User:Marole30

{{character-infobox }} "It's-a-me, Mario!"
 * image=mario.jpg Mario's current appearance, with moustache, blue overalls, red shirt, and trademark hat.]]
 * full_name=Mario Mario (film only, according to some sources)
 * age=24 or 25
 * first_appearance=Donkey Kong (1981)
 * species=Human
 * affiliation=Princess Peach, Yoshi, Toad, Bowser (occasionally), Luigi, Mushroom Kingdom, Brooklyn
 * latest_appearance=New Super Mario Bros. U Deluxe (2019)
 * portrayed_by=Peter Cullen (The Saturday Supercade) Toro Furuya (The Great Mission to Save Princess Peach) Lou Albano (The Super Mario Bros. Super Show!) Walker Boone (The Adventures of Super Mario Bros. 3 and Super Mario World) Bob Hoskins (The Super Mario Bros. movie) Mark Graue (Hotel Mario) Ronald B Ruben {Mario Teaches Typing) Charles Martinet (most games, starting with Mario's Game Gallery 1995-present)

- Mario

"Nice of the princess to invite us over for a picnic, eh Luigi?"

- Mario

"Here We go!"

- Mario

Mario (Japanese: &#12510;&#12522;&#12458;, マリオ Mario), also known as Super Mario and originally known as Jumpman (ã‚¸ãƒ£ãƒ³ãƒ—ãƒžãƒ³) in Japan, serves dual roles as the hero of the Mushroom Kingdom. He was the main character and protagonist of the long-running and highly successful Super Mario franchise. He was created by Japanese video game designer Shigeru Miyamoto for Nintendo and also serves as the main legendary mascot of Nintendo. Normally a plumber, in the game series, Mario uses his legendary jump and combat abilities to defend the peaceful inhabitants of Mushroom World from power-hungry villains such as Bowser. Mario is a plumber, but in most games, he uses his legendary jump and combat abilities to defend the inhabitants of the usually peaceful Mushroom World from power-hungry villains such as Bowser. During most of his adventures, he often teams up with his partners Luigi and Yoshi for extra support, as they are the only three characters that he fully trusts to help him. While not adventuring, Mario participates in a variety of sporting events and even works as one of his alter-egos, Dr. Mario. During most of his adventures, he often teams up with his younger brother Luigi and their partner Yoshi and sometimes even Toads for extra support, as they are the only three characters that he fully trusts to help him. When not adventuring, Mario participates in a variety of sporting events and even works as one of his alter-egos, Dr. Mario. Mario made his first appearance as the protagonist of the arcade game Donkey Kong, released in 1981, where he was originally called as Jumpman. Since Super Mario Bros., his trademark abilities have been his jumping and stomping powers, with which he defeats most of his enemies, and his ability to gain powers with a plethora of items, such as the Super Mushroom, the Fire Flower, and the Super Star. Games have usually portrayed Mario as a silent character without a distinct personality (Fortune Street is a notable exception). According to Nintendo's philosophy, this allows Mario to fit in many different genres and roles. In most games, he is the hero that goes on an adventure to save Princess Peach from his archenemy, Bowser, but he has been shown doing many other activities besides adventuring, such as racing and sporting with his younger twin brother and others. He is one of Nintendo's best-known characters, and is considered by many to be the most well-known video game character in history, appearing in hundreds of games, many of them bestsellers. Mario first appeared in the 1981 Donkey Kong arcade game, while Mario's brother Luigi first appeared in Mario Bros., the arcade game. The Mario franchise has, as of 11 August 2005, sold 180,000,000 games (making it by far the biggest selling franchise in the history of video games). Mario is a character first appearing as the protagonist of the arcade game Donkey Kong released in 1981. Since Mario Bros., Mario has made numerous appearances as a main character in his own series of games, the Mario series, and has become the mascot of Nintendo. Since Super Mario Bros., his trademark abilities have been his jumping powers, with which he defeats most of his enemies, and his ability to change size and gain powers with a plethora of items, such as the Super Mushroom. Games have always portrayed Mario as a silent character without a distinct personality. According to Nintendo's philosophy, this allows Mario to fit in many different genres and roles.

But one thing most that people don't know about this game is that Nintendo was originally going to do sell a Popeye game, since they had the licence to. But (un)fortunately, they lost the license, before finishing the game, bringing Nintendo into trouble. So they quickly arranged the young Programmer Miyamoto to program his first own game, which became Mario's debut. Mario was created out of necessity by Shigeru Miyamoto after Nintendo lost the license to create a video game based on the Popeye universe, the game design was used to create Donkey Kong, but characters, including Mario, were designed to replace those belonging to the lost license. The designers kept the gameplay, but created a new cast of characters. Mario assumed Popeye's role, and the game was released as the arcade version of Donkey Kong. In this game, he was originally referred to as "Jumpman". Since then, Mario has appeared in nearly every title in the Super Mario series. In addition, he has appeared in multiple television programs, direct-to-video releases, comic books, and even a feature film. He is currently one of the most recognizable fictional characters in the world, having appeared in hundreds of video games. Many consider him the face of video-games.

Mario's full name is believed to be Mario Mario, while his brother's full name is believed to be Luigi Mario. (This is generally accepted as canon. According to Shigeru Miyamoto, the Mario Bros. movie, and the television series, their surname is Mario, but this has never been officially supported by Nintendo.) Mario was named after the Italian landlord, Mario Segali, at Nintendo of America back when it was headquartered in New York. The current voice actor for Mario is Charles Martinet, though in the past he has been voice acted by Captain Lou Albano, Walker Boone and TÃ´ru Furuya.

Mario got his current name when someone at Nintendo thought that he looked like the Italian landlord president of a Nintendo of America office in New York, Mario Segali. His surname is also "Mario", since the name of the first game starring Luigi had the name "Mario Brothers", effectively making his name Mario Mario. Jumpman was renamed Mario when an employee at Nintendo of America's office in New York City pointed out the similar physical appearances of Mario and Nintendo's Italian landlord, Mario Segali. According to popular legend, this connection was made when an ill-tempered Segali burst in on a meeting to collect rent. The purpose of the meeting was (ironically) to find a better name for Jumpman.

Mario is one of the most recognizable video game characters of all time and is Nintendo's official mascot. He is best known for rescuing Princess Peach from Bowser along with his brother, Luigi by using his many powers, among them his amazing jumping ability. However, he cannot jump as high as Luigi in a few games. In his first appearance in Donkey Kong, all that was stated was that he was a carpenter who had to save Pauline from Donkey Kong. He later reappeared in Donkey Kong Jr., and was actually the villain. He had DK caged up, hitting him with a whip. DK's son, DK Jr. had to save him. His third appearance in Mario Bros. changed his profession to plumber, which was more fitting with the pipe theme of that game. Here, Mario and his brother Luigi cleaned out the sewers of Brooklyn. This fact, in addition to both the cartoon series and the movie, led many to believe that Brooklyn was Mario's original home. Newer games and manuals, however, state that he grew up in the fictional Mushroom Kingdom. Some have suggested that the brothers were taken to the "Real World" at an early age, while others disagreed with it because it contradicts the other games and the Super Mario 64 guide, which was written after Super Mario World 2: Yoshi's Island. It appears as though the idea that Mario grew up in Brooklyn was retconned, and, at any rate, in no actual Mario game does it say that Mario grew up in Brooklyn, just the text manual of Mario Bros. In his first appearance in Donkey Kong, all that was stated about Mario was that he was a carpenter who abused his pet monkey, Donkey Kong, who ran off with his girlfriend, Pauline. He later reappeared in Donkey Kong Jr., and was actually the villain. He had D.K. caged up, hitting him with a whip. In his third appearance in Mario Bros., Mario's occupation was changed to a plumber in Brooklyn, which was more fitting with the pipe theme of the game. Here, Mario and his brother, Luigi, cleaned the Brooklyn sewers of monsters. This fact, along with both the cartoon series and movie, led many to believe that Brooklyn was Mario's original home. Newer games and manuals, however, state that he grew up in the fictional Mushroom Kingdom, causing fans to speculate that as a baby, he was taken to the "Real World". It appears as though the idea that Mario grew up in Brooklyn was retconned, and, at any rate, in no actual Mario game does it say that Mario grew up in Brooklyn, just the text manual of Mario Bros.

Characteristics
Despite his lengthy history, Mario is in many ways an undeveloped character, with many details of his accepted biography having been created through a complex lore spawned from the imaginations of comic book artists, cartoon writers, and fans. What is generally known about Mario in most media and some games is that he is depicted an Italian plumber from Brooklyn who stands for what is right and has a love for Italian food. He is also bilingual, as he can speak both Italian and English. Mario has proven himself to be an excellent fighter, all-around sports player, and party lover in Mario spin-off titles.

Officially, Nintendo producers have stated that Mario's biography is kept simple in order to make the character versatile, and reusable in many different games and situations. Mario is one of the most underdeveloped characters in the Mario universe, however, with characters such as Bowser and Princess Peach having more complex, consistent, and unique back stories. In fact, his brother Luigi has even gained more of a personality in recent games, while Mario has stayed "flat".

A tiny little bit more of his personality is revealed in Paper Mario: The Thousand Years Door. Here, he's described as completely selfless, caring more about crying Vivian (who had been his Villain up to that point) than himself, although he just had his body and name being stolen and was in acute danger to get "erased for good". He also seemed to be very bothered, if someone found something wrong with his name, being very shocked, when Pennington mistook him for Luigi and when Grubba told him, that his name was to boring for a wrestler. Finally, he seemed to be very popular with the girls, having all of his female team members showing at least a little bit of affection toward him.

Over the course of his many games, Mario has rescued a number of women (and men) from captivity (including Pauline, Princess Peach, and Princess Daisy, as well as other people in distress such as Prince Pine.) and has become regarded as a great hero in the Mushroom Kingdom. There is no definitive timeline for the events in the various games, most of which could be placed in nearly any order. On the popular level, Mario is seen as the sole savior of the Mushroom Kingdom, while the contributions of others, including his own brother Luigi, have been forgotten or ignored. While not necessarily Mario's fault, Mario has remained in the limelight despite Luigi's equal efforts to protect the Mushroom Kingdom. In addition, Mario has been shown on very rare occasions, such as certain cutscenes in Mario Power Tennis, to have an almost overbearing attitude towards his brother. However, it should be noted that this could also just be Mario's outgoing "big brother" personality interacting with Luigi's more introverted nature.

Additionally, Mario is much more impulsive and aggressive than his brother Luigi, and is willing to enter dangerous situations all alone. Unlike Luigi, Mario will often attempt to quickly solve a problem with his actions instead of sitting back and analyzing the situation. Mallow even had to physically restrain Mario from brawling several times, such as before the battle with Bowyer, so that the heroes could figure out what exactly was happening to their world. Indeed Mallow had to restrain Mario's fists from punching the young Toad kid Gaz in the face, after the boy suggested that Mario couldn't save the world by himself. This demonstrates that Mario can be arrogant at times. While he will accept help and even partners during his adventures, at times he may also resent the implication that he needs the help in the first place. Despite this, he seems to enjoy their company.

Despite these potential flaws, Mario is always seen as a kind-hearted and brave hero with a strong sense of justice, morality, and righteousness. He, more often than not, puts other peoples' problems and needs before his own. This is shown in Paper Mario: The Thousand-Year Door when Doopliss had stolen his identity, and he was still willing to help Vivian with her problem, despite having his own to deal with. He is willing to risk his life to save the lives of millions from the forces of evil and Bowser's destructive forces.

Like many other protagonists of Nintendo game series, Mario rarely speaks, his dialogue primarily limited to numerous grunts and yells. When he does speak, he is shown to speak English with a heavy Italian accent, sporadically breaking into Italian. In Super Mario RPG: Legend of the Seven Stars, Mario is completely silent, communicating solely through pantomime. In the Paper Mario titles, he mainly communicates through simple nodding and hand gestures, and in the Mario & Luigi titles, he speaks in unintelligible gibberish that the other characters can understand perfectly. In Super Mario Sunshine, Mario is "heard" speaking in the opening scenes, but his dialogue is completely inaudible. In the Mario vs. Donkey Kong titles, Mario speaks fully, shouting sentences such as "Come back here, you big monkey!", and he can be clearly heard shouting, "Welcome! Welcome, new galaxy!" in the ending of Super Mario Galaxy, as well as saying "Thank you so much for playing my game!" after the credits. He has full speech capabilities in the sports games, and also speaks regularly in the DiC cartoon trilogy, though he spoke perfect English with a Brooklyn accent in the latter. In a press conference, Mario is shown to be able to speak in full sentences.

Mario seems to have a small fixation with food. This is most notably seen in the DiC cartoon trilogy, which may also be the origin of this trait, where Mario is almost constantly hungry and fascinated with Italian food (mostly pizza and pasta), typically wanting to stop Bowser's latest scheme simply so he could eat. In fact, in the The Super Mario Bros. Super Show! episode "Koopenstein", when Princess Peach asked him if he ever thought about anything besides food, Mario, with pure honesty, replied, "What else is there?" As in Super Mario 64 and its remake, the original reason why Mario came to the castle is because Peach was baking him a cake. In the opening of Super Mario Sunshine, Mario was apparently daydreaming about seafood.

Mario is always seen as a kind-hearted and brave hero. He is willing to risk his life to save the lives of millions from a large amount of evil. Like many protagonists of Nintendo series, Mario rarely speaks, his dialogue primarily limited to numerous grunts and yells. When he does speak, he is shown to speak English with a heavy Italian accent, sporadically breaking into Italian. In Super Mario RPG: Legend of the Seven Stars, Mario is completely silent, communicating solely through pantomine. In the Paper Mario titles, he mainly communicates through simple nodding and hand gestures, and in the Mario & Luigi titles, he speaks in unintelligible gibberish that the other characters can understand perfectly. In Super Mario Sunshine, Mario is heard speaking in the opening scenes, but his dialogue is completely inaudible. In the Mario vs. Donkey Kong titles, Mario speaks fully, shouting sentences such as "Come back here, you big monkey!", and can be clearly heard shouting, "Welcome! Welcome, new galaxy" in the ending of Super Mario Galaxy, as well as saying "Thank you so much for playing my game!" after the credits. He has full speech capabilities in the sports games, and also speaks regularly in the DiC cartoon trilogy, though he spoke perfect English with a Brooklyn accent.

Physical Description and Traits


Mario's distinctive look is due to technology restrictions in the mid-'80s: with a limited number of pixels and colors, the programmers could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color; they did not have the space to give him a mouth; and they could not animate hair, so as a result, Mario got overalls, a moustache, and a cap to bypass these problems. Mario's creator Shigeru Miyamoto has also stated when interviewed that Mario wears a cap because he finds it difficult to draw hair, the same reason that Mario and Luigi have mustaches.

When Mario was first conceived, he looked, more or less, as he does today: a short, plump stocky man with the trademark hat, brown hair, black mustache, and overalls who is 155 cm (5 ft, 1 in) tall. He normally wears blue overalls on top of a red shirt, but such was not always the case. Originally, he wore red overalls on top of a blue shirt â€” almost exactly the opposite of what he wears now. The American Super Mario Bros. 2 was the first appearance of his modern outfit (the box had the red overalls-on-blue shirt, but the game itself had a blue overalls-on-red shirt); however, it was Super Mario Bros. 3 that standardized today's blue overalls-on-red shirt outfit. (Incidentally, due to color limitation, the original Super Mario Bros. has neither in-game; Mario wears a brown shirt with red overalls). Mario's outfit rarely changes, though he's known to change it on occasion if the situation calls for it. For example, in Super Mario Sunshine, Mario wore short sleeves instead of his usual long sleeved shirt, and could even forgo this entirely in favor of a more tropical shirt design worn over his normal shirt, which he always wore with sunglasses. The Famicom version of Mario Bros. was the first game to depict Mario with blue overalls and a red undershirt (Although on the boxart he was depicted entirely in blue); however, it was Super Mario Bros. 2 that standardized today's blue overalls-on-red shirt outfit. (Incidentally, due to color limitations, the original Super Mario Bros. has neither in-game; Mario wears a brown shirt with red overalls). Mario's outfit rarely changes, though he is known to change it on occasion if the situation calls for it. For example, in Super Mario Sunshine, Mario wore short sleeves instead of his usual long sleeved shirt, and could even forgo this entirely in favor of a more tropical shirt design worn over his normal shirt, which he always wore with sunglasses. When Mario appeared in Super Smash Bros. Melee and Brawl, his clothing was much more realistic than it was in Super Smash Bros..

Mario has brown hair (although the DiC cartoons sometimes depict it as black), with three swooped up bangs. There are two flips at the top and back of the head. Luigi, Wario, and Waluigi's hairstyle have very similar traits. Mario's mustache was shown to be black, but more recent artworks depict it to be very dark brown. Mario's mustache also has six bumps on the bottom. Like most other Nintendo characters, he has light blue eyes.

Initial Stats in Super Mario RPG: Legend of the Seven Stars

 * Level 1
 * HP: 20
 * FP: 10
 * Speed: 20
 * Attack: 20
 * Defense: 0


 * Magic Attack: 10


 * Magic Defense: 2


 * Special Attacks:
 * Jump:


 * FP Used: 3


 * Magic Power: 25


 * Description: Mario jumps one one enemy. Right before he stomps, push the "Y" button.

Tattle Information
''It's Mario, silly! He's here to save Princess Peach, who was kidnapped by Bowser. Remember? He fights until the bitter end, no matter what enemies attack!'' -Lee or a Duplighost, when he copies Goombario's Tattle ability

When Mario was first conceived, he looked, more or less, as he does today: a short, plump man with the trademark hat, brown hair, black mustache and overalls. He normally wears blue overalls on top of a red shirt, but such was not always the case. Originally, he wore red overalls on top of a blue shirt â€” almost exactly opposite what he wears now. The Famicom version of Mario Bros. was the first game to depict Mario with blue overalls and a red undershirt (Although on the boxart he was depicted entirely in blue); however, it was Super Mario Bros. 2. The American Super Mario Bros. 2 was the first appearance of his modern outfit (the box had the red overalls-on-blue shirt, but the game itself had a blue overalls-on-red shirt); however, it was Super Mario Bros. 3 that standardized today's blue overalls-on-red shirt outfit. (Incidentally, the original Super Mario Bros. has neither in-game; Mario wears a brown shirt with red overalls). Mario's outfit rarely changes, though he's known to change it on occasion if the situation calls for it. For example, in Super Mario Sunshine, Mario wore short sleeves instead of his usual long sleeved shirt, and could even forgo this entirely in favor of a more tropical shirt design worn over his normal shirt, which he always wore with sunglasses.

Mario is the venerable hero of the Super Mario Bros. video game series, as well as various offshoot games. In The Thousand-Year Door, he is on a treasure hunt for seven Crystal Stars, and teams up with Goombella and Koops, among others, during the game. He is voiced by Charles Martinet.

Boots - Mario has many Jump skills, which assist him both in and out of battle. In battle, he can attack flying enemies, and out of battle, he uses his Jumping skills to get around.

Hammer - Mario's Hammer assists him both in and out of battle, by attacking some enemies who have spikes, and out of battle, he can use it to knock items out of trees, hit blocks, hit switches, etc.

Mario also can be equipped with special badges to boost his stats.

Paper Abilities of Paper Mario: The Thousand-Year Door
Airplane Mode: Stand on a plane panel and press Y to turn him into a plane and make him go up or down using the control stick

Paper Mode: Mario can turn sideways if the player presses R. (He is paper thin, so sideways he can get through thin cracks.)

Tube Mode: Hold down R and rotate control stick.

Boat Mode: Stand on a boat panel and hit Y. Story of Mario:

Mario Mario was born on Yoshi's Island under the care of Mary and Ryan Mario. When he was being transported from the hospital to his family via stork, meanwhile an evil Magikoopa Kamek, who was the advisor of King Morton and the babysitter of Prince Bowser, foresaw a prophecy that two young men in red and green would overthrow the Koopa Kingdom. So he set out and snatched Luigi, missing Mario completely. Mario fell down towards Yoshi's Island and landed on Yoshi's back. Yoshi did not know how, but the baby mysteriously knew where to go. Yoshi and his friends took Mario to Morton's castle, where Yoshi and Baby Bowser faught. It was easy, but then Kamek, enraged, made Bowser grow to immense size. It was a tough fight, but in the end, Yoshi won. Yoshi returned the babies to their parents.

For a couple years Mario and the Yoshis bonded, and they taught him to swing and jump; this is why he is such a good acrobat. At the time, however, Bowser was old enough to know one dreadful word: "War". The Koopas declared war on the Yoshis. The Marios' parents, knowing they could save their babies, sent them in a warp pipe to Brooklyn, New York, along with a letter. They were then brought up by two Italian parents named Tony and Sophea Fernandez. In kindergarten, Mario and Luigi were bullied by two kids named Brutus and Jones Scapeli. Their only freinds were a blonde-haired boy named Peter, a red-haired girl named Christie, a shy child named Alex, and his twin brother Bob. One day Mario stood up to the bullies, and punched Brutus in the face. (Later the two changed their names to Wario and Waluigi.) Mario and Luigi were very unpopular throughout elementry, middle, and high school. When Mario was in high school he was very depressed. As a result he started bullying children as well as smoking. His friends also had moved away. When he was in 11th grade he bumped into a girl whose name was Pauline. They talked, and became boyfriend and girlfriend after a while. Luigi was left dateless.

When Mario and Luigi graduated from high school, they went to Yale. Also, Mario got a part-time job at McDonalds. When Mario and Luigi were in college, they heard that there was a murderer on the campass. Mario fought the murderer and won. Pauline rewarded him with a kiss. After graduating from college, Mario and Luigi tried getting jobs as a doctor, a referee, and a chef. Then Mario and Luigi decided to get jobs as construction workers. It turned out that their boss, Foreman Spike, was evil. They defeated their boss. Later, Mario heard about a giant ape on CK island called Cranky Kong. Unfortunately the beast escaped and kidnapped Pauline and fled to the Empire State Building. Mario scaled the building and defeated Cranky Kong, saving Pauline. Mario, thinking he could get some fast bucks, captured Cranky Kong and put him on display. Pauline could not stand this and left him. Unfortunately, Cranky Kong's son, Donkey Kong, saved him and left Mario with nothing.

Mario and Luigi became plumbers. Famous ones at that. But one day while battling strange turtle creatures the Mario Brothers fell into a warp pipe that took them to the Mushroom Kingdom. Mario met Peach and fell in love. Peach was captured by an evil Koopa King named Bowser. Mario rescued her. Later on they got married and had two Kids named Holly and Dyllan...

Biography
Little is known about Mario's history since games involving him tend to lack plot correlations, instead the connection resides in a game's characters and locations. One reason for this may be that the creators did not want his future roles to be limited by story intricacies. With the series instead depending mostly on re-occurring characters and locations to provide continuity. Despite his lengthy history Mario is in many ways an undeveloped character, with many details of his accepted biography having been created through a complex lore spawned from the imaginations of comic book artists, cartoon writers, and fans.

Officially, Nintendo producers have stated that Mario's biography is kept simple in order to make the character versatile, and reusable in many different games and situations. Mario is one of the most underdeveloped characters in the Mario universe however, with characters such as Bowser and Princess Peach having more complex and consistent back stories.

In his first appearance as Jumpman in Donkey Kong, all that was stated was that he was a carpenter. His next appearance in Mario Bros. changed his profession to plumber, which was more fitting with the pipe theme of that game. Here, Mario and his brother cleaned out the sewers of Brooklyn. This fact, in addition to both the cartoon series and the movie, led many to believe that Brooklyn was Mario's original home. Newer games and manuals, however, state that he grew up in the fictional Mushroom Kingdom. Some have suggested that the brothers were taken to the "Real World" at an early age, while others disregard it because it contradicts the other games and the Super Mario 64 guide, which was written after Super Mario World 2: Yoshi's Island.

Over the course of his many games, Mario has rescued a number of girls from kidnapping (including Pauline, Princess Peach, and Princess Daisy) and has become regarded as a great hero in the Mushroom Kingdom. There is no definitive timeline for the events in the various games, most of which could be placed in nearly any order.

Mario is said to be a plumber (though he has held several other blue-collar jobs in his lifetime) who hails from Brooklyn. Newer games and manuals, however, state that he grew up in the fictional Mushroom Kingdom. Some have suggested that the brothers were taken to the "Real World" at an early age, while others disregard it because it contradicts the other games and the Super Mario 64 guide which was written after Yoshi's Island.

Appearance
Mario first appeared in the video game Donkey Kong as Jumpman. The game was surprisingly successful, and when the Nintendo Entertainment System was released, Mario was given the starring role in the revolutionary Super Mario Bros. game.

Mario's distinctive look is due to technology restrictions in the mid-'80s: with a limited number of pixels and colors, the programmers could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color; they did not have the space to give him a mouth; and they could not animate hair, so Mario got overalls, a moustache, and a cap to bypass these problems. Mario's creator Shigeru Miyamoto has also stated when interviewed that Mario wears a cap because he finds it difficult to draw hair, the same reason Mario and Luigi have mustache. When Mario was first conceived, he looked, more or less, as he does today: a short, plump man with the trademark hat, brown hair, black mustache and overalls. He normally wears blue overalls on top of a red shirt, but such was not always the case. Originally, he wore red overalls on top of a blue shirt â€” almost exactly opposite what he wears now. The American Super Mario Bros. 2 was the first appearance of his modern outfit (the box had the red overalls-on-blue shirt, but the game itself had a blue overalls-on-red shirt); however, it was Super Mario Bros. 3 that standardized today's blue overalls-on-red shirt outfit. (Incidentally, the original Super Mario Bros. has neither in-game; Mario wears a brown shirt with red overalls). Mario's outfit rarely changes, though he's known to change it on occasion if the situation calls for it. For example, in Super Mario Sunshine, Mario wore short sleeves instead of his usual long sleeved shirt, and could even forgo this entirely in favor of a more tropical shirt design worn over his normal shirt, which he always wore with sunglasses. Miyamoto created many of the elements in the Mario world from ideas he had seen in other media. One of his most recognizable contributions to his Mario universe is the Super Mushroom, which would enlarge Mario until he got damaged by an enemy. This idea was derived from the "Eat me" cakes and "Drink me" potions in the Lewis Carroll story, Alice in Wonderland. The concept behind warp pipes, colored tubes which sometimes transport Mario to another area, was adopted from Star Trek. The surname "Mario" (which would make his full name Mario Mario) was first used in The Super Mario Bros. Super Show, and then in the 1993 feature film Super Mario Bros. This was meant to explain how both Mario and his brother Luigi could be known as the "Mario brothers". The canonity of this fact in the games is not yet confirmed. Mario has taken on the role of mascot of Nintendo and has since been extensively merchandised. Mario's major rival was Sega mascot Sonic the Hedgehog who debuted in the early 1990s; the two mascots competed head-to-head for nearly a decade afterward, until around 2001 when a Sonic game showed up on a Nintendo console due to Sega's new third party status - thus ending a lengthy rivalry. When Mario was first conceived, he looked, more or less, as he does today: a short, plump man with the trademark hat, brown hair, black mustache and overalls. He normally wears blue overalls on top of a red shirt, but such was not always the case. Originally, he wore red overalls on top of a blue shirt â€” almost exactly opposite what he wears now. The American Super Mario Bros. 2 was the first appearance of his modern outfit (the box had the red overalls-on-blue shirt, but the game itself had a blue overalls-on-red shirt); however, it was Super Mario Bros. 3 that standardized today's blue overalls-on-red shirt outfit. (Incidentally, the original Super Mario Bros. has neither in-game; Mario wears a brown shirt with red overalls).

Mario's outfit rarely changes, though he's known to change it on occasion if the situation calls for it. For example, in Super Mario Sunshine, Mario wore short sleeves instead of his usual long sleeved shirt, and could even forgo this entirely in favor of a more tropical shirt design worn over his normal shirt, which he always wore with sunglasses.

Powers, abilities, and techniques


Mario's most prominent feature is his trademark jumping ability. At first, that was the extent of it â€” just jumping â€” but more abilities were built on top of this. When he runs fast, he jumps higher than normal, which, given the right power-up, is required to fly; in later games he would stick his arms out behind him when at maximum speed to signify the proper jumping time. Super Mario World added the ability to spin-jump, which allowed Mario to break bricks beneath him if he was of sufficient size to do so, without the requirement for another power-up or a Koopa Shell. Later, Super Mario 64 added to Mario's jumping the ability to jump off walls or jump higher with consecutive jumps, as well as a long jump, a backflip, and a ground pound. Sunshine then re-introduced the spin jump, which made Mario fall slower than a normal jump (though he jumped no higher). When Mario obtains a Super Mushroom, he becomes Super Mario. In this form, Mario has the ability to break bricks with his fists and head, at the cost of possibly being unable to maneuver in small gaps. If an enemy hits him, he turns back into normal Mario again. From there, Mario has numerous ways he can transform. This is one of the most common power ups in the series, although the 3D games have not used them (the remake of Super Mario 64, Super Mario 64 DS, adds this power-up).

Originally, there were few power-ups for Mario to collect. The first game to feature a powerup was Super Mario Bros., and it included the Super Mushroom, the Fire Flower and the Starman. The Fire Flower would transform either small Mario (doubling his size) or regular Mario into Fire Mario. It gave him the ability to throw fireballs from his hands, and in later games, he was able to throw fireballs in a circle when he spins. Like the Super Mushroom, it has since disappeared from the newer games. In remakes of the early Mario games, Mario would to go regular Mario instead of shrinking to small Mario. The Starman gave Mario invincibility for ten seconds, also allowing Mario to defeat enemies just by touching them. It has not disappeared from the games entirely, in Super Mario 64 and Super Mario 64 DS, Mario (with help from Yoshi, Luigi, and Wario in SM64DS,) has to collect enough power stars to free the princess. Mario is always associated with the element of fire. Also, he is the second best jumper in the Mushroom Kingdom, but sometimes Luigi bests him. Mario is an excellent driver, and has skills with many sports.

*Mario is always associated with the element of fire.


 * Mario's first and trademark ability is his Jump, which allows him to stomp and defeat most enemies. There are many variations of the Jump, such as the Ultra Jump in Super Mario RPG: Legend of the Seven Stars which allows him to stomp an enemy 100 times when timed correctly, making it one of his most dangerous attacks.


 * Mario's first and trademark ability is his Jump, which allows him to leap high two stories, while doing two flips and a twist, with 20 gallons of water on his back and carrying another barrel full. He is the second best jumper in the Mushroom Kingdom, only bested by Luigi. He is also capable of several variations, including the Back Flip and the Spin Jump, and a Wall Jump.


 * Mario has very powerful feet, which have trampled innumerable enemies, toppled castles, Fortresses, and even crushed spaceships. When timed correctly, he is able to do this 100 times in a row.


 * In Super Mario RPG: Legend of the Seven Stars, Mario was able to "transform" into other characters, which came in handy, as he is a silent protagonist. This was not one of his attacks, however; he simply uses it to tell stories or explain situations to other characters. He only used it in a few stories.


 * Mario also has many boxing abilities and can use simple physical attacks, including punching and kicking.


 * Mario can perform many standard moves in the Marioverse, such as the Ground Pound.


 * Mario has been shown to be incredibly powerful and strong, almost comparable to that of super-human strength. In Super Mario 64, Mario possessed superhuman strength. He could carry and throw the very large King Bob-omb, despite the king being far larger than him. An even more impressive feat is during the battles with Bowser, Mario can grab him by the tail, spin him around and throw him. Mario spins Bowser around faster and farther with more spins. The more Mario spun, the farther he threw Bowser (he could either throw Bowser a few feet, or well over a hundred feet). His strength was also shown in Super Mario Galaxy, where he could easily stun a Mega Goomba with a Star Spin despite its great size and his ability to knock Bowser around during battles with him.H e could also lift Bob-ombs that were his size. In Bowser's Inside Story, he is able to, with great effort, lift and throw a 3 ton, morbidly obese Luigi when using the Sweet Basket move among other fantastic feats.


 * Mario has extremely high stamina and can maintain continuous physical activity for an indefinite period of time.


 * Mario has a significant level of durability. He can withstand great impacts, such as falling from a height of several stories or being struck by opponents with superhuman strength, such as Donkey Kong or Bowser. Also, he can endure many things such as harsh environments and so on. For instance, in the third Mario and Luigi game, he could withstand the freezing cold within Bowser's stomach or a dark energy blast from the Dark Star when Luigi had a difficult time shaking it off. Mario is very versatile and adapts amazingly fast to his surroundings, being able to go from scorching deserts to freezing snow peaks to the depths of outer-space. He can endure otherwise lethal hits (i.e. Burning, Electrocution, Freezing) several times before dying.


 * Mario's first weapons were the Hammer in Donkey Kong and the Fireball in Super Mario Bros.. Mario often uses the Hammer as a weapon in Mario RPG's. Mario can, in some games, control fire without a Fire Flower power-up.


 * Mario has eleven power-ups that allow him to fly; the Raccoon Suit, the Tanooki Suit, the Cape Feather, the Wing Cap, the P-Wing, the P-Balloon, the Power Flower, the Bee Mushroom, the Boo Mushroom, the Red Star, and the Propeller Mushroom. On The Super Mario Bros. Super Show!, Mario was able to fly even after powering up with a Fire Flower.


 * In Super Mario Bros. 3, Mario had the ability to transform into a Hammer Bro with the ability to throw hammers at his enemies or a Frog which let him swim faster and jump higher.


 * Mario has three other caps that he can wear, the Metal Cap, Wing Cap, and Vanish Cap, which turn him into Metal Mario, make him fly, and make him invisible and intangible, respectively.


 * Mario even has his own fighting style. Although he never really uses it in his games, except the Smash Bros. series, he does use the martial arts in a Super Mario Bros. 3 comic. In the comic, while fighting Lemmy Koopa, Mario says, "Good thing I know karate!" In the following panel, Mario jumps many times in a rapid motion, dodging all of Lemmy's attacks with ease. Mario is also has a black belt in Plumb Fu.


 * In Paper Mario: The Thousand-Year Door, Mario became more paper-like, and could become Flat Mario, Paper Tube Mario, Paper Airplane Mario, and Paper Boat Mario thanks to the "curses" that were granted to him by the Black Chest Demons.


 * In Super Paper Mario Mario was given the ability to flip between the dimensions.


 * In Super Smash Bros. Brawl, Mario has a special attack called the Mario Finale, in which he unleashes a twin stream of fire from his hands, although he requires a Smash Ball in order to execute it.


 * Mario is able to hold his breath for a long period of time, as seen in Super Mario Bros. and numerous later games. However, in 3-D platformers such as Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy, he isn't able to hold his breath for as long.


 * Mario seems to not be bothered by certain temperature levels, even in volcanoes and tundras alike (although in Super Mario Sunshine Mario would take damage without his hat on due to the heat and in Super Mario 64, Mario would shiver when not moving in snow level).


 * Mario can endure otherwise lethal hits (i.e. Burning, Electrocution, Freezing) several times before dying


 * Mario is extremely intelligent. He is a doctor, a pilot, an artist, a carpenter, a musician, an electrician and of course, a plumber.


 * Mario is very strong. In Super Mario World, he is seen lifting a fortress out of the ground and then throwing it. Also, in various games, he is able to battle brutes such as Donkey Kong and Bowser with ease.


 * In the 2-D games, Mario is shown to run at a fast pace, even fast enough to run up walls. In Super Smash Bros. Brawl, Mario runs inhumanly fast in reaction to seeing a Subspace Bomb. He is also able to keep up with the world's fastest hedgehog, but only in Mario and Sonic at the Olympic Games. In the opening to Mario & Sonic at the Olympic Games, Mario is shown to run as fast as Sonic the Hedgehog.


 * Mario can (in some games) control fire WITHOUT a power-up.


 * In Super Mario Bros. 2, Mario and the other three playable characters have a Super Jump. Mario would duck down, and after about two seconds, he'd start to glow. When he releases his energy, Mario would jump twice as high.


 * Mario's Super Jump height was exceeded only by his Ultra Jump, from Super Mario RPG. With this special attack, Mario can jump on enemies consecutively one hundred times (if performed correctly). This is one of Mario's most dangerous attacks.


 * Mario even has his own fighting style. Although he never really uses it in his games, he does use the martial arts in a Super Mario Bros. 3 comic. In the comic, while fighting Lemmy Koopa, Mario says "Good thing I know karate." In the following panel, Mario jumps many times in a rapid motion, dodging all of Lemmy's attacks with ease.


 * Mario has many different jumps: Jump, Super Jump, Ultra Jump, Running Jump, Backflip, Somersault, Spin Jump, Mario Tornado, Super Jump Punch, and the Triple Jump.


 * In Super Smash Bros., Mario can perform three or more jumps in midair.


 * In Super Mario 64, Mario can hold his breath underwater for 46 seconds before dying. However, in other Mario games, the plumber can hold his breath indefinitely.


 * Mario has 4 power-ups that can make him fly- the Tanooki Suit, the Raccoon Suit, the Wing Cap, and the Cape.


 * In the RPG sub-series, Mario's most powerful weapon is the Ultra Hammer (However, in Super Mario RPG, the Ultra Hammer is only the second most powerful weapon; the hidden item, the Lazy Shell, is his most powerful weapon.).


 * Mario, from SMB2, had a Super Jump, later to be used in SMRPG, and in SSB. Mario would duck down, and after about 2 seconds, he'd glow. When ashing the jump button, Mario would jump twice as high.


 * Mario's Super Jump height was exceeded only by his Ultra Jump, from SMRPG. It was considered as a Special attack. He can jump on enemies 100 times consecutively if performed right, making this Mario's possible most dangerous attack.


 * Mario has heightened his strength, durability, speed, and jump height throughout the years, by using the Power Stars, SM64 he increased Strength and Durability.


 * Mario even has a fighting style. Though he never really uses it in his games, in an SMB3 comic, when fighting Lemmy Koopa, he says 'Good thing I know karate.' In the panel Mario jumps many times in a rapid and fast paced motion, dodging all Lemmy's attacks easily.


 * Mario has many different jumps: Jump, Super Jump, Ultra Jump,Running Jump, Backflip, Somersault, Spin Jump, Mario Tornado, Triple Jump, and Mario, in SSB can perform 4+ jumps in MIDAIR.

Super Mario Bros. 2 (the Japanese version) had not introduced new powerups, other than the Poison Mushroom (which was the opposite of the Super Mushroom, shrinking or killing Mario), making this the first game to add on to the list of powerups. Super Mario Bros. 3 introduced several new powerups. It features the classic Super Mushroom, Fire Flower and Starman, and introduces several others, such as the Raccoon Leaf, which gives Mario the ability to fly, and swing a raccoon tail. Other popular powerups are the Tanooki Suit, the Hammer Bros. Suit and the Frog Suit. Super Mario 64 had eliminated the original power-ups altogether. Mario had three different power-ups to choose from; the Wing Cap, the Vanish Cap and the Metal Cap. The Wing Cap allowed Mario to fly, the Vanish Cap allowed Mario to go through certain walls, and the Metal Cap made Mario sink in water. Super Mario 64 DS made some changes, making it so that only Mario could use the Wing Cap. Luigi gained the exclusive ability to use the Vanish Cap, and Wario gained the exclusive ability to use the Metal Cap. Two new powers, the Balloon power-up (from Super Mario World), which could only be used by Mario, and fire, which, if eaten by Yoshi, could be spit onto certain things.

Mario also has the ability to kick shells around to knock over enemies and break bricks. In Super Mario Bros. 2, he had to pick various objects from the ground and toss them at his enemies to defeat them, ranging from vegetables to his enemies themselves. Super Mario Bros. 3 implemented this act of picking things up, but instead of being on top of them to pick them up, Mario must come at them from the side with the pick-up button held, and release the pick-up button to kick it. Super Mario World extended this ability to include vertical kicking, as well as keys that could be picked up and put into keyholes to open secret levels.

Super Mario World also featured Mario's ally, Yoshi, quite prominently. When riding a Yoshi, Mario can clear spiky terrain and stomp foes that he otherwise couldn't. Also, Yoshi can eat almost any foe; if he eats a Koopa Shell, he can spit it back out, or swallow it for a possible special power. (In the Game Boy Advance re-release, Luigi, when controlling Yoshi, has the option of spitting out ANY opponent that would otherwise be eaten.) Blue shells make them fly for a short period of time, red shells make Yoshi spit fireballs, yellow shells make Yoshi conjure dust when he touches the ground from jumping, wiping out any enemies in his path, and a flashing color shell allows for all of these abilities at once. Yoshi usually comes only in the color green, but in Star Road he can be found in blue, red, and yellow, which, when fully-grown, will have the corresponding special shell effect as a default when any shell is eaten. In some other cases, the food he consumes can turn into eggs which provide various power-ups for Mario. Yoshi's basic abilities were expanded upon for Yoshi's Island.

Mario wore the FLUDD in Super Mario Sunshine, which extended his jumping abilities further. Given enough water and the right nozzle, Mario could hover across large gaps (while going upward very slightly), propel himself upward with great force, or propel himself forward at phenomenal speeds. The game in question was centered heavily around this added jumping maneuverability, though it frequently took away the FLUDD for a few jumping-only segments.

In Paper Mario: The Thousand-Year Door, as opposed to power-ups, Mario has 'curses' placed on him by Demons in black chests. These curses are actually helpful, giving him new abilities. The first curse gives the ability to turn into a paper airplane at certain points, allowing Mario to fly through the air. The second curse gives the ability to turn sideways, allowing Mario to go through small passageways. The third gives the ability to roll up into a roll of paper in order to get under some obstacles, and with the final ability Mario can turn into a paper boat at certain points, allowing him to traverse through the waters.

In Super Smash Brothers Melee, Mario gained a new ability, though not closely related to the original games. The cape, with the ability to deflect attacks, and the ability to use fire as a close ranged weapon. And, the tornado, closely related to the spin he did in the original games.


 * With a Fire Flower, Mario becomes Fiery Mario, and can shoot fireballs at his enemies. This is built on top of Super, as if he claims one while Regular, he will only go to Super upon picking it up. This was later revised to make him Fiery Mario anyway. Introduced in Super Mario Bros.


 * With a Starman, Mario becomes totally invincible no matter what his form is, allowing him to plow through most enemies, including those that would be otherwise invincible (although he can still be killed by falling into pits). Introduced in Super Mario Bros..


 * With a leaf, Mario becomes Raccoon Mario, with the ability to tail-whip enemies and blocks, as well as fly for short periods of time and glide for much longer. Introduced in Super Mario Bros. 3.


 * With a P-Wing, Mario becomes Raccoon Mario and gains the ability to continuously fly for an entire stage. Introduced in Super Mario Bros. 3.


 * With a Tanooki suit, he becomes Tanooki Mario, which is mostly the same as Raccoon Mario but with the ability to temporarily change into a mostly-invincible statue at any time. Introduced in Super Mario Bros. 3.


 * With a Hammer Brothers suit he becomes Hammer Mario. who can toss hammers around to flatten enemies; these behave much like fireballs, only they don't bounce (they don't collide with the level and simply fall off the screen) and are tossed at a higher angle. It should be noted that the hammers are the only weapons in that game capable of defeating ghost-type and stone-type enemies, such as Boos and Thwomps. Introduced in Super Mario Bros. 3.


 * With a Frog suit, he becomes Frog Mario, who hops around very awkwardly on land but controls better underwater than any other form of Mario. Introduced in Super Mario Bros. 3.


 * With a feather, Mario becomes Cape Mario, with the ability to fly, glide, spin attack, and dive bomb. Introduced in Super Mario World.


 * With a carrot, Mario becomes Rabbit Mario, who controls like Raccoon Mario, only without the ability to tail-whip or fly. Introduced in Super Mario Land 2.


 * With a Vanish Cap Mario becomes somewhat invisible and able to go through thin fences. Introduced in Super Mario 64.


 * With a Metal Cap, Mario becomes Metal Mario, who behaves similarly to an invincible Mario, but with the added benefit of underwater walking at normal speeds. Introduced in Super Mario 64.


 * With a Wing Cap, Mario gains the ability to fly in any direction he chooses, given enough momentum. Introduced in Super Mario 64.


 * In Super Mario World, a P-Balloon caused Mario's body to inflate, allowing him to float great distances into the air. This ability was later re-used in Super Mario 64 DS when Mario grabbed a Power Flower.


 * If he has a Hammer, Mario will swing it rapidly to smash oncoming foes. For the most part, this was used exclusively in Donkey Kong, though it has made a reappearance in the Super Smash Bros. series. Introduced in Donkey Kong.


 * However, if he grabs a Poison Mushroom, Mario will shrink down a level, as if he had touched an enemy. Only a power-up in name, the Poison Mushroom's look has changed over time from a Super Mushroom with black spots, a mushroom with a purple cap with a skull-and-crossbones on it, a brown-stemmed, green-capped mushroom with a skull on it, and, in Super Smash Bros. Melee a very-slightly darker-tinted Super Mushroom (whose effect is only temporary). First appearance was in Super Mario Bros. 2 (Japanese release, but later came to Western markets as Super Mario Bros.: The Lost Levels in Super Mario All-Stars). Mario also has the ability to kick shells around to knock over enemies and break bricks. In Super Mario Bros. 2, he had to pick various objects from the ground and toss them at his enemies to defeat them, ranging from vegetables to his enemies themselves. Super Mario Bros. 3 implemented this act of picking things up, but instead of being on top of them to pick them up, Mario must come at them from the side with the pick-up button held, and release the pick-up button to kick it. Super Mario World extended this ability to include multi-direction kicking, as well as keys that could be picked up and put into keyholes so as to open secret levels. Super Mario World also featured Mario's ally, Yoshi, quite prominently. When riding a Yoshi, Mario can clear spiky terrain and stomp foes that he otherwise couldn't. Also, Yoshi can eat almost any foe; if he eats a Koopa Shell, he can spit it back out, or swallow it for a possible special power. (In the Game Boy Advance re-release, Luigi, when controlling Yoshi, has the option of spitting out ANY opponent that would otherwise be eaten.) Blue shells can make them fly for a short period of time, red shells can make Yoshi breathe fire, yellow shells can make Yoshi conjure dust when he touches the ground from jumping, wiping out any enemies in his path, and a flashing color shell allows for all of these abilities at once. Yoshi usually comes only in the color green, but in the Special Zone he can be found in blue, red, and yellow, which, when fully-grown, will have the corresponding special shell effect as a default when any shell is eaten. In some other cases, the food he consumes can turn into eggs which provide various powerups for Mario. Yoshi's basic abilities were expanded upon for Yoshi's Island. Mario has superhuman swimming abilities; he can stay underwater for as long as time allows and not drown. He cannot stomp enemies underwater, but projectiles he shoots are still effective. In the 3D games, his swimming ability is improved to the point that he can swim in any direction, at the loss of his infinite breathing ability. Lastly, Mario also bore FLUDD in Sunshine, which extended his jumping abilities further. Given enough water and the right nozzle, Mario could hover across large gaps (while going upward very slightly), propel himself upward with great force, or propel himself forward at phenomenal speeds. The game in question was centered heavily around this added jumping maneuverability, though it frequently took away the FLUDD for a few jumping-only segments.

In Paper Mario: The Thousand-Year Door, as opposed to power-ups, Mario has 'curses' placed on him by Demons in black chests. These curses are actually helpful, giving him new abilities. The first curse gives the ability to turn into a paper airplane at certain points, allowing Mario to fly through the air. The second curse gives the ability to turn sideways, allowing Mario to go through small passageways. The third gives the ability to roll up into a roll of paper in order to get under some obstacles, and with the final ability Mario can turn into a paper boat at certain points, allowing him to traverse through the waters.

Super Mario RPG: Legend of the Seven Stars Special Moves
Mario, like all his partners, gains a new special attack when he rises up a level. Here is a list of them:


 * Jump - Starting Attack


 * Fire Orb - Level 3


 * Super Jump - Level 6


 * Super Flame - Level 10


 * Ultra Jump - Level 15


 * Ultra Flame - Level 18

Super Smash Bros. Melee Special Moves



 * B - Fireball


 * B → - Cape


 * B ↑ - Super Jump Punch


 * B ↓ - Mario Tornado

Fireball


Mario shoots red fireballs out of his palm while Luigi shoots green ones. It is their normal B move, and it is used by the brothers in all three games. Mario's Fireballs are affected by gravity (meaning they bounce against the ground), while Luigi's shoot straight no matter what, unless it ricochets off of something in front of Luigi. Kirby can also use the Fireball move once he has sucked up Mario or Luigi, and the color and performance of the Fireball are according to which Mario Brother he has sucked up.

Cape


Mario uses Cape as an attack in Super Smash Bros. Melee and Super Smash Bros. Brawl. It is his Side + B move. While this attack is not particularly powerful, it is useful in that it can reverse the direction of certain projectile attacks. It can also make the foe spin around, and face the other direction. Interestingly enough, it's the only move that can reflect Mario's F.L.U.D.D. move. Also note that when Mario uses his cape it is not actually tied around his neck but held in his hand and swung.

The move originated from Super Mario World, when Mario grabs a Cape Feather, he will get a cape and can attack enemies just by swinging it.

Super Jump Punch


The Super Jump Punch is a jumping move Mario, Luigi, and Dr. Mario can perform in the Super Smash Bros. series. It is executed by pressing B while holding the control stick upwards at the same time. When Luigi performs it, he jumps forward like Mario in the original SSB, but he jumps straight up in Melee. He can recover using the Green Missile attack. When either of the Marios perform the attack, coins fly out of the enemy, and the foe receives about 10 % damage. Dr. Mario's version of the attack is the exact same as Mario's, only more powerful. When Luigi performs it, only one coin flies out of the enemy. But, if done correctly, the enemy is cloaked in fire and receives up to 25 % damage. However, Luigi must be positioned right in front of his enemy for this Super Jump Punch to work, otherwise it results in 1 % damage. The move appears the same in the third Super Smash Bros. game Super Smash Bros. Brawl. Mario's stays the exact same from the previous installments. Luigi's Super Jump Punch, however, changes. Though more powerful then Mario's, he lands on his head when he hits ground. This leaves Luigi defenseless and able to be hit by a nearby player. If used correctly, it can be a Meteor Smash. Mario's Super Jump Punch has not changed at all throughout his appearances.

This move originated from Super Mario Bros., where if Mario jumps under certain blocks, coins will appear from the blocks. Plus, Mario, when using the move, would always be in the pose when he jumps in Super Mario Bros.

Mario Tornado


Mario Tornado was a special move that Mario could use in Super Smash Bros., Super Smash Bros. Melee, and again in Super Smash Bros. Brawl as an aerial attack. After pressing B and tilting the control stick in the down position, Mario would spin around, suck the foe in, spin them silly, and then spit them out, damaging opponents, in a similar fashion to Luigi's Luigi Cyclone. The move is powerful, but is best used when surrounded by opponents. Mario Tornado, unlike Luigi Cyclone, cannot move very far. The Mario Tornado is replaced as his down special move by F.L.U.D.D. in Super Smash Bros. Brawl. Mario Tornado will still be one of his normal attacks, executed by pressing Down A in mid-air, however. In both games, Mario can use the attack in mid-air.

Mario has two similar moves to the Mario Tornado, the Spin Jump, and the Star Spin. It is possible that this move originated from Super Mario World where it's called the Spin Jump and/or Super Mario Land 2 when you are in midair you press down you will spin. A mushroom is needed to do this.

F.L.U.D.D.


F.L.U.D.D. is a special move that Mario can use in Super Smash Bros. Brawl. When Mario uses the move, he will put F.L.U.D.D. on his back and douse his enemies with water.

The attack will have no effect on the opponents' damage percentages whatsoever, however, it can still have a lot of benefit to Mario, as the water can blast foes great distances, possibly resulting in a KO. F.L.U.D.D. can also be charged before use, resulting in a more powerful stream of water. It is best used at enemies near the edges of the battle.

This move originated in Super Mario Sunshine, where the F.L.U.D.D. is a key element in the game. Using F.L.U.D.D., Mario can spray water at enemies, or clean up a part of a level. However, unlike in Sunshine, F.L.U.D.D. has various nozzles that can be used for various purposes, whereas in Brawl, F.L.U.D.D. can only use the spray nozzle.

Mario Finale


The Mario Finale is Mario's Final Smash in Super Smash Bros. Brawl and is also the first Final Smash ever shown. As with any Final Smash, Mario must first collect a Smash Ball. When Mario starts using it, he exclaims "Oh, yeah!! HEEEEEEEYAAAAAAAH!!!" and unleashes a giant wave of flames, which expands vertically before him. This bursts across the stage in front of Mario, devastating any opponents in front of him by causing damage and pushing them off the screen along with the wave. This is best used on the sides of a stage, to avoid others from hiding behind Mario. This way, enemies will be unable to stand behind Mario and be safe from the blast. This move was the first Final Smash shown in the 2006 E3 trailer. The move is an original one, not based on any specific power in the Mario series other than the traditional Fire Mario.

Companions and allies
Throughout Mario's many adventures, he encounters many characters who help him reach his goal, which varies from game to game. Depending on the game, certain companions can be player-controlled, and it is often the case that one character is better for a given level than Mario himself. Major, recurring allies and friends are:

The RPG titles, as they generally require a wider selection of party members, add some more allies in Mario's quests. These include:
 * Luigi is Mario's younger, taller twin brother. He often has the ability to jump much higher than Mario, but with less "air control." He dresses in clothing similar to Mario's, with a green shirt and an 'L' on his cap. He teamed up with Mario to help him defeat Cackletta in Mario and Luigi. Often used for comic relief.
 * Princess Peach is Mario's sometime love interest; she is often in some sort of peril that requires the help of Mario. When not in peril, she sometimes helps Mario by either providing enchanted gifts or defeating enemies with her unique floating ability. For many years and in the early Mario titles her name was Princess Toadstool, and she had dark brown hair in Super Mario Bros 2.
 * Toad is a guard and caretaker of castles and kings within the Mushroom Kingdom. Toad is noted for his unique strength and lifting ability.
 * Yoshi is a native to Yoshi's Island, in the Mushroom Kingdom, that resembles a cartoon rendition of a dinosaur. He often gives rides to Mario, and sometimes takes his limelight entirely (such as in Yoshi's Story).
 * Wario began as a villain getting back at Mario and taking over the Mushroom Kingdom, but the two have since been on good or neutral terms, competing in friendly competitions such as parties, sports events and kart racing. Wario has had little involvement in the Mario platformers, staying in his own world; he is usually found either working at his company, WarioWare, Inc. in Diamond City, or treasure hunting. However, in Super Mario 64 DS, Wario helped Mario to defeat Bowser.
 * Donkey Kong was once Mario's sworn enemy, but in recent years they've reached a neutral or friendly relationship, much like Mario with Wario. Once upon a time, D.K. liked to capture maidens, but now prefers to roam and protect his native island from attackers.
 * Mallow - Mallow is the son of the mythical King and Queen Nimbus and heir to the weather-related kingdom of Nimbus land; however, he has been raised by Frogfucius, a sage Chinese tadpole. Mallow joins Mario on a quest to find his family in Super Mario RPG.
 * Geno - Geno is a child's plaything that is eventually used as a host to a cosmic being that seeks to repair the Star Road, a magical wish granting region that had been destroyed by the arrival of the villain Smithy.
 * Bowser - despite normally being Mario's sworn rival, when Smithy takes over his castle Bowser reluctantly joins up with Mario to reclaim what was once his.

Opponents
King Bowser Koopa is the main villain of the series. Prior to this, Mario's primary opponent was Donkey Kong (although Cranky Kong claims to have been the one in the original arcade game); however, this rivalry has been somewhat minor of late. In the American Super Mario Bros. 2, Mario fought off Wart, who has since disappeared from the series, probably because at the end of the game it was revealed to just have been a dream. This doesn't explain how characters like shyguys appear in later titles serving Bowser. When rescuing Princess Daisy, Mario had to take on the alien Tatanga in a battle reminiscent of many side-scrolling shooters. Mario also had to fight off Wario, who was attempting to take over his castle, but this, too, has been of a minor note, as Wario has since moved on to taking on the Syrup Gang and making microgames. In the RPG series, Mario often finds new foes to battle. In the first game, Super Mario RPG, he has to take on Smithy, an extraterrestrial weapons smithy. In Mario & Luigi: Superstar Saga, his primary opponent is Cackletta, who had stolen Princess Peach's voice. Lastly, in Paper Mario: The Thousand Year Door, Mario takes on the entire X-Naut army to prevent them from using whatever lurks behind the titular door for malevolent purposes.

More opponents: Bob-omb, Boo, Bullet Bill, Bumpty, Buzzy Beetle, Chain Chomp, Goomba, Hammer Bro., King Boo, Koopa Troopa, Lakitu, Petey Piranha, Piranha Plant, Raphael Raven, Raven, Shy Guy, Thwomp

Character development
Mario first appeared in the video game Donkey Kong as Jumpman. The game was surprisingly successful, and when the Nintendo Entertainment System was released, Mario was given the starring role in the revolutionary Super Mario Bros. game. Mario's distinctive look is due to technology restrictions in the mid-'80s: with a limited number of pixels and colors, the programmers could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color; they did not have the space to give him a mouth; and they could not animate hair, so Mario got overalls, a moustache, and a cap to bypass these problems. Mario's creator Shigeru Miyamoto has also stated when interviewed that Mario wears a cap because he finds it difficult to draw hair.

Miyamoto created many of the elements in the Mario world from ideas he had seen in other media. One of his most recognizable contributions to his Mario universe is the Super Mushroom, which would enlarge Mario until he got damaged by an enemy. This idea was derived from the "Eat me" cakes and "Drink me" potions in the Lewis Carroll story, Alice in Wonderland. The concept behind warp pipes, colored tubes which sometimes transport Mario to another area, was adopted from Star Trek.

The surname "Mario" (which would make his full name Mario Mario) was first used in The Super Mario Bros. Super Show and in the 1993 feature film Super Mario Bros. This was meant to explain how both Mario and his brother Luigi could be known as the "Mario brothers". The canonity of this fact in the games is not yet confirmed.

Mario has taken on the role of mascot of Nintendo and has since been extensively merchandised. Mario's major rival was Sega mascot Sonic the Hedgehog who debuted in the early 1990s; the two mascots competed head-to-head for nearly a decade afterward, until around 2001 when a Sonic game showed up on a Nintendo console due to Sega's new third party status - thus ending a lengthy rivalry.

The Super Mario games
Mario's first appearance was not in a Super Mario game, but in 1981's Donkey Kong. The game was so successful that he was given a starring role in the first game for Nintendo's Nintendo Entertainment System. Super Mario Bros. sold over 40 million copies (pack-in copies included) and overall, Mario games have sold over 152 million copies worldwide, with Super Mario Bros. 3 holding the record for most copies of a non pack-in video game sold, withover 17 million copies sold.

The Mario series has created or made popular many features seen in modern games, including multiple endings, minibosses, warp zones, etc. Many platformer games such as the Pac-Man World series also use the "jump on platforms and enemies" method for play created by Nintendo. Super Mario 64 was the one of the first games to feature an established 2D video game character in a 3D environment in 1996 (Mario's main rival, Sonic, had some cameos in Daytona USA and BUG! prior to Super Mario 64, but it would be a long time until his first truly-3D game). The premise was to collect the 120 Power Stars in 15 worlds to free Princess Peach from Bowser. Since then, all console-based Mario games have been in 3D.

Mario games have also been released in genres besides platform games. Mario starred in many educational games by Interplay in the mid-1990s, has appeared in RPGs (Super Mario RPG,Paper Mario), sports games (Mario Golf, Mario Tennis, Super Mario Strikers, Mario Superstar Baseball), racing games (Mario Kart), puzzle games (Dr. Mario), party games (Mario Party series), Dance Dance Revolution Mario Mix and over 100 other games. Appearing in over 100 games, the Mario series is the top-selling series of video games of all time, with over 152 million copies sold worldwide. Mario games have pioneered many concepts in modern video games since his first major appearance in Super Mario Bros., such as warp zones, power-ups, end-of-level bosses, and multiple endings. Even to this day, many adventure games operate in the same so-called "hop and bop" style gameplay that was first developed for Super Mario Bros. The game is also considered the best-selling game of all time owing mostly to its bundling with the NES, while 1990's Super Mario Bros. 3 holds the record for best-selling game not bundled with a console. In 1996, with the release of the Nintendo 64, Super Mario 64 marked Mario's 3D debut and made him the very first 2D established video game character to star in a full 3D game. Mario's main rival, Sonic, had some cameos in Daytona USA and BUG! prior to Super Mario 64, but it would be a long time until his first truly-3D game.

Since the release of Super Mario Bros. Mario has starred in numerous games of different genres, including platform games, arcade games, puzzle games, racing games, RPGs, sports games, educational games, party games, and many others.

Other appearances
Mario has appeared on television in several cartoons, in comic books, and in a feature film where he was played by Bob Hoskins. He has also appeared on lunchboxes, t-shirts, in candy form, and as a plush toy. There was even a book series, the Nintendo Adventure Books.

In the earlier days of the NES and Game Boy, Mario did several cameos, usually in the early sports-titles on both systems. Often he was depicted as the referee, such as in Mike Tyson's Punch-Out!! or the Game Boy version of Tennis, but was also the playable character in both versions of Nintendo's early Golf-title. However some of his other cameos were more bizarre, such as the one in the Breakout-clone Alleyway which featured Mario on the game's box-art and also at the beginning of each stage where Mario jumps "in to" the paddle. He was also featured on the Game Over screen for the Game Boy version of Qix dressed in Mexican clothes, playing a guitar in the desert next to a cactus with a vulture perched on it.

In 1999, Mario was included in the cast for Nintendo's popular fighting game, Super Smash Bros., for the Nintendo 64. He returned with the cast from the original in the 2001 GameCube sequel, Super Smash Bros. Melee. He is considered to be a good middle-of-the-road character, seeing as how he is very balanced. He has a good mix of speed, power, and weight, making him ideal to a beginner. His brother Luigi appears in both games as a secret character.

Mario is the official video game mascot for Nintendo, and is almost synonymous with the Nintendo brand. Because of this, Mario only appears in Nintendo games on Nintendo systems. There are a few small exceptions; he has appeared in several PC educational titles in the United States, and some very early games for non-Nintendo systems such as the Atari 2600 and on the Philips CD-i (Philips made several games featuring Nintendo characters for their Philips CD-i, which was the result of a compromise with Nintendo over failing to release a joint CD-ROM product), but these are rare deviations.

Baby Mario
Baby Mario is a character in Nintendo's Mario series, often alongside Baby Luigi. He is the infant version of Mario, although he has appeared alongside his older self in Nintendo sports titles such as Mario Golf, Mario Tennis, Mario Superstar Baseball and Mario Kart: Double Dash!!. However, it is generally accepted that these games are outside the continuity of the main Mario series, and therefore do not suggest that Mario and Baby Mario are separate characters in the main storyline.

He first appeared in the Super NES game Super Mario World 2: Yoshi's Island where with the help of the Yoshis he saved his brother Luigi from Kamek the Magikoopa. In Yoshi's Island, Baby Mario has a rather passive role, essentially being carried around by different Yoshis for most of the game. However, in some levels, a power-up resembling a star allows him to transform into Super Baby Mario, giving him very high speed and relative invincibility.

More recently, Baby Mario appeared in Yoshi Touch & Go for the Nintendo DS. Reclaiming the role he held in Yoshi's Island, Baby Mario falls from the sky, this time held up by balloons, as the player guides him, by drawing clouds, down to the ground where Yoshi waits to catch him. He then rides on Yoshi's back for the rest of that level of the game. In some game modes, Baby Mario can again find the power-up that turns him into Super Baby Mario, making him temporarily invincible.

Baby Mario also starred in Mario & Luigi 2 with his brother, his older self, and his brother's older self. His abilities in battle appear to be identical to those of his older self. The game explains the co-existence of the two sets of brothers in this game by saying that Mario and Luigi are sent back in time to a period when they were still babies.

Creation
After Shigeru Miyamoto was denied the rights of the Popeye franchise to use in his arcade game Donkey Kong, he created the character of Jumpman. This character wore blue overalls and a red shirt, and was given a hat, mustache, and gloves because hair and a mouth were impossible to animate on the arcade system. The overalls were given to the character to make the arms more visible and animation easier. For the American release of the game, the Jumpman character was renamed to Mario when an employee at Nintendo of America's office in New York City pointed out the similar physical appearances of Jumpman and Nintendo's Italian landlord, Mario Segale. Following the failure of  in North America, Nintendo's then-president, Hiroshi Yamauchi, requested Miyamoto's aid in converting unsold Radar Scope units into something that would sell well. Miyamoto conceived the concept of a love triangle and decided to make a game based on . He, however, was denied the rights for the Popeye franchise, so he decided to come up with a new idea using his own characters.

For use in his arcade game Donkey Kong, he created a player character originally known during development as Ossan (the Japanese term for "middle-aged man"), then Jumpman and Mr. Video Game or Mr. Video. Coincidentally, "Ossan" would be the name given to a Mario look-alike in the game Golf. This character was given red overalls and a blue shirt in order to make the arms more visible as well as a cap and moustache, as hair and a mouth were impossible to animate on the arcade system. The character was originally known as Jumpman during the western localization, but Nintendo of Japan asked Nintendo of America if they wanted to rename him; president and employee  thought it would be funny to call the character Mario after the suspenders-wearing Italian American landlord of storage and company housing,. While Mario was initially described as a carpenter, Mario Bros. subsequently changed his occupation after a colleague thought that he looked more like a plumber.

Early Life
Main article: Baby Mario

In Super Mario World 2: Yoshi's Island, when The Stork was delivering two babies, Baby Mario and Baby Luigi, the evil Magikoopa, Kamek stole Luigi and Mario fell to Yoshi's Island!. The Yoshis have helped Mario get his brother back. Mario and Luigi then went to their homes in the arms of their parents, Mr. and Mrs. Mario.

In the sequel, Yoshi's Island DS, Baby Luigi and all the babies in the Mushroom World were kidnapped by the Kamek and Bowser from the future. Baby Mario, with the Yoshis, Baby Peach, Baby Donkey Kong, Baby Bowser, Baby Wario, and Baby Bowser saved all the babies. According to the Official Super Mario 64 Player's Guide, Mario spent some of his life in Brooklyn; enough time to be called a "Brooklynite" in fact. The details of this period are unknown, but eventually Mario returned to the Mushroom World to do battle with Donkey Kong and save Princess Toadstool.

Super Mario World 2: Yoshi's Island
Baby Mario and his brother, Baby Luigi, were flown to Mushroom World by the stork. However, Kamek, fearing the Star Children would ruin the plans of the Koopa Troop, attacked the stork and managed to kidnap Luigi but left Mario to plummet towards Yoshi's Island in Super Mario World 2: Yoshi's Island. By chance, Yoshi was walking below and softened Mario's fall. Confused at the baby's presence, Yoshi consulted his friends and they worked out a plan to trek across the island in an effort to return Mario to his parents.

However, the Koopa Troop soon realized that they had only stolen one of the babies and set out to procure the second one. Mario and the Yoshies were forced to contend not only with the harsh terrain of the island, but also with Kamek's forces, including the Toadies. These minions attempted to steal Baby Mario whenever he fell off of a Yoshi's back. However, thanks to the power of the Stars Yoshi and his friends collected throughout their adventures, Mario was kept safe inside of a bubble until rescued by one of the Yoshies. Baby Mario was able to help in the fight when Yoshi or one of his friends collected a Super Star, turning Mario into Super Baby Mario for a short time.

According to the Official Super Mario 64 Player's Guide, Mario spent some of his life in Brooklyn; enough time to be called a "Brooklynite" in fact. The details of this period are unknown, but eventually Mario returned to the Mushroom World to save Princess Toadstool.

Finally, the Yoshies confronted Kamek and faced off against his leader, Baby Bowser. Defeating him, the Yoshies discovered Baby Luigi and the Stork and rescued them. The Stork took both babies up into the air and delivered them to their parents, who were completely unaware of their babies' status as Star Children or the trials that awaited them. These events have formed the premise for Yoshi Touch & Go. How the events of the video game factor into the story is unconfirmed.

Mario claimed in "Plumbers Academy", Mario claimed that he was born with a plunger in his hand. Luigi claimed that it was hard on their mother. Mario proved to be a hassle for his parents, as described in "Family Album "The Early Years"". Among the issues his parents had with him, Mario once broke the sink with a wrench while his mother was giving him a bath. Mario's hair grew out to its adult length very quickly. His moustache also began growing, although his parents kept clean shaven throughout his years as a baby.

Humble Beginnings
Mario's very first video game appearance was Donkey Kong, first revealed in 1983. The plot involves Donkey Kong kidnapping Mario's girlfriend, Pauline. Slinging Pauline across his back, Donkey Kong ascends the metal girders of a construction site in Big Ape City on Donkey Kong Island. When Mario pursues, the ape begins throwing barrels at him and rolling them down the structure. Mario must then jump over and dodge these obstacles, while using lifts and ladders to reach the top of the level, where Donkey Kong holds Pauline captive. On the way, Mario can retrieve items such as Pauline's umbrella and Pauline's purse for bonus points. Mario's history started in the hit arcade game Donkey Kong. Although not chronologically the first Mario game, it was his first game. His occupation was as an Italian carpenter. "Jumpman" was a nickname given to him because of his exceptional jumping skill. His pet monkey ape, Donkey Kong (the currently known senior Cranky Kong) was apparently abused by Mario (Jumpman), as seen during the events of Donkey Kong Circus. However, Mario vs. Donkey Kong 2: March of the Minis suggests another theory: that Donkey Kong fell in love with Pauline and got angry when Pauline chose Mario. In revenge he kidnapped his girlfriend Pauline and climbed building that he was constructing. He vengefully kidnapped his girlfriend Pauline and climbed a huge building, likely a building in Big Ape City, an urban area of Donkey Kong Island. After dodging barrels and living fireballs, Donkey Kong finally faced him in a showdown at the top of the building. At the end of the fourth level, Donkey Kong lays unconscious on a pile of girders, while Mario and Pauline embrace. In the direct sequel Donkey Kong '94, Donkey Kong woke up at this point, grabbed Pauline, and climbed even higher up the building. Mario gave chase and confronted the ape. After Donkey Kong was caught and captured, Pauline and Mario (Jumpman) finally had some peace.

Mario returned and guarded Donkey Kong's (still Cranky Kong) cell during the events of Donkey Kong Jr.. Donkey Kong Jr. (who is currently known as Donkey Kong) tried to save his dad, with Donkey Kong Jr. taking Mario's role, Mario taking Donkey Kong's role, and Donkey Kong taking Pauline's role. This was also the only game where Mario was depicted as a villain though since not much is revealed in the story, it is unclear why. Donkey Kong Jr. eventually saved his dad, and both ran away into the jungle.

Mario went down to the sewers of Brooklyn during the events of Mario Bros.. Mario's occupation was changed to a plumber in Brooklyn, which was more fitting with the pipe theme of the game. Here, Mario and his younger brother, Luigi, cleaned the Brooklyn sewers of monsters.

This fact, along with both the cartoon series and movie, led many to believe that Brooklyn was Mario's original home. Newer games and manuals, however, state that he grew up in the fictional Mushroom Kingdom, causing fans to speculate that as a baby, he was taken to the "Real World". It appears as though the idea that Mario grew up in Brooklyn was truth, and, at any rate, in no actual Mario game does it say that Mario grew up in Brooklyn, just the text manual and guides of various Mario games.

Construction Workers
Mario had a job as a construction worker during the events of Wrecking Crew. Mario and Luigi were constructing a building when strange creatures, such as living dinosaur wrenches, and living Eggplant Men attacked them. Mario and Luigi had to defeat them all and destroy each room of the building to stop them.

Mario and Luigi soon discovered the source of the attacks and found out that it was their boss, Foreman Spike. Although unknown why Foreman Spike wanted to kill them, Mario defeated the evil Foreman Spike with his trusty Hammer.

The Golden Hammer from Wrecking Crew is an item in Super Smash Brothers Brawl.

A Strange New World
After discovering a mysterious green sewer pipe, Mario ended up in a strange world called the "Mushroom Kingdom", possibly after the events of Mario Bros., in the game Super Mario Bros.. Mario rescued a beautiful princess named Princess Peach along with Luigi. Whenever he infiltrated a Fortress, Mario finds a humanoid mushroom named Toad. Toad always says that the Princess is in another castle. Mario eventually found Princess Peach and battled the king of Koopas named Bowser, on a bridge hanging over Lava. Although Mario had fought Bowser before when he was a baby during the events of Super Mario World 2: Yoshi's Island, Yoshi's Island DS, and Mario & Luigi: Partners in Time, this was the first time he remembered fighting Bowser (due to the fact that babies don't have good memories). After Mario dropped the bridge's support Axe, Bowser fell to his molten death. Mario found Princess Peach in the back of the Fortress and gained a reputation as a savior of the Mushroom Kingdom.

After stumbling down a mysterious green sewer pipe, Mario and Luigi ended up in the Mushroom Kingdom in the game Super Mario Bros.. The brothers soon learned that the evil Koopa King, Bowser, had transformed the inhabitants of the kingdom into various objects (such as blocks) and kidnapped the princess, to prevent her undoing his spell, in order to conquer the kingdom. Mario decided to traverse the many lands, defeat Bowser and his troop, and rescue Princess Peach. To battle the evil Koopa Troop and traverse the difficult new world, Mario used his famed jumping ability to reach high ledges, avoid falling down the bottomless pits and enable him to stomp hard enough to knock out most (unprotected) enemies. Mario could also find Power Ups - in the form of Super Mushrooms, Fire Flowers and Stars - by punching one of the various the ? Blocks open that were spread throughout the land. With the use of the these power ups, Mario would become either Super Mario, were he would double in height and be able to break brick blocks, Fire Mario, were his clothes changed to red and white and he could throw Fireballs, or Invincible Mario, were he would flash different colours and couldn't be killed by enemies (running out of time and falling down pits still could).

When Mario reached and infiltrated one of the first seven Fortresses, he would have to fight a False Bowser on a bridge hanging over Lava, which would be guarding one of the Mushroom Retainers. Mario eventually reached the final fortress where he would fight the real Bowser in a similar manner to the false ones. Although Mario had fought Bowser before when they were both babies during the events of Super Mario World 2: Yoshi's Island, Yoshi's Island DS, and Mario & Luigi: Partners in Time, this was the first time he remembered fighting Bowser (due to the fact that babies don't have good memories). After Mario dropped the bridge's support Axe, Bowser fell in defeat and Mario found Princess Peach in the back of the Fortress and gained a reputation as a savior of the Mushroom Kingdom.

In Super Mario Bros.: The Lost Levels, Bowser kidnapped the princess again. So, it was up to Mario and Luigi to save her again! Mario traversed partly through the same area as before, but the areas seemed to be experiencing a windy season, and the enemies seemed to have gotten stronger in an attempt to stop Mario this time. But even so, Mario succeeded in defeating Bowser again and rescuing the princess. Mario entered the strange world of Subcon through his dreams while at a picnic with Peach, Luigi, and Toad during the events of Super Mario Bros. 2. Mario defeated many enemies that were part of the 8-Bit Club. Mario eventually found the one responsible for the nightmares, the frog Wart. After Wart was defeated, the Subcons restored the dream realm and residents of the the Mushroom Kingdom could finally sleep.

Yoshi Touch & Go
These events formed the premise for Yoshi Touch & Go. How the events of the video game factor into the story is unconfirmed.

Early Adventures/Yoshi's Island DS
When Mario was a little older, Kamek and his Toadies made a second attempt to ensure a safe future for the Koopa Troop in Yoshi's Island DS. They kidnapped countless babies, searching for all of the Star Children. Mario and Luigi were taken from their home in the night as their parents cried out for them, unable to stop the kidnapping. However, the Stork noticed Kamek and his Toadies taking away several babies. He attacked the Toady holding Mario. The Toady panicked and dropped Mario, who fell again towards Yoshi's Island. Yoshi and his friends again found the baby and sought to defeat the Koopa Troop one more time. In the process, they learned to utilize the abilities Mario granted to the Yoshi he rode on. They found Baby Peach, Baby Donkey Kong, Baby Wario, and Baby Bowser along the way, all of whom worked with the Yoshies to defeat the Koopa Troop. As they progressed, Bowser traveled from the future to assist his Koopa Troop of the past. The Yoshies were able to defeat him with the help of the babies. Mario was returned to his parents alongside his brother and the family was reunited.

Mario & Luigi: Partners in Time
Later in Mario's early life, after he had outgrown his diaper, he and his brother came to know Baby Peach. The three became good friends and playmates. One day, Toadsworth the Younger requested the Mario Bros. presence at Princess Peach's Castle in order to calm one of Baby Peach's fits. However, shortly after they arrived at the castle, Baby Bowser made a second attempt to kidnap the princess. Baby Mario attacked and defeated him. Coincidentally, the Shroobs began their attack on the Mushroom Kingdom chronicled in Mario & Luigi: Partners in Time immediately after. The extraterrestrials made an assault on Princess Peach's Castle. Baby Bowser called for Kamek to send the Koopa Cruiser and when it arrived, he gathered Mario, Luigi, Princess Peach, and Toadsworth onto it and flew them away from Toad Town and towards Bowser's Castle.

As they passed over Hollijolli Village, they noticed that it was under Shroob attack, and two humans were under attack. Princess Peach bawled until Bowser defeated the Shroobs with cannonballs and landed. Baby Mario and Luigi approached the figures, who looked as though they were older versions of themselves. They were Mario and Luigi of the future, traveling back to rescue Princess Peach, who had time traveled recreationally in E. Gadd's Time Machine and not come back when the machine returned. However, their meeting was cut short by a second wave of Shroobs. The four entered the Koopa Cruiser and Baby Bowser continued the journey towards his castle. The Shroobs pursued until the airship made a crash-landing into the castle.

Baby Mario was thrown from the wreckage alongside his brother. Their older selves encountered them shortly thereafter, taking the babies with them on their backs. Eventually, they came to a Time Hole to the future, and the four traveled to Princess Peach's Castle through it, followed by Toadsworth and Peach. Baby Mario continued his adventure with his older self and the two versions of his brother, challenging the reign of the Shroobs by traveling back and forth from the present, where the Shroobs ruled, and the future, where the Shroobs had been defeated. After collecting all of the Cobalt Star shards, the Mario Bros. made an assault on Shroob Castle, the Shroobified Princess Peach's Castle. Defeating both Princess Shroob and Elder Princess Shroob and securing a future safe from the Shroobs, the four returned to the future, where the babies and Toadstworth the Younger bid farewell to their older selves and returned to the present, where Baby Mario and Luigi were reunited with their parents.

Growing up in Brooklyn
At some point before he reached maturity, Mario's parents moved the family to Brooklyn, NY. While the reason for their move is unknown, at some point during Mario's youth the family made the move.T he reason for this was unknown.

As Mario grew older, he continued to be mischievous with his parents as shown in "Family Album "The Early Years"." He pulled tricks on his father, such as filling his pipe with bubbly soap. Mario also was mean to his little brother, Luigi. However, Mario began showing signs of his now famous skills. His strength was demonstrated when he played on the neighborhood softball league, leading in home runs even though he played using his "lucky bat," a plunger. Additionally, his pranks were frequently related to plumbing, and Mario early on showed his affinity for and his ability to use tools.

Donkey Kong
After he became an adult, Mario worked as a carpenter in Big Ape City. He began dating a young woman named Pauline, eventually becoming her boyfriend. When Mario came to own Cranky Kong (then known as Donkey Kong), a Kong kidnapped from his jungle home, he opened a small circus act featuring the ape during the events of Donkey Kong Circus. Mario mistreated DK, and one night while Mario was out on a date with Pauline, Donkey Kong escaped from his cage and kidnapped Pauline in front of Mario in '

Donkey Kong. Slinging Pauline across his back, DK ascended the metal girders of a nearby construction site in Big Ape City on Donkey Kong Island. When Mario pursued, the ape began throwing barrels at him and rolling them down the structure. Mario jumped over and dodged the barrels and other hazards of the structure as he approached, picking up the umbrella and purse Pauline had dropped along the way.

Each time Mario reached Donkey Kong, he would sling Pauline across his shoulders once more and climb higher. After he had done this three times, Mario cornered Donkey Kong at the top of the structure. Donkey Kong fell, and it appeared that Pauline was safe. However, the ape quickly recovered in Donkey Kong, kidnapped Pauline once more, and fled to a variety of locations around Earth. During the flight, Donkey Kong Jr., the modern-day Donkey Kong, attempted to stop Mario. However, Jr. failed. Donkey Kong, after growing to great proportions upon consuming several Super Mushrooms was defeated by Mario on the top of another tower. Eventually, Mario and Pauline then found themselves in the Mushroom Kingdom, where Pauline introduced him to a Super Mushroom. Suddenly, Donkey Kong fell from the sky and landed on Mario, but Super Mario emerged, kidnapping Donkey Kong. Rather than continue he and DK's circus act, Mario instead only wished to ensure that Donkey Kong would not return to kidnap Pauline. Mario took him to a deep and dangerous jungle and imprisonined him in a cage, as seen in Donkey Kong Jr.. Rather than continue he and DK's circus act, Mario instead only wished to ensure that Donkey Kong would not return to kidnap Pauline. In Donkey Kong Jr., Mario took him to a deep jungle and imprisoned DK in a cage. Seeing his chance to rescue his father, Donkey Kong Jr. challenged Mario and unlocked the cage. Each time this happened, Mario fled with Donkey Kong to a new location, locking the ape up once again. Eventually, in Donkey Kong II, Mario began using chains to lock up the ape. Eventually, Jr. was able to free his father and Mario fled from the angry Donkey Kong, leaving him in the jungle. DK and his son then returned to their Donkey Kong Island, their home prior to DK's kidnapping.

Super Mario Bros. Plumbing/The Super Mario Bros. Super Show
Abandoning carpentry and leaving Donkey Kong to his own devices, Mario entered the plumbing business with Luigi and formed Mario Brothers Plumbing as revealed in The Super Mario Bros. Super Show. The pair worked on plumbing from the business's headquarters, performed house calls, and also released a line of products. As the years passed, they remained financially unsuccessful, but gained a reputation for their plumbing skills and were recognized by the Grand Order of Plumbers as Plumbers of the Year in "Plumbers of the Year" despite an embarrassing appearance on David Horowitz's worldwide television show that ruined the reputation of their product line in "The Mario Bros. Fight Back!"

Mario and Luigi had a variety of mainly benign adventures. For example, in "Texas Tea" the brothers became rich from an oil well in their tomato garden. However, they were endangered on several occasions, such as in "Slime Busters" when the brothers were attacked by Slime Ghosts. Despite their adventures, Mario confided to Luigi in "Baby Mario Love" that he was dissatisfied with his current life, complaining it lacked glitz and glamour.

Yet, while eating lunch one day in Mario Brothers Plumbing, a cry for help came through a very small pipe as revealed in "The Legend". Mario spring into action, but the pair could not follow the cry. Mario and Luigi were forced to abandon their hopes of playing the heroes and instead performed a house call. The house call was featured in passing during the introduction to The Super Mario Bros. Super Show! and later in detail in "Toddler Terrors of Time Travel". The house belonged to a slightly daft lady who needed her bathtub drain fixed. Unknown to them, the drain was a Warp Pipe connected to the Mushroom World. After clearing it, Mario and Luigi found themselves being pulled towards it. Mario grabbed onto the shower curtain bar, but Luigi was already in the drain's suction. Grabbing unto Mario, Luigi ended up pulling both of them down.

Later, Mario and Luigi were forced to relive this event due to Ludwig von Koopa's Time Travel Tube. The events were slightly altered. Instead of struggling against the drain, Mario and Luigi openly jump through the pipe, accompanied by Toad. The three were warped from the past Earth to the present Mushroom World, ending the process of overwritting past events. Regardless, the original occurrence warped Mario and Luigi from the present Earth to the present Mushroom World.

Two conflicting stories of how the Mario Bros. returned to Mushroom World exist. The first originates from The Super Mario Bros. Super Show! introduction and later expanded on in "Toddler Terrors of Time Travel". Mario and Luigi were performing a house call for a slightly daft lady who hired them to fix her bathtub drain. Unknown to them, the drain was a Warp Zone connected to the Mushroom World. After Luigi cleared it, Mario and Luigi were sucked towards the drain. Mario grabbed onto the shower curtain bar, but Luigi was already in the drain's suction. Grabbing unto Mario, Luigi ended up pulling both of them down. Later, Mario and Luigi were forced to relive this event due to Ludwig von Koopa's Time Travel Tube. The events were slightly altered. Instead of struggling against the drain, Mario and Luigi openly jump through the pipe, accompanied by Toad. The three were warped from the past Earth to the present Mushroom World, ending the process of overwritting past events.

The second was invented for "The Legend". While Mario ate lunch one day in Mario Brothers Plumbing, the brothers heard a cry for help through a very small pipe. Springing into action, they grabbed their plungers and followed the voice, which they later learned belonged to Princess Toadstool Peach.

Mario Bros.
Mario and Luigi emerged in a dark, underground sewer in the Mushroom World in Mario Bros., Return of Mario Bros., Punch Ball Mario Bros., Mario Bros. Special, and the Super Mario Advance remake. Once there, they were immediately attacked by a variety of enemies, including Shellcreepers, Spinies, Sidesteppers, Fighter Flies, and Freezies. Hearing the call for help they had heard earlier, they fought through phase after phase of these creatures, finally emerging in the Mushroom Kingdom. In the Super Mario Advance remake, they narrowly avoided Bowser in the sewers as well. While in the sewers, Mario and Luigi encountered a variety of objects as well, including Starmen and Hearts. Mario also appears in the Hudson Soft games Punch Ball Mario Bros. and Mario Bros. Special. This was Mario's first adult experience with changing forms. The game itself has no real story, but it shows Mario and Luigi working as plumbers after the events of "Donkey Kong". It takes place in a dark, underground sewer in New York. As they enter the sewer, they are immediately attacked by a variety of enemies, including Shellcreepers, Spinies, Sidesteppers, Fighter Flies, and Freezies. They fought through phase after phase of these creatures, finally emerging in the Mushroom Kingdom. In the Super Mario Advance remake, they narrowly avoided Bowser in the sewers. While in the sewers, Mario and Luigi encountered a variety of objects as well, including Starmen and Hearts.

Super Mario Bros.
The Mario Bros. found the Mushroom Kingdom in a state of despair in Super Mario Bros. and Super Mario Bros. Special. Koopa Troop soldiers, such as Goombas, Koopa Troopas, and Hammer Bros. patrolled the streets and immediately began to attack them. Most of the kingdom's inhabitants had been transformed into ? Blocks, weeds, and, as revealed in The Super Mario Bros. Super Show, stone. Mario and Luigi discovered that Princess Peach Castle and the Mushroom King had been locked away by Bowser, and that the kingdom's only hope for redemption was to restore Peach to her reign. This would enable her to use her magic to restore her people.

Super Mario Bros. was released for the NES in 1985, and was the first platformer game released in the Mario series. This game set the tone for many future Mario games to come, and also was a tremendous financial success, and is still today the best-selling game of all time. In the game, a new antagonist, Bowser, is introduced. He, in an attempt to take over the Mushroom Kingdom, kidnaps Princess Peach, and turns all of the kingdom's inhabitants into blocks, weeds, and other strange objects. Mario and Luigi then fought through the eight worlds of the Mushroom Kingdom in an attempt to reach her. At the end of each world they entered the castle from which the Koopa Troop was controlling it and defeated a False Bowser with Fireballs or by cutting the bridge it was standing on with an Ax. Each time they did so, one of the seven Mushroom Retainers informed them that Peach was in another castle. Finally, Mario and Luigi entered Bowser's Castle in World 8. After navigating the mazes and traps, the brothers defeated Bowser and rescued Princess Peach.

Fleeing from Bowser and Retaliating/''Super Mario Bros.: The Lost Levels
However, the brothers were unable to restore Peach to her throne according to The Super Mario Bros. Super Show!!. When Bowser and the Koopa Troop gave chase, they were forced to abandon World 8 and flee with the princess. They were joined by Princess Peach's longtime friend and protector, Toad. With their new friends, the Mario Bros. searched many locations in the Mushroom World for a power that would free the Mushroom Kingdom from afar while evading Bowser and his troops. Eventually, after the events of Robo Koopa, Bowser was able to kidnap Princess Peach and fled before the Mario Bros. and Toad could rescue her. The last episode of the show, "Robo Koopa," ends without revealing whether the Mushroom Kingdom was freed of Bowser's spell before Bowser's next invasion.

In Super Mario Bros.: The Lost Levels, the Japanese Super Mario Bros. 2, Bowser kidnapped the princess again. So, it was up to Mario and Luigi to save her again. Mario traversed partly through the same area as before, but the areas seemed to be experiencing a windy season, and the enemies seemed to have gotten stronger and had planted Poison Mushrooms inside ? Blocks in an attempt to stop Mario this time. But even so, Mario succeeded in defeating Bowser again and rescuing the princess. Mario and Luigi once again came to her aid, traversing eight new worlds of the Mushroom Kingdom to rescue her. The brothers' adventure was much more difficult than their first. Not only were enemies more powerful, but there were strong gusts of wind to deal with. Additionally, Poison Mushrooms were now present in ? Blocks, hindering their progress. Eventually, after defeating seven more False Bowsers, Mario and Luigi found the real Bowser in World 8-4. Defeating him, they rescued the princess and finally returned peace to the Mushroom Kingdom.

Even after the Mushroom Kingdom's power was restored, Bowser was still battling Mario, as seen in the Nintendo Comics System.

Liberating Subcon/Super Mario Bros. 2


One evening, during the events of Super Mario Bros. 2, Mario dreamed that he was ascending a staircase leading to a door. The door opened and he looked out upon the land of dreams, Subcon. A faint voice informed him that the tyrant Wart had taken control of the land. Wart had achieved this with the help of the 8 bits and by casting a spell upon the majority of those who lived in Subcon that placed them under Warts control. Additionally, he created the Nightmare Machine, a device that created additional monsters. Just after the voice mentioned that Wart hated Vegetables, a bolt of lightning flashed in front of Mario, and he lost his footing. As Mario fell, he woke up in his bed.

The hero could not clear his head of the dream, so he decided to talk to Luigi, Princess Toadstool, and Toad about it. They decided to go on a picnic together on a nearby mountain. Once there, they discovered a cave and went exploring. Inside the cave was a staircase just like the one in Mario's dream. The four climbed up to find a door just like the one in Mario's dream. Fearful, they opened the door and entered Subcon.

Mario, Luigi, Princess Toadstool, and Toad set out to free the captive world. Mario was the most balanced of his friends in terms of abilities: he is second most powerful, second fastest, and second highest jumper. Together, the team traversed the seven worlds of Subcon, toppling Wart's generals as they went. Their enemies could not be defeated using their traditional jump. Instead, they had to pick up Vegetables, pieces of the environment, or other enemies and throw them at enemies to defeat them. They encountered Birdo the most of all the generals, as she held the Crystal Balls that could open each of the Hawkmouths, doorways to the next part of each world. The doorway to each new world was protected by one of Warts generals. Mouser, Tryclyde, and Fryguy, members of Bowser's Koopa Pack in The Super Mario Bros. Super Show!, now worked for Wart. Finally, the four heroes reached the sky, where Wart had built his massive castle. They fought their way to the Nightmare Machine chamber and cornered Wart. There, he fought the heroes. Remembering the faint voice's last words, they tossed Vegetables into Warts mouth, defeating him.

The heroes opened a vase which was being used as a prison for the Subcon and freed Wart's captives. With Wart's reign ended, the spell was broken and peace was restored. A celebration was held in the four heroes honor, and suddenly, Mario woke up. This time, he was not disturbed by his dream, soon went peacefully back to sleep. To this day, the true nature of Mario's dream is a mystery.

Restoring the Mushroom World/Super Mario Bros. 3


With the Mushroom Kingdom now completely free of Bowser's tyrany, the land had now finally returned to peace. However, during the events of Super Mario Bros. 3, Super Mario All Stars, and Super Mario Advance 4: Super Mario Bros. 3, the seven countries in the Mushroom World were being attacked by Bowser's Koopalings. The Koopa king had commanded them to make mischief in the Mushroom World. The seven Koopalings each went to one of the seven countries and attacked their kings. Stealing the kings' royal Magic Wands, they transformed each of the kings into an animal. The king of Grass Land's Toad assistant quickly reported Larry Koopa's attack to Princess Peach.

Hearing of the Mushroom World's dire situation, Mario and Luigi took it upon themselves to recover the magic wands and restore the kings to their original forms. Princess Peach and Toad wished them good luck as the brothers left for their next adventure. Mario and Luigi fought their way through countless enemies in Bowser's army blocking their way to the castles in each country. Each time they reached a castle, the Koopaling controlling it would flee into his or her airship. Mario and Luigi were forced to chase the Koopaling around the world until finally raiding the Airship and defeating Bowser's minions within. After recovering each magic wand and restoring each of the seven kings or using, Mario and Luigi received a letter from Bowser: while the Mario Bros. were away, Bowser had kidnapped the princess and taken her to Bowser's Castle deep within the Dark Land.

Mario and Luigi met with their toughest challenges yet. Bowser had prepared an expansive, modern military, complete with tanks, airships, and ships capable of withstanding the lava that flowed throughout the world. The brothers were never safe: three Hand Traps were prepared to pull them into dangerous areas where they faced multitudes of enemies and hazards. Finally, they reached Bowser's Caslte and cornered Bowser. The king attacked by creating holes in the floor and sending out fireballs. The brothers could defeat him by using Hammers or fireballs if they had the appropriate power-ups. However, Bowser eventually defeated himself by falling into one of his own pits. Mario and Luigi rescued Princess Peach, who joshed them, saying, "Thank you Mario. But our princess is in another castle!... Just kidding. Ha ha ha! Bye bye"

Hero of the Dreams


One night, during the events of Super Mario Bros. 2, Mario dreams that he opens a door (at the top of a staircase he has just ascended) that reveals the strange new world of Subcon to him. upon entering, he hears a plea of help to undo a spell cast upon the land by the evil frog king, Wart, before he wakes up. The next day, while on a picnic with Luigi, Princess Peach and Toad, Mario spots a cave similar to the one in his dreams, causing him to investigate and find the same door from his dream. Remembering the plea for help, Mario explains the situation to the other three and sets out to free the captive land.

Out of the four playable characters, Mario was the second most powerful, the second fastest and second highest jumper. After defeating Wart's minions and reaching his fortress, Mario engaged the frog king himself in combat. In order to defeat him, Mario had to throw seven Vegetables into Wart's mouth (which would cause an allergic reaction). After Wart was defeated, the Subcons restored the dream realm and hold a celebration in honor of Mario and his friends saving them, at this point Mario is shown to wake up in bed as though nothing happened.

Seven Lands in Peril
The kings of the Mushroom World are transformed by Bowser's magic during the events of Super Mario Bros. 3. Bowser somehow comes back to life and returns with his seven Koopalings. Mario had to take all of their Magic Rods and transform the kings back to the their original Toad forms. After all kings were saved, Mario made his first visit to Bowser's Castle in Dark World. Mario gave Bowser a sound beating. He ultimately in the end saved the Princess and defeated the evil Koopa Family. Not only did Mario save the Mushroom Kingdom, Mario saved the Mushroom World as one of the greatest heroes, though not long after, Bowser and his children were still doing evil, as seen in The Adventures of Super Mario Bros. 3 and later issues of Nintendo Comics System.

Adventures in Dinosaur World/Super Mario World


Mario, Luigi, and Princess Peach took a vacation to the strange Dinosaur Land during the events of Super Mario World. As soon as they arrived, they realized nobody was there. Luigi noticed a mysterious feather. Upon touching it, he donned a cape and was able to fly. The brothers experimented with this new ability, but one they returned, Peach was missing. Mario and Luigi went to Yoshi's house and read a letter saying that him and his friends had been kidnapped by Bowser, who also made off with the Princess. Mario, owing a debt from childhood, set out to find them. He fought many Koopalings and faced many strange new enemies.



Using the help of the Yoshis and their long tongue swallowing abilities, Mario finally saved them all and Dinosaur land was free of corruption. Mario, Peach, Luigi, and Yoshi celebrated the rest of the vacation at Yoshi's House, watching the seven Yoshi Eggs hatch. The heroic plumbers immediately set out to save them, faced many strange new enemies along with their old foes, including the Koopalings (each of whom was guarding a captured Yoshi Egg). Using the help of the Yoshis and their long enemy-swallowing tongues, Mario finally liberates Dinosaur Land and all thsoe who had been taken captive by Bowser. Mario, Peach, Luigi, and Yoshi celebrated the rest of the vacation at Yoshi's House, watching the seven Yoshi Eggs hatch. It was then the cave people came out of hiding and congratulated the Brothers. However, Bowser was still up to his evil schemes, as seen in the Super Mario World cartoon.

Mario and the Seven Koopa Hotels/Hotel Mario
In this unknown game, Both Mario and Luigi received an invitation from Princess Peach for a picnic during the events of Hotel Mario. Both went to the Mushroom Kingdom, only to find a note written by Bowser stating that he and the Koopalings had turned the Kingdom into their own personal resorts and retained Peach as a "permanent guest" in one of his seven Koopa Hotels. After destroying most of the Koopaling hotels, Mario fought Bowser in his own hotel and defeated him. He then received a kiss from Princess Peach, then congratulated the player as 'The best ever'. This incarnation, dubbed by fans as 'Fat Mario', has created many internet memes, such as "All toasters, toast toast!"

Mario destroyed many of Bowser's hotels during the events of Hotel Mario. Princess Peach had invited Mario and Luigi to a picnic, but it was ruined when Bowser started opening up hotels and making the Mushroom Kingdom his own personal resort. Mario had to fight a Koopaling at the top of each one of his evil hotels. Mario finally reached Bowser's Seizures Palace Hotel, which was Bowser's hotel. Bowsers plans are ruined and the Mushroom Kingdom, once again was saved by Mario. Both Mario and Luigi received an invitation from Princess Peach for a picnic during the events of Hotel Mario. Both went to the Mushroom Kingdom, only to find an note written by Bowser stating that he and the Koopalings had turned the Kingdom into their own personal resorts and retained Peach as a "permanent guest" in one of his seven Koopa Hotels. After destroying most of the Koopaling hotels, Mario fought Bowser in his own hotel and defeated him. He then received a kiss from Princess Peach.

Sharp Shooting/Yoshi's Safari
Mario used an energy gun called a Super Scope during the events of Yoshi's Safari. Bowser takes over the kingdom of Jewelry Land and steals twelve magical gems. This caused a disturbance in the ground and caused Jewelery Land to split into the Light Realm and the Dark Realm. Princess Peach's good friend, Prince Pine and his father, King Fret, are in trouble along with their kingdom. Mario, riding Yoshi, headed for Jewelery Land with the new weapon Princess Peach gave them.

Mario and Yoshi, riding through many unexplored stages, fought Bowser's Koopalings. Mario wasn't the only one with weapons as each of them possessed their own special weapon. Bowser, all geared up, fought Mario using many cheap tricks such as throwing bombs. Nethertheless, Mario and Yoshi beat him and saved another kingdom of the Mushroom World.

Where's Mario?/Mario is Missing
Mario was a damsel-in-distress needing rescue during the events of Mario is Missing. The game may be canonically last because it strangely takes place in the Real World and Bowser died at the end, although the latter reason may be that it was just a Bowser Suit. Mario, Luigi, and Yoshi went to stop all his Koopalings from stealing valuable landmark artifacts from famous Earth cities. Bowser needed the valuables to fund his plan. He wanted the to buy hair dryers to melt Antarctica and flood the world. The Hafta Havit Mail-Order was his source of hair dryers.

Luigi, scared to go into Bowser's Castle, stayed behind with Yoshi, however, Mario then got kidnapped. Using the skills of deduction, Mario was saved and Bowser (or Bowser Suit?) was was launched to the center of Antarctica and split in two (one of his more graphic "deaths") (although the game's place in the timeline, if it even happened, is questioned. Also, different versions of the game have different endings, Bowser's death being exclusive to the SNES version).

Journey Back in Time/Mario's Time Machine
Mario goes to the Real World back in time during the events of Mario's Time Machine. Note that the game is very different for the Nintendo Entertainment System and the Super Nintendo Entertainment System. Bowser stole valuable artifacts from the past in the Real World to build a great "Museum". He, however doesn't realize that it might alter the present forever if not returned immediately. Mario had to stop Bowser from stealing more artifacts and returned the ones he already has to their proper locations, using his own Time Machine. In the Nintendo Entertainment System version, Mario was accompanied by Yoshi, but in the Super Nintendo Entertainment System, Yoshi didn't appear at all.

Mario first went to Bowser's Museum in Bowser's Castle and took back all the artifacts he has stolen. After meeting many historical figures and returning the artifacts to their proper places, Mario went to stop Bowser. Mario ended up victorious and the world is saved by Mario.

Mario & Wario
In Mario & Wario, Wario blinded Mario by dropping a bucket on Mario's head. Wanda, a fairy, had to guide Mario safely through hazards and traps until Mario reached Luigi. Luigi would then take off the bucket. Eventually, Wario had to resort driving a plane. Nevertheless, Wanda emerged victorious and blasted Wario away.

New Rival?/Super Mario Land
In the events of Super Mario Land, Tatanga, an evil purple alien, hypnotized Sarasaland's residents and abducted Princess Daisy. He wanted to marry Daisy and make her queen. Mario heard about this and sprang into adventure. He had to trudge through four worlds, defeating exotic enemies and their leaders: King Totomesu, Dragonzamasu, Hiyoihoi, and Biokinton. When Mario finally encounters Tatanga, Tatanga was already heavily armored with his ship, the Pagosu. However, Mario still triumphed over Tatanga and rescued Daisy, thus restoring Sarasaland back to order. Mario received a distress signal from the distant land of Sarasaland during the events of Super Mario Land. The princess of Sarasaland, Princess Daisy was captured by the purple alien Tatanga. Tatanga had also taken many of its residents captive. Mario got to use many new vehicles such as the Sky Pop and Marine Pop on his adventure. Mario saved Princess Daisy after defeating Tatanga and returned back to his home in the Mushroom Kingdom. But while he was saving Sarasaland, a doppelgänger of Mario called Wario seized Mario's Castle (which currently doesn't exist and was likely replaced by Mario's Pad).

Mario tried to return to his castle (which he doesn't know that it is under Wario's control yet) during the direct sequel, Super Mario Land 2: 6 Golden Coins. He had to travel through many lands and fight many bosses which strangely weren't there on his way to Sarasaland. Mario finally got to his castle and fought Wario. After being defeated, Wario revealed that the events in Super Mario Land and all the bosses in Super Mario Land 2: 6 Golden Coins were planned and hired by him. Mario then became victorious and got his castle back. Mario then engaged Wario in battle. He defeated the greedy Wario after an intense battle and won back his castle.

Dimension Invasion/Super Mario RPG: Legend of the Seven Stars
Mario battled strange machine-like creatures from another dimension during the events of Super Mario RPG: Legend of the Seven Stars. Many things have changed, Mario even gets his own house. Mario first went to confront Bowser who had again captured Princess Peach (which by now is a recurring event). Mario walked to Bowser's Keep (Bowser's Castle) which is strangely located near Mario's Pad in this game. Mario battle Bowser atop a Kinklink and rescues Peach. Then a huge sword called Exor struck the castle from atop and knocked them all to various spots in the Mushroom Kingdom. Fortunately, Mario fell through the Pipe on top Pipe House (Mario's Pad) and landed right on his bed.

Mario discovered that the Star Shards that grants dreams had been stolen by a group called the Smithy Gang run by Smithy. These criminals had not only stolen the Star Shards, they had caused much trouble to the Mushroom Kingdom. On this quest Mario was joined by Mallow, Geno, Peach, and even Bowser. They traveled through much of the Mushroom Kingdom in search of the Star Shards protected by the Smithy Gang's strongest members. After all Star Shards were collected, Mario had to go to Smithy's dimension and fight him once and for all. Mario of course had to reach it through Bowser's Keep which was unaccessable when Exor destroyed the bridge. With the help of Mallow's parents, King and Queen Nimbus, Mario had passage through a special cloud bus. When they finally got there, Mario defeated Exor and went to Smithy's dimension via Exor's mouth.

Mario's journey wasn't over as Smithy had even more minions at his disposal. After many grueling battles Mario faced Smithy, but he was inevitably defeated and once again the Mushroom Kingdom was saved by Mario.

Super Mario Land 2: 6 Golden Coins
While Mario was in Sarasaland, Wario conquered Mario's castle in Super Mario Land 2: 6 Golden Coins. Wario then distributed 6 golden coins throughout Mario Land, the keys to Mario's castle. Mario must travel to the Tree Zone, the Macro Zone, the Pumpkin Zone, the Mario Zone, the Turtle Zone, and the Space Zone. Wario tried many ways to defeat Mario, such as bringing down lights or shooting fireballs, but these failed as Mario dethroned Wario from his castle. In the third game, Wario Land: Super Mario Land 3, although it had Mario's name in the title, Mario did not appear until the end of the game, where he stole a Princess Peach statue from Wario.

Castle Rescue/Super Mario 64


Mario went to Princess Peach's Castle during the events of Super Mario 64. Mario goes to Princess Peach's Castle after he received an invitation to eat cake. Upon entering the door, he heard Bowser's voice and learned that the Princess has been captured again. Mario entered the Painting Worlds created by Bowser's magic and saved some of the Power Stars that he scattered. With the help of the Toads advice, he finally collected enough Power Stars and faced Bowser for the last time. Using his new tail-tossing skill he hurled Bowser into a spiked bomb and ended his terrible reign. Princess Peach thanked him with a kiss and finally bakes him that cake that he was longing for.

Another Second Castle Rescue?/Super Mario 64 DS
Instead of travelling to the castle alone, Mario returned to Princess Peach's castle along with Luigi and Wario during the events of Super Mario 64 DS. The events in this game may be considered non-canonical because the plotline is very similar to the original Super Mario 64. In fact, Super Mario 64 DS is an enhanced remake of Super Mario 64. They again were invited to the castle for cake and in excitement, they rushed to the castle. Yoshi saw them go inside and wondered why they hadn't came out yet. Yoshi then went inside the castle and searched for keys to the three plumbers' locked doors holding them captive. He saved Mario, who then eventually saved the other two.

Using their unique abilities, they rescued many Power Stars and defeated Bowser's minions. After they collected enough Power Stars, only Mario could face Bowser for the third and last time. Instead of giving Mario a kiss, Peach simply thanked the four heroes and they finally got to eat their cake. Princess Peach kisses Mario and decides give Yoshi, Mario, Luigi, and Wario the cake that she had promised them.

Mario Clash


Mario shot at Koopas and various other enemies in Mario Clash. Mario has to knock enemies away with Koopa Shells. Mario has to mainly hit them in the side. The gameplay was similar to the style of Mario Bros., but Luigi did not make an appearance.

Back with the Crew/Wrecking Crew '98
Mario had to brandish his infamous Hammer during the events of Wrecking Crew '98. Mario came back to the Mushroom Kingdom from one his quests and discover it overrun with many of Bowser's new fortresses. The result of all this construction was a withering Mushroom Kingdom.

Mario decided to stop Bowser by destroying his buildings. Foreman Spike also returned, this time helping Bowser. His trusty Hammer was a great help on this adventure, as it helped him wreck and destroy Bowser's many new fortresses. The heroic plumber defeated all his foes and the Mushroom Kingdom was saved yet again.

Paper Quest/Paper Mario


Mario once again is invited to Princess Peach's Castle during the events of Paper Mario. However, this time Mario is invited to a party at the castle. Mario rushed to the castle and again left his poor brother Luigi home. Mario made his way through the bustling party guests, and was chatting with Princess Peach in the throne room. However, Bowser and Kammy Koopa broke in to the castle through the window and using the power of the Star Rod, defeats Mario. He then usurped the castle bringing it high in the air and then tossed Mario out of the shattered window. Mario landed in a small jungle located on the outskirts of Goomba Village. Goombas, being a proficient enemy in many of his quests, surprised Mario with their hospitality. Mario gave his many thanks and headed back to Toad Town via Goomba Road, together with the Goomba's families eldest child, the young adventurer Goombario.

Mario heard a Star Spirit called Eldstar asking for his help. The Star Spirit requested that he speak to him on Shooting Star Summit, in which he had more strength to speak better. Once there, Mario met many other Star Spirits asking for his help. He learned that Bowser had imprisoned them in special cards and has given them to his strongest minions. Mario then set out a quest in search of the Star Spirits. Mario made many new friends and partners on his long grueling journey and eventually collected all seven Star Spirits. Mario returned to Star Hill where he gained access to Star Way. Mario acquired a new abilty called Star Beam and was transported to Bowser's Castle from the Star Shrine. While Mario and his team were at Bowser's Castle, they saved the many prisoners and fought Bowser at the top of the castle.

Using his dirty tactics, Bowser broke all routes of escape and used his Star Rod to fight. Mario and the team could not defeat Bowser while he was using the Star Rod, so they instead used Star Beam to weaken his power. The reluctant Bowser was unaffected by it and shook the beam's power off. Watching the team's defeat, Peach asked the people of the Mushroom Kindom to help Mario and his friends fight through their wishes. Twink helped her convey this message of hope through her wish and suddenly Mario woke up from his fainted status. He recovered all his health and learned a new upgraded version of the Star Beam called Peach Beam. Mario and company, fresh and ready to go, faced Bowser to round two. Mario shot the Peach Beam at Bowser, leaving him defenseless and ready for a fair fight. Mario and his friends defeated the evil Bowser and once again saved the Mushroom Kingdom. The castle returned to ground from whence it came from and another party is held there later. The power of wishes is restored and once again and the Mushroom Kingdom was saved by Mario and company. After a parade led by Luigi, Mario takes Peach to his place where they watch the fire works.

Luigi Shines/Luigi's Mansion
Mario played his second role as damsel-in-distress during the events of Luigi's Mansion. Mario went to check out a mansion that Luigi mysteriously won. There, a huge Boo called King Boo overpowered Mario with his many Boos and imprisoned him within a portrait. King Boo was apparently mad at Mario for harassing his kind during his past adventures. Luigi came later to find out why his brother didn't come back. Luigi overcomes his cowardice and finally captured all Boos using his Poltergust 3000. He then faced King Boo, who had possessed a Bowser suit. After he defeated King Boo, Luigi took Mario's portrait and reverted the plumber back to his original form, using Professor Elvin Gadd's Portrificationizer in reverse.

Vacation Time/Super Mario Sunshine
After Luigi saved him from the painting he was imprisoned in by King Boo, Mario took a well-deserved vacation with Peach and Toadsworth during the events of Super Mario Sunshine. Upon arriving on the Pianta populated Isle Delfino, however, Mario was branded a criminal. Apparently, an impersonator of Mario called Shadow Mario had been vandalizing Isle Delfino with a strange type of slime called Goop. Confused, Mario took a defensive hearing of his so called "crime". Using a smart portable water pump named FLUDD, Mario had to clean the whole island of Goop and return the Shine Sprites back to the Shine Gate. During this adventure, Mario also saved the many Yoshi sub-species of Isle Delfino. Mario started cleaning up the isle and found out who his impersonator was. It was Bowser Jr., Bowser's youngest son. He kidnapped Princess Peach and took her to the volcanic Corona Mountain. After Mario defeated Shadow Mario in Episode 7 of every level, Bowser Jr. flooded Delfino Square. Mario went to Corona Mountain and discovered Bowser and son, bathing in a tub of hot Slime Goop. When Mario flipped the tub upside down, they fell and Isle Delfino was saved. Mario then got the vacation that he was longing for and was finally able to enjoy his vacation with Peach and the others.

The Power of The Brothers/Mario & Luigi: Superstar Saga
After a long time, after Mario's vacation, Mario ventured with his brother Luigi through strange lands during the events of Mario & Luigi: Superstar Saga. An ambassador from the Beanbean Kingdom came to visit Princess Peach. However, the ambassador was actually a fake and was one of the most wanted criminals in the Beanbean Kingdom. Cackletta was this wicked impersonator and stole Princess Peach's voice during visit. Toad came running to Mario's Pad warning him about Princess Peach's voice dilemma. As soon as Mario came out of his bathroom, he sped to the castle passing up his brother. Luigi followed him and there they met Bowser, adding more to their troubles. Mario and Luigi both fought Bowser, but Peach spoke and interrupted their fight. As she spoke, explosives dropped from her mouth and shook up the castle. Bowser, outraged that another villain has stolen his spotlight, suggested that they go to the Beanbean Kingdom with his Koopa Cruiser.

Cackletta's apprentice, Fawful caused the Koopa Cruiser to crash causing Mario and Luigi to land on the Beanbean Borderlands. Mario and Luigi went to the Beanbean Castle after rescuing Prince Peasley from his horrible transformation. After saving Queen Bean, Mario headed out to find the four scattered Beanstar Pieces. Going through a long journey around the Beanbean Kingdom, they managed to get all Beanstar Pieces. Before they went to exchange the Beanstar Pieces with Cackletta, they went to the Beanbean International Airport expecting Princess Peach. Clearing the Airport of a few Piranhas, Peach's Plane landed on the runway. Mario, surprised to see Princess Peach talking in her normal voice, asked how she got her voice back. After the Princess's visit, Princess Peach requested to go to Little Fungitown. During their short stay, she got kidnapped and Mario went to Joke's End to save her. Using a clever trick, they saved Princess Peach. At Beanbean Castle, they heard from Bowletta (Cackletta's possessive body of Bowser), that the Beanstar has been scattered after the second battle with Popple and Rookie (Bowser as Popple's second-hand man). So Mario headed out to find the four scattered Beanstar Pieces. Going through a long journey around the Beanbean Kingdom, they managed to get all Beanstar Pieces. After that, they returned to the castle, and Bowletta again sent a message to deliver the restored Beanster to Joke's End, with Peach in return. Peasley gave the bros. 99.999.999 Mushroom Coins, which are actually worth 99 Beanbean Coins. Then Mario went to Joke's End to save Peach. They saved her by using a clever trick to let appear a "second" Peach, which actually was Luigi, Bowletta discovered this in her possessed somehow-repaired Koopa Cruiser, but Luigi managed to escape. Peace regained.

However, Bowletta (Cackletta's possessive body of Bowser), also took over Bowser's Castle and attacked the Beanbean Castle Town. Mario and Luigi asked Blanbladon to take them to the flying fortress in the sky. After defeating many Koopalings and strong enemies, they reached the throne room. When they defeated Bowletta she sucked them into her body where they had to fight Cackletta's Spirit. Mario and Luigi finally finished Cackletta and her spirit. They escaped from the crumbling castle in time (which was set to blow up) and saved the Beanbean Kingdom.

Time Traveling/Mario & Luigi: Partners in Time
Mario and his brother Luigi took a trip back in time during the events of Mario & Luigi: Partners in Time. Mario and Luigi were at Princess Peach's Castle, watching Princess Peach take a trip to the past using Professor E. Gadd's Time Machine powered by the Cobalt Star. However, a few minutes later the Time Machine returned, but not with Princess Peach. A large green fungus called the Junior Shrooboid attacks Mario and Luigi. They managed to beat the monster and found Toadsworth laying on the floor, unconscious from worry. Mario went over to the Toadsworth's Room get the Refreshroom and revived Toadsworth from his fainted state. Then, a Time Hole appeared in the center court of the castle.

Mario and Luigi looked at it in awe, when Toadsworth came and accidentally knocked Luigi into the Time Hole. Mario went in to save him and they went back in time. They landed on the starting road to Hollijolli Village, fighting more and more strange creatures. They saw the village damaged and ruined by many Shroobs and Shroob UFOs. Mario and Luigi helped the Hollijolli Mayor out of a chimney he got stuck in while he was trying to escape. They then got assaulted by a wave of Shroobs and Shroob UFOs. They then left the two brothers laying on the ground. Meanwhile, Baby Mario and Baby Luigi came to their rescue and finished the remaining Shroob foes.

Baby Bowser helped them escape for because of Baby Peach's incessant crying. They boarded his Koopa Cruiser and crash landed into Bowser's Castle as a result of the Shroob UFOs aerial attacks. Mario and Luigi looked for their younger selves and headed for Baby Bowser's room. There, a Time Hole was located and the four Mario Bros. headed back to the Princess Peach's Castle of the future. Professor E. Gadd spoke to them and advises that they go find pieces of the Cobalt Star Shards.

Mario and the others noticed the new Time Holes that sprung up around the castle. They met Toadiko and Toadbert who told them about the Shroobs and the Princess Shroob. They finally collected all five Cobalt Star Shards, and broke the barrier of the Shroob Castle (previously Princess Peach's Castle) and went for the Shroob Princess. The Mario Bros. defeated the Shroob Princess and even the Elder Princess Shroob and prevailed. Professor E. Gadd discovered that the chemical makeup of the babies' tears can revert all of the Shroob's Shroobification.

Pinball Mario?/Mario Pinball Land
Mario became a pinball during the events of Mario Pinball Land. Mario, Princess Peach, and a group of Toads went a fair and were enjoying a day of merriment. Princess Peach rode a special ride, the Air Cannon, made by Professor E. Gadd. The machine turned Princess Peach into a pinball and allowed her play a special pinball game. Two of Bowser's Goombas took advantage of her pinball state and changed direction of the cannon, and shot her to Bowser's Castle.

Mario used the machine to become a pinball as well and followed Bowser through five different worlds with some Toads trailing behind. The Toads controlled flippers and hit the red-clad hero with them to prevent him from rolling off the course. Mario also had to use the power of the Power Stars to pass each world. Mario used his pinball powers to defeat Bowser and save Princess Peach.

Rivalry Revived/Mario vs. Donkey Kong
Mario, the famous superstar of the Mushroom Kingdom, gets his own toy company during the events of Mario vs. Donkey Kong. Donkey Kong was watching television and saw an ad for the super-famous Mini-Mario Toys. Donkey went to all the stores, but they were all sold out. Ever so furious and frustrated, Donkey Kong stole the Mini-Mario Toys from the Mario Toy Company itself.

Mario attempted to chase his old rival down and saved the Mini-Mario Toys. After saving all of his toys and putting them in the Toy Chests, Mario taught Donkey Kong a lesson (but out of pity, gave him a Mini Mario of his own). The Mario Toy Company was then saved by the founder himself, Mario.

The Minis March/Mario vs. Donkey Kong 2: March of the Minis


Mario's Mini-Mario Toys were so successful that Mario opened a theme park for them during the events of Mario vs. Donkey Kong 2: March of the Minis. Mario is launching the opening of the Super Mini-Mario World Theme Park along with the new Mini-Peach, Mini-Toad and Mini-Donkey Kong toys. Pauline made an appearance, having the honor of cutting the premiere ribbon of the Super Mini-Mario World Theme Park. Donkey Kong was immediately smitten with her. Donkey Kong ran up to her and presented her with a Mini-Donkey Kong toy. She instead accepted Mario's Mini-Mario Toy and Donkey Kong was left heart broken. Donkey Kong kidnapped her and went up the elevator of the Mario Toy Company. Mario sent the small Mini-Mario Toys after him and the march of the minis began. The Mini-Mario Toys cleared the paths for Mario, liberating the elevators and allowing Mario to go up floors. When Mario reached the final floor, he saw Pauline sitting in comfort and drinking tea. Donkey Kong came and instead of fighting Mario, felt guilty. Pauline and Mario felt sorry for Donkey Kong so the three celebrated the opening of Super Mini-Mario World Theme Park together.

Mario vs. Donkey Kong: Minis March Again!
In Mario vs. Donkey Kong: Minis March Again!, the game's story begins when Mario and Pauline open the Super Mini Mario World Theme Park. It shows a crowd of Toads and Donkey Kong in line to get in the theme park. As Donkey Kong reaches the front of the line, he discovers the tickets are sold out. Due to this, Donkey Kong bursts into anger, and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing, and ripping the fringe of her dress. As Mario lies on the ground, a few Mini Marios come towards him, volunteering to help save Pauline. Later on, when Mario reaches to the top of the tower. He finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline, once again. Mario and the Mini Marios jump out of the tower after Donkey Kong. Leading them to more floors.

After all the trouble. Mario once again opens the door and sees Donkey Kong, Pauline, and two Mini Mario's, confused by this, Mario then sees Pauline with a clipboard, showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis.

Land of Darkness/Paper Mario: The Thousand-Year Door
Peach asked Mario to come to a land called Rogueport during the events of Paper Mario: The Thousand-Year Door. She found a treasure map leading to powerful artifacts called Crystal Stars. By the time he gets there, Peach was kidnapped by a group known as the Secret Society of X-Nauts. They needed to use her as a vessel for the Shadow Queen so that the leader of the X-Nauts, Sir Grodus, but was then ambushed by Bowser and Kammy Koopa. This gave Grodus time to escape with Peach to the Shadow Queen's room. When Mario got there, Grodus had awakened the Shadow Queen herself, taking control of Peach's body. Mario had to fight her possessed form and using the help of the Rogueport citizens' wishes, Mario prevailed.

The Shadow Queen once took control of Rogueport, enslaving and killing many of its citizens. To achieve this, she created the Crystal Stars and used them to give her great power. The Four Legendary Heroes used the power of the Crystal Stars against her and she was imprisoned in the Thousand Year Door for a millennium. Mario set out to collect all seven Crystal Stars. Gaining many new partners and finding all Crystal Stars, Mario went through the Thousand Year Door. There he found Sir Grodus standing before the Shadow Queen's room. Mario defeated Sir Grodus and went to the Shadow Queen's room, finding Peach possessed by her. Mario had to fight her possessed body and using the help of the Rogueport citizens' wishes, Mario prevailed. In Glitz Pit, Mario and his parter's team was named "The Great Gonzales" by Grubba.

Mario Busts a Move
Mario danced to save the Mushroom Kingdom during the events of Dance Dance Revolution: Mario Mix. Waluigi went to Truffle Tower to gain Music Keys and grant him the power to "hypnotize the rhythm less masses". However, after he opened the door, all but one key flew to various locations in the Mushroom Kingdom. One of the music Keys went down the sea, another one to Mushroom Park and another one to Freeze Mountain Toad, witnessing these events, rushed to tell Mario. If all keys, were not returned, they could fall into the wrong hands.

Ever the hero, Mario set out to find all the four Music Keys, along with Toad. Using his S.S. Brass to navigate, Mario challenged the key owners to dance-offs. Mario then faced Waluigi (and other creatures) to a dance-off and got all the four Music Keys back. After getting the keys, Bowser stole them. Bowser went to his castle and Mario followed him with the S.S. Brass. Mario did the "Final Dance Off" with him and got the Music Keys back. They then were all returned to the Truffle Tower.

Hero in Distress/Super Princess Peach
Mario was once again a Damsel-in-Distress during the events of Super Princess Peach. Bowser sent an army of Hammer Bros. and Goombas to invade Princess Peach's castle. Mario, Luigi, and the Toads, busy defending the castle, were caught by a bunch of Hammer Brothers. Princess Peach and a special umbrella named Perry given to her by Toadsworth, escaped in the nick of time. Mario and the others were sent to Vibe Island, the source of the enemies power. There they had no power to escape so Princess Peach went there to rescue him. Princess Peach defeated Bowser using her new "emotional" powers and this time, was the hero. Towards the end when Mario is rescued, he picks Peach into his arms and gives her some flowers.

Father and Son/New Super Mario Bros.
Mario went back to his side scrolling roots during the events of New Super Mario Bros.. Surprisingly, Princess Peach is kidnapped by Bowser Jr., not Bowser. Mario and Princess Peach were taking a stroll around Princess Peach's Castle. On their way back, the castle was struck by lightning, possibly from Lakithunder. Mario rushed to the castle being distracted and forgetting about Princess Peach. Princess Peach was then captured by Bowser Jr. and Mario gave chase.

Mario had his classic battle with Bowser at the end of the first world, dropping him into the lava and turning him into Skeleton Bowser. The reluctant Bowser Jr., took Princess Peach through eight different worlds. Mario finally confronted the large Koopa and had to fight Skeleton Bowser, who was then defeated again. Mario finally confronted the undead King Koopa who had become Dry Bowser, who was then defeated again. Bowser Jr. later tossed his father's skeletal ramins into a cauldron and revived Bowser to his natural self and they both battled Mario together. Mario turned out victorious and received a kiss from Princess Peach.

New Super Mario Bros. Wii


Mario returns to his side-scrolling roots once again in the Wii title, New Super Mario Bros. Wii. The story starts with Mario and his friends Luigi, Yellow Toad, and Blue Toad celebrating Princess Peach's Birthday until a giant cake appears beside them. As the group investigates it, Bowser Jr and the Koopalings immediately emerges and throws the giant cake on top of Princess Peach, trapping her. Soon the villains load the cake containing Peach onto their air ship and as they escape Mario, Luigi and the 2 Toads quickly follow on foot. With the help of Toad (who uses a cannon to blast some new power suits), the group (including Mario) are able to access the new suits for their adventure to rescue Princess Peach.

Flipped Out/Super Paper Mario


Mario and Luigi were once again called into action in Super Paper Mario. Mario and Luigi sit in their house one day when they hear the news that Princess Peach has been kidnapped. The Mario Bros. rush to Bowser's Castle, thinking he has the princess, but he didn't. Later, a strange new enemy named Count Bleck shows up and kidnaps Luigi and Bowser. It also turns out Count Bleck has Princess Peach too.

Mario later goes to the Flipside, a strange town between dimensions. Mario later finds Bowser and Princess Peach and joins with Mario in his quest to stop Count Bleck. Mario must go through eight chapters to get eight Pure Hearts, which can counter the Chaos Heart. Mario also encounters new enemies like O'Chunks, Dimentio], [[Brobot, Mimi, Nastasia and even his brother Luigi; now called Mr. L because Nastasia, an assistant of Count Bleck, brainwashed him (however he joined Mario once he was freed by Dimentio and sent to The Underwhere).

After getting the eight Pure Hearts, Mario, Princess Peach, Bowser, Luigi and some Pixls face Count Bleck. After defeating Bleck, Dimentio, a former minion of Bleck, turns on him and teleports him to Dimension D to deal with him later. Then Dimentio, the Chaos Heart, and Luigi both merge together to form Super Dimentio as the final boss. After defeating Super Dimentio, Count Bleck and Tippi get married to stop the Void.

A Chase of Galactic Proportions/Super Mario Galaxy


After Mario's adventure through flipside, during the night of the Star Festival, Mario receives a letter from Princess Peach telling him that she is waiting for him at the castle and wants to give him something. Suddenly, Bowser invades, turning the festival into chaos. He captures Princess Peach by ripping the castle from it's foundation, lifting it into space. Mario makes to the castle in time as it is lifted up trying to protect Peach. Mario then is blasted off the castle by Magikoopa, and wakes up on the "Gate to the Starry Sky." He meets Princess Rosalina, who lends him a white Luma, who gives him the ability to spin. This was the same Luma Peach was holding at the star festival.

After retrieving the first Grand Star, Mario is transported to the Comet Observatory, which acts as a hub area. After retrieving six Grand Stars, he is able to travel, with the help of Rosalina, to the center of the universe, where Bowser is planning to take over the universe with his Galactic Reactor. Mario and Bowser then battle as Bowser Jr. holds Peach captive. After defeating Bowser, Mario retrieves the seventh and final Grand Star and saves the Princess as she was falling from Bowser Jr.'s airship. Suddenly, the Sun explodes and transforms into a black hole, sucking in everything in the universe including the castle and the observatory. The white Luma is also sucked in, saddening Mario greatly. Fortunately all the Lumas together destroy the black hole, scattering the galaxies and planets to where they were. Soon Mario wakes back up and finds himself back in Mushroom Kingdom with Peach, Bowser, and other characters he had met during his travels. It is showed in the end that Mario's Luma is alive and happy on a planet.

Mario & Luigi: Bowser's Inside Story


Mario & Luigi are back again in their latest appearance, Mario & Luigi: Bowser's Inside Story! A new disease, the blorbs, which make toads grow to a giant size, has effected the Mushroom Kindgom citizens from a mysterious man in a grey cloak selling Blorb Mushrooms. Mario & Luigi attendant a meeting when a misunderstanding with Bowser entering caused a fight with Mario. After defeated, Bowser gets a lucky mushroom? from the same grey cloak man, who later turns out to be Fawful! The mushroom makes Bowser inhale everything, including Mario, Luigi, Starlow, and the Princess! Mario & Luigi are found inside Bowser, that is knocked out in Cavi Cape. The Bros. and Starlow help Bowser get his castle back from Fawful. Along the way, Bowser meets Broque and Broggy, gets the ability of the Vacuum block, has Mario & Luigi make him stronger/bigger/faster from his body, and Bowser makes a minion-leader relationship with Chippy (Starlow's nickname for him). When Bowser finally reaches his castle and retakes it, Bowser is grown fat from winning the fight against Midbus, a giant pig.

While Bowser is fat, Mario & Luigi find Peach in the Flab Zone, who is kidnapped in front of them by Alpha Kretin. After a long chase, and learning the Bros. Badges, the Mario's traps and defeats Alpha & Beta Kretin, freeing the Princess. Peach, after the boss battle, tells them that Fawful probaly wants the Dark Star, so he can control the Mushroom Kingdom. And, even worse, needs Princess Peach! As they find an exit, Peach is taken out of Bowser's Body by Fawful and is once again kidnapped! Meanwhile, Midbus gives Bowser a treadmill to lose his extra pounds on.

After the rapid weight lost, with Bowser's calories literally on fire, gets blown by to Cavi Cape by a lot of bob-ombs. Bowser travels the tunnels to find a few monty moles, which he (Mario & Luigi) help dig a route to Toad Town for his secret escape exit for later kidnappings. After the tunnel digging, Bowser is knocked out once again when defense detectors shoots him with electricity. Mario & Luigi find pipes (which is odd) that leads them out of Bowser's Body. So they head to Peach's castle, but is stopped by a barrage that Fawful made to prevent access. In need of help, the Mario's go to Dr. Toadley, who, after another Bowser fight, tells them to find the three star cures to heal the Blorbs and break the barrgade.

After the Mario Bros., Starlow, and Bowser (who overheard them talking about the cures) find the three cures, breaks the Barrgade, and enters Peach's castle. Mario & Luigi travel until they find Bowser knocked out in a island of trash. And, after fighting Junker, go back into Bowser, and wakes him up from his back pain. So, after going through the castle all to finding the Dark Star awakening and Fawful becoming Dark Fawful, who is sent flying by Bowser. Dark Star enters Bowser, who copies his DNA, but is incomplete thanks to the Mario Bros., and combines with Dark Fawful to create Dark Bowser! Bowser follows Dark Star to a tower top, and an epic battle begins! After Mario & Luigi defeat Dark Star Core and Bowser defeats Dark Bowser, Fawful does a explosion that was suppose to kill the Mario Bros., but only ended up destroying him instead, and expelling everyone else from Bowser's body, freeing them. After realizing that the Mario's were inside Bowser, Bowser and Mario & Luigi fight, which ends the story and starts the usual chaos in the Mushroom Kingdom. At the end, it is revealed that Mario and Luigi win yet again and Bowser is back at his ruined castle, recovering from the injuries he sustained in their fight.

Mario and Luigi appear again in Mario & Luigi: Bowser's Inside Story. A new disease, the blorbs, which make Toads grow to a giant size, has affected the Mushroom Kindgom citizens from Fawful, who is selling Blorb Mushrooms. Mario and Luigi attend a meeting that is disrupted when Bowser barges in. Bowser then fights Mario. After defeated, Bowser receives a Vacuum Mushroom from Fawful. The mushroom makes Bowser inhale everything, including Mario, Luigi, Starlow, and the Princess.

Mario and Luigi are found inside Bowser, who is knocked out in Cavi Cape. The Bros. and Starlow help Bowser get his castle back from Fawful. Along the way, Bowser meets Broque and Broggy and gets the ability of the Vacuum block. Mario, Luigi, and Starlow aids Bowser in his trips, while they travel to various parts of his body. When Bowser finally reaches his castle and reclaims it, Bowser is grown fat from winning the fight against Midbus, a giant pig.

While Bowser is fat, Mario and Luigi find Peach in the Flab Zone, who is kidnapped in front of them by Alpha Kretin. After a long chase, Mario and Luigi trap and defeat Alpha and Beta Kretin, freeing the Princess. Peach, after the boss battle, tells them that Fawful probably wants the Dark Star, so he can control the Mushroom Kingdom. She also explains that Peach herself is necessary for this process. As they find an exit, Peach is taken out of Bowser's Body by Fawful and is once again kidnapped. Meanwhile, Midbus gives Bowser a treadmill to lose his extra pounds on.

Mario and Luigi travel until they find Bowser knocked out in a island of trash. After fighting Junker, they go back into Bowser, and wake him up from his back pain. After going through the castle all to finding the Dark Star awakening and Fawful becoming Dark Fawful, who is sent flying by Bowser. Dark Star enters Bowser, who copies his DNA, but is incomplete thanks to the Mario Bros., and combines with Dark Fawful to create Dark Bowser.

Mario Kart Series
Mario has even started his own series of racing tournaments, starting with Super Mario Kart. Mario is an average weighted driver, making him very versatile and usable in many situations. Mario's stats are very similar to his brother, Luigi. His karts are usually based on his red color and have average stats like him. In Mario Kart Arcade GP, Mario had a new look to his kart. He raced with a couple other key Mario Kart characters, plus Pac-Man series characters. In Mario Kart: Double Dash!!, Mario was a middleweight, allowing him the option of both middleweight and heavy karts. His partner was Luigi and his item was the Red Fireball. His Kart was called Red Fire.

Mario Kart Arcade GP series
As a spinoff of the Mario Kart series, the Mario Kart Arcade GP series features Mario with many crossover characters, such as Pac-Man and Mametchi.

In Mario Kart Arcade GP, Mario appears in the first Mario Kart for the arcade as a all-around type playable racer. He along with Luigi both share the same special character items. Mario's racing courses in were the Mario Highway and the Mario Beach. Mario appears once again as an all-around racer in Mario Kart Arcade GP 2, where he was the same as he was in Mario Kart Arcade GP as well as his racing courses.

Mario Party Series


Mario is always represented by his trademark red color. The mini-games test Mario's luck, skill, and endurance and reward him with coins. In the first three Mario Party games, Mario aimed to become the superstar. Though Mario doesn't have many distinguishable abilities from the other Mario Party characters, the most notable difference is Mario's ability to use the Fireball Orb in Mario Party 7. Whenever Mario used an Orb on a space, the space would have Mario's "M" insignia. As revealed in the official artwork of Mario Party 4, Mario's item of choice is the Mega Mushroom. Mario's Duel Mode partner is the defensive Koopa Troopa in Mario Party 3. He also challenged the player for the Courage Star Troopa if he was not selected. Throughout the series, Mario's infamous jumping ability is also evened out with the other characters, leveling the playing field. This also shows Mario's chemistry between other player when they team up.

Mario the Teacher/A Plumber...and a Teacher?
In games such as Mario Teaches Typing and the Mario's Early Years! series, Mario taught children how to use skills they would normally learn in school such as typing and learning the alphabet. These games had Mario portrayed so children would be more eager to learn and had various Mario elements in them.

Super Smash Bros. Series
Mario has also participated in every Super Smash Bros. tournament to date. Mario has retained his balanced abilities even when fighting character from other series. He brought with him many items, stages, and characters to compete in the tournament. Mario's alter-egos Dr. Mario and Metal Mario followed as well. Mario is usually portrayed as a "main" character alongside Link, Kirby, and Pikachu. He does not need to be unlocked in any Super Smash Bros. and is always playable at the start. This may be true as well in the upcoming Super Smash Bros. Brawl. Mario's skill is reflected by the player, as mentioned by the Adventure mode Mario trophy. Super Smash Bros. Brawl indicates a possible story to the Super Smash Bros. tournaments in which Mario is resurrected from a trophy and battles Kirby. After defeating him and turning Kirby back into a his trophy form, Mario revives him again by simply touching him. Afterwards, the Halberd is seen flying into the stadium and a strange creature surrounded by purple smoke appears.

In the Adventure Mode of Super Smash Bros. Brawl, entitled The Subspace Emissary, Mario fights Kirby in a stadium. After the end of their battle, they are attacked by the Primids, and the Ancient Minister also drops a Subspace Bomb in the stadium. Mario runs to it, trying to deactivate it, but he is hit by a giant cannon ball and thrown out of the stadium. It is unknown what his further role in the story will be. Later Pit finds Mario turned into a trophy. Pit awakens him and Mario joins his quest. In Super Smash Bros. and Super Smash Bros. Brawl, Mario enters a battle by jumping out of a Warp Pipe.

Mario's emblem in the Super Smash Bros. series is a Mushroom. F.L.U.D.D is Mario's down special move in Super Smash Brothers Brawl.

Snake Codec Conversation

 * Colonel: Snake, you know who that is?


 * Snake: You're kidding, right? It's Mario.


 * Colonel: Mario made his first appearance in 1981, and since then, he's become a worldwide phenomenon. There's probably not a single person who doesn't know Mario. He's that famous.


 * Snake: Good thing I survived long enough to meet him on the field of battle, huh.


 * Colonel: This is a once-in-a-lifetime chance, Snake. Now get out of there and show him what you're made of. No regrets.


 * Snake: Got it.

Beginning
In the beginning, a trophy of Mario and Kirby are thrown into an arena. The two come to life and fight. The player chooses the one to play with. If Mario is chosen, the opponent will be Kirby. After the battle between the two, Mario resurrects Kirby. This scenario happens the other way around if the player chooses Kirby instead. However, this breaks the laws of the Smash universe, and therefore, the Subspace Army ambushes the two. Peach and Zelda come to help and they are all confronted by the Ancient Minister. After seeing the two R.O.B.s setting up a Subspace Bomb, Mario runs to try and stop it, only to be blasted away by Petey Piranha. Afterwards, he seems to meet Pit after the latter has descended from Skyworld. They team up and reach land and give chase to the Ancient Minister, but they lose him. In the October 10 trailer "Sonic the Hedgehog Joins the Brawl!", Mario and Sonic are seen together fighting the Subspace Army, which suggests that Sonic may team up with Mario. No official word has been revealed as of yet, however, as it may have been shown simply for demonstration. Also, in the Nintendo Fall 2007 Conference Trailer, Mario can be seen fighting Petey Piranha, damaging not just the cages, but the overgrown plant himself as well. It's possible that, depending on how the player plays, Mario will fight Petey, and Kirby will be knocked out of the Arena, meeting Pit instead of Mario. They team up to fight the Ancient Minister to save the world from subspace.

False Peach Incident
Eventually, Mario sees Peach's trophy form apparently dissolving. Thinking Link and Yoshi have done this, Mario and Pit attack them, only to be defeated and stolen by King Dedede. Kirby, however, saves them both, and Pit shoots an arrow at the Cargo that Dedede was driving, blowing its engine out. Keep note that this only happens if Peach was rescued from Petey Piranha.

False Zelda Incident
If Zelda is rescued, Mario and Pit end up facing a False Zelda, with Pit destroying her Dark Cannon that she was about to fire at Link and Yoshi. Link sees the Zelda trophy dissolve, and he and Yoshi attack Mario and Pit. Mario and Pit defeat them, but Mario sees the Peach trophy in the Cargo before Dedede takes Yoshi and Link. When Kirby saves them, Link is the one that blows out the engine.

Pursuing Dedede
Regardless, Mario and his team chase Dedede through a cave and into his castle, only to find his throne room a mess and himself and the trophies he had nowhere to be found. They go through a secret passage and see Bowser trying to get away. Mario attacks, only to find that he has the princess not rescued from Petey Piranha. Pit fires an arrow, but Bowser dodges, and the badge that the princess was wearing. Bowser gets away, and Kirby eats the badge.

Mario shoots red fireballs while Luigi shoots green ones. It is their normal B move, and it is used by the brothers in all three games. Mario's Fireballs are affected by gravity (meaning they bounce against the ground), while Luigi's shoot straight no matter what, unless it ricochets off of something in front of Luigi. Kirby can also use the Fireball move once he has sucked up Mario or Luigi, and the color and performance of the Fireball are according to which Mario Brother he has sucked up.

The move obviously originated from the Super Mario Bros. games, whereas if Mario or Luigi grab a Fire Flower, they would gain the ability to chuck fireballs from their palms.

Re-encounter with the Ancient Minister
Mario and his team encounter the Ancient Minister again later and chase him through the Wilds, but the R.O.B.s stop them and detonate the Subspace Bomb that the Ancient Minister was carrying. Mario and his team escape and end up fighting the Subspace Army at the Canyon where they meet the Ice Climbers, Marth, Lucas, the Pokémon Trainer and Ike.

Subspace
Eventually, the rest of the heroes join them and they head off into Subspace itself, taking down a Subspace Gunship along the way. In Subspace, they discover that Tabuu was behind the Subspace Army after all. Tabuu fires his Off Waves at them, turning them all into trophies. Mario was then rescued by King Dedede and his team consisting of Luigi and Ness; it turns out that Dedede knew of Tabuu and designed the badges to revive fighters from their trophy forms after a certain amount of time. Luigi and Ness were wearing the badges, and the one Kirby had eaten revived him as well. Everyone else was recovered by either Dedede's team or Kirby, with Bowser, Ganondorf, and Wario, who all had been working with the Subspace Army, joining them after learning about what Tabuu had done. Everyone went to confront Tabuu in the center of the Great Maze. Tabuu attempts to use his Off Waves again, but Sonic the Hedgehog suddenly appears and attacks Tabuu's wings, weakening the Off Waves considerably. Although the Off Waves were still powerful enough to score an instant knock out on someone, Mario and the others were able to defeat Tabuu, restoring most of the world back to normal.

Mario Paint


Mario starred in a game called Mario Paint. In this game, players could draw, compose music, make stamps, or make animations. The SNES Mouse is compatible in this game.

Mario Golf Series
Mario is an all-around golfer in the Mario Golf series. He has played along with many Humans during his many campaigns and games. As the plumber's popularity was greatly rising in the Mario Golf series, he got his own fan club in Mario Golf (GBC). After graduating from Caddie Master, the player had the option to face Mario. The plumber could also be challenged near the end of Mario Golf Advance Tour.

Hero Plays Tennis/Mario Tennis Series


The red-clad hero also doubles as a tennis player in the Mario Tennis series. Like in other Mario sports games, he is an all-around tennis player. The infamous plumber made an appearance at the end of Mario Tennis (GBC). In the game, he is considered a "legendary" character and is only playable in Exhibition Mode. After the player had won the Island Open Tournament, the player would have the honor of challenging him. Following the same theme as the Mario Golf series, Mario could be faced at the end of the game. In Mario Power Tennis, Mario was a playable character and when he wins a tournament, he accepts the prize from peach while Wario and Waluigi growl at him. Then Peach kisses him on the cheek and his eyes turn in to hearts. His taunt is that he waves his racket and says: "Come on!"

Man on the Baseball Field/Mario Superstar Baseball Series
The multi-talented plumber has also played baseball in Mario Superstar Baseball and Mario Super Sluggers. Again, Mario is a balanced character although Mario is a bit of a slow runner. Mario's special ball is the classic Fireball, which dazzles other players with smoky speed. Mario's abilities are very similar to Luigi's. Mario's default team is the Mario Sunshines in Mario Superstar Baseball which mostly consists of the non-playable characters from Super Mario Sunshine. In Mario Super Sluggers, his team is called the Mario Fireballs, which consists of the Mario Bros., the Baby Mario Bros., Piantas, Nokis, and a Blooper.

At the Basketball Court/Mario Hoops 3-on-3
Mario has even ventured onto the world of basketball in Mario Hoops 3-on-3. Fortunately, Mario was a successful basketball player as he had a extraordinary jumping ability. To use his Special Shot, the player had to had to tap the "M" to shoot a vicious Fire Shot. Once again, Mario is a balanced character.

Dance Dance Revolution: Mario Mix
Mario danced to save the Mushroom Kingdom during the events of Dance Dance Revolution: Mario Mix. Waluigi went to Truffle Tower to gain Music Keys and grant him the power to "hypnotize the rhythm less masses". However, after he opened the door, all but one key flew to various locations in the Mushroom Kingdom. One of the music Keys went down the sea, another one to Mushroom Park and another one to Freeze Mountain. Toad, who saw this occur, rushed to tell Mario. If all keys were not returned, they could fall into the wrong hands.

Ever the hero, Mario set out to find all four Music Keys, along with Toad. Using his S.S. Brass to navigate, Mario challenged the key owners to dance-offs. Mario then faced Waluigi (and other creatures) to a dance-off and got all four Music Keys back. After getting the keys, Bowser stole them. Bowser went to his castle and Mario followed him with the S.S. Brass. Mario did the "Final Dance Off" with him and got the Music Keys back. They then were all returned to the Truffle Tower.

Mario Plays Soccer/Mario Strikers Football Series


Mario has done many sports title, but none quite like this. Mario Strikers is considered to some, the "bad" side of Mario and his friends. Some of the gestures, clothes, and the trading of punches, have been considered very controversial to some. Most of the items are ones like in the Mario Kart series, but can have different effects. A lot of the gameplay isn't even focused on soccer, but on smashing your opponent. There is also a Charge Shot that allows you to use a fancy move that, if performed right, will give you two points instead of one. Mario, as always, is the balanced character with a fire charge shot. Mario is once again all-around in Super Mario Strikers and Mario Strikers Charged. His super strike is the Fire Strike and his special ability in the sequel is Super Mario!. In the Mario Football (or Mario Strikers in America and Japan) series, Mario takes on yet another sport, football (also known as soccer). His stats are all-around in both games, Mario Smash Football and Mario Strikers Charged Football. His Super Strike in Mario Smash Football is the Fire Strike. His Super Ability in Mario Strikers Charged Football is Super Mario!. Unlike previous sports games, where Mario stayed in his usual traditional outfit, in the Mario Strikers series, he is seen wearing different gear, including different clothes and wearing cleats. In either game, Mario's team number is 1, and captain type is Balanced.

Olympics
Mario also appears in Mario & Sonic at the Olympic Games, where he is classified as an "All Around" character, and is well rounded in any event. He makes a return in Mario and Sonic at the Olympic Winter Games as once again a all around type. During the Adventure Tour of the DS version, he joins forces with Sonic to save the Snow Spirits from Bowser and Dr. Eggman after they capture them to melt all the snow so they can make their own Winter Games. Some events in which Mario participates in Winter Games include Speed Skating, Alpine Skiing, and Snowboarding.

Background
Super Mario World 2: Yoshi's Island depicts Mario's beginnings by delivery of a stork at nearly the same time as Luigi, suggesting a twin birth. Mario, however, receives help from Yoshis shortly after Luigi has been kidnapped by Kamek, pointing them to Luigi's location. While Mario can still use a power-up, Superstar Mario, the Yoshis must otherwise protect and guide him to Bowser's Castle. Once Mario and Luigi are rescued, the stork delivers them to their parents. Yoshi's New Island, however, states they are the wrong parents. After Luigi is kidnapped a few more times, Mario and Luigi reunite with their true parents in Yoshi's New Island and Yoshi's Island DS.

Super Mario World 2: Yoshi's Island is usually considered as one of the first media chronologically in Mario's history, but a few other sources, usually older than Super Mario World 2: Yoshi's Island, depict different beginnings. In Super Mario Momotarō, for instance, two elderly Hammer Bros. have found and raised Mario, who emerged out of a peach that has fallen from the sky. Mario here resembles his older self, although smaller and without a cap. The story in Super Mario Momotarō, however, is a retelling of a popular Japanese fairy tale and may have no actual bearing on Mario's history. The Nintendo Comics System comic entitled Family Album "The Early Years" is another early medium that depicts Mario's childhood. According to it, Mario has taken an early interest in plumbing, although frequently misbehaving, such as making his father's pipe emit bubbles instead of smoke. Mario is also adept at sports, scoring home runs in his neighborhood softball team. Mario at birth is shown to have full hair on the head and facial stubble that quickly became a mustache. The comic also implies that Luigi was born several years after Mario, whereas he is depicted as Mario's younger twin in the video games.

In Mario & Luigi: Partners in Time, Mario's infant self and adult self unite to defeat the Shroobs and save Princess Peach, although the game takes place from Mario's adult self's setting by labeling his time period as the present and his baby self's time period as the past.

Donkey Kong


Mario's (originally named Jumpman) very first video game appearance was Donkey Kong, first revealed in 1983. The plot involves Donkey Kong kidnapping Mario's girlfriend, Pauline. Slinging Pauline across his back, Donkey Kong ascends the metal girders of a construction site in Big Ape City on Donkey Kong Island. When ]]Mario pursues, the ape begins throwing barrels at him and rolling them down the structure. Mario must then jump over and dodge these obstacles, while using lifts and Ladders to reach the top of the level, where Donkey Kong holds Pauline captive. On the way, Mario can retrieve [[Items such as Pauline's umbrella and Pauline's purse for bonus points.

Each time Mario reaches Donkey Kong, Donkey Kong then slings Pauline across his shoulders once more and climbs higher. After three levels, Donkey Kong is trapped at the top of the structure, cornered. Donkey Kong falls off of the structure, and Pauline seems to be safe. However, the ape quickly recovered in. Rather than continue he and DK's circus act, Mario instead only wished to ensure that Donkey Kong would not return to kidnap Pauline. Mario took him to a deep and dangerous jungle and imprisoned him in a cage, as seen in Donkey Kong Jr.. Seeing his chance to rescue his father, Donkey Kong Jr. challenged Mario and unlocked the cage. Each time this happened, Mario fled with Donkey Kong to a new location, locking the ape up once again. Eventually, in Donkey Kong II, Mario began using chains to lock up the ape. Eventually, Jr. was able to free his father and Mario fled from the angry Donkey Kong, leaving him in the jungle. In Donkey Kong, Mario is a carpenter whose mission is to rescue his girlfriend Lady (later renamed Pauline) from the clutches of Donkey Kong, who takes her to a Construction Site. Mario can jump over obstacles such as the barrels Donkey Kong throws, or Mario can use Hammers to destroy the barrels and defeat other enemies. After defeating Donkey Kong in the final level, Mario is reunited with Lady. Mario's very first appearance in a video game is in the 1981 arcade game, Donkey Kong. In Donkey Kong features Mario, originally known as Jumpman, as a carpenter attempting to rescue his girlfriend Pauline, originally known as simply Lady at the time of the original release of the game, must be rescued by Jumpman from the clutches of the "ominous Donkey Kong". Slinging Pauline across his back, Donkey Kong ascends the metal girders of a construction site in Big Ape City on Donkey Kong Island. When Mario pursues, the ape begins throwing barrels at him and rolling them down the structure. Mario must then jump over and dodge these obstacles and enemies like fireballs and Foxfires while using lifts and ladders to reach the top of the level where Donkey Kong holds Pauline captive. On the way, Mario can retrieve Items such as Pauline's umbrella and Pauline's purse for bonus points or a hammer which he can defeat enemies with. Each time Mario reaches the top of the level, Donkey Kong will grab Pauline once again and climb up higher. After three Levels, Donkey Kong is trapped at the very top of the structure, cornered. Mario must remove all of the bolts from the structure to drop Donkey Kong down, later on to be captured and locked in cage. Mario is then reunited with Pauline and they share a special moment together. After Shigeru Miyamoto was denied the rights of the Popeye franchise to use in his arcade game Donkey Kong, he created the character of Jumpman. This character wore blue overalls and a red shirt, and was given a hat, a mustache and gloves because hair, a mouth and hands were impossible to animate on the arcade system. The overalls were given to the character to make animation easier. For the American release of the game, the Jumpman character was renamed to Mario when an employee at Nintendo of America's office in New York City pointed out the similar physical appearances of Jumpman and Nintendo's Italian landlord, Mario Segale. In Donkey Kong, released in 1981, Mario is a construction worker and carpenter with the mission to rescue his girlfriend Pauline from the clutches of the giant ape Donkey Kong, who abducted her to a construction site. With the one button of the game, the player can make Mario jump over obstacles. Mario also uses hammers as an item. Jumping can only be used to jump over obstacles, not to destroy them, as is a prominent feature in later games. In Donkey Kong Jr., Mario appears as the antagonist, having captured Donkey Kong and holding the ape in a cage. Mario opposes the protagonist Donkey Kong Jr. who rescues his father in the end. Another game depicting Mario as the tamer of Donkey Kong is the Game & Watch title Donkey Kong Circus, in which Mario only appears in the background.

Mario vs. Donkey Kong is a sequel to Game Boy Donkey Kong, which gives Mario the same moveset as its predecessor. The setting is changed, with the Pauline character dropped. Donkey Kong has stolen a lot of Mini Mario toys from the Mario Toy Company, and Mario chases after him to bring the toys back. Donkey Kong also kidnaps three Toads that Mario rescues. Mario vs. Donkey Kong is another game in which Mario speaks in full sentences. All basic stages of the game are split into two rooms. In the first room, Mario has to find the key and take it to the looked door, just as in Donkey Kong. In the second room, Mario has to get to the Mini Mario, which is locked into a bubble, and free it. The seventh level of each world is a Mini Mario level, in which Mario has to guide six Mini Marios into the Toy Box. The Mini Marios follow Mario wherever he goes. For each Mini Mario brought into the Toy Box this way, Mario gets an additional hit point for the boss battle versus Donkey Kong, which always marks the eighth level of a world. In the game's plus levels, which only consist of one room each, the Mini Marios hold a key, and follow Mario as soon as he approaches them. Mario has to safely guide it to the door in order to unlock it. There is no "Mini Mario level" in the plus worlds, and Mario enters the Donkey Kong boss fights with 6 hit points by default.

Donkey Kong Jr.


Mario reappears in Donkey Kong's sequel, Donkey Kong Jr.. Released in 1983, this is the only game that featured Mario as the antagonist ever to be made. It follows the events of the original Donkey Kong. After Mario rescued Pauline and Donkey Kong was defeated, Mario captured Donkey in a cage. Now it is up to Donkey Kong's son, Donkey Kong Jr., to rescue his father. Donkey Kong Jr. plays through four stages, attempting to get to the top of the level using vines every stage avoiding hazards thrown by Mario (similar to the prequel) and then push a key into the cage. However, Mario will flee, with the cage, to another stage every time Donkey Kong Jr. reaches the top. Eventually Mario falls to the ground, similar to what happened to Donkey Kong in the previous game, in Stage 4. However Mario manages to get up and then goes off-screen where he is punched by Donkey Kong and flies back onto the screen. Donkey Kong Jr. served as a sequel to Donkey Kong, and was also released on arcade the same year, 1983. In this game, Mario is the antagonist, and captures Donkey Kong and encloses him inside a cage. Donkey's son, Donkey Kong Jr., is then given the task to save his father from Mario. The game was similar in essense to Donkey Kong, as Jr. has to also reach the top of the Stage in each Level. Each time he does, however, Mario then flees to a different level and locks up the ape once more. To date, Donkey Kong Jr. is the only game in which Mario takes on the role of antagonist, and the objective of the game is to defeat him. In Donkey Kong Jr., Mario appears as the antagonist, having captured Donkey Kong and holding him in a cage, with the protagonist of the game being Donkey Kong's son, Donkey Kong Jr. As Donkey Kong Jr. moves through the levels, Mario sends out enemies like Snapjaws and other obstacles to stop him. After Donkey Kong Jr. rescues Donkey Kong in the final level, Mario falls and is defeated. Mario opposes the protagonist Donkey Kong Jr., who rescues his father in the end. Another game depicting Mario as the tamer of Donkey Kong is the Game & Watch title Donkey Kong Circus, in which Mario only appears in the background.

During the intro to the arcade version of the game, there are two Marios that are seen carrying Donkey Kong away.

Donkey Kong II
Since Donkey Kong II serves as a semi-sequel to Donkey Kong Jr., Mario reprises his role as the antagonist.

Donkey Kong Circus
One year after the release of Donkey Kong, a Game & Watch title named Donkey Kong Circus was released. It involved Donkey Kong being captured by Mario, and forced to serve as a circus animal. Donkey Kong must juggle pineapples and avoid deadly flames while maintaining balance on a rolling Barrel. The game was one of the few Game & Watch games to be in full color. Mario appears as the antagonist in Donkey Kong Circus. Mario is an audience member who laughs at Donkey Kong, the new attraction of the circus, whenever he drops a pineapple or gets hit by fire. In the end of the game, Mario is shown in the construction site where the first game begins. After a failed attempt at a game featuring the Donkey Kong character without Mario in Donkey Kong 3, Mario was given his own starring series beginning with the release of the arcade game Mario Bros. in 1983. Only Mario's physical appearance was taken from earlier titles; the character was now a plumber working in the sewers of New York and fighting an endless number of creatures such as Shellcreepers and Sidesteppers in the sewers. Unlike later games, the player will have to make Mario jump against the ceiling of a platform from below in order to stun all enemies currently walking directly above it. When the player approaches the stunned enemies, Mario will kick the enemies out of the screen, rendering them defeated. In the two-player mode of the game, player 2 plays a palette swap of Mario. This character is introduced as Mario's brother Luigi, who dons green where Mario wears red. Luigi would get a personality and set of abilities more distinctive from Mario in later games. In 1985's Wrecking Crew, Mario and Luigi appeared as workers on a demolition site, using hammers similar to those previously seen in Donkey Kong. The game had a Japan-only sequel, Wrecking Crew '98.

Donkey Kong Hockey
Mario appears in the game Donkey Kong Hockey as the protagonist. His hockey shot is less powerful than Donkey Kong's, but it has more range.

Donkey Kong (Game Boy)
Mario makes a later appearance in the Donkey Kong series with his updated Super Mario Bros. design in Donkey Kong on the Game Boy. Along with the original four Donkey Kong levels, Mario has to travel through an additional nine worlds to rescue Pauline. Mario can also perform additional acrobatic maneuvers that can assist him in navigating through levels. The game Donkey Kong on the Game Boy is not only a remake of the original Donkey Kong game, but also expands the game greatly with an additional nine worlds. These offer gameplay very different from both the original Donkey Kong game and the Super Mario series, mostly in the way that Mario is controlled. The story is similar to the original game: Mario's girlfriend Pauline is kidnapped by Donkey Kong, and Mario chases after Donkey Kong in order to save her. In the end, Mario defeats Donkey Kong and rescues Pauline.



Mario can perform a Handstand move, which protects him from any objects falling on him from above. From the handstand position, Mario can also perform the Handstand Jump. The game also features the backflip as well as wires on which Mario can Wire Spin and jump to catapult himself high in the air. Another essential part of his moveset, taken from Super Mario Bros. 2, is Mario's ability to pick up enemies and objects and lift them over his head to throw them. This is also one of the few Mario games in which Mario takes damage and can die from falling down too far. When he dies, the game displays Mario crumbled and sometimes charred, with a halo over his head. This is also one of the few Mario games in which Mario takes damage and can lose a life from a high fall.

In most stages, Mario has to find the key and take it to the locked door in order to proceed to the next level. As long as Mario holds the key, he has an additional hit point, although he loses the key when he takes damage. He uses Hammers as seen in the original Donkey Kong and constructs temporary Ladders and Roads in order to pass through the levels. Other levels are boss fights against Donkey Kong Jr. and Donkey Kong. In the final level, Mario must navigate through the level while chasing Donkey Kong and Donkey Kong Jr. to the top of the tower, where he eventually traps Donkey Kong Jr. in a cage, defeats a giant Donkey Kong, and rescues Pauline. In the game's credits, however, Mario seems to have reconciled with Donkey Kong since they are shown together with Donkey Kong Jr. and Pauline in a photo in Rocky-Valley.

The ending of the game shows Mario holding Donkey Kong above his head (with Donkey Kong yelling, "HELP!") as Donkey Kong Jr. is standing to the left of him. To the right is what appears to be the start of World 1-1 from Super Mario Bros. This foreshadows the events of both Donkey Kong Jr. and Super Mario Bros.

Many of Mario's moves and objectives are carried over to the semi-sequel, Mario vs. Donkey Kong. The game Donkey Kong on the Game Boy is not only a remake of the original Donkey Kong game, but also expands the game greatly with additional 9 worlds. These offer a gameplay very different from both the original Donkey Kong game and the Super Mario series, mostly in the way that Mario is controlled. The story is similar to the original game: Mario's girlfriend Pauline is kidnapped by Donkey Kong, and Mario chases after Donkey Kong in order to save her. In the end, Mario defeats Donkey Kong and rescues Pauline. Mario can perform a Handstand move which protects him from any objects falling on him from above. From the handstand position, Mario can also perform the High Jump. The game also features the Back Flip and ropes on which Mario can spin to catapult himself high in the air. Another essential part of his moveset, taken from Super Mario Bros. 2, is Mario's abilities to pick up enemies and objects and lifting them over his head to throw them. This is also one of the few Mario series where Mario takes damage and can die from falling down too far. When he dies, the game displays Mario crumbled and sometimes charred, with a halo over his head.

In most stages, Mario has to find the key and take it to the locked door in order to procede to the next level. As long as Mario holds the key, he has an additional hit point, although he loses the key when being hit. He uses Hammers as seen in the original Donkey Kong, and constructs temporary Ladders and Roads in order to pass through the levels. Other levels are boss fights versus Donkey Kong Jr. and Donkey Kong.

Donkey Kong Country 2: Diddy's Kong Quest
Mario makes a cameo appearance in Donkey Kong Country 2: Diddy's Kong Quest. He appears at the end of the game as one of Cranky's Video Game Heroes, along with Diddy Kong, Link, and Yoshi. With 39 DK Coins in the original and 67 in the Game Boy Advance version, Mario is the top video game hero.

Donkey Kong 64
In Donkey Kong 64, specifically in a port of the original Donkey Kong game, playable via an arcade set up in Frantic Factory, Mario re-enacts his initial role. Mario has to go through the same construction site as in the original game, while the old Donkey Kong creates mischief down Mario's path. However, a slight modification has been brought to this port, which is related to the game's objective. In the first run, Mario has to rescue Pauline from Donkey Kong; however, after she is rescued and the player restarts, Mario can instead collect a special Nintendo Coin at the end.

Saturday Supercade
Mario appears in several episodes in Saturday Supercade, which was his first television show. His personality on the show was of a heroic person whose goal was to capture Donkey Kong.

"The Great Ape Escape"
In "The Great Ape Escape," Donkey Kong escapes by riding a motorcycle, after which Mario and Pauline drive their circus van to chase him. Mario attempts to catch Donkey Kong by disguising himself as a banana and catapulting himself. He tries using sleeping gas on Donkey Kong, but Donkey Kong deflects it and escapes into a nearby prison. In the prison, the criminals join with Donkey Kong and exploit his gullibility by having him perform crimes, including theft. Meanwhile, riding on a hot air balloon, Mario and Pauline attempt to lure Donkey Kong with a rope ladder made of bananas. Donkey Kong, however, pops the balloon, so the two then disguise themselves as chefs, but this also fails. During the prison football game, Mario again tries and fails to capture Donkey Kong while disguising himself as a referee. When Donkey Kong and the criminals are finally cornered at the top of the building, Mario, in a police outfit, and Pauline tell Donkey Kong that the criminals are tricking him. Donkey Kong then tosses the criminals in the cage and escapes in a hot air football, leading Mario and Pauline to continue chasing him.

"Greenhouse Gorilla"
In "Greenhouse Gorilla," Donkey Kong is tricked by Mr. X to steal Stanley's metal-eating plant, Herman. While chasing Donkey Kong, Stanley meets Mario and Pauline, where they team up to find Donkey Kong and Mr. X. They find Donkey Kong and Mr. X with the plant in the grocery store, but when Mario tries to capture Donkey Kong with his vacuum trap, the plant consumes it and the three escape. Mr. X then leads Donkey Kong to a banquet, where Mario, Pauline, and Stanley are found disguised as hired help. Pauline convinces Donkey Kong to distrust Mr. X, so Mr. X's plan fails and Donkey Kong then escapes, once again leading the three to chase him.

Game & Watch series
Mario has appeared in several Game & Watch games, including Mario's Bombs Away, Mario's Cement Factory, Mario the Juggler, and Super Mario Bros. He also appeared in the later four installments of remakes marketed as the Game & Watch Gallery series, and he later appeared in Game & Watch Collection.

In the Game & Watch version of Donkey Kong, the objective is the same as in the arcade version, but Mario must trigger a lever, which causes a hook to appear. If Mario grabs the hook, a peg is removed and he is transported to the starting point. If Mario misses, he falls and loses a life. If Mario removes all the pegs, he defeats Donkey Kong.

In Mario Bros. (which is unrelated to the arcade game of the same name), Mario and the newly-introduced Luigi must cooperate and put pallets of bottles on a delivery truck. They have to use conveyor belts to send the package to each other. If they drop a pallet, their boss yells at them. If they drop three pallets, the game is over. In Game & Watch Gallery 3 and in Game & Watch Gallery 4, Wario is the boss and Bowser periodically reverses the conveyor belt directions. Cakes replace pallets in the game.

Mario is featured in Mario the Juggler, a Game & Watch game based on the very first one, Ball.

Mario must safely deliver bombs in Mario's Bombs Away, avoiding oil spills and torches.

In Mario's Cement Factory, Mario must move cement from hoppers into cement trucks by putting them on conveyor belts. The conveyor belts can hold only three hoppers. If the hopper overflows, some cement can land on a worker, making Mario lose a life. Mario can move by using an elevator, but if he moves when the elevator is not there, he falls and loses a life. If Mario stays in the elevator for too long, he can be crushed or can touch the very bottom, losing a life either way; there are safe zones to circumvent this. In the remake in Game & Watch Gallery 4, Yoshi and Toad appear as background characters. A Boo can appear and interfere with the work. Mario can fall from the elevator, but when he touches the bottom ground, he gets a miss.

Super Mario Bros. for the Game & Watch plays similar to the original game for the NES. This version, however, is simpler and shorter.

Mario has also appeared in various heavily toned-down games on the Game Watch, a wristwatch that can tell time and play games. The games are based on Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario Kart, and Donkey Kong.

In the Modern games of Game & Watch Gallery remakes, Mario also takes some roles previously taken by other characters. Other times, he is a non-playable character. In Fire, for instance, he and Luigi rescue Toads, Yoshis, and Donkey Kong Jrs. from a fire. In another example, in Chef, Peach must cooperate with Mario and Luigi to feed Yoshi. Mario and Luigi throw the food, and Peach can catch them in her pan.

Mario Bros. Series




Golf
Mario has first appeared in any sports game in Golf, although his proportions are more realistic and he wears simply pants and a shirt. In addition, in Japanese versions of Golf, Captain Rainbow would later identify the character as a more generic Ossan (although this was one of Mario's initial names during development of Donkey Kong). The gameplay is fairly simplistic, although there are obstacles that can impede the ball from landing into the hole. Since 1984's Golf, Mario has appeared as a playable character in all games of the Mario Golf series. In Mario Golf for the Nintendo 64, Mario appears with Luigi in the 18th Mario Power Star hole. His drive is 270 yards and his shot is Draw.

Family Computer Golf: Japan Course / Family Computer Golf: U.S. Course
Mario again appears in Family Computer Golf: Japan Course, although he is depicted in his normal overalls and his appearance is more akin to his normal design. Luigi also appears. In Family Computer Golf: U.S. Course, the companion of Family Computer Golf: Japan Course, Mario has a blue shirt and red-and-white striped overalls.

NES Open Tournament Golf
In NES Open Tournament Golf, taking place in Earth, Mario retains his blue shirt and red-and-white striped overalls. Princess Peach is depicted as Mario's caddy, who helps carry Mario's golf equipment.

Mario Golf (Nintendo 64)
In Mario Golf for the Nintendo 64, Mario appears with Luigi at the 18th hole of Mario's Star. His drive is 270 yards and his shot is Draw. He must be unlocked in single-player mode, but he is default in multiplayer mode.

Mario Golf (Game Boy Color)
Mario also appears in the Game Boy Color version under the same name, although this one is drastically different from the Nintendo 64 version and it can interact with it. The game also features a story mode, although Mario and other Mario characters are not playable.

Mobile Golf
Mario also appears in the Japan-only Mobile Golf, although he is unlockable only through the connection of a mobile phone network.

Mario Golf: Toadstool Tour
"It's-a me! Mario! Hoo-hoo! I've been on fire lately, but I hope you'll challenge me!"

- Mario

Mario has also appeared in the opening in Mario Golf: Toadstool Tour. Mario unintentionally interferes with Bowser's chasing Wario and Waluigi by hitting Wario's and Waluigi's eyes and Bowser's hand with a golf ball. Bowser drops the Bob-omb on Wario and Waluigi, creating an explosion in the structure. This surprises Mario, Luigi, Princess Peach, and Princess Daisy. At the end, Bowser, Wario, and Waluigi growl at a confused Mario.

In Mario Golf: Toadstool Tour, Mario is a default character in all modes. His shot is 212 yards (280 yards with a star) with a high, straight trajectory. Although he can hit farther than many other characters, his shots are more influenced by the wind due to the high trajectory. He has a strong impact and spin but relatively weak control. When he hits a Nice Shot, the ball is encased in flames.

Mario Golf: Advance Tour
As with Mario Golf for the Nintendo 64, Mario Golf: Toadstool Tour features a different handheld variant entitled Mario Golf: Advance Tour, which continues the story from the Game Boy Color version of Mario Golf. As with its predecessors, Mario and other Mario characters are not playable in the story mode.

Mario Golf: World Tour
Mario returns in Mario Golf: World Tour as a default character. His combination of high drive (surpassed only by Bowser, Donkey Kong, and Rosalina) and straight trajectory (making him the character with the highest drive with a straight trajectory) makes him a versatile character, suited to perform well in many golfing maneuvers. Mario also has a gold variant, featuring identical stats and inability to use items but awarding Mario with a coin per yard depending on how far the ball travels, similar to a permanent Gold Flower.

Wrecking Crew
Mario appeared once again in Wrecking Crew. Mario and Luigi worked on a demolition site, possibly as another facet of Mario's previous construction job. The goal was to break as many stone walls as possible. Defeating enemies in this game was not easy, as Mario and Luigi's regular hammer dealt them no damage. However, it could make Foreman Spike fall down if one of the Mario Bros. could hit him with it. If an enemy wandered underneath a drum, Mario could trap them by causing the drum to fall. In 1985's Wrecking Crew, Mario and Luigi appear as workers on a demolition site. They use hammers similar to those previously seen in Donkey Kong against Foreman Spike. Unlike its Japan-only "sequel," Wrecking Crew '98, the game has no specific plot. In this game, Mario wears a helmet, shoes, and dark red overalls. Mario faces Gotchawrenches, Eggplant Men, and Foreman Spike. Mario must break all the stone walls before the enemy can. Mario can defeat enemies by trapping them in drums. Foreman Spike can attempt to break blocks himself or push Mario, but Mario can hit him with his hammer and cause him to fall. If Mario stays too long, a Fireball appears to hinder his progress.

Mario reappears in VS. Wrecking Crew, an arcade game for the VS. System. The game plays similarly to the original with the addition of simultaneous two-player mode, where Mario and another player compete.

Wrecking Crew '98
Mario had to brandish his infamous Hammer during the events of Wrecking Crew '98. Mario came back to the Mushroom Kingdom from one his quests and discovers that it was overrun with many of Bowser's new fortresses. The result of all this construction was a withering Mushroom Kingdom.

Mario decided to stop Bowser by destroying his buildings. Foreman Spike also made a reappearance, this time helping Bowser. His trusty Hammer was a great help on this adventure, as it helped him wreck and destroy Bowser's many new fortresses. The heroic plumber defeated all his foes and the Mushroom Kingdom was saved yet again. In Wrecking Crew '98, Mario finds Mushroom Kingdom covered with Bowser's new high-rises. Foreman Spike also makes a reappearance, along with several other enemies from Wrecking Crew, this time helping Bowser. These buildings negatively impact Mushroom Kingdom's environment, so Mario must demolish these structures.

Unlike in the first game, Mario can hinder his opponent's progress by raining panels on them. To clear the stage, Mario must demolish blocks or arrange three consecutive panels vertically or horizontally. If four or more panels are aligned, Mario can rain panels onto his opponent. If he clears the field, he receives a Mushroom, boosting his offensive combos toward his enemy. In Wrecking Crew '98 (the long-overdo sequel to Wrecking Crew, which had been overshadowed by the Super Mario series that was launched a few months after its release), Mario comes back to the Mushroom Kingdom from one his quests and discovers that it was overrun with many of Bowser's new fortresses. Foreman Spike also makes a reappearance, this time helping Bowser. The result of all this construction is a withering Mushroom Kingdom, so Mario uses his hammer to destroy all the fortresses and save the land from Bowser once again. In Wrecking Crew '98 (the long-overdo sequel to Wrecking Crew, which had been overshadowed by the Super Mario series that was launched a few months after its release), Mario comes back to the Mushroom Kingdom from one his quests and discovers that it was overrun with many of Bowser's new fortresses. Foreman Spike also makes a reappearance, this time helping Bowser. The result of all this construction is a withering Mushroom Kingdom, so Mario uses his hammer to destroy all the fortresses and save the land from Bowser once again.

Super Mario Bros.
Mario Bros. was also released as an arcade game in 1983. It first introduced Mario's brother, Luigi. The brother was very similar in appearance to Mario himself, the only visible difference being his clothes; Luigi wore green where Mario wore red. After a failed attempt at a game featuring the Donkey Kong character without Mario in Donkey Kong 3, Mario was given his own starring series, beginning with the release of the arcade game Mario Bros. in 1983. Only Mario's physical appearance was taken from earlier titles; the character was now a plumber. The game takes place underground inside a sewage system in New York, and Mario and Luigi are plumbers. In the sewers, various enemies start crawling out of the pipes at the top of the screen, and work their way down until they enter one of the pipes at the bottom. Some enemies include Shellcreepers, Spinies, Sidesteppers, Fighter Flies, and Freezies. The objective is to knock out each enemy by punching the ground below them, which can be done by jumping up when directly below the platform the enemy is on. Mario or Luigi must then kick the enemy while they are down, or else they revive and start walking again. Once the enemy is defeated, coins that increase the player's score will fall from the top-most pipes. Each phase increases in difficulty, with occasional Bonus Rounds in which Mario and Luigi can retrieve coins for bonus points.

After a failed attempt at a game featuring the Donkey Kong character without Mario in Donkey Kong 3, Mario is given his own starring series, beginning with the release of the arcade game Mario Bros. in 1983. Only Mario's physical appearance is taken from earlier titles; Mario is now a plumber working in the sewers of New York and fighting an endless number of creatures, such as Shellcreepers and Sidesteppers in the sewers. Unlike later games, Mario can jump against the ceiling of a platform from below to stun all the enemies walking directly above it. When Mario approaches the stunned enemies, he kicks the enemies out of the screen, rendering them defeated. In the two-player mode, the second player plays as Luigi, here portrayed as a green palette swap of Mario. This character is introduced as Mario's brother Luigi, who dons green whereas Mario wears red. Luigi would get a personality and set of abilities more distinctive from Mario in later games. Since Super Mario Bros., Mario is portrayed as living in the fictional realm called the Mushroom Kingdom. In the game, Mario's objective is to rescue Princess Toadstool (later known as Peach) from Bowser, the King of the Koopas. The game is the first in the series in which the regular enemies such as Goombas can be killed and Koopas can be stunned by jumping on them from above. The player can also gain power-ups and coins from having Mario jump against the Question Blocks and Brick Blocks. Mario begins the game as Small Mario, who will die from any enemy attack in one hit. By using Super Mushrooms, the player can make Mario grow into Super Mario, who has an additional hit point (turning back to Small Mario after being hit). Super Mario has access to the Fire Flower, which lets him throw Fireballs that can completely knock out enemies such as Koopas or False Bowsers. Mario can also become invincible for a short amount of time with the Star item. Luigi once again only appears as a palette swap of Mario and only in the (competitive) multi-player mode. Mario's role and powers remain mostly the same in all entries to the series except for Super Mario Bros. 2. While new power-ups and moves are introduced, there is no deviation from the basic formula, Mario's character is unchanged, and his personality remains unwritten. Super Mario Bros. was released for the NES in 1985, and was the first platformer game released in the Super Mario series. This game set the tone for many future Mario games to come, and also was a tremendous financial success, and was the best-selling game of all time until WiiSports surpassed it. In the game, a new antagonist, Bowser, is introduced. He, in an attempt to take over the Mushroom Kingdom, kidnaps Princess Peach, and turns all of the kingdom's inhabitants into blocks, weeds, and other strange objects. Mario and Luigi then fight through the eight worlds of the Mushroom Kingdom in an attempt to reach her. At the end of each world they entered the castle from which the Koopa Troop was controlling it and defeated a False Bowser with Fireballs or by cutting the bridge it was standing on with an Ax. Each time they did so, one of the seven Mushroom Retainers informed them that Peach was in another castle. Finally, Mario and Luigi entered Bowser's Castle in World 8. After navigating the mazes and traps, the brothers defeated Bowser and rescued Princess Peach. Since Super Mario Bros., Mario is portrayed living in the Mushroom Kingdom. In the game, Mario's objective is to rescue Princess Toadstool (later known as Peach) from Bowser, the King of the Koopas. The game is the first in the series in which regular enemies such as Goombas can be defeated and Koopas can be stunned by stomping on them from above. Mario can also gain power-ups and coins from jumping against ? Blocks and Brick Blocks. Mario begins the game as Small Mario, who loses a life from any enemy attack. By using Super Mushrooms, Mario grows into Super Mario, who has an additional hit point (reverting to Small Mario after being hit). Super Mario has access to the Fire Flower, which lets him throw Fireballs that can knock out enemies such as Koopas or Bowser Impostors. Mario can also become invincible for a short amount of time with the Star.

Mario's role and powers remain mostly the same in all entries to the series except for Super Mario Bros. 2. While new power-ups and moves are introduced, there is no deviation from the basic formula; Mario's basic appearance is unchanged and his personality remains unwritten. Despite this, Mario in the later games has adapted this depiction. Mario's eye color, mustache shape, hair style, cap shape, and face shape are all derived from Super Mario Bros.. Since Super Mario Bros., Mario is portrayed as living in the fictional realm known as the Mushroom Kingdom. In the game, Mario's objective is to rescue Princess Toadstool (later known as Peach) from Bowser, the King of the Koopas. The game is the first in the series in which regular enemies such as Goombas can be killed and Koopas can be stunned by jumping on them from above. The player can also gain power-ups and coins from having Mario jump against Question Blocks and Brick Blocks. Mario begins the game as Small Mario, who will die from any enemy attack in one hit. By using Super Mushrooms, the player can make Mario grow into Super Mario, who has an additional hit point (turning back to Small Mario after being hit). Super Mario has access to the Fire Flower, which lets him throw Fireballs that can completely knock out enemies such as Koopas or False Bowsers. Mario can also become invincible for a short amount of time with the Starman item. Luigi once again only appears as a palette swap of Mario, and only in the (competitive) multi-player mode. Mario's role and powers remain mostly the same in all entries to the series except for Super Mario Bros. 2. While new powerups and moves are introduced, there is no deviation from the basic formula, Mario's character is unchanged, and his personality remains unwritten. In 1985's Wrecking Crew, Mario and Luigi appeared as workers on a demolition site, using hammers similar to those previously seen in Donkey Kong. The game had a Japan-only sequel, Wrecking Crew '98.

Super Mario Bros.: The Lost Levels
However, the brothers were unable to restore Peach to her throne according to The Super Mario Bros. Super Show!!. When Bowser and the Koopa Troop gave chase, they were forced to abandon World 8 and flee with the princess. They were joined by Princess Peach's longtime friend and protector, Toad. With their new friends, the Mario Bros. searched many locations in the Mushroom World for a power that would free the Mushroom Kingdom from afar while evading Bowser and his troops. The last episode of the show, "Robo Koopa", ends without revealing whether the Mushroom Kingdom was freed of Bowser's spell before Bowser's next invasion.

In the very similar game, Super Mario Bros.: The Lost Levels (sold in Japan as Super Mario Bros. 2, but as an entirely different game from the Super Mario Bros. 2 game shown below), Mario or Luigi has to rescue Princess Toadstool from Bowser a second time by travelling in new various different lands of the Mushroom Kingdom defeating more of the Koopa Troop and the False Bowsers. Mario's traction and jumping height remain the same, while those of Luigi are changed to differentiate him more from Mario. Luigi jumps higher than Mario but has less traction, so he takes some time to halt after running. Luigi is also now a completely separate character from Mario, so the story of the game has two alternate versions. In Super Mario Bros.: The Lost Levels, the Japanese Super Mario Bros. 2, Mario or Luigi have to rescue Toadstool from Bowser as in the first game. Mario's traction and jumping height remain the same, while those of Luigi are changed to differentiate him more from Mario. Luigi jumps higher than Mario, but has less traction, so he takes some time to halt after running. Luigi is also now a completely separate character from Mario, so the story of the game has two alternate versions. Bowser kidnapped the princess again. Mario and Luigi once again came to her aid, traversing eight new worlds of the Mushroom Kingdom in order to rescue her. The brothers' adventure was much more difficult than their first. Not only were enemies more powerful, but there were strong gusts of wind to deal with. Additionally, Poison Mushrooms were now present in ? Blocks, hindering their progress. Eventually, after defeating seven more False Bowsers, Mario and Luigi found the real Bowser in World 8-4. Defeating him, they rescued the princess and finally returned peace to the Mushroom Kingdom.

Super Mario Bros.: The Lost Levels, the sequel of Super Mario Bros. features Mario and Luigi's having to rescue Princess Toadstool from Bowser by traveling in new various different lands of the Mushroom Kingdom. The setting, however, is noted as a parallel world of the original Mushroom Kingdom, according to the Japanese manual. A notable harmful element to Mario introduced in Super Mario Bros.: The Lost Levels is the Poison Mushroom, which can power-down or even defeat Mario. Mario's traction and jumping height remain the same, while those of Luigi are changed to differentiate him more from Mario. Luigi jumps higher than Mario but has less traction. This would be a distinguishing feature used in future games.

Super Mario Bros. 2

 * See Super Mario Bros.: The Lost Levels for the game released in Japan as "Super Mario Bros. 2"''.

Super Mario Bros. 2 is a deviation from the standard formula of the series. The game was entirely based on the Japanese game Yume Kojo: Doki Doki Panic, with Mario, Luigi, Princess Toadstool, and Toad being swapped in instead of the original characters and few other references like the Mushroom thrown in. In contrast to the other characters, Mario is a balanced character with no special abilities. The gameplay is vastly different: enemies can no longer be defeated by jumping on them, and Mario gains the power to pick up enemies, lift them over his head, and throw them, a feature later reused in the Game Boy version of Donkey Kong and the Mario vs. Donkey Kong series of games. The story of the game, in which the character(s) of the player's choice free(s) the dream land Subcon from the tyrant Wart, is rendered as merely having been a dream of Mario. One evening, during the events of Super Mario Bros. 2, Mario dreamed that he was ascending a staircase leading to a door. The door opened and he looked out upon the land of dreams, Subcon. A faint voice informed him that the tyrant Wart had taken control of the land. Wart had achieved this with the help of the 8 bits and by casting a spell upon the majority of those who lived in Subcon that placed them under Warts control. Additionally, he created the Nightmare Machine, a device that created additional monsters. Just after the voice mentioned that Wart hated Vegetables, a bolt of lightning flashed in front of Mario, and he lost his footing. As Mario fell, he woke up in his bed.

The hero could not clear his head of the dream, so he decided to talk to Luigi, Princess Toadstool, and Toad about it. They decided to go on a picnic together on a nearby mountain. Once there, they discovered a cave and went exploring. Inside the cave was a staircase resembling the one in Mario's dream. The four climbed up to find a door resembling the one in Mario's dream. Fearful, they opened the door and entered Subcon.

Mario, Luigi, Princess Toadstool, and Toad set out to free the captive world. Mario was the most balanced of his friends in terms of abilities: he is second most powerful, second fastest, and second highest jumper. Together, the team traversed the seven worlds of Subcon, toppling Wart's generals as they went. Their enemies could not be defeated using their traditional jump. Instead, they had to pick up Vegetables, pieces of the environment, or other enemies and throw them at enemies to defeat them. They encountered Birdo the most of all the generals, as she held the Crystal Balls that could open each of the Hawkmouths, doorways to the next part of each world. The doorway to each new world was protected by one of Warts generals. (Birdo, Mouser, Tryclyde, and Fryguy), members of Bowser's Koopa Pack in The Super Mario Bros. Super Show!, now worked for Wart. Finally, the four heroes have reached the sky, where Wart had built his massive castle. They fought their way to the Nightmare Machine chamber and cornered Wart. There, he fought the heroes. Remembering the faint voice's last words, they tossed Vegetables into Warts mouth, defeating him.

The heroes opened a vase which was being used as a prison for the Subcon and freed Wart's captives. With Wart's reign ended, the spell was broken and peace was restored. A celebration was held in the four heroes honor, and suddenly, Mario woke up. This time, he was not disturbed by his dream, soon went peacefully back to sleep. In the story of Super Mario Bros. 2, based on the Japanese game Yume Kōjō: Doki Doki Panic, Mario has experienced a dream one night. The fairy like beings from the land of Subcon inform him that King Wart has taken over the land of Subcon and that they need Mario's help to defeat Wart. After awakening from his dream, however, Mario dismisses the dream and returns to sleep. The next day, Mario, along with his friends Luigi, Princess Toadstool, and Toad, decide to go on a picnic. However, while searching for a proper place, Mario and his friends notice a cave and decide to explore within it. After entering the cave, the four friends are transported to Subcon. Mario remembers his dream, and he and his three friends decide to save Subcon from Wart and the 8 bits. Throughout their adventure, Mario and his friends defeat many of Wart's members, including Birdo and Mouser. Eventually, Mario and his three friends confront Wart himself in a battle. After defeating Wart, Mario and his friends save the Subcon fairies and Subcon. Super Mario Bros. 2 is a deviation from the standard formula of the series. The game was entirely based on the Japanese game Yume Kojo: Doki Doki Panic, with Mario, Luigi, Princess Toadstool and Toad being swapped in instead of the original characters, and few other references like the Mushroom thrown in. In contrast to the other characters, Mario is a balanced character with no special abilities. The gameplay is vastly different: Enemies can no longer be defeated by jumping on them, and Mario gains the power to pick up enemies, lift them over his head and throw them, a feature later reused in the Game Boy version of Donkey Kong and the Mario vs. Donkey Kong series of games. The story of the game, in which the character(s) of the player's choice frees the dream land Subcon from the tyrant Wart, is rendered as merely having been a dream of Mario.



While the four heroes celebrate their victory, Mario is seen to be awakening during the end of the game, implying the message that the whole adventure is simply a part of Mario's dream. The spiritual sequel, BS Super Mario USA, explains that Subcon is a dream world, and, while Mario and the others initially thought it is all a dream, they learn the truth about the realm when they are called back into the world to save it from Wart again. They must collect Gold Mario Statues in each level, defeat the boss, and find Wart.

In contrast to the other characters, Mario is a well-balanced character with no special abilities in Super Mario Bros. 2 and its sequel, which has the same gameplay mechanics. The gameplay of the two games is vastly different than other Mario titles: Enemies can no longer be defeated by stomping them, and Mario gains the power to pick up enemies, lift them over his head, and throw them. This feature is later reused in the Game Boy version of Donkey Kong and the Mario vs. Donkey Kong series of games.

Super Mario Bros. 3


With the Mushroom Kingdom now completely free of Bowser's tyranny, the land had now finally returned to peace. However, during the events of Super Mario Bros. 3, Super Mario All Stars, and Super Mario Advance 4: Super Mario Bros. 3, the seven lands in the Mushroom World were being attacked by Bowser's Koopalings. The Koopa king had commanded them to make mischief in the Mushroom World. The seven Koopalings each went to one of the seven lands of the Mushroom Kingdom and attacked their kings. Stealing the kings' royal Magic Wands, they transformed each of the kings into an animal. The king of Grass Land's Toad assistant quickly reported Larry Koopa's attack to Princess Peach.

Hearing of the Mushroom World's dire situation, Mario and Luigi took it upon themselves to recover the magic wands and restore the kings to their original forms. Princess Peach and Toad wished them good luck as the brothers left for their next adventure. Mario and Luigi fought their way through countless enemies in Bowser's army blocking their way to the castles in each country. Each time they reached a castle, the Koopaling controlling it would flee into his or her airship. Mario and Luigi were forced to chase the Koopaling around the world until finally raiding the Airship and defeating Bowser's minions within. After recovering each magic wand and restoring each of the seven kings, Mario and Luigi received a letter from Bowser: while the Mario Bros. were away, Bowser had kidnapped the princess and taken her to Bowser's Castle deep within the Dark Land.

Mario and Luigi met with their toughest challenges yet. Bowser had prepared an expansive, modern military, complete with tanks, airships, and ships capable of withstanding the lava that flowed throughout the world. The brothers were never safe: three Hand Traps were prepared to pull them into dangerous areas where they faced multitudes of enemies and hazards. Finally, they reached Bowser's Castle and cornered Bowser. The king attacked by creating holes in the floor and sending out fireballs. The brothers could defeat him by using Hammers or fireballs if they had the appropriate power-ups. However, Bowser eventually defeated himself by falling into one of his own pits. Mario and Luigi rescued Princess Peach, who joshed them, saying, "Thank you. But our princess is in another castle!... Just kidding. Ha ha ha! Bye bye!" In Super Mario Bros. 3, after Bowser has invaded again, Mario and Luigi travel through eight kingdoms, in which the kings have been transformed into different creatures by the seven Koopalings. During Mario's quest, he is repeatedly sent letters by Princess Toadstool, who encloses power-ups for him. Eventually, Toadstool is kidnapped, but the Mario Brothers save her from Bowser in the Dark Land. Super Mario Bros. 3 introduces a plethora of new power-ups aside from the Fire Flower, including Super Leaves, Tanooki Suits, Frog Suits, and Goomba's Shoes. He also encounters new enemies, such as Thwomps, Dry Bones, and Boos. Super Mario Bros. 3 is set in the entire Mushroom World, not just the Mushroom Kingdom. Mario is joined by Luigi in the cooperative multi-player mode, and together they travel through 8 kingdoms, in which the kings have been transformed into monsters by Bowser's children, the Koopalings. During Mario's quest, he is repeatedly sent letters by Princess Toadstool, who encloses power-ups for him. Eventually, Toadstool is kidnapped, and the Mario brothers save her from Bowser in the end. Super Mario Bros. 3 introduces a plethora of new power-ups next to the Fire Flower, including Raccoon Leaves, Tanooki Suits, Frog Suits and Goomba's Shoes. Super Mario Bros. 3 is set in the entire Mushroom World, not just the Mushroom Kingdom. Mario is joined by Luigi in the cooperative multi-player mode, and together they travel through eight kingdoms, in which the kings have been transformed into monsters by Bowser's children, the Koopalings. During Mario's quest, he is repeatedly sent letters by Princess Toadstool, who encloses power-ups for him. Eventually, Toadstool is kidnapped, and the Mario brothers save her from Bowser in the end. Super Mario Bros. 3 introduces a plethora of new power-ups next to the Fire Flower, including Raccoon Leaves, Tanooki Suits, Frog Suits and Goomba's Shoes.

Super Mario Land game series
In Super Mario Land, Mario travels to Sarasaland in order to rescue the land's princess Daisy from the alien Tatanga. Mario's powers in the game are limited to Superball Mario, in which he can shoot balls that ricochet of walls, as well as the Marine Pop, a submarine, and the Sky Pop, a helicopter, each in a special scrolling stage. When he rescues Princess Daisy, Mario is kissed by her, and the two fly off in the Sky Pop.

Super Mario Land 2: 6 Golden Coins introduces a new antagonist to Mario named Wario. Wario took over Mario's Castle while Mario rescued Princess Daisy in Sarasaland (the events of Super Mario Land). The player's objective here is to regain control of Mario's castle, now known as Wario's Castle.

Super Mario World
Mario, Luigi, and Princess Peach took a vacation to the strange Dinosaur Land during the events of Super Mario World. As soon as they arrived, they realized nobody was there. Luigi noticed a mysterious feather. After he and Mario touched it, he donned a cape and was able to fly. The brothers experimented with this new ability, but once they returned, Peach was missing. Mario and Luigi went to Yoshi's house and read a letter saying that he and his friends had been kidnapped by Bowser, who also made off with the Princess. The heroic plumbers immediately set out to save them, faced many strange new enemies along with their old foes, including the Koopalings (each of them were guarding a captured Yoshi Egg).

Using the help of the Yoshis and their long enemy-swallowing tongues, Mario finally liberates Dinosaur Land and all those who had been taken captive by Bowser. Mario, Peach, Luigi, and Yoshi celebrated the rest of the vacation at Yoshi's House, watching the seven Yoshi Eggs hatch. Super Mario World introduces Yoshi as a sidekick character to Mario. Mario can ride Yoshis and so gain varying new powers. Mario meets Yoshi on a holiday in Dinosaur Land, where Bowser kidnaps Toadstool again, forcing Mario and Luigi to rescue her once again. Super Mario World is the first Mario game to have a second jump button for a different jump—the Spin Jump—with which Super Mario can destroy Rotating Blocks from above or jump off Yoshi's back; he can also use it to avoid certain obstacles or defeat foes. Mario can use Cape Feathers to turn into Cape Mario, allowing him to take off from the ground and stay in the air for quite a while. Mario can also use Grab Blocks and throw them at enemies or obstacles.

Mario and Luigi defeat the Koopalings in their castles, rescue the captured Yoshi Eggs, and defeat Bowser in the Valley of Bowser, rescuing Toadstool and taking her home to Yoshi's Island to continue their vacation. Super Mario World introduces Yoshi as a sidekick character to Mario. Mario can ride Yoshis, and so gain varying new powers. Mario meets Yoshi on a holiday in Dinosaur Land, where Bowser kidnaps Toadstool again and it is up to Mario, and, in the cooperative two-player mode, Luigi to rescue her again. Super Mario World was the first Mario game to have a second jump button for a different jump - the Spin Jump with which Super Mario can destroy Rotating Blocks from above or jump off Yoshi's back. Mario can use Cape Feathers to turn into Cape Mario allowing him to take off from the ground and stay in the air for quite a while. Mario can also use Grab Blocks and throw them at enemies or obstacles. Mario and Luigi defeat the Kooopalings in their castles, rescue the captured Yoshi Eggs and defeat Bowser in the Valley of Bowser rescuing Toadstool and taking her home to Yoshi's Island. Super Mario World introduces Yoshi as a sidekick character to Mario. Mario can ride Yoshis and so gain varying new powers. Mario meets Yoshi on a holiday in Dinosaur Land, where Bowser kidnaps Toadstool again, and it is up to Mario, and, in the cooperative two-player mode, Luigi, to rescue her again. Super Mario World was the first Mario game to have a second jump button for a different jump - the Spin Jump- with which Super Mario can destroy Rotating Blocks from above or jump off Yoshi's back. Mario can use Cape Feathers to turn into Cape Mario, allowing him to take off from the ground and stay in the air for quite a while. Mario can also use Grab Blocks and throw them at enemies or obstacles.

Mario and Luigi defeat the Kooopalings in their castles, rescue the captured Yoshi Eggs and defeat Bowser in the Valley of Bowser rescuing Toadstool and taking her home to Yoshi's Island.

Super Mario 64/Super Mario 64 DS
"Hello!"

- Mario

Mario went to Princess Peach's Castle during the events of Super Mario 64. Mario goes to Princess Peach's Castle after he received an invitation to eat cake. Upon entering the door, he heard Bowser's voice and learned that the Princess has been captured again. Mario entered the Painting Worlds created by Bowser's magic and saved some of the Power Stars that he scattered. With the help of the Toads advice, he finally collected enough Power Stars (120 in all) and faced Bowser for the last time. Using his new tail-tossing skill he hurled Bowser into a spiked bomb and ended his terrible reign. Princess Peach thanked him with a kiss and finally bakes him that cake. This is also Mario's very first 3-D game. And, Yoshi also makes a brief appearance on the castle roof. This game features some new appearances including Dorrie, King Bob-omb, and King Whomp. In Super Mario 64, Mario is invited to have a cake with Princess Peach at her castle but finds the castle taken over and Peach kidnapped by Bowser when he arrives there. In order to save Princess Peach, Mario has to collect the castle's Power Stars to advance further and defeat Bowser. When facing off against Bowser, Mario grabs his tail and spins him around to throw him off of the fighting platform. After being rescued, Peach kisses Mario and bakes him the cake.

Brought into a three-dimensional environment, Mario gains a larger variety of moves. He can jump in multiple ways—besides the basic jump, jumping from a standstill while crouching results in a backwards somersault, crouching from a run and then jumping gives a Long Jump, jumping consecutively while running allows Mario to jump higher (the Triple Jump), quickly changing direction while jumping results in a side somersault, and jumping off a wall allows Mario to gain height (the Wall Kick), a move that was introduced. More offensive options are also available: He can punch, kick, slide attack, and ground-pound, while he can also crawl under low barriers. Super Mario 64 first allowed players to control Mario in a three-dimensional environment, which drastically altered his powers. Mario could now crouch and combine ducking with jumping. Pressing ducking and jumping while standing still would result in a backwards somersault, and doing it while running would result in a Long Jump. It was possible to jump higher when doing consecutive jumps (the Triple Jump), and a side somersault could be performed by quickly changing Mario's direction. The game also gave Mario the ability to punch, kick, use the Ground Pound, and climb on trees. The player could give Mario special abilities by using Exclamation Mark Blocks, like the Wing Cap or the Metal Cap. Super Mario 64 was also the first game which added an Air meter to limit the time Mario can spend underwater. Mario's air can be refilled with coins or water bubbles. Mario can also lose his hat in the game, and until he gets it back, he will take more damage from all the enemy attacks. In the game, Mario is invited to have a cake with Princess Peach at her castle but finds the castle taken over and Peach kidnapped by Bowser when he arrives there. When facing off against Bowser, Mario grabs his tail and spins him around to throw him off of the fighting platform. After being rescued, Peach kisses Mario and bakes him the cake.



Power-ups are gained by collecting caps from Exclamation Mark Blocks: Red blocks give Wing Caps; green blocks, Metal Caps; and blue blocks, Vanish Caps. These are temporary, however, and do not fulfill the traditional role of power-ups in giving Mario additional hit points—instead, a Health Meter is introduced for the first time since Super Mario Bros. 2. Mario takes damage not only from enemy hits but also from falling from great heights and from time spent underwater. The meter is primarily refilled by collecting coins, but catching air bubbles underwater or swimming on the water's surface also replenishes it. Finally, Mario can lose his normal cap, whereupon he takes greater amounts of damage until he retrieves it.



In the game's enhanced remake, Super Mario 64 DS, offered an alternative reality to the original game's storyline, Mario was joined by Luigi and Wario, instead of traveling to the castle alone. They were invited to the castle for cake and in excitement, they rushed to the castle. Yoshi saw them go inside and wondered why they hadn't come out yet. Yoshi then went inside the castle and searched for keys to the three locked doors holding them captive. He saved Mario, who then eventually saved the other two.

Using their unique abilities, they rescued many Power Stars and defeated Bowser's minions. After they collected enough Power Stars, only Mario could face Bowser for the third last time. Princess Peach kisses Mario and decides give Yoshi, Mario, Luigi, and Wario the cake that she had promised them. In the game's remake, Super Mario 64 DS, Mario is once again invited to Peach's castle for cake, along with Wario and Luigi. However, some time after entering, Bowser overtakes the castle. The trio is thrown behind the locked doors, with Mario being sealed away by Goomboss, who keeps the key to his door. Yoshi, who has avoided capture by sleeping on the castle's roof, is able to find a portrait of Mario in Peach's room and finds Goomboss. After defeating him, Yoshi unlocks Mario's door with the key he receives.

In the game's remake, Super Mario 64 DS, Mario is among those trapped in the castle's portraits by Bowser, and Yoshi rescues him from there. From then on, Mario is an additional playable character, alongside Yoshi, Luigi, and Wario. He is required to rescue Luigi (while Luigi is needed to rescue Wario). Mario is also required to enter the final level in order to rescue Princess Peach. Mario has all average stats, with decent power, speed, swim, and jump, and his special ability is the balloon-floating power gained by the Power Flower. Mario can still use the Feather, this game's equivalent to the Wing Cap, which gives him more abilities than the other characters. Mario is also the only character that can wall-jump. Other characters can transform into Mario, gaining his appearance, but not his voice, by putting on Mario's Hat. Mario himself can transform into Luigi and Wario this way, but not into Yoshi. The game's story is otherwise identical to that of the original game, and he also plays very much the same way. Hint: Catch all the Shiny bunnies and then open the white door in the room where you switch characters.

Super Mario Sunshine
"Aren't I done yet?"

- Mario

Super Mario Sunshine featured a more advanced introduction and storyline background than usual in games of the Super Mario series. Mario, Peach, and Toadsworth travel to the tropical island of Isle Delfino to have a vacation. Upon arriving, Mario is immediately confronted with charges for crimes committed by a shadowy figure similar to him in appearance, Shadow Mario, who has covered large areas of the island in Graffiti. Mario is sentenced to clean the entire island and is given the device FLUDD to do so. However, upon arriving on the Delfino Airstrip, the gang notices some type of goop is covering half the area. Mario, upon the request from Toadsworth to find assistance, comes across F.L.U.D.D., and, with his help, destroys the Polluted Piranha Plant and Goop Generator, liberating the airstrip. However, soon after, the police arrive and take Mario to a courthouse on the main island. After Luigi saved him from the painting he was imprisoned in by King Boo, Mario took a well-deserved vacation with Peach and Toadsworth during the events of Super Mario Sunshine. Upon arriving on the Pianta populated Isle Delfino, however, Mario was branded a criminal. Apparently, an impersonator of Mario called Shadow Mario had been vandalizing Isle Delfino with a strange type of slime called Goop. Confused, Mario took a defensive hearing of his so called "crime". Using a smart portable water pump named FLUDD, Mario had to clean the whole island of Goop and return the Shine Sprites back to the Shine Gate. During this adventure, Mario also saved the many Yoshi sub-species of Isle Delfino. Mario started cleaning up the isle and found out who his impersonator was. It was Bowser Jr., Bowser's youngest son. He kidnapped Princess Peach and took her to the volcanic Corona Mountain. After Mario defeated Shadow Mario in Episode 7 of every level, Bowser Jr. flooded Delfino Square. Mario went to Corona Mountain and discovered Bowser and son, bathing in a tub of hot Slime Goop. When Mario flipped the tub upside down, they fell and Isle Delfino was saved. Mario then was finally able to enjoy his vacation with Peach and the others. There are no normal koopas in this game. Just Bowser, Bowser Jr. (Shadow Mario) and electrokoopas. In Super Mario Sunshine, Mario, Peach, and Toadsworth travel to the tropical island of Isle Delfino to have a vacation. However, upon arriving on the Delfino Airstrip, they notice some type of Goop is covering half the area. Mario, responding to Toadsworth's request for help, discovers F.L.U.D.D. and, with his help, destroys the Polluted Piranha, cleaning the airstrip. Soon after, however, the police arrests Mario and takes him to a jail on the main island.

Mario is then placed on trial against the citizens of Isle Delfino, represented by a Pianta Attorney. During the trial, the attorney explains that Isle Delfino is covered in Goop by an unknown entity, though descriptions from various anonymous eyewitnesses have suggested that Mario has vandalized Isle Delfino. Peach and Toadstool try objecting against the attorney, but the judge overrules the objection quickly, sentencing Mario to the punishment of cleaning the island of the Goop as community service before leaving, while also returning the island's power by collecting Shine Sprites, the island's source of sunlight.

Shadow Mario soon captures Peach, taking her to Pinna Island. From there, Mario uses a cannon in Delfino Plaza to come after her and, after chasing Shadow Mario through the island's theme park, arrives at a lake where Shadow Mario unveils Mecha-Bowser, a huge Bowser-like robot. However, Mario defeats the robot by using Water Rockets. It is here that Shadow Mario reveals himself to be Bowser Jr., Bowser's eighth and newest child. Bowser Jr. then reveals that he had taken Peach because Bowser has told him that Peach is his mother (though Bowser later admits this was a lie meant to get Bowser Jr. to kidnap Peach) and that she is "kidnapped by a bad man named Mario..." All three Mario, Peach, and F.L.U.D.D. also learn that Bowser Jr. has planted the Graffiti so Mario can be sent to prison, but it fails. Bowser Jr. then reenters the robot's head, which detached from the robot, and a balloon appeared above it, and they flew to Corona Mountain.



Mario later arrives at the top of the mountain, where Peach, Bowser, and Bowser Jr. are sitting in a hot tub. The interruption enrages Bowser, leading him to fight Mario—but despite having help from Bowser Jr., who is firing Bullet Bills from his raft, Mario still manages to ground-pound all five sections of the hot tub, causing it to flip, sending Mario, Peach, Bowser, and Bowser Jr. falling to the ground. Mario and Peach land on an islet west of Delfino Plaza, where Mario also finds F.L.U.D.D. lying on the ground, highly damaged from the fall and stress of the battle. F.L.U.D.D. then asks if he had truly assisted Mario before shutting off. The two then watch as the final Shine Sprite falls to the Shine Gate, restoring light to the island.

Mario and Peach are then seen at Sirena Beach, Mario still sulking over his loss of F.L.U.D.D. Both then turn around to see the Toads that came with them to the island, one holding F.L.U.D.D., who is now fixed and says, "The vacation starts now!"

The game removes most jumping, punching, and kicking abilities of the previous game and replaces them with F.L.U.D.D.'s powers. Mario can spray water at enemies and clear Graffiti. Expansion Nozzles for F.L.U.D.D. can make Mario hover in the air for a short while, make him run at a turbo speed, or rocket him high in the air, although Mario can hold only one Expansion Nozzle at a time. Water for F.L.U.D.D. can be refilled at any body of water in the game or with Water Bottles. Mario can also ride Yoshis. In the Secret Levels of the game, Shadow Mario takes F.L.U.D.D. away from Mario, leaving him only with his basic jumping abilities and the Ground Pound to beat the stage. When Mario loses his cap in Super Mario Sunshine, he takes damage from the sun. Super Mario Sunshine featured a more advanced introduction and storyline background than usual in games of the Super Mario series. Mario, Peach and Toadsworth travel to the tropical island of Isle Delfino to have a vacation. Upon arriving, Mario is immediately confronted with charges for crimes committed by a shadowy figure similar to him in appearance, Shadow Mario, who has covered large areas of the island in Graffiti. Mario is sentenced to clean the entire island and is given the device FLUDD to do so. The game removed most jumping, punching, and kicking abilities of the previous game and replaced them with FLUDD's powers, which Mario could use to spray water at enemies and clear areas of graffiti. Expansion Nozzles for FLUDD can make Mario hover in the air for a short while, make him run at a turbo speed, or rocket high up in the air. Water for FLUDD can be refilled at any body of water in the game or with Water Bottles. Mario can also ride Yoshis. In the Secret Levels of the game, FLUDD is taken away from Mario, and he can only use his basic jumping abilities and the Ground Pound to beat the stage. When Mario loses his cap in Super Mario Sunshine, he takes damage from the sun permanently and dies eventually. Shadow Mario is revealed to be a disguise by Bowser's son Bowser Jr., who kidnaps Peach. From this point on, the game's story follows the standard Mario formula, and Mario's role of a "princess rescuer" from previous games is kept. The game is the first to try to display an emotion for Mario, in a scene where he thinks FLUDD is defunct. Mario is seen with a worried look on his face there.

From the point where Peach is kidnapped by Bowser Jr. and taken to Pinna Island, the game's story follows the standard Mario formula, and Mario's role of a "princess rescuer" from previous games is kept. The game is the first to try to display an emotion for Mario such as in a scene where he thinks F.L.U.D.D. is defunct. Mario is seen with a worried look on his face there and when Mario sees an advert for Isle Delfino he has hearts in his eyes.

Luigi's Mansion
Mario played his second role as a captive during the events of Luigi's Mansion. Mario went to check out a mansion that Luigi mysteriously won. There, a huge Boo called King Boo overpowered Mario with his many Boos and imprisoned him within a portrait. King Boo was apparently mad at Mario for harassing his kind during his past adventures. Luigi came later to find out why his brother didn't come back. Luigi overcomes his cowardice and finally captured all Boos using his Poltergust 3000. He then faced King Boo, who had possessed a Bowser suit. After he defeated King Boo, Luigi took Mario's portrait and reverted the plumber back to his original form, using Professor Elvin Gadd's Portrificationizer in reverse. He is left dizzy in the remains of the picture Frame while Luigi laughs at him.

New Super Mario Bros.
"That's-a so nice!"

- Mario

Mario went back to his side scrolling roots during the events of New Super Mario Bros.. Surprisingly, Princess Peach is kidnapped by Bowser Jr., not Bowser. Mario and Princess Peach were taking a stroll around Princess Peach's Castle. On their way back, the castle was struck by lightning, possibly from Lakithunder. Mario rushed to the castle being distracted and forgetting about Princess Peach. Princess Peach was then captured by Bowser Jr. and Mario gave chase.

Mario had his classic battle with Bowser at the end of the first world, dropping him into the lava. The reluctant Bowser Jr., took Princess Peach through eight different worlds. Mario finally confronted the undead King Koopa who had become Dry Bowser, who was then defeated again. Bowser Jr. later tossed his father's skeletal remains into a cauldron and revived Bowser to his natural self and they both battled Mario together. Mario emerged victorious and received a kiss from Princess Peach. New Super Mario Bros. depicts Mario in a similar plotline and game design to Super Mario Bros. The beginning of the game shows Mario and Princess Peach taking a walk outside of Peach's castle, when both see lightning hit the castle, startling them. Mario quickly runs off to check it, while Peach stays behind and is thus kidnapped by Bowser Jr. The lightning bolt at the castle was a distraction for Mario. Throughout the game, Mario chases Bowser Jr. in order to save Princess Peach, battling him in his fortress towers.

The traditional Super Mushroom and Fire Flower return, but power-ups also include further size-changing effects induced by the Mega Mushroom and the Mini Mushroom. The Mega Mushroom lets Mario grow to a giant size, being able to crush all enemies and obstacles like pipes, while the Mini Mushroom has Mario shrink to a tiny size, which gives him access to small pipes.

Throughout the game, Mario has the option to travel through eight worlds or bypass a few. Mario first faces Bowser at the first of the eight castles, where Mario presses a switch, causing Bowser to fall into the lava. However, Bowser survives as a skeletal version of himself, known as Dry Bowser. Dry Bowser is fought again in the eighth castle, although he is defeated.

Mario eventually arrives at Bowser's Castle, where Peach is taken after Mario defeats Dry Bowser. Here, Bowser Jr. throws Bowser's bones inside a bubbling pot, reviving him as a somewhat larger version of Bowser. However, despite his larger size and extra strength, Bowser is still beaten when Mario presses the switch, causing Bowser and his son to fall into a pit, thus freeing Princess Peach. Mario went back to his side scrolling roots during the events of New Super Mario Bros. Surprisingly, Princess Peach is kidnapped by Bowser Jr., not Bowser. Mario and Princess Peach were taking a stroll around Princess Peach's Castle. On their way back, the castle was struck by lightning, possibly from Lakithunder. Mario rushed to the castle being distracted and forgetting about Princess Peach. Princess Peach was then captured by Bowser Jr. and Mario gave chase. Mario had his classic battle with Bowser at the end of the first world, dropping him into the lava. The reluctant Bowser Jr., took Princess Peach through eight different worlds. Mario finally confronted the undead King Koopa who had become Dry Bowser, who was then defeated again. Bowser Jr. later tossed his father's skeletal remains into a cauldron and revived Bowser to his natural self and they both battled Mario together. Mario emerged victorious and received a kiss from Princess Peach. New Super Mario Bros., released in 2006, is a game very similar to earlier Super Mario Bros. games by design, Mario's role is almost identical here. The beginning of the game shows Mario and Peach taking a walk outside of Peach's castle, when a lightning hits the castle. Mario quickly runs off to check it, while Peach stays behind, and is thus kidnapped by Bowser Jr. The lightning bolt at the castle was just a distraction for Mario. Throughout the game, Mario chases Bowser Jr. in order to save Princess Peach. Mario's powers still include throwing Fireballs when having a Fire Flower, and this time also size-changing effects induced by the Mega Mushroom and the Mini Mushroom. The former lets Mario grow to a giant size, being able to crush all enemies and obstacles like pipes, while the latter lets Mario shrink to a tiny size, which gives him access to new areas. Mario's role and abilities stay identical in the sequel New Super Mario Bros. Wii, although there are a few added power-ups and the story is changed slightly.

Super Mario Galaxy
"Welcome! Welcome, new galaxy!"

- Mario

Super Mario Galaxy brought back most of the jumping mechanics present in Super Mario 64 missing in Super Mario Sunshine. The game also added new powers, including the Star Spin and the Wii pointer, which can be controlled independently from Mario. The Wii pointer allows players to shoot enemies or grab Star Pieces without controlling Mario, although Mario is repeatedly reminded of these functions by in-game characters, so it is debatable whether using Pull Stars or collecting Star Pieces from afar can be considered a power of Mario or not. In the game's story, Mario is invited to the Star Festival by Peach, but her entire castle is abducted by Bowser during the festival, and Mario is thrown into outer space. When recovering in the Gateway Galaxy, Mario is asked by Rosalina to rescue the Power Stars in order to save Peach. Mario is given the Baby Luma, who allows him to star-spin and travels with him to all locations. Throughout the game, Mario also receives letters from Peach, who sends him 1-Up Mushrooms. After several encounters with Bowser, Mario defeats him in Bowser's Galaxy Reactor. Bowser's star explodes and creates a black hole. Mario is seen in a state of shock when the Baby Luma sacrifices itself to prevent Bowser's black hole from consuming everything around it, including Mario and Princess Peach's castle. After a big explosion, in which the Black Hole is turned into a Wormhole, Mario reappears in an unknown location in front of a giant Rosalina who speaks to him. After Rosalina finished talking to Mario, he wakes up in the castle grounds in the Mushroom Kingdom, and Rosalina hints that Mario was revived from the dead by the star dust. During the night of the Star Festival, Mario receives a letter from Princess Peach telling him that she is waiting for him at the castle and wants to give him something. Suddenly, Bowser invades, turning the festival into chaos. He captures Princess Peach by ripping the castle from its foundation, lifting it into space. Mario makes to the castle in time as it is lifted up trying to protect Peach. Mario then is blasted off the castle by Magikoopa, and wakes up on the "Gate to the Starry Sky". He meets Princess Rosalina, who lends him a white Luma, who gives him the ability to spin. This was the same Luma Peach was holding at the star festival. Suddenly, a Magikoopa appears, and blasts Mario off into the cosmos. Later, he wakes up on a mysterious planet. He discovers a white bunny, who later is known as a white Luma. He also meets Rosalina, the protector of the Lumas. She summons the white Luma whom Mario found earlier on the planet. Giving him the Luma, Mario gains the power to Spin. He also can fly through the cosmos using items known as Launch Stars.

After retrieving the first Grand Star, Mario is transported to the Comet Observatory, which acts as a hub area. After retrieving six Grand Stars, he is able to travel, with the help of Rosalina, to the center of the universe, where Bowser is planning to take over the universe with his Galactic Reactor. Mario and Bowser then battle as Bowser Jr. holds Peach captive. After defeating Bowser, Mario retrieves the seventh and final Grand Star and saves the Princess as she was falling from Bowser Jr.'s airship. Suddenly, the Sun explodes and transforms into a black hole, sucking in everything in the universe including the castle and the observatory. The white Luma is also sucked in, saddening Mario greatly. Fortunately all the Lumas together destroy the black hole, scattering the galaxies and planets to where they were. Soon Mario wakes back up and finds himself back in Mushroom Kingdom with Peach, Bowser, and other characters he had met during his travels. It is showed in the end that Mario's Luma is alive and happy on a planet. Each time Mario gains a Grand Star, a new dome would open up. After gaining 60 Power Stars, Mario is able to fly to the center of the universe to fight Bowser. Bowser Jr. holds Peach captive while Mario and Bowser are fighting. Eventually, Mario lands the final blow on Bowser, sending him to the very lava of the planet he was creating. Mario then retrieves the seventh and final Grand Star. On his way to the Comet Observatory, Bowser Jr. drops Peach out of his Airship. Mario catches her at the last second. Then Bowser appears, badly hurting, either from the battle with Mario or the landing in the lava. He moans over his defeat and his crumbling galaxy. Suddenly, the Sun explodes and transforms into a black hole, sucking in everything in the universe including the castle and the observatory. Mario's Luma spurts out of his hat, saying goodbye. Then it throws itself into the black hole. All of the Lumas then go into the black hole to reverse its effect, saving the entire universe. When Mario wakes up, he sees he is back in the Mushroom Kingdom. Peach and Bowser can be seen alongside him. After the credits, it shows that Mario's Luma is safe, alive and happy on a planet that has a place that resembles the remains of a destroyed of a Starshroom. Mario is mentioned when playing as Luigi by the Mailtoad. But other than that, Mario disappears from the game. Super Mario Galaxy starts with Mario's invitation to the Star Festival by Peach, who has something to give. The event is interrupted by Bowser, however, when he abducts the Princess. Mario, after hearing Bowser's plot to create an empire at the center of the universe with Peach, gets blasted by Kamek and fails to stop Bowser. When later recovering in the Gateway Galaxy, Mario is asked by Rosalina to rescue the Power Stars and Grand Stars to power her Comet Observatory, which can help take them to Bowser and Peach. Mario is given the Baby Luma, who accompanies him and allows him to star-spin. Throughout the game, Mario also receives letters from Peach, who sends him 1-Up Mushrooms.

After several encounters with Bowser, Mario defeats him in Bowser's Galaxy Reactor. When Mario rides on the final Grand Star, Bowser's star explodes and creates a black hole. Baby Luma shocks Mario by throwing himself into the black hole to prevent Bowser's black hole from consuming everything around it, including Mario, Princess Peach, and Princess Peach's castle. After a big explosion, Mario reappears in an unknown location in front of a large, floating Rosalina. Rosalina reassures him that this explosion is just the mark of a new universe. Mario then awakens in a restored world, near Peach's Castle. He also sees Bowser and Princess Peach awaken intact. He takes time adjusting to this new world around him before happily embracing it. During a special cutscene after Mario has collected 120 stars, Rosalina thanks him before leaving in her Comet Observatory.

Most of the jumping mechanics present in Super Mario 64, such as Long Jumps, Somersaults, and Triple Jumps, return. New powers include the Star Spin (which replaces Mario's punch/kick/slide offensive moves in Super Mario 64) and the Wii pointer, which can be controlled independently from Mario. The Wii pointer can shoot enemies or grab Star Bits without controlling Mario. Additionally, Mario can get assistance by another player in Co-Star Mode, who can help gather Star Bits, shoot Star Bits, stun enemies, and assist in his jumping. Finally, Mario can find new sets of temporary power-ups that aid him in completing levels, such as the Bee Mushroom, Ice Flower, Red Star, Rainbow Star, and Fire Flower.

New Super Mario Bros. Wii
"Oh, yeah, Mario time!"

- Mario

Mario's role and abilities stay identical in the sequel New Super Mario Bros. Wii, although there are a few added power-ups, such as the Propeller Mushroom and the Penguin Suit, and the story is changed slightly. In an optional cutscene at the beginning of the game, Mario, Luigi, and many Toads, including Blue Toad and Yellow Toad, are celebrating Princess Peach's birthday when a cake suddenly walks into the castle. When Peach moves closer to the cake, Bowser Jr. and the Koopalings jump out of the cake and throw it onto Peach. Mario, Luigi, and the Toads then give chase, and Mario once again fights his way through eight worlds in his attempt to rescue Peach. Mario returns to his side-scrolling roots once again in the Wii title, New Super Mario Bros. Wii. The story starts with Mario and his friends Luigi, Yellow Toad, and Blue Toad celebrating Princess Peach's Birthday until a giant cake appears beside them. While the group investigates it, Bowser Jr. and the Koopalings emerge from the cake, showing that this is the first game that shows all eight of the Koopalings in the same game. They trap Princess Peach in the cake, and each Koopaling takes control of a World. Larry takes World 1, Roy takes World 2, Lemmy takes World 3, Wendy takes World 4, Iggy takes World 5, Morton takes World 6, and Ludwig takes World 7. Kamek the Magikoopa takes the tower of World 8. Bowser Jr. Is only fought in the Airships, which take place at the end of World 4, World 6, and World 8. This is also the first game in the Mario Bros. series to introduce minigames. In each World, there is an enemy that Mario will see at a certain point in each World. In World 2, there is a big piece of sand. (This looks like the quicksand from Super Mario Galaxy.) When Mario gets to that point, six circles will appear with dots connecting them. when Mario moves onto each circle, a hole will appear on two of the circles. If Mario is standing on one of the circles that has a hole in it, the minigame will start. As the group investigates it, Bowser Jr. and the Koopalings immediately emerges and throws the giant cake on top of Princess Peach, trapping her. Soon the villains load the cake containing Peach onto their air ship and as they escape Mario, Luigi, and the 2 Toads quickly follow on foot. With the help of Toad (who uses a cannon to blast some new power suits), the group (including Mario) are able to access the new suits for their adventure to rescue Princess Peach. After a dangerous trek through all the worlds, Mario and his friends defeat Bowser. When Mario goes outside, escorting Peach, Luigi comes down in a hijacked balloon and offers it to the two. The two takes the balloon, leaving Luigi behind (who hitches a ride with the Toads). During the balloon ride, Peach starts talking to Mario about the hidden world. Mario's role and basic abilities in New Super Mario Bros. Wii remain the same as its predecessor, although there are a few added power-ups, such as the Propeller Mushroom and the Penguin Suit. The story starts with Mario and his friends Luigi, Yellow Toad, and Blue Toad celebrating Princess Peach's Birthday until a giant cake appears beside them. As the group investigates it, Bowser Jr and the Koopalings immediately emerges and throws the giant cake on top of Princess Peach, trapping her. Soon the villains load the cake containing Peach onto their air ship and as they escape Mario, Luigi and the 2 Toads quickly follow on foot. With the help of Toad (who uses a cannon to blast some new power suits), the group (including Mario) are able to access the new suits for their adventure to rescue Princess Peach. The story, while still basic, is slightly different—in the cutscene at the beginning of the game, Mario, Luigi, and many Toads, including Blue Toad and Yellow Toad, are celebrating Princess Peach's birthday when a cake suddenly walks into the castle. When Peach moves closer to the cake, Bowser Jr. and the Koopalings jump out of the cake and throw it onto Peach. Mario, Luigi, and the Toads then give chase, and Mario once again fights his way through eight worlds in his attempt to rescue Peach. After Mario rescues Princess Peach, the princess tells Mario about secret World 9, extending his adventure. After a dangerous trek through all the worlds, Mario and his friends encounter Bowser. Then music plays, signifying that Mario has completed the game. But the "Peach" Mario saves is really Kamek the Magikoopa in disguise, who uses magic to make Bowser absolutely huge. Mario must make it through the rest of the level while Giant Bowser breathes fireballs and, near the middle, jumps and creates waves of lava. Eventually, Mario reaches the real Peach and a skull block that will drop Bowser out of the castle. When Mario exits the castle, with Peach at his side, Luigi appears in a hijacked hot air balloon, with Toads in another one behind him. Luigi offers Mario and Peach his balloon. Luigi intends to get into that balloon too, but when he tried to open the door, he fell over instead. They had taken off. Luigi then gets into the Toads' balloon. Peach then asks Mario tells Mario about the secret world, World 9. After the credits, Larry is seen stumbling at the foot of Bowser Castle. Bowser Jr. commands him to help his siblings get Bowser back on his feet. Once he is, Bowser Castle tips over-- crushing the nine members of the royal Koopa line. Bowser can be heard moaning afterwards. Mario returns to his side-scrolling roots once again in the Wii title, New Super Mario Bros. Wii. The story starts with Mario and his friends Luigi, Yellow Toad, and Blue Toad celebrating Princess Peach's Birthday. Suddenly, a cake appears. While the group investigates it, Bowser Jr. and the Koopalings emerge from the cake. They trap Princess Peach in the cake, and ride off in the airship, dropping off Koopalings at their respective castles.

After a dangerous trek through all the worlds, Mario and his friends encounter Bowser. Then music plays, signifying that Mario has completed the game. But the "Peach" Mario saves is really Kamek the Magikoopa in disguise, who uses magic to make Bowser absolutely huge. Mario must make it through the rest of the level while Giant Bowser breathes fireballs and, near the middle, jumps and creates waves of lava. Eventually, Mario reaches the real Peach and a skull switch that will drop Bowser out of the castle. When Mario exits the castle, with Peach at his side, Luigi appears in a hijacked hot air balloon, with Toads in another one behind him. Luigi offers Mario and Peach his balloon. Luigi intends to get into that balloon too, but when he tried to open the door, he fell over instead. They had taken off. Luigi then gets into the Toads' balloon. Peach then asks Mario tells Mario about the secret world, World 9.

Super Mario Galaxy 2
"Thank you so much for playing my game!"

- Mario

The game Super Mario Galaxy 2 tells an alternate version of the story of the previous game, though it can also be interpreted as merely an alternate telling of the story of the previous game, with even less of a story. When Mario arrives at Princess Peach's castle this time, a Giant Bowser just kidnaps Peach. Mario finds Starship Mario and flies off to collect Power Stars in order to reach Bowser and Princess Peach. Aside from additional power-ups and the addition of Yoshi, the gameplay is identical to the first Super Mario Galaxy game. Mario defeats Bowser and saves Peach in the end. Rosalina and her Comet Observatory appear before Mario and Peach. Rosalina thanks Mario for watching over the Luma that he had found, and the Luma returns to the Comet Observatory along with Mario's hat. Mario and his companions return to the Mushroom Kingdom. Mario appears in the sequel of Super Mario Galaxy, Super Mario Galaxy 2 where he is occasionally joined by Luigi and Yoshi to save the universe from being ruled by Bowser and to retrieve the Power Stars. In the game, he receive a letter of Princess Peach and go to the castle. In his way, he found Luma, who will help him in his way who decides to join him and stow away in his hat, giving Mario the power to star spin. When he goes into the castle, Bowser is gigantic with the princess in his hand. Mario goes after him and ends in Starship Mario, where he meets Lubba and other characters. To defeat Bowser and rescue Princess Peach, Mario needs to collect 70 Power Stars so Starship Mario can advance to Bowser's Galaxy Generator. Yoshi also makes an appearance in the 2nd galaxy and onward. In the game, he receives a letter from Princess Peach and goes to her castle. On his way, he found Luma, who decides to join him. When he goes to the castle, he notices that Bowser is gigantic and has the princess in his hand. Mario goes after him and ends up on Starship Mario, where he meets Lubba and his crew. To defeat Bowser and rescue Princess Peach, Mario had to collect 70 Power Stars so the Starship Mario can advance to Bowser's Galaxy Generator. After a long fight, Mario defeats Bowser, saves Peach and retrieves the last Grand Star. Suddenly, Rosalina and her Comet Observatory appear before Mario and Peach. Rosalina thanks Mario for watching over the Luma that he had found, and the Luma returns to the Comet Observatory along with Mario's hat. Mario and his companions return to the Mushroom Kingdom. After that, if Mario obtains the remaining 50 Power Stars, he may go on a hunt for the Green Power Stars, referred to as Cosmic Jewels. Once the Green Stars have been found, Mario can travel to the Grandmaster Galaxy to get the last 2 Power Stars. Super Mario Galaxy 2 has Mario involved in a more minimalist story compared to its predecessor, Super Mario Galaxy. Before arriving at the castle, Mario finds Luma lying on the ground. Luma then flies into his cap again, giving him his old spinning ability. However, when Mario arrives at Princess Peach's castle, a giant Bowser kidnaps Peach. Mario gives chase, using a Launch Star.

After finding a Star in the first galaxy, Mario finds a small planetoid that a group of Lumas, led by Lubba, is using to travel around. Lubba then explains that earlier, Bowser found them, took their Star power, and left the ship in disrepair. The crew of Lumas then uses its power to transform the ship, giving it the appearance of Mario's head, and it is named the Starship Mario. Being named the captain, Mario flies off to collect Power Stars in order to reach Bowser and Princess Peach.

Aside from additional power-ups and the addition of Yoshi, the gameplay is identical to the first Super Mario Galaxy game. Mario defeats Bowser and saves Peach in the end. Rosalina and her Comet Observatory appear before Mario and Peach. Rosalina thanks Mario for watching over the Luma that he has found, and the Luma returns to the Comet Observatory, along with Mario's cap. Mario and his companions return to the Mushroom Kingdom.

Mario's Cement Factory
Mario owns a cement factory in Mario's Cement Factory. He has to jump onto different platforms in order to open up doors to prevent cement containers from overflowing. If a container does overflow, it falls and hit one of two Cement Factory Workers, which gives Mario a miss.

Super Mario 3D Land
Mario appears in Super Mario 3D Land for the Nintendo 3DS. He uses several classic power-ups, notably, the Tanooki Suit from Super Mario Bros. 3. He once again saves Princess Peach from Bowser's clutches.

After a storm, all the Tanooki Leaves are blown from the Tail Tree outside Peach's Castle. The next day, Mario and three Toads investigate the scene when they notice a floating letter. They open it to discover that Bowser kidnapped Peach while she was checking the damage to the tree. Mario and the Toads then run to rescue her. During the adventure, Mario battles several enemies old and new, including Boom Boom and Pom Pom. While running through the worlds, Mario receives letters from Peach to learn about her situation. Mario also encounters Bowser Impostors throughout the adventure.



Mario fights Bowser at Bowser's Castle, activating the switch on the other side of the bridge and sending Bowser into the lava. The area beside the castle contains only a cage lying on its side, however. He enters a door and finds Peach, but, upon running over to her, he finds out that it is only a wooden cutout. Bowser then emerges, carrying the real princess, and flees to his second castle.

After heading through another level, Mario reaches Bowser's second castle and the princess, who is this time tied to the flagpole. Bowser then appears and the two begin their battle. This time, Mario has to navigate an obstacle course to get to the bridge and eventually the switch at the end. He pushes this, sending Bowser into the lava below. Bowser quickly emerges from the lava, however, and Mario has to reach another switch in order to actually defeat him. Pushing the switch once again sends Bowser falling into the lava below. Mario then reappears back at the flagpole and frees the princess. Mario, along with three Toads, then uses a Super Leaf to get themselves and the princess back home.

Some time after that, Mario receives a letter from Luigi, depicting Luigi in captivity. Mario runs through Special 1 and frees Luigi from Dry Bowser. Then, yet again, Peach is captured by Bowser. Mario goes back to his castle and defeats him once more. Once Mario gets five stars in his profile, the level Special 8-Crown is unlocked. There, he goes through an obstacle course where Boom Boom and Pom Pom are fought for the last time. This time, Boom Boom has a track of flames. When they are defeated, a giant "THANK YOU" appears while Toads surround the final Goal Pole of the game.

New Super Mario Bros. 2
Mario once again appears as the main protagonist of New Super Mario Bros. 2. In this game, Mario can once again become Raccoon Mario, first seen in Super Mario Bros. 3. Gold Mario (as well the Gold Flower) is introduced as Mario's newest form. In this form, he can throw fireballs that transform solid objects (blocks) into coins for him to collect. It is also the introduction of White Raccoon Mario, a form obtainable from Invincibility Leaves gotten from Assist Blocks. The form gives Mario the power of invincibility and all of the abilities of Raccoon Mario.

In the game, Mario and Luigi are visiting Princess Peach and leave her castle, in Tanooki form, with the princess waving them off, to collect coins in the sky. As soon as they land, the Koopalings appear in the Koopa Clown Car and slam into the ground, causing the brothers to lose their raccoon powers. They reveal that they have taken Princess Peach once again, and the brothers give chase. As they travel through the six worlds, the Bros. must find secret worlds, battle Reznors, who make a return, and the Koopalings, and search for coins. At the very end, they confront Bowser, who is powered up by the Koopalings after his first defeat. However, in classic Mario style, the Mario Bros. use a switch to drop Bowser into a pit. Peach is rescued and the brothers return home.

There is another mode in the game, Coin Rush, in which Mario must collect as many coins as possible in three random courses within the time limit and without dying once. There are + Clocks scattered throughout the courses, while Mario also gets more time by hitting Checkpoint Flags. Reaching the top of the flagpole doubles Mario's coin count, and defeating enemies as Gold Mario or after a Gold Ring is triggered awards additional coins.

New Super Mario Bros. U
Mario appears again as the protagonist in New Super Mario Bros. U. Once again, he must save the Mushroom Kingdom from Bowser and his minions as he travels with his allies Luigi, Blue Toad, Yellow Toad, and his new allies, Miis. After Bowser kidnaps Peach, Mario and his allies crash into a tree, releasing Super Acorns. He gets a new form, Flying Squirrel Mario, when he collects them. In this form, he can glide and cling to walls. The upgraded P-Acorn allows him to fly indefinitely. His old powerups, including but not limited to the Mushroom, Fire Flower, Ice Flower, return. The Penguin Suit and Propeller Suit from New Super Mario Bros. Wii also return, but they are found only in certain Toad Houses and in Challenge Mode.

In this game, Mario discovers Baby Yoshis that aid him in his adventure by providing light, emitting bubbles, or floating. During his adventure, he encounters new enemies alongside the old enemies, including but not limited to Waddlewings, Nabbits, and Goombrats. To save Princess Peach, Mario must travel to a Koopaling's airship and defeat that Koopaling to proceed. Meanwhile, Bowser modifies Peach's Castle according to his tastes. When Mario finally arrives at Peach's Castle, it is conquered, and he must enter the modified castle to meet Bowser and rescue Peach.

Unlike in New Super Mario Bros. Wii, when Mario collects 99 lives, he keeps his cap.

In the downloadable content New Super Luigi U, Mario himself does not appear, the first time this has occurred in the entire Super Mario series. However, in the opening sequence, his cap appears on the table. Additionally, at the beginning of the Frosted Glacier level Broozers and Barrels, a snowman with Mario's face and a cap with his "M" on it can be seen.

New Super Mario Bros. U Deluxe
Mario reappears as a playable character in New Super Mario Bros. U Deluxe. Mario continues to become a non-playable character in New Super Luigi U. When a Super Guide Block appears in New Super Luigi U, however, a computer-controlled Mario now appears to complete a level for the player.

Super Mario 3D World
"Super Mario... 3D World!!"

- Mario

Mario returns in Super Mario 3D World, alongside Luigi, Princess Peach, and Toad, as an all-round character, in a similar way to Super Mario Bros. 2, lacking the special abilities of the other three characters. After Bowser has kidnapped the Sprixie Princesses, Peach falls into the pipe that leads to Sprixie Kingdom, and Mario, Toad, and Luigi follow. There, they cooperate on their adventure to reach Bowser. During the adventure, Mario encounters new items, most notably, the Super Bell, which transforms him into Cat Mario. He also encounters new enemies, such as Cat Goombas, and old enemies, including Chargin' Chucks. Boom Boom and Pom Pom also reappear to hinder Mario's progress, while new bosses, such as Hisstocrat, are additional impediments. Once Mario and his teammates reach the end of World Castle, the seventh world, Bowser retreats into another world, the amusement park of World Bowser. Once Mario and his friends finally reach Bowser, Bowser transforms himself into Meowser and climbs a huge tower. Mario and his friends then hit the large POW Block at the peak of the tower, defeating Bowser, transforming him into a large firework. They then proceed to rescue the Sprixie Princesses before using a clear pipe to return to the Mushroom Kingdom.

Super Mario Maker
"Hey! Let's get making!"

- Mario

Mario appears as the sole playable character in the Wii U level-creation game Super Mario Maker. However, Mario can make use of Mystery Mushrooms to take on the appearances of a variety of other characters (including non-Mario characters). Also, a number of unlockable Mystery Mushroom costumes alter Mario's sprite to a different iteration of himself, listed below.


 * Mario (Super Mario Bros.): A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World ' s. The death tune is the game over tune from Super Mario 64 and the invincibility tune is replaced with the Wing Mario tune from that same game. This costume is also used for Big Mario's modern appearance, but it does not use any of the costume's unique sound effects and is able to wear Buzzy Beetle Shells and Spiny Shells. This costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a compatible Mario amiibo.
 * Silver Mario (Super Mario Maker): A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to Metal Mario's theme from Super Mario 64. The costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a Mario - Silver Edition amiibo.
 * Gold Mario (Super Mario Maker): A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario and sparkling sound effects are heard while the transformation is active. The Super Star theme is also changed to Metal Mario's theme from Super Mario 64. The costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a Mario - Gold Edition amiibo.
 * Builder Mario (Super Mario Maker): An 8-bit rendition of the attire Mario wears on the box art and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard. In addition, the normal Super Mario Bros. power-up sound is retained, the "course clear" tune is the start-up jingle from Super Mario Maker and the "lose a life" sound is changed to the Game Over sound from Gnat Attack. Pressing on the Wii U makes Builder Mario take out a hammer. The costume is unlocked by completing the normal difficulty of Gnat Attack for the first time.
 * Mario Bros. Mario (Mario Bros.): Mario's sprite from the NES version of the Mario Bros. arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version plays. When clearing a stage, the "Game Over" theme from Mario Bros. plays. He makes the losing pose when pressing . The costume is unlocked at random upon completion of the 100-Mario Challenge.
 * Dr. Mario (Dr. Mario): Mario's modernized Super Mario Bros. sprite modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario plays. When the is pressed, Dr. Mario pulls out a Megavitamin. The costume is unlocked either at random upon completion of the 100-Mario Challenge or by scanning a compatible Dr. Mario amiibo.
 * Kart Mario (Super Mario Kart): Mario's original Super Mario Bros. sprite, modified to match his current colors, driving a Standard Kart from Mario Kart 8. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The course clear jingle is the race finishing jingle also from Super Mario Kart. A Super Glider also appears when jumping. The Super Star music changes to the version from Super Mario Kart when using this suit. This costume is unlocked at random upon completion of the 100-Mario Challenge.
 * SUPER MARIO KUN (): Mario's design from the Super Mario-Kun manga, originally exclusive to Japan. This costume uses the same sound effects as regular Mario and is unlocked by completing Yukio Sawada's level, SUPER MARIO KUN 25th Anniversary, which was made available as an Event Course during November 2015.
 * Cat Mario (Super Mario 3D World): An 8-bit rendition of Cat Mario based on Mario's Super Mario Bros. sprite. This costume can be unlocked by completing the "Cat Mario's Course" event course, which was made available to play during November 2015. The transformation sound is the Super Bell transformation from Super Mario 3D World and the death tune and course clear themes are the corresponding ones from the same game. His running animation has him running on all four legs and his jumping sound is Mario's jumping voice clip from Super Mario 3D World. Pressing +Control Pad up causes Mario to pose with his paw in the air, making the "claw swipe" sound from Super Mario 3D World.
 * Frog Mario (Super Mario Bros. 3): Frog Mario's sprite from Super Mario Bros. 3. When pressing Mario stands upright, resembling his normal sprite from Super Mario Bros. 3. Mario's jump sound, death tune and course clear theme are all taken from Super Mario Bros. 3. The costume is unlocked upon completion of the NES REMIX Event Course.
 * Mario Trio (Mario & Luigi: Paper Jam): Mario, Luigi and Paper Mario are shown as one sprite. It is unlocked when the player clears the Mario & Luigi: Paper Jam Event Course. When the player presses, Mario says, "Wahoo!" and shows a sprite of Papercraft Mario and mini Toads around it. The jump sound is a combination of Mario, Luigi and Paper Mario's jumping and the defeat sound effect is Mario exclaiming "Mama mia".
 * GLA (/Mario Kart 8): Mario drives a GLA SUV. The costume is unlocked once the player clears the Mercedes-Benz Jump'n'Drive Event Course. When the player presses, Mario emerges from the open door in the car and the car honks and a door closes. If Mario loses a life, the original jingle plays, but the car honks and the course clear music are rearranged.
 * Statue Mario (Super Mario Bros. 3): This costume is unique from the rest. Instead of simply just a Statue Mario sprite from its respective game, the Super Mario Bros. Mario is actually hiding behind it and carries it with him when he moves. When running, he carries Statue Mario on his back. When pressing, he peeks out from Statue Mario. When pressing , he lies flat on the ground.

Super Mario Odyssey
"Super Mario Odyssey!"

- Mario

Mario once again appears as the protagonist and the sole playable character (aside from Cappy in co-op mode) in Super Mario Odyssey. When Bowser kidnaps Peach again, Mario fights him on Bowser's airship. However, he is defeated by Bowser and crash lands in the Cap Kingdom. He is later found by a Bonneter named Cappy, whose sister Tiara was also kidnapped by Bowser, and the two team up to save their respective loved ones. Cappy replaces the Mario Cap (which was torn apart during the fight), allowing Mario to throw him in one of his moves, as well as use him to capture various characters, enemies, and objects.

After chasing Bowser across the globe, Mario and Cappy confront him on the moon, where he intends to forcibly marry Peach. The two manage to defeat Bowser and, by capturing him, save Peach and Tiara, bringing them out of a cave-in. Mario attempts to woo Peach along with Bowser, but Peach asks both of them to stop and leaves with Cappy and Tiara. After a while, she calls them back on the Odyssey which is about to take off and Mario jumps on Bowser to return on the Odyssey which is directed toward the Mushroom Kingdom. Upon returning, Mario and Cappy decide to continue exploring all of the kingdoms they had visited during their journey.

Appearance-wise, Mario seems to have a similar design to that he possessed in Super Mario 3D World, albeit with more detailed textures, and he appears to be much smaller in height than other humans, as seen in New Donk City.

Super Mario Maker 2
Mario will reappear in Super Mario Maker 2 as the main playable character. Mario now has access to the Super Bell power-up, due to the addition of a Super Mario 3D World style.

Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!
Mario is featured in a feature-length anime adaption of Super Mario Bros., Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, roughly translated to "Super Mario Bros.: The Great Mission to Rescue Princess Peach!". In the beginning of the film, Princess Peach interrupts Mario's video game session by jumping out of the television and requests Mario to protect her. Mario agrees, but Bowser succeeds in kidnapping her. Mario and Luigi almost dismiss it as a dream, but Mario finds an emerald necklace from Princess Peach. Working at the grocery store, Luigi notices Mario holding the pendant and then, identifying the gem from a book he has read, believes it can guide them to Mushroom Kingdom where they can get rich. Mario tries to call the author of the book, and he answers, already knowing his name. A dog-like creature, Kibidango, however, steals the necklace. Mario and Luigi chase the dog and enter a warp pipe, where they find Kinoko Sennin, the author of the book. He tells them that Mushroom Kingdom is being attacked and Princess Peach believed from a prophecy that Mario and Luigi can save it, but Bowser has taken her because she has rejected his proposal to marry her. Mario, angry and motivated, wants to rescue Peach and her kingdom, so Kinoko Sennin advises they get help from the mushroom, flower and star, scattered in the kingdom. Luigi becomes encouraged by the coins he may find along the way, so he joins Mario along with Kibidango.

On their adventure, two Goombas watch their progress and try to impede them. The first time, they tell a famished Luigi that they are mushrooms and lead him a field of mushrooms that cause erratic effects to him, such as laughing and crying. Mario struggles to get Luigi to normal, but a Paratroopa interferes and tries feeding him to her chicks. Mario finds a mushroom in a block of ice and tries to climb to reach it, but reveals a rock that shoots coins, surprising him and causing him to fall, but he lands safely. Luigi then finds out that the coins have transformed to mushroom people. One, calling himself Toad, explains that Bowser has transformed them to coins and thanks Mario and Luigi for rescuing them. They give Mario and Luigi a key item, a Super Mushroom, and let Mario, Luigi, and Kibidango continue on their way. Mario uses this Mushroom to help fend off enemies, such as Koopa Troopas and Bullet Bills along the way.

Mario and Luigi meet these two Goombas again, and the Goombas lead them to a field infested with Piranha Plants. They narrowly escape, but anger a Lakitu in the process for disturbing its flowers. Lakitu throws Spiny Eggs at Mario and Luigi, though Mario and Luigi taunt at it for missing. Lakitu then summons rain to cause these eggs to morph into Spinies. It also causes a beanstalk to grow and trick Lakitu for a moment to think Mario is defeated, but Mario grabs some of the cloud before Lakitu realizes and escapes. Mario eventually saves Luigi and Kibidango when he triggers the cloud to snow and make the Piranha Plants and Spinies hibernate. This cloud then transforms into another Toad, who thanks and gives Mario a Fire Flower. This flower helps Mario defeat more enemies with fire, including Buzzy Beetles.

After resting and eating, Luigi leads Mario and Kibidango into a cave, but they are immediately locked in. Mario sees the two Goombas and begs for forgiveness, but the Goombas refuse and consider their mission to stop Mario, Luigi, and Kibidango successful. They leave a Hammer Bro. to guard the prison cell. While waiting in the cell, Mario gets a daydream of dancing with Peach, but Luigi has found a way to escape. Mario, however, is still in his daydream and wounds up kissing the Hammer Bro.. The three then quickly leave. When they escape, Luigi realizes that these coins are fake and tosses them into the water while also accidentally tossing a star into there. Realizing the mistake, Mario and Kibidango swim to try to get it while avoiding many fish including Cheep Cheeps. They grab the star, which is hidden in a clam, but retreat in a sunken ship for safety. They steer this ship out of the water, and they reunite with Luigi. Riding the ship, Mario, Luigi, and Kibidango have the three items and are prepared to face Bowser crash his wedding ceremony.

They are spotted when Peach notices them approaching the castle. Mario and Kibidango enter the area through a hole in the wall and see Bowser. They then chase him while Luigi searches for treasure. Mario and Kibidango arrive at a lava pit, and the two Goombas, with a control panel, challenge Mario to jump across elevator platforms. Meanwhile, however, Luigi finds a leak and floods the room with water. While Mario is saved, this causes the castle to collapse. Among the remains, Mario sees Bowser grab Peach and is ready to fight Mario. Kibidango reminds Mario to use the power-ups. Mario does use the Super Mushroom and the Fire Flower, but Mario is distracted by more food, and Bowser manages to damage and throw him. Peach begs Bowser for forgiveness and is even willing to marry him as long as Mario is spared. Bowser hesitates, but wants to destroy Mario since Mario has yet to use the Super Star. Bowser tries to squish Mario and Luigi, but Mario uses his star and manages to fight and defeat Bowser.

At the end, the castle is restored to Peach's castle and the landscape becomes lush. Princess Peach thanks Mario, and Mario returns Peach's pendant. Peach talks about another half of the pendant, which Mario promises to find. Kibidango, however, transforms into Prince Haru of Flower-koku. He is the keeper of the other half and is about to marry Peach, but Bowser has cursed him into his dog form. This devastates Mario, but Princess Peach thanks him and Mario and Luigi promise Princess Peach help whenever she needs it. At the end of the movie, Bowser and the Koopa Troop are shown working as employees for Mario and Luigi's grocery store.

Famicom Grand Prix: F-1 Race
Mario makes a playable appearance in the Japan exclusive racing game, Famicom Grand Prix: F-1 Race. Mario drives in a Formula One car and he can race alone or with a competition. Whenever Mario crashes into a wall or car or drives off-road, his car's fuel and health decrease. He can visit pit-stops to repair and refuel his car, although this takes time. When Mario wins the Grand Prix, he earns money, which can be used to buy unlockable cars.

Famicom Grand Prix II: 3D Hot Rally
Mario and Luigi are drivers in Famicom Grand Prix II: 3D Hot Rally. The two drive one of the three vehicles: Kattobi, Yonque, or Monster. They must rally through the course, driving through checkpoints before the timer runs out. If they hit other cars, they severely slow down and they can be knocked to the side if other cars bump them from there. In higher levels, their car may crash if they hit another car, which can make it more difficult to reach the checkpoint.

Alleyway
In Alleyway, similar to , Mario controls a paddle that deflects a ball to break a particular formation of bricks. During bonus rounds, various brick formations resembling sprites from Super Mario Bros., including Mario's sprite, is shown.

Super Mario Land
In the events of Super Mario Land, Tatanga, an evil purple alien, hypnotized Sarasaland's residents and abducted Princess Daisy. He wanted to marry Daisy and make her queen. Mario heard about this and sprang into adventure. He had to trudge through four worlds, defeating exotic enemies and their leaders: King Totomesu, Dragonzamasu, Hiyoihoi, and Biokinton. When Mario finally encounters Tatanga, Tatanga was already heavily armored with his ship, the Pagosu. However, Mario still triumphed over Tatanga and rescued Daisy, thus restoring Sarasaland back to order. In Super Mario Land, Mario travels to Sarasaland to rescue the land's princess Daisy from the alien Tatanga. Mario's powers in the game are limited to Superball Mario, in which he can shoot balls that ricochet off walls, as well as the Marine Pop (a submarine) and the Sky Pop (a helicopter), each in a special auto-scrolling stage. When he rescues Princess Daisy, Mario is kissed by her and the two fly off in a spaceship.

Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins introduces a new antagonist to Mario named Wario. Wario took over Mario's Castle while Mario rescued Princess Daisy in Sarasaland (the events of Super Mario Land). The player's objective here is to regain control of Mario's castle, now known as Wario's Castle. While Mario was in Sarasaland, Wario conquered Mario's castle in Super Mario Land 2: 6 Golden Coins. Wario then distributed 6 golden coins throughout Mario Land, the keys to Mario's castle. Mario must travel to the Tree Zone, the Macro Zone, the Pumpkin Zone, the Mario Zone, the Turtle Zone, and the Space Zone. Wario tried many ways to defeat Mario, such as bringing down lights or shooting fireballs, but these failed as Mario dethroned Wario from his castle.

In the third game, Wario Land: Super Mario Land 3, although it had Mario's name in the title, Mario did not appear until the end of the game, where he stole a Princess Peach statue from Wario. Super Mario Land 2: 6 Golden Coins introduces a new antagonist to Mario named Wario. Wario usurps Mario's castle while Mario rescues Princess Daisy in Sarasaland (the events of Super Mario Land). The player's objective here is to regain control of Mario's castle. Mario gains more powerups this time, including a Fire Flower and the Carrot. The Fire form has a slightly different appearance; Mario wears a small feather on his cap. the carrot transforms Mario into Bunny Mario, which allows him to slow his descent or have him hover. When Mario encounters several enemies and bosses by traveling through zones rather than worlds. When he finally reaches Wario, Wario attempts to use powerups, transforming him into and, but Mario eventually prevails and takes his castle back.

Wario Land: Super Mario Land 3
Although Wario Land: Super Mario Land 3's title has Mario's name in it, Wario is the protagonist of this game. Mario is mentioned as one of Wario's motivations to go on a treasure hunt in the game's manual. Mario himself makes a small appearance at the end of the game; he steals a Princess Peach statue from Wario. Mario did not appear but he made a small appearance at the end of the game, where he stole a Princess Peach statue from Wario.

DIC Cartoon Series
In the Mario cartoons produced by DIC Entertainment, Mario and Luigi are shown to be plumbers from Brooklyn. According to the first two animated series, Mario and Luigi arrived in the Mushroom Kingdom while out on a house call; they are shown working on a bathtub in an old woman's house when they are suddenly sucked down the drain, transporting them to the Mushroom Kingdom, where they save Princess Toadstool from King Koopa for the first time. The series depicts Mario as the pasta-loving older brother of Luigi.

The Super Mario Bros. Super Show!
"Hey, paesanos! It's the Super Mario Bros. Super Show!"

- Mario

Abandoning carpentry and leaving Donkey Kong to his own devices, Mario entered the plumbing business with Luigi and formed Mario Brothers Plumbing as revealed in The Super Mario Bros. Super Show! The pair worked on plumbing from the business's headquarters, performed house calls, and also released a line of products. As the years passed, they remained financially unsuccessful, but gained a reputation for their plumbing skills and were recognized by the Grand Order of Plumbers as Plumbers of the Year in "Plumbers of the Year" despite an embarrassing appearance on David Horowitz's worldwide television show that ruined the reputation of their product line in "The Marios Fight Back".

Mario and Luigi had a variety of mainly benign adventures. For example, in "Texas Tea" the brothers became rich from an oil well in their tomato garden. However, they were endangered on several occasions, such as in "Slime Busters" when the brothers were attacked by Slime Ghosts. Despite their adventures, Mario confided to Luigi in "Baby Mario Love" that he was dissatisfied with his current life, complaining it lacked glitz and glamor.

Two conflicting stories of how the Mario Bros. returned to Mushroom World exist. The first originates from The Super Mario Bros. Super Show! introduction and later expanded on in "Toddler Terrors of Time Travel". Mario and Luigi were performing a house call for a slightly daft lady who hired them to fix her bathtub drain. Unknown to them, the drain was a Warp Zone connected to the Mushroom World. After Luigi cleared it, Mario and Luigi were sucked towards the drain. Mario grabbed onto the shower curtain bar, but Luigi was already in the drain's suction. Grabbing onto Mario, Luigi ended up pulling both of them down. Later, Mario and Luigi were forced to relive this event due to Kooky von Koopa's Time Travel Tube. The events were slightly altered. Instead of struggling against the drain, Mario and Luigi openly jump through the pipe. The two were warped from the past Earth to the present Mushroom World, ending the process of overwriting past events. The second was invented for "The Legend". While Mario ate lunch one day in Mario Brothers Plumbing, the brothers heard a cry for help through a very small pipe. Springing into action, they grabbed their plungers and followed the voice, which they later learned belonged to Princess Toadstool. The Super Mario Bros. Super Show! shows both Mario's and Luigi's lives in the real world and their lives in the Mushroom Kingdom, through both live-action and animated episodes. In the live-action portion of the show, Mario and Luigi (portrayed by Lou Albano and Danny Wells respectively) are plumbers living in Brooklyn, working from Mario Bros. Plumbing, their basement workshop doubling as their home. They are shown as being financially unsuccessful, barely being able to get by; in some segments Mario is shown to have disdain for his life; in the episode "Baby Mario Love" Mario is shown complaining about his life being dull, not having any glitz or glamour.

In the animated segments, Mario and Luigi are traveling across the Mushroom Land with Toad and Princess Toadstool, searching for anyone or anything that can both rid the kingdom of King Koopa and send Mario and Luigi back home to Brooklyn. According to the first episode, "The Bird! The Bird!", they begin their quest shortly after Mario and Luigi have saved Princess Toadstool after arriving in the Mushroom Kingdom.

The Adventures of Super Mario Bros. 3
The Adventures of Super Mario Bros. 3 follows after the events of The Super Mario Bros. Super Show! This series of episodes are based on Super Mario Bros. 3. Unlike in the previous series, this one has Mushroom Kingdom in a more peaceful state. Mario has more enemies to fight, most notably, the Koopalings. The only episode Mario does not appear in is Life's Ruff. The only episode Mario does not appear in is Life's Ruff.

Sneaky Lying Cheating Giant Ninja Koopas


In Sneaky Lying Cheating Giant Ninja Koopas, Mario, Luigi, Princess Toadstool, and Toad attend a meeting with Prince Hugo the Huge and his parrot in Giant Land. Prince Hugo informs them that the giant ninja Koopalings have destroyed his armies. Mario and Luigi jumps in a Warp Tube to attempt to defeat the Koopalings. Mario and Luigi fend off the Angry Sun and go to Prince Hugo's castle. After arriving, however, a giant Big Mouth Koopa blows Mario away, seizes Luigi, Princess Toadstool, and Toad, and throws them inside the parrot's cage while tossing out the parrot. Kooky Von Koopa and Cheatsy Koopa grabs Prince Hugo and transforms him into a miniature poodle. Bully Koopa attempts to grab Mario, but Mario escapes by riding on the parrot. The Koopalings take their prisoners to King Koopa. After the Koopalings leave, Mario and the parrot arrives at the prisoners. Mario mixes the jewels on the wands that govern the powers of them. When King Koopa comes, Mario demands him that he should free Luigi, Princess Toadstool, Toad, and Prince Hugo. Big Mouth takes him and King Koopa shoots him with one of his wands. However, since Mario previously mixed them, Mario transforms to a gigantic, ninja version of him. Mario frees his friends. Princess Toadstool acquires one of Bowser's wands and shrunk all the Koopalings to their original sizes while Luigi transforms Prince Hugo to normal. King Koopa and the Koopalings retreat after this. At the end, Prince Hugo thanks Mario and friends while Mario transforms back to normal. Prince Hugo's parrot, however, is displeased with his wrecked cage and uses a King Koopa's wand to turn huge and chase Mario.

Reptiles in the Rose Garden


In Reptiles in the Rose Garden, Mario, Luigi, Princess Toadstool, and Toad see one of King Koopa's Doomships flying to the real world. However, King Koopa uses Chain Chomps to capture them. The reason King Koopa is heading to the real world is that it is Kootie Pie Koopa's 16th birthday and she wants America for her birthday. The Dooomship arrives at Washington, D.C. to kidnap the President by beaming up the White House. Kootie Pie then announces the new "laws" over the U.S. In order to escape, Princess Toadstool makes the Fire Bros. fight the Boomerang Bros. while using their firing from them to break the Chain Chomps' chains. The Doomship beams down the White House into the Mushroom Sea where the President may never be rescued.

Mario, using his frog suit, swims to the bottom of the ocean while avoiding many obstacles to the White House. Mrs. President, who mistakes him for for a member of the Secret Service, greets him. Mario goes to the basement and uses a value that raises the house to the surface. After realizing that King Koopa will attack London, Paris, and Brooklyn, Mario and Luigi disguised themselves as Sledge Bros. and sneak on the Doomship. However, the Sledge Bros. are not fooled. Despite this, Mario and Luigi manage to enter the engine room to control the Doomship. Mario first beams down the White House on top of the Washington Monument by mistake, but he quickly corrects this. While Kootie Pie is throwing a temper tantrum, Mario beams her down in a warp tube that leads her to Castle Koopa. Mario and Luigi later destroys the Doomship. At the end, Kootie Pie gets "the present she deserves" when King Koopa orders her to do chores.

Mind Your Mummy Mommy, Mario


When Mario is first seen in Mind Your Mummy Mommy, Mario, he wakes from a nap inside Toad's holiday house in Desert Land. A Mushroom boy runs to Mario, screaming that a mummy is rampart in the Desert Land. Mario wants to stop this mummy, who is Queen Mushroomkhamen, enraged at her son, Prince Mushroomkhamen's kidnapping. Mario, Luigi, Princess Toadstool, and Toad meet her terrorizing the inhabitants at a bazaar. Mario wants to calm her, but she tosses a tent on him. Princess Toadstool tells Mario and gang why Queen Mushroomkhamen is so upset after observing Hip and Hop Koopa take Prince Mushroomkhamen's sarcophagus. She goes with Luigi and Toad to chase after Hip and Hop while Mario attempts to calm the queen. However, since Mario bears a great resemblance to Prince Mushroomkhamen, the queen mistakes him for her son. She carries Mario back to her pyramid telling that he is never going to be lost again. After the queen takes Mario to the tomb, the queen decides that Mario needs a 10-thousand-year-old nap and wraps him in a canvas and places him in her case. Soon, she falls asleep. Mario decides to escape by breaking through the wall of the pyramid. However, in his attempt, he wakes up Queen Mushroomkhamen. He meets Luigi, Princess Toadstool, and Toad, who has the sarcophagus. The queen smashes through the tomb. Princess Toadstool tells the queen that this is a mix-up and shows the queen the sarcophagus. The queen scolds Mario for being a fake Prince Mushroomkhamen. At the end to episode, the queen remarks how Luigi looks like her husband and chases him along with Mario and gang.

The Beauty of Kootie


Mario and Luigi in The Beauty of Kootie arrive in the Sultan's palace located in Desert Land. They need to fix the bath tub, which has oil flowing into it. The Sultan's palace is located over an oil well. The oil flowing into the bathtub is a result of crossing pipes between one that leads to the Sultan's oasis and another that leads to his oil well. Cheatsy Koopa and Kootie Pie Koopa are behind this, fueling their Doomship with the oil and using pipes from the oasis. Before the Mario Bros. arrives, Cheatsy comes with a plan that transforms Kootie Pie into a human to distract Mario. However, the transformation is not perfect because Kootie Pie's tail is still present. Kootie Pie quickly hides her tail, but Luigi detects it before it is too late. Mario falls in love with Kootie Pie's human form, which Kootie Pie refers to as "Lady Fettuccine Alfredo".

Lady Fettuccine tells everyone to come in the basement in case the palace may explode. The Sultan, the guard, Mario, Luigi, Princess Toadstool, and Toad are led in the basement, but Lady Fettuccine quickly locks them in. She demands Cheatsy to return to her original form. When Mario realizes that Lady Fettuccine is Kootie Pie Koopa, Kootie Pie sprays them with oil. Mario and Luigi open a warp tube and escape the basement. While Kootie Pie is taunting the prisoners, Mario and Luigi took Cheatsy's wand and transforms Luigi into a Koopa who refers himself as Casanova Koopa to deceive Kootie Pie Koopa. Kootie Pie, deceived, frees the prisoners and makes a living room for her and Casanove Koopa. However, her wand is accidentally activated, reverting Casanove Koopa to Luigi. Kootie Pie and Cheatsy, outraged, chases Luigi upstairs. Mario sprays the Koopalings, King Koopa, and his minions oil. Princess Toadstool stops the King Koopa and his Fire Chomps by spraying water. Bowser retreats by the Doomship, where Mario proceeded by spraying it with oil. In the end, Luigi uses an abandoned magic wand to restore the palace.

Princess Toadstool for President
Mario, Luigi, and Princess Toadstool in Princess Toadstool for President while fishing sees Toad running to them and saying that King Koopa has brought a Paragoomba swarm to Mushroom Kingdom. King Koopa intends these Paragoombas to eat all the crops in Mushroom Kingdom so the people in Mushroom Kingdom have to pay for his food. After Mario and Luigi defeats these Paragoombas, Princess Toadstool suggests that King Koopa should run an election if he has such a lust to rule the kingdom. Much to Mario's shock, King Koopa agrees. Later, mysteriously, Mario and his gang observes King Koopa in the parade, tossing out gold coins as freebies. When Mario and gang are in Toad's House, Mario and Toad are suspicious of King Koopa's nice behavior. They worry that it may help him win the election. Princess Toadstool argues about the incident at Mushroom Kingdom Founder's Day Picnic. At the picnic, Mario and Luigi stare in shock while a firecracker sets off during Princess Toadstool's speech. The mountain of blocks collapsed after the firecracker explosion and Princess Toadstool seemingly jumps off a cliff. Later, Mario and Luigi discovers that she is hiding in a warp tube. Later, Mario and Luigi spies on King Koopa, whose nice status is wearing off. Here, they discover how King Koopa became so nice: Kooky Von Koopa has made the Nice Guy Potion to make King Koopa nice. Mario and Luigi follow Kooky and King Koopa's destination in Dark Land. They manage to avoid Rocky Wrenches and Tanks by jumping in a Warp Tube, but they end up in a pit with Fire Chomps, Hot Foots, and a Fire Snake. Nevertheless, they make it to the other side. Mario and Luigi arrive at Kooky's lab, located in Castle Koopa, where Kooky is preparing more Nice Guy Potions. Luigi distracts Kooky while Mario dumps the formula in the drain. Mario and Luigi escape before Kooky and Cheatsy can seize them. During the election, Princess Toadstool accuses King Koopa of using a Nice Guy Potion, but King Koopa denies it. The outcome of the election is that Princess Toadstool won by a lot of votes to one vote, the one vote being King Koopa's own; in fact, even King Koopa's children voted for Princess Toadstool.

Never Koop a Koopa
In Never Koop a Koopa, Mario, Luigi, Princess Toadstool, and Toad notice King Koopa and the Koopalings announcing that he is giving up by holding a white flag. King Koopa says that he is renouncing his evil ways and leaving the Mushroom Kingdom forever. He gives Princess Toadstool a key to his castle and leaves via warp tube. Princess Toadstool wants to make the castle a place for elderly people, but Luigi warns her that it is a potential trap. Princess Toadstool objects and goes anyway, while Mario, Luigi, and Toad follow her. When Mario and Princess Toadstool walk in the castle, Mario is suspicious of the place due to the falling Dry Bones and the moving eyes of the King Koopa portraits. Suddenly, the doors close and several Thwomps and Ptooies attack them. They manage to escape the ambush, but they fall in a trapdoor leading into a dungeon. King Koopa tells Princess Toadstool to sign a contract to give up the kingdom, but she refuses. He threatens her by dropping many Bob-ombs in the dungeon. Eventually, at the threat of blowing up, Princess Toadstool agrees, but only if she gets moved to the throne room and only if King Koopa wears something formal. The Sledge Bros. then toss, Mario in a wardrobe along with Luigi and Toad, who were caught previously while investigating the castle. Princess Toadstool then draws a goofy faceconveying signing the contract under the threat of her friends being trapped in the dungeon again. When Cheatsy Koopa and King Koopa leave, Princess Toadstool makes the Sledge Bros. break the wardrobe Mario, Luigi, and Toad are trapped in. They escape by finding super leaves and flying out the window. King Koopa realizes Princess Toadstool's trick, he storms to the bedroom where Cheatsy locks them. However, he sees Mario, Luigi, Princess Toadstool, and Toad flying away in Raccoon Suits.

Reign Storm
Princess Toadstool, and Toad are leaving to the Real World for a vacation in Reign Storm. According to Mario, she is overworked and she needs a day off, but Princess Toadstool is worried about leaving her kingdom. Princess Toadstool and Toad leaves Mushroom Kingdom via a Warp Tube to go to Hawaii. Princess Toadstool tells Mario to contact her if there is any trouble, but Mario, overconfident, tells Princess Toadstool that there will not be any trouble. After that, Mario and Luigi tell a crowd that they are opening a new dam. However, King Koopa destroys the dam with a Bob-omb. Then, Mario and Luigi receive various complaints, such as a platform stairway leading to a garbage dump and Boo Diddlies haunting the new Mushroom Shopping Mall. They confront an angry group of Mushroom Kingdom and tell the group that they will send Warp-o-grams. However, a Nipper plant mauls a Warp-o-gram that Mario sends.

After that, a fake Princess Toadstool tells that she has returned from her vacation, with Toad staying behind for another week. Shortly, Mario and Luigi see the fake Princess Toadstool ordering a new highway built of quicksand and the Mushroom Kingdom Fire Department removing all Fire Flowers. When Mario and Luigi want to talk with the fake Princess Peach, they see it hugging King Koopa. It tells that it is going to give the kingdom to King Koopa, and that Mario and Luigi are expelled. Soon, the fake Princess Toadstool is about to crown King Koopa king of Mushroom Kingdom. Mario and Luigi wonder why the fake Princess Toadstool does not have a suntan. They see the real Princess Toadstool and Toad crash in the wall with wave. Princess Toadstool takes the crown from King Koopa with a harpoon. She scares away Kooky and King Koopa, who are behing the fake Princess Toadstool.

Toddler Terrors of Time Travel
The first time Mario is seen in Toddler Terrors of Time Travel, he, Luigi and Toad arrive at the Doomship. Toad had just alerted Mario and Luigi of King Koopa and Kooky Von Koopa using time traveling to change history. They infiltrate inside a container, where a Hammer Bro. unloading containers in Doomship complains about how heavy it is. Eventually the Doomship goes into time travel, destroying the crate Mario, Luigi, and Toad are in. Before anything happens, King Koopa, Kooky, Mario, Luigi, and Toad are transformed into babies, due to a malfunctioning Time Travel Tube. The Doomship crashes in a vacant lot in Brooklyn. Mario, Luigi, and Toad crawls out of it, while Kooky and King Koopa are chasing them. Mario, Luigi, and Toad escape to an alley, while Kooky and King Koopa gets caught in kids' jump-ropes. Mario, Luigi, and Toad gets away by using a stroller, wagon, and skateboard. Kooky and King Koopa tries to follow them, but an elderly person, who mistakes them for regular babies stops them. However, she runs away screaming when she realizes that they are Kooky and King Koopa. Mario, Luigi, and Toad arrive at an apartment for the drainpipe that leads to Mushroom Kingdom, telling the lady at the front door that they are plumbers. The lady does not believe them, and she places them in a bed for them to take a nap. Mario sees Kooky and King Koopa, in their normal form, due to Kooky's fixing his Time Travel Tube, going to the drainpipe. Mario, Luigi, and Toad enter a basement window and to the bathtub drainpipe. Mario, too weak to open the pipe with a wrench, suggests that he, Luigi, and Toad should reverse the apartment's water flow. After they reverse the pipes, they turn on faucets, making water spray everywhere in the apartment. Soon, the water flow stops. Mario thinks that Kooky and King Koopa stopped it. They head into a pipeline, but Kooky and King Koopa notices them and traps them in the first pipe. However, Toad makes it through before he is trapped and heads through a hose. After ending up in an alley, he follows Kooky and King Koopa to the Doomship. He uses a parascope to snatch the Time Travel Tube and directs the beam at Mario and Luigi. After being reverted to their adult selves, Mario and Luigi unclog all the pipes quickly. They warp in the drain to Mushroom Kingdom. They stop King Koopa from usurping the kingdom while King Koopa retreats by escaping into a pipe.

Dadzilla
In the next episode Dadzilla, Mario and Toad notices a Doomship crashing. Kootie Pie Koopa and Big Mouth Koopa are driving this ship, who are tired by the way King Koopa treats them. They believe that they are adopted and that their real father is in Hollywood. The Doomship continues destroying objects, even the roof of Toad's House, before entering the warp pipe. Mario, Luigi, Princess Toadstool, and Toad decide to follow the Doomship. They come out of a warp pipe in Hollywood, shortly after Kootie Pie and Big Mouth made Madzilla, their "father" come to life. Madzilla, whom Kootie Pie orders, attacks Mario. Mario uses his fire powers, but Kootie Pie removes them with her wand. Madzilla chases the gang in the garage, but Kootie Pie and Big Mouth have better interests. After being chased, Mario notices a female dinosaur head, which comes from a movie "Revenge of Madzilla's Mom". The gang decides to make a phony female dinosaur to distract Madzilla. They make a crude Madzilla's Mom after Kootie Pie and Big Mouth sing at the Hollywood Bowl. Mario, controlling Madzilla's mom, sees Madzilla grabbing the audience, but Mario tells him to place them down. Mario convinces Kootie Pie and Big Mouth to do a nap, then chores. Kootie Pie and Big Mouth quickly decides that their lives with King Koopa is better and leaves. Princess Peach later tells Madzilla (who truly isn't evil) that he can live in Giant Land after these events.

Tag Team Trouble
Mario isn't seen Tag Team Trouble until after Toad's cousins, who are wrestlers, are fallen asleep by Cheatsy's hypnotizing. Toad, who thinks that the 1 million coins he needs to donate for the Mushroom Orphanage is stolen, tries to use his cousins to win a wrestling match. The winnings for the match is a million coins, which Toad desperately needs. Mario and Luigi, willing to help, volunteers to wrestle for his cousins. After a vigorous workout, Mario and Luigi seem over-trained, according to Toad. Mario tells him not to worry, since the Sledge Bros. they will be wrestling are going to be beaten.

Before wrestling match, Cheatsy realizes that the mystery team, the Masked Mashers of Mayhem, is just Mario and Luigi. He sets up booby traps to make the Sledge Bros. have even a greater chance of winning. He also starts the match beforehand by ringing the bell. During the match, Mario and Luigi fall into many booby traps, such as trap doors. Cheatsy also tugs on the cables for Mario to sling in the wrong direction. Mario and Luigi are soon fallen, but before the referee announces the winner, Princess Toadstool flings two starmen at Mario and Luigi. With the aid, Mario and Luigi win the wrestling match. Toad happily takes the money, not realizing that the Mushroom Orphanage actually took the original bag of a million coins, not King Koopa.

Oh, Brother!


Oh, Brother! begins with Mario playing a song on the record. Luigi, who is trying to read a book, tells Mario to turn down the music. Mario is reluctant, though. Luigi, frustrated, grabs the CD on the recorder and throws it in the fireplace. Mario and Luigi start to argue. The conflict escalates to a fight. When the fight ends, Luigi decides to abandon Mario forever and walks out the door. The outdoors weather is a torrential rainstorm. Mario decides to follow Luigi.

Soon, Mario meets Luigi. They both start arguing and fighting again. Suddenly, a hook springs out and grabs Mario by his overall strap and takes Mario in King Koopa's dungeon. Kooky is the one who caught Mario. He and King Koopa are also responsible for the rainstorm pouring in Mushroom Kingdom. Right after Mario enters the dungeon, Kooky places his newly invented Lame Brainer on Mario's head. Mario becomes a mindless drone that follows King Koopa's and Kooky's orders. When King Koopa orders Mario to fix a leak, Mario proceeds. After Mario fixes the leak, a Frog Luigi jumps out of pipe over a basin. King Koopa orders Mario to attack Luigi. Luigi attempts to make Mario come to his senses by telling him his past experiences, but it does not work. Luigi then annoys Mario, where Mario's thoughts overload the Lame Brainer and launches it to Kooky's head. Mario orders Kooky to attack King Koopa. Mario and Luigi arrive back at Toad's House. The next day, the rainstorm subsides, since Mario and Luigi dismantles the Power Shower. Luigi says to Mario that he will never fight Mario again. However, they argue that it is their fault until they fight again.

Misadventure of Mighty Plumber
In the next episode, Misadventure of Mighty Plumber Mario and Luigi are seen watching a sort of horror TV show that stars Mighty Plumber. Soon, an unnoticed Venus Firetrap spits fire on the wall of Toad's house. The message reads Robbing Pipe Land Treasury - Dare you to stop me... Your Enemy, King Koopa! Mario decides that he and Luigi must stop King Koopa. Mario and Luigi arrive in Pipe Land to see Mighty Plumber. They ask for Mighty Plumber's autograph, but the Mighty Plumber proceeds to attack with a plunger. Mario and Luigi evade the attack, and they jump in water-filled warp tube. Mighty Plumber uses a "plumber snake", but Luigi stuffs it in a smaller Warp Tube.

Mario and Luigi follow a footprint trail that leads to a warp tube. Then, they hear King Koopa talking about coin vault nearby. Luigi taunts a Venus Firetrap which pops out of its warp tube. The Venus Firetrap bites him, but Mario uses its stem as a rope and lowers Luigi into warp tube where King Koopa is inside. However, Luigi's pants rip, and Luigi falls. Luigi grabs the map the King Koopa uses to find the vault and runs away, but Mighty Plumber manages to take it back. Mario jumps in a warp tube and lands on Mighty Plumber's foot and gets the plunger. Mario proceeds to throw it at King Koopa's eyes. Mario then takes King Koopa's map after a chase, King Koopa and Mighty Plumber somehow get ahead of Mario and Luigi and reach the vault. When Mario and Luigi confronts Mighty Plumber, he is alone in the vault because King Koopa abandoned him. They comfort him. Then, they use stuff a pipe into one pipe until the one pipe explodes and breaks the door. Before King Koopa can exit the maze, Mighty Plumber throws a plunger at him. King Koopa breaks the plunger and escapes. However, Mario and Luigi flood King Koopa's castle and washed away his money, where it is safely returned to the vault later. Mario tells Cheatsy Koopa to return Mighty Plumber back to his show, where he belongs.

Super Mario World (television series)
The Super Mario World (television series) is a continuation of the previous series, The Adventures of Super Mario Bros. 3. This time, the episodes focuses loosely on the video game Super Mario World with added characters, the most prominent, Yoshi, the Cave People, and Oogtar.

Fire Sale
After some point in The Adventures of Super Mario Bros. 3, King Koopa is banished from the Mushroom Kingdom. However, King Koopa and the Koopalings interfere with them more. In the episode, Fire Sale, Kootie Pie Koopa complains of her freezing Ice Palace. She then wants to steal Mama Fireplant to warm her Ice Palace. Meanwhile, at Dome City, Luigi sends Yoshi to get some fireballs from Mama Fireplant. Before Yoshi arrives, Kootie Pie and her Koopa Troopa minion ambushes and steals Mama Fireplant. Yoshi hears Mama Fireplant's cries and sees her stolen. Yoshi reports this to Mario, Luigi, and Princess Toadstool. At Mama Fireplant's house, they discover an ice-cube, which comes from the Ice Land. They jump through a warp pipe that leads to a sky area. After this sky area is a warp pipe that leads to Kootie Pie Koopa's Ice Palace. Eventually, they defeat Kootie Pie Koopa, rescue Mama Fireplant, and leave Kootie Pie frozen in an ice cube in her own Palace.

The Wheel Thing
In The Wheel Thing, Mario and Luigi try to help the cave people after seeing them do back-breaking work. They work hard at producing wheels, but meanwhile, Kooky Von Koopa spies on them and constructs a plan. Mario and Luigi then demonstrates the Cave People the wheel. After that, they construct Goomba-powered cars. This plan somewhat backfires, after Luigi reports that the Cave People are making car accidents everywhere. Mario ignores this, but the situation gets worse. Eventually, after a bad accident, the cave people banish Mario and Luigi to the Lava Pits. However, Kooky Von Koopa and King Koopa attack Dome City using a Mega Mechanasaur. The Cave People plead to Mario and Luigi for help. They escape the Lava Pits by using the Feather. They eventually defeat the Mega Mechanasaur using wooden speed bumps, fire traffic lights, and pot holes that Yoshi digs.

Mario is always represented by his trademark red color. The mini-games test Mario's luck, skill, and endurance and reward him with coins. In the first three Mario Party games, Mario aimed to become the superstar. Though Mario doesn't have many distinguishable abilities from the other Mario Party characters, the most notable difference is Mario's ability to use the Fireball Orb in Mario Party 7. Whenever Mario used an Orb on a space, the space would have Mario's "M" insignia. As revealed in the official artwork of Mario Party 4, Mario's item of choice is the Mega Mushroom. Mario's Duel Mode partner is the defensive Koopa Troopa in Mario Party 3, and the booklet says that his favorite item is the Golden Mushroom. He also challenged the player for the Courage Star Stamp if he was not selected. Throughout the series, Mario's famed jumping ability is also evened out with the other characters, leveling the playing field. This also shows Mario's chemistry between other player when they team up.

Send in the Clown
Send in the Clown portrays Kootie Pie Koopa and Bigmouth Koopa opening the "Koopaling Bros. Circus. while Mario, Luigi, Princess Peach, and Yoshi are playing tennis. King Koopa flying in his Koopa Clown Car convinces the Cave People to enter the circus. After Mario, Luigi, Princess Toadstool, and Yoshi are finished with their tennis match, they realize that the Cave People are missing. They see a Koopaling Bros. Circus poster and suspects that something is going wrong. They go in the circus via Warp Tube. Mario, Princess Toadstool, and Yoshi enjoys the show, but Luigi is still suspicious. The clowns in the show are revealed as Rexes. The Cave People try to flee, but Thwomps block the exit. King Koopa traps everyone in a large hidden cage below them. King Koopa tosses Mario in a cage that contains hungry Dino Rhinos. Princess Toadstool aids him by tossing him a fire flower. Mario easily defeats them and melts his cage's lock, thus freeing him. Mario then searches in Neon Castle to help his friends, with the aid of a feather. He eventually defeats King Koopa and saves his friends. He and his friends later construct their own circus tent with Yoshi as the clown.

Ghosts 'R' Us
In Ghosts 'R' Us, Mario, Luigi, Princess Toadstool, and Yoshi search in theEnchanted Forest for Oogtar the Caveboy, who went missing. However, a Koopa Wizard named Wizardheimer confronts them and scares Yoshi away. Wizardheimer forces Mario, Luigi and Princess Toadstool in a warp pipe by threatening them with a Bob-omb. In the haunted house, Wizardheimer chains them and taunts them. Meanwhile, Yoshi meets Oogtar, lost. Yoshi and Oogtar enter Wizardheimer's Haunted House, however, Yoshi hesitates because he is scared. Wizardheimer eventually captures Oogtar. Yoshi, realizing he must save his friends, overcomes his fear and enters the Haunted House by using a Triangle Block. He eats Wizardheimer's wand, rendering Wizardheimer powerless. Yoshi shoots a magical blast that removes Mario, Luigi, Princess Toadstool, and Oogar's chains. Oogtar finds a magic key and transports all of them to Dome City safely.

The Night Before Cave Christmas


In The Night Before Cave Christmas, after watching the grumpy Cave People, Mario decides to make the Cave People celebrate Christmas (although Luigi states that this is in the middle of August). When Mario, Luigi, Princess Toadstool, and Yoshi are preparing for Cave Christmas, Bully Koopa and King Koopa spy on them, thinking about stealing toys from the Cave People. King Koopa steals all the toys before Cave Christmas along with Oogtar, although King Koopa is unaware of Oogtar's presence. Not long after that, Mario, in a Santa Claus outfit, realizes that King Koopa stole all the toys. Mario and Yoshi, using Magic Wings, travel to Neon Castle. When they arrive, they hear Oogtar's cries for help. They reach Oogtar and save him from a T-rex, while Oogtar believes Mario to be Santa Claus. They soon escape Neon Castle before King Koopa realizes that all the presents are stolen. During the night, Mario gives a present to Oogtar and leaves to deliver presents for the rest of the Cave People. Oogtar, who thinks Santa Claus forgot a present for Mario, gives Mario one.

King Scoopa Koopa
King Koopa returns once more in King Scoopa Koopa by serving fast food. Yoshi is going to eat lunch, but he is distracted by King Koopa's fast food. Mario, Luigi, and Princess Toadstool come to the fast food place to investigate. Mario finds Yoshi lining up at a stand. Yoshi, however, cannot afford the food. Mario aids Yoshi and gives King Koopa the fee of 18 coins. After they purchase the fast food, Mario, Luigi, Princess Toadstool, and Yoshi eat their food at a table. However, Princess Toadstool refuses to eat anything. Days later, Princess Toadstool locks Mario, Luigi, and Yoshi in a tower because they ate too much fast food, and they are acting oddly like chickens. Later, Mario tells Princess Toadstool that Luigi and Yoshi are mutated to Chickadactyls. King Koopa decides to cook them and sell them to the dinosaurs. King Koopa uses the mutated Cave People to chase Mario and Princess Toadstool to the Star Path. Mario and Princess Toadstool go to an ocean and enter a warp tube while avoiding Rip Van Fish. The warp tube leads to a forest where Mario finds a feather. He notices King Koopa dumping garbage from his concession stand. After being defeated, King Koopa and his henchmen escapes in a warp tube while Princess Toadstool dumps the Chickadactyls into the warp tube. After this, Mario orders Luigi, Yoshi, and the Cave People to eat a healthier diet.

Born to Ride
In Born to Ride, Mario and Luigi try to install a sink. They show their sink to Princess Toadstool, but it does not work. They see Yoshi eating their pipes. Mario and Luigi scolds Yoshi. Yoshi then decides to leave Dome City. Later, Princess Toadstool wonders where Yoshi is. Mario and Luigi tells her that they haven't seen him since they scolded him. Princess Peach gets shocked and tells Mario and Luigi that Yoshi is just naïve. Yoshi arrives in a biker outfit and tells Mario and Luigi that he joined DinoRiders, a biker gang that wants to capture Mario and Luigi and turn them in to King Koopa. Mario and Luigi go to Tar Pit Milk Bar to see the DinoRiders. However, the DinoRiders ambush Mario and Luigi. When the DinoRiders are camped in a field, Yoshi, with Princess Toadstool frees Mario and Luigi. They steal a DinoRider's motorbike and drive with the DinoRiders chasing them. With the aid of powerups, they escape to a warp tube. In the end, Mario, Luigi, and Yoshi finish a sink, which works.

Party Line
In Party Line, Mario, Luigi, and Yoshi observe how dangerous Dinosaur World is. After a series of accidents including a T-rex attack, Mario makes a communication system using coconuts and vines. However, the Cave People are overlooking their duties with the invented system. A caterpillar swarm chases Mario and Luigi up a tree. A caterpillar bites Mario and sends him hitting a ? block crashing to the ground. Luigi, however, uses a starman from the block. He uses the tree to fling the caterpillars away. After this, the T-rex attacks the city again. This time, the Cave People are preoccupied with their phones and are defenseless. However, Mario utilize another starman and throws the T-Rex into space. At the end of the episode, Mario, Luigi, Princess Toadstool, and Yoshi take the phones from the Cave People. Yoshi eats the vines, disassembling the phone system.

Gopher Bash
In Gopher Bash, Mario thinks that the Cave People are better off gathering plants than cultivating them. However, Luigi disagrees and tries to teach the Cave People how to grow crops. King Koopa and Cheatsy Koopa spies on them. After Luigi's succeeded attempts in teaching the Cave People, Cheatsy Koopa suggests King Koopa to steal all the crops the Cave People grow. After Luigi and Yoshi flood the field, Mario criticizes them by telling them that is "looks like a washout". The next day, Mario, Luigi, Princess Toadstool, and Yoshi discover the crops gone. Cheatsy Koopa, who is behind this, makes a surprise attack by using Piranha Plants. After Cheatsy escapes, Mario tells Luigi that is is unnecessary for the Cave People to grow crops. However, he helps Luigi retrieve the food that Cheatsy stole. They eventually take back the food, but Yoshi ends up eating all of them. Luigi tells Yoshi to work for the food after his disappointment.

A Toadally Magical Adventure
When Mario is first seen in A Toadally Magical Adventure, he is seen fixing a bathtub pipe. He, Toad, Luigi, and Princess Toadstool then watch the Wizard King of the West's message in the bathtub. Soon, though, it flushes in the drain. After the message, the gang arrive at the waterfall to see the Wizard King's messenger. The Koopas chase the messenger, but Mario fends them off with a Fire Flower. Toad then takes the wand in his house for safe-keeping. Mario and Luigi arrive at Toad's house after seeing stampeding blocks and Pipe Monsters outside. They suspect the Wizard's wand brought them to life. However, these blocks are Pile Driver Micro-Goombas, and these blocks chase Mario, Luigi, and Toad down a cliff. Soon, Mario, Luigi, and Toad arrives to see a picket fence growing larger around Toad's house with Princess Toadstool trapped. The Pipe Monsters under Bully's control seize Mario, Luigi, and Toad and juggles them. Bully then commands a Nipper plant to eat Mario them. Mario escapes a Pipe Monster's grip and frees Toad. Mario then tosses Toad to nearby platforms. Cheatsy tries to stop Toad, but ends freeing Princess Toadstool by destroying the picket fence. Cheatsy then focuses the Pipe Monsters to take Mario and Luigi. The Pipe Monster, however, helps Mario grab a Super Leaf and transform to Raccoon Mario, helping him to escape. Toad takes the wand King Koopa, who took it from Bully, and the Koopalings retreat. The Wizard King comes on his snail and reverts everything to normal. Toad then apologizes for causing a lot of trouble.

Misadventures in Babysitting
Mario and Luigi accidentally come into Junior (The Adventures of Super Mario Bros. 3)'s house. Junior's parents, who cannot find a babysitter due to Junior's reputation, mistaken Mario and Luigi for babysitters and leave. Mario and Luigi play Hide-and-Seek with Junior. Junior finds a warp tube under the sink and transports to Mushroom Kingdom without realizing it.

Mario and Luigi search all the house until they see the warp tube. They worry that Junior is in Mushroom Kingdom and warp to the place. They hear Junior crying for help, but they do no realize that he is playing. Junior soon leads Mario and Luigi in a volcano, where he and the Koopalings play a fatal trick to them. They trap Mario and Luigi in the volcano using rocks. The Koopalings then dump lava in the place Mario and Luigi are trapped. Junior, who does not know that he is endangering Mario and Luigi, gets tossed into a warp tube that leads to Pipe Maze. Mario and Luigi escape from the volcano by chiseling a hole in the wall. They know that Junior is in trouble since the Koopalings betrayed him. Mario and Luigi, with the Super Leaf, manage to rescue Junior from the Pipe Maze, which is starting to flood with lava. After this, Mario plugs the volcano with a boulder. Mario, Luigi, and Junior warp back to Junior's house and makes him take a bath. Junior's parents complement the potential of the Mario Bros. and wants the, to babysit Junior more.

Do the Koopa
In Do the Koopa, Mario, Luigi, and Toad helps get the Doom Dancer, which adjusts how fast or slow a person is dancing. They travel to the Dark Land's Temple of Gloom. In the Temple of Gloom, the gang fly over a wide gap using Super Leaves. They soon avoid giant spikes, but the Koopa Statues removes their Raccoon power-up. The gang then evades the Dry Bones by crushing blocks and using the rubble as obstacles before reaching the room. After avoiding beam, they reach a door. Princess Toadstool tells Mario, Luigi, and Toad that the Doom Dancer is in the Inner Temple. When Mario is about to obtain the Doom Dancer, he sets off a trip wire that the Koopalings made after eavesdropping the gang. The trap makes projectiles, such as Thwomps fall from the ceiling. Mario then retreats to his group. A Boom Boom chases the group away. Bully Koopa then seizes the Doom Dancer and forces everyone to dance. While the Doomship is broadcasting the music over Mushroom Kingdom, Mario uses Luigi's Plumber's Putty to block the music from his ears. He feigns dancing and tackles King Koopa. There is a fight that follows, with the result of the Doom Dancer falling from the Doomship and breaking on a Goomba's head. Mario, Luigi, Princess Toadstool, and Toad escapes in a warp tube while the Koopalings argue about whose fault it is.

Kootie Pie Rocks


Mario, Luigi, and Toad get in a formal outfit for the Milli Vanilli's concert. They are startled to see Princess Toadstool dressed in a rock concert attire. In the concert, Mario and Luigi see Milli Vanilli getting beamed by a Doomship. King Koopa wants his daughter, Kootie Pie Koopa, to enjoy the concert by kidnapping the people. Mario decides to head Castle Koopa to save Milli Vanilli.

When they arrive in Castle Koopa, they decide to disguise as backup band players to save Milli Vanilli. They say that their name is "Backups "R" We" and offer to be Milli Vanilli's back-up band players (and telling Milli Vanilli that they will rescue them). After an attempt to play the music, Mario's band's bad music scares King Koopa, Kootie Pie, and their minions away. Milli Vanilli, thankful, back on the stage, plays a song for Princess Toadstool. However, this song is cut in later airings due to controversy.

Mush-Rumors
Mario and Luigi in Mush-Rumors find out about an "alien" that has arrived in Mushroom Kingdom. After hearing the Mushroom boy's story, Mario thinks that the "aliens" are real-worlders. He and Luigi decide to investigate about this. They arrive to see a family of four that accidentally drove in Mushroom Kingdom and started the whole story. Suddenly, King Koopa's Doomship appears and fires the station wagon the family is in. However, they do not hit the station wagon. Mario and Luigi pull out an inflatable raft and makes the car and the family float on the raft on the river. The Chain Chomps fly out of the Doomship and bite holes in the raft, sinking it. Mario and Luigi jump underwater and find a Frog Suit in a treasure chest. After avoiding Blooper Nannies and Jelectros, Mario and Luigi finds starmen to help them destroy the Chain Chomps. However, the Doomship pulls the car by a magnet while Mario and Luigi watch shocked. Fortunately, for the family, Mario and Luigi manages to break a hole in the Doomship and free the family while switching off the Transmutational Brainwave Analyzer. Mario and Luigi helps the family leave via warp tube to the amusement park the family is going to.

The Ugly Mermaid


In The Ugly Mermaid, Mario, Luigi, Princess Toadstool, and Toad in their frog suits pursue the Doomsub, trying to prevent King Koopa from transforming Mertropolis to Kooptropolis. King Koopa orders the Rocky Wrenches to throw wrenches at Mario and Luigi, but Mario and Luigi grab the wrenches and throw it back at the Doomsub. The Doomsub's propellers break in the process. The Doomsub goes awry and manages to hit Mario with a beam, encasing him in a cement block. Fortunately, for Mario and his friends, Holly Mackerel arrives and saves Mario and brings he and his friends to Metropolis. When Mario is revived, Holly tells he and his friends about her fortune teller, who has forecasted that a frog prince will appear in her life. Holly believes that Mario is the prince and falls in love with him. Mario and his friends deny that Mario is her true love, and they leave her bursting in tears. Before exiting, however, due to the experience Mario had, Mario refuses to enter the water again. King Koopa, piloting his Doomsub, returns and threatens to capture the city within twenty minutes. While Princess Toadstool attempts unsuccessfully to make Mario enter the water, two Boomerang Bros. attacks the city. Mario defeats them, but more arrive. Princess Toadstool, Luigi, and Toad leave the city trying to stop King Koopa and his Doomsub from capturing the city. Holly and King Mackerel sees Mario and plans a wedding ceremony for him, much to his dismay. When Holly tells Mario about the citizens she has invited for the ceremony, King Koopa blasts a hole on Metropolis's protective glass dome, causing water to rush in and flood the city. Mario, overcoming his fear of water, uses a manhole to cover the hole as he escapes Metropolis. The Doomsub releases a Chain Chomp at Mario, but Mario uses it to tear the net that has captured Princess Toadstool, Luigi, and Toad. Mario and Luigi use the net to capture a group of Jelectros. They fling the net at the Doomship, electrocuting and repelling it. Later, King Mackerel presents Mario with a medal for saving his city. Holly, still infatuated with Mario, places a wedding-day helmet. Unfortunately, for Holly, the glass helmet distorts Mario's face and gives Holly a bad shock. Mario and his friends head back to Mushroom Kingdom before Holly can overcome her fear.

Crimes R Us
When Mario is first seen in Crimes R Us, he is seen walking with Luigi. They are talking about how clouds can resemble familiar objects. Luigi sights the Doomship over a bank. Quickly realizing what the King Koopa is doing, Mario and Luigi scrambles to obtain a Super Leaf and a Fire Flower. Mario, as Raccoon Mario, hits Bully's sack and Hip and Hop with his tail. Luigi, as Fire Luigi, shoots a fireball at Big Mouth, Kooky and Cheatsy. Kootie Pie uses a scarf she has stolen and captures Mario by wrapping it around him. Bully sprays Luigi with a fire extinguisher before all the Koopalings have returned to the Doomship. Later, Mario and Luigi hears a boy crying for help. He says that a Koopaling has stolen his lunch money, and he directs Mario and Luigi to a warp pipe. Mario and Luigi leaps in the warp pipe, not realizing that the Koopaling that stole the lunch money returns it to the boy while leading Mario and Luigi in a trap. While in the Pipe Maze, Big Mouth and Crimewave Clyde, who is a human directing all the Koopalings' crimes, trap Mario and Luigi. Big Mouth sends a Boom-boom to pursue them. Soon, Mario and Luigi falls in quicksand. Seemingly hopeless, Mario taunts the Boom-boom by acting like a chicken. When the Boom-boom attempts to hit him, he jumps to a ♩ Block containing a Super Leaf and rescues Luigi by flying out of the dungeon. However, Ptooies and Sledge Bros. chase them to a locked room with a Thwomp inside. Soon, Clyde, who the Koopalings driven away, pleads Mario and Luigi for help. Mario and Luigi, although angry at him for causing many trouble, agrees to help. They sneak in the vault of the Mushroom Kingdom Treasury, a spot where the Koopalings plan to steal one billion gold coins. They ambush the Koopalings and tie them in a money bag. They also tie a bob-ombs in a money bag, which blows off a section of the Doomship as it flies away. Soon, Mario and Luigi return Clyde to his cell. Clydee is quite happy to be sentenced in his cell instead of hassling withe Koopalings.

Up, Up, and a Koopa
In Up, Up, and a Koopa, before Mario and Luigi can eat Toad's pancakes, everything in Toad's house begins to rise to the house's ceiling, including Mario, Luigi, Toad and Princess Toadstool. Toad then wonders what is happening. The Doomship is responsible for this, using a Kooper-Dooper Raiser-Upper ray that levitates the Mushroom Kingdom to Sky Land. King Koopa has also captured Emperor Ed of Sky Land. King Koopa, losing patience, overloads the Kooper-Dooper Raiser-Upper. While the Doomship is in disarray, Emperor Ed falls safely back to Mushroom Kingdom. When the levitating stops, Mario, Luigi, Princess Toadstool, and Toad walk out of Toad's house wondering what happened. The bed Emperor Ed is on lands on Toad. Emperor Ed frantically says that King Koopa abducting him from his castle and is planning to raise Princess Toadstool's kingdom to Sky Land. Mario and Luigi replies that they will restore Emperor Ed and defeat King Koopa. Later, Mario and Luigi search for Super Leaves while Princess Toadstool and Toad hammer and tie down everything possible, to prevent being levitated. Mario and Luigi, with their Raccoon Suits, grab Emperor Ed and places him back in the throne of Sky Land. Soon, they notice floating furniture and fly to King Koopa to pulverize his plans. On the Doomship, they unsuccessfully try to ambush King Koopa and Kooky. Kooky manages to trap them in a cage, with a Rocky Wrench patrolling them. They are forced to watch Mushroom Kingdom's destruction on the TV screen. Trying to escape, they only manage to annoy the patrolling Rocky Wrench. Later, after Sky World's surrendering, Toad uses a magnet to affix the Rocky Wrench, while Princess Toadstool frees Mario and Luigi. Mario has a plan and wants Luigi, Princess Toadstool, and Toad to move the Kooper-Dooper Raiser-Upper to Toad's house. They escape with the Kooper-Dooper Raiser-Upper in Toad's house. They blast the Doomship away with the contraption. Later they use machine to restore Mushroom Kingdom and Sky Land to normal. They remember what they were doing and resume eating pancakes.

7 Continents for 7 Koopas
In 7 Continents for 7 Koopas, Mario, Luigi, Princess Toadstool, and Toad, comments on a nice for swimming. However, they see the Doomship arrive. Attempting to hide, Mario and his friends leap inside a nearby pond. The Doomship is overheated, though, and it uses the Super Slurp Pipe to suck the pond Mario and his friends are in. King Koopa and his children do not realize that they abduct Princess Toadstool. After the Doomship leaves, Mario, Luigi, and Toad realizes that King Koopa has kidnapped Princess Toadstool without knowing it, and they obtain Raccoon suits to pursue the Doomship. Before they can follow the Doomship, which is heading to the Real World, King Koopa clogs all the pipes leading to the Real World by placing force fields. Mario and his friends crash in the force fields, losing their powerups. While Princess Toadstool gets captured by setting off an alarm in the Doomship, Mario, Luigi, and Toad, having their Raccoon Power again, try to unclog the blocked pipe. They fail and lose their Raccoon powers again. However, Princess Toadstool manages to destroy the Koopa Klogger, which is the one clogging all pipes. Mario, Luigi, and Toad see this and hop on a Parabeetle to stop the Koopalings from destroying the Real World. While his friends split up for rescuing each continent, Mario arrives at China and transforms the Great Wall of China (which Bully vandalized) to a Chinese dragon chasing Bully. At the Louvre, a famous French museum, Mario takes Kootie Pie's wand and makes water gush out of a painting, sweeping away Kootie Pie. Mario arrives at South America and reverts the parking lot to the Amazon Rainforest. At the end of the episode, Mario complements on Princess Toadstool's helping them save the continents of the Real World.

True Colors


In the beginning of True Colors paragoombas and parabeetles attack the Musrhoom Kingdom at 12:00 a.m.. Mario and Luigi repel this attack, though. The next day, the Doomship sprays the Koopa Color Goopa on all Mushroom Kingdom residents, making them either red or blue. At first, the residents pay no attention to the color they are. Cheatsy and Kooky, disguised as a red resident and a blue resident respectively, throw a fight to try to divide the Mushroom residents by color. Mario and Luigi (painted blue and red respectively) try to stop this fight, but ended up escalating the conflict. During the night, Mario and Luigi sneak in King Koopa's castle. On a three-forked path, they disagree and split to the right and left paths. A chain chomp and a fire chomp chased them to the middle section of the path. The center route has a flock of aggressive paragoombas, however, and they end up in a room with three warp pipes. As they overhear the Koopalings' conversation, they realize that their discrimination sets up an opportunity to take over the Mushroom Kingdom. They decide to help unite the red and blue citizens. The next day, the red and blue citizens are almost ready for a civil war. Mario and Luigi halted them and tells them that Princess Toadstool is trapped in a warp drain. They meet Princess Toadstool, who is glad that the citizens have left the battlefield. Mario convinces them that all the citizens are Mushroomers, no matter the color, and the Mushroom Kingdom citizens reform. Later, Cheatsy and Kooky reveal themselves and retreat. The Koopa Color Goopa wears off eventually, but everyone has already learned to live together.

Recycled Koopa
While walking in the castle garden in Recycled Koopa, Mario, Luigi, Princess Toadstool, and Toad are bombarded by King Koopa's trash. The Koopalings have been previously bickering on how to clean up the trash before pouring it to Mushroom Kingdom. Stumped, Luigi sarcastically suggests a magic wand to remove all the trash. This helps Mario to develop a plan, and the group enters the warp pipe that has dumped the garbage. As King Koopa notices them, he orders Bully, Kootie Pie, Hip, Hop and Big Mouth to capture them. Mario and his friends hide behind a big suit of armor from the Koopalings. Mario grabs Hip's magic wand as he runs by. When Mario and friends are escaping from the castle, King Koopa, Bully, and Hip notices them and Hip's wand and chases them. Mario and his friends grab Super Leaves and fly away before King Koopa and his children can grab them. The Doomship follows Mario and his friends and attacks Luigi with a Bob-omb. After this, Paragoombas chase them. King Koopa uses a megaphone and tells Mario to return the wand. Mario replies by using Hip's wand to hurl the garbage pile to the Doomship. Mario and his friends make another walk in Princess Toadstool's castle later. Toad uses Luigi's Plumber's Periscope to inspect in a warp pipe what King Koopa is doing. Mario observes Sledge Brothers dropping garbage in a nearby warp pipe. Mario informs his friends that the Koopalings are depositing their trash in another land. Princess Toadstool tells Luigi and him to stop the Koopalings while she and Toad stay guard in the castle. In King Koopa's castle, Mario and Luigi spy on the Koopalings to see where they dump the garbage. The Sledge Bros grabs the box they are hiding in and dump them in the warp pipe. When Mario pokes out of the garbage, he realizes that he and Luigi are in Brooklyn. They soon realize that the garbage is transforming the residents to Koopa zombies. Mario and Luigi try to clean up the garbage because its mutating effects can spread to the whole Real World. King Koopa orders the Koopa zombies to attack them. Mario and Luigi escape by hiding in an alley, but Mario and Luigi are shocked to see that Mario has grown a tail. Mario and Luigi gets a plan and starts working on the Trash Smasher. Unfortunately, for Mario, a batch of garbage falls on him and transforms him to a Koopa Zombie. Luigi escapes Mario using the Trash Smasher. Luigi cleans the city and reverts Mario to normal. Soon, they chase a panicked King Koopa away from Brooklyn.

The Venice Menace


In The Venice Menace, Mario, Luigi, Princess Toadstool, and Toad sees a gondola and the gondolier crash landed. The gondolier exclaims that a sea monster is ravaging in Venice, his hometown. The gondolier reassures them that he is being serious. Mario says that Venice is his favorite city, second to Brooklyn, and departs to Venice with Luigi and the frog suits. They avoid several enemies before arriving at Venice. They disguise themselves as regular people from King Koopa. Mario brings up this strange, good feeling about Venice while he is passing a statue of him and Luigi. Suddenly, the Doomsub attacks and chases them. They transfer to a motorboat and flee. They drive underneath many clothes lines. The clothes obscures King Koopa's vision and causes the Doomsub to crash. At a hotel, Luigi tells Mario to leave Venice, sine the problem is fixed, but Mario wants a reason for the strange feeling at Venice. King Koopa releases Chain Chomps underwater to destroy the underwater structure holding the hotel. Mario lets in a Boom-boom and a Hammer Bro. accidentally. Mario and Luigi trick them by running in a closet holding Frog Suits and trapping the enemies in the closet. They sneak on the Doomsub. As a part of the plan, Mario makes King Koopa and Kootie Pie Koopa chase them while Luigi pulls on a recall lever, making the attacking enemies retreat. Kootie Pie blasts the Doomship and sends Mario to the cockpit. Mario pulls another level to warp the Doomsub to Desert Land while they escape. After that, the gondolier gives Mario and his friends a reward ride on a gondola. Mario and Luigi notices the statue while the gondolier explains that their ancestors were Marco Polo's Plumbers, solving the mystery of the strange feeling of Venice.

Super Koopa
King Koopa in his Doomship grabs Luigi with a lasso in Super Koopa. He dumps him and himself to a warp zone leading to Paris, France. Mario and Princess Toadstool emerge from a manhole and sees Luigi in King Koopa's possessions. After releasing Luigi, King Koopa uses his newly acquired pendant and transforms to Raccoon Koopa. He kidnaps Princess Toadstool and flies to the Eiffel Tower. Mario and Luigi pursues King Koopa in a helicopter and confronts him after he tied Princess Toadstool. He simply punches them away. Mario and Luigi luckily lands on a submarine. The Submarine Captain asks them if they are okay. After seeing King Koopa dive-bombing them, they retreat in the submarine. King Koopa uses his pendant to transform to Frog Koopa and beaches the submarine, capturing Mario, Luigi, and the captain. After this, he places them in the Bastille, a French prison. Mario and Luigi have attempted a few times to get out of the prison. Toad, who previously sent home for guarding, arrives at the Bastille as a visitor. He had saw Princess Toadstool's message and wants to help. He delivers a birthday cake to his friends and leaves. There a block that contains a Super Leaf, which Mario uses to escape the prison. A Sledge Bro has reported of the breakage to King Koopa. While escaping, Toad gives Luigi a Super Leaf. Mario and Luigi pursue Raccoon King Koopa. King Koopa attacks Mario, but Luigi manages to save Mario from falling to the ground. After untying Princess Toadstool, Toad throws a Fire Flower from his chest at Mario. Mario hits King Koopa with a fireball, making King Koopa plunge to a lake. King Koopa uses his pendant to transform him to a Karoobi's Shoe. He combines the fire and raccoon forms with the Karoobi's Shoe to create a nearly invincible form. Mario and Luigi try to blast him with fireballs and even a starman, but King Koopa simply powers himself up again. When Mario and Luigi are in their Frog Suit being chased, King Koopa sees Princess Toadstool and Toad supplying his enemies with powerups. He attempts to take them, but Mario and Luig eventually beats King Koopa. Mario uses a Karoobi's Shot to crush King Koopa. Desperately, King Koopa tries to activate his pendant, but his pendant overloads and explodes, sending him back to his land. Later, Mario, Luigi, Princess Toadstool, and Toad celebrate, with Toad receiving plenty praise from his efforts.

Rock TV
During Rock TV, Mario, Luigi, Princess Peach, Yoshi, and Oogtar see a sale of television sets. Although Luigi hesitates to buy a TV, due to the "Speak to Santa Hotline" incident in Brooklyn that resulted a $1,295.31 phone bill and the crude Robby Rockwell costume King Koopa is wearing, Mario and Luigi still buy the TV. Princess Toadstool and Yoshi goes in the nature walk, avoiding the TV. A Koopa Wizard hidden in the TV casts a spell on Mario and Luigi the after moment they inserted the coin. King Koopa orders the hypnotized Cave People to capture all inhabitants of Dome Castle. Mario and Luigi's TV breaks down, however, but the Cave People capture them. Mario and Luigi are soon forced to participate in a wrestling match against the Tyrannosaurus Twins. Princess Toadstool and Yoshi helps them by hitting a ! block that releases a bunch of mini Marios. They also hit a ? Block that releases a helpful feather. While Mario defeats King Koopa, Yoshi eats all the TVs and spits the Koopa Wizards inside of the them. Yoshi eats the giant TV around King Koopa, making the blocks trap King Koopa.

The Yoshi Shuffle
In The Yoshi Shuffle, Mario, Luigi, and Yoshi demonstrate a game of American football. Bully Koopa and Cheatsy Koopa watches them, though. During a game, a Koopa Wizard transforms Luigi into an egg. Yoshi, however, grabs the egg, thinking that it is a football, and runs away before the Koopalings can seize it. Mario and Yoshi ends up in Neon castle. The Koopa Football Players take Mario and Yoshi prisoners. Cheatsy Koopa arranges a football game with the egg as the football. Mario and Yoshi wins this football game, but the Koopa Football Players confront them at the exit. The Cave People have arrived, though, and helps Mario and Yoshi escape to Dome City. A cave person helps to transform Luigi using an abandoned Wizard Koopa Wand.

Little Learning


Mario and the Cave People in A Little Learning are shocked to hear that Hip and Hop are students in a school. Princess Toadstool tells Mario that they should give them a chance to be good. Mario and Luigi are portrayed as judges in the Science Fair Princess Toadstool has announced. Soon, King Koopa unintentionally make Hip and Hop's volcano experiment explode the school. Yoshi eats King Koopa, Hip, Hop, and a giant Piranha Plant (from Oogtar's eggabegga experiment) and spits them in a warp tube. Mario and Luigi directs the lava into the warp tube by changing the pipes. The warp tube leads to King Koopa's room in the Neon castle. Therefore, all the lava is in King Koopa's room.

Mama Luigi
In Mama Luigi, much of the episode is portrayed in a flash back. In the flashback, Mario, Luigi, and Princess Toadstool goes on a vacation on Dinosaur World in the episode Mama Luigi. However, King Koopa makes a surprise attack on them. Mario gets chased away by a Magnum Bill while the Koopa Football Players and Luigi drops in a chasm that a Fire Sumo created. Luigi meets Yoshi in the Lava Pits and escapes by using a warp pipe that leads them to the ocean. Luigi, however, gets attacked by Caterpillars, but Yoshi eats all of them. Mario arrives and tells Luigi that King Koopa has locked Princess Toadstool in the Coney Island Disco Palace. Soon, the brothers meet King Koopa. Yoshi helps Mario and Luigi tremendously by eating fireballs, MechKoopas, and the key used to free Princess Toadstool. After these events, Mario, Luigi, Princess Toadstool, and Yoshi live peacefully with the Cave People in Dome City in Dinosaur World.

Super Mario World (television series)
"Ugh. Now I know how a meatball feels..."

- Mario

The Super Mario World television series is a continuation of the previous series, The Adventures of Super Mario Bros. 3. This time, the episodes focuses loosely on the video game Super Mario World with added characters, the most prominent, Yoshi, the Cave People and Oogtar. Mario appears in every episode of the Super Mario World television series as one of the main protagonists.

Mario Ice Capades
Mario appears in the "show on ice" television special, Mario Ice Capades. In the show, Bowser plans to use the NES to infect computers with viruses. After being summoned by Princess Toadstool, Mario and Luigi appear and fight Bowser's troops consisting of two Koopas, two Goombas, a Hammer Bro, a red Paratroopa and a Spiny. For the final fight with Bowser, Mario and Luigi get children from the audience to assist them, handing them plumber tools for them to use as weapons. After their victory, Princess Toadstool awards them the "Purple Plunger for Bravery".

Mario and the Incredible Rescue
The children's book, Mario and the Incredible Rescue, has Mario teaming up with Luigi, Toad, and eventually, Yoshi, to rescue Princess Peach. In the events of the book, Bowser has amassed an army of ghosts (Boos) by stealing (and using) The Book of Spells from a sorceress named Cybele. Upon speaking with Cybele, Mario, Luigi and Toad learn that to defeat Bowser and his army of ghosts he has to collect six magic mushrooms that contain special powers. Eventually, Mario and his friends collect all six mushrooms, fight Bowser and successfully rescue the princess.

Super Mario World: Mario to Yoshi no Bōken Land
Mario is one of the main characters in the interactive OVA Super Mario World: Mario to Yoshi no Bōken Land. The video follows the story of Super Mario World rather closely, though it is quite condensed. Mario leads a group on a quest to save Princess Peach from King Koopa. He is shown to be the bravest of the group, with Luigi and Yoshi less so. He often calls the viewer to ask questions.

Dr. Mario series
Mario takes in a different alias in the first game of the puzzle subseries, Dr. Mario. Mario works alongside Nurse Toadstool (Princess Peach) at Mushroom Kingdom Hospital to combat three types of viruses: Fever, Chill and Weird. Here, he must drop Megavitamins to destroy these viruses.

Dr. Mario 64 features a story behind the gameplay. During a flu outbreak, Dr. Mario attempts to use his Megavitamins to heal the citizens. Wario, however, steals the Megavitamins and wishes to profit from them. Mad Scienstein intervenes and takes the Megavitamins, so after Dr. Mario beats Wario, the two follow Mad Scienstein, defeating enemies from Wario Land 3. Mad Scienstein then reveals himself to be a worker for Rudy, who is afflicted with the cold. Dr. Mario proceeds to cure Rudy after beating him, though. If Dr. Mario has not lost any matches, however, Wario takes the Megavitamins and transforms to Vampire Wario. Or, if the player is using Wario, Dr. Mario becomes Metal Mario after ingesting the pills.

Dr. Mario Online Rx has similar gameplay to the original Dr. Mario, although there is an additional Virus Buster minigame. Dr. Mario Express is similar to Dr. Mario Online Rx, but features no Virus Buster minigame.

Amada Anime Series: Super Mario Bros.
The Amada Anime Series: Super Mario Bros. series of Japan-only anime features Mario characters in classic fairy tale settings. Mario plays as the main protagonist, defeating Bowser in all of them.

Super Mario Momotarō
Super Mario Momotarō retells a popular Japanese folklore , with Mario playing the role as the main hero. Bowser and the Koopalings have stolen Princess Peach from Ojīsan and Obāsan, two elderly Hammer Bros.. Eventually, the Hammer Bros. discover a shooting star in the form of a peach that has landed in their feet. Mario, as a mustached child, emerges from this peach and the two elderly Hammer Bros. welcome him into their family. While Mario rapidly grows up, Ojīsan and Obāsan accidentally mention Princess Peach. They explain their loss to Mario once Mario asks them for more information. Mario then ultimately decides to rescue her, even though Ojīsan is unwilling to let him go. The Hammer Bros. finally relent and they give aid to Mario for his journey, including a lunchbox with Mushrooms and a gun, a valuable family heirloom.

During his travels, Mario encounters a weak, starving Para-Beetle. He immediately befriends her by sharing his mushroom and she agrees to join his cause. Mario also helps a Boomerang Bro. up, who also joins Mario. Mario then finally befriends a Spike after the Spike has seen Bowser destroy his homeland. The four ride a rocket-powered Airship to confront Bowser and the Koopalings. While Mario's friends battle the Koopalings, Mario faces Bowser and, with help from the Para-Beetle and the Boomerang Bro., eventually defeats him. After winning the fight, Mario threatens Bowser at gunpoint until Bowser relents and agrees to stop destroying the lands and to return everything he has stolen, including Princess Peach. Princess Peach thanks Mario and his friends for rescuing her and they use the airship to return to Ojīsan and Obāsan.

Super Mario Issun-bōshi
Mario plays the role of the small hero in Super Mario Issun-bōshi, based on the Japanese folk tale . A couple has wished for a child, but while the shooting star delivers the child, who is Mario, he is only one inch tall. As Mario grows older, he notices a city beyond the mountains and wishes to travel there. His parents are reluctant at first, but they do not wish to shelter for the rest of his life. Mario's father gives him a sewing needle for a sword, a bowl with rocket engines for a boat and an oar for a chopstick to help Mario travel. Mario encounters several enemies along the way including a Spiny Cheep Cheep, Para-Beetles, a Blooper Nanny, a Dry Bones and a Lakitu. The Lakitu, however, summons a storm and sinks Mario and his boat, making him unconscious.

When Mario wakes, he finds himself in the city and Princess Peach, normal sized, who has rescued him. Peach introduces herself and explains that she has found him unconscious on the shore of the river. Mario thanks her and tells her his desire to explore in the city. Peach, who likes him, wants Mario to stay with her and he agrees, riding on Peach's shoulders. As they are walking in the city, however, Bowser ambushes and attacks Peach, demanding her that she should marry him. Princess Peach strongly refuses and, before Bowser resorts to force, Mario challenges Bowser. Bowser does not take Mario seriously and tries to stomp him, but he dodges his steps. Bowser, however, finally grabs Mario and swallows him. While Bowser is trying to kidnap Peach, though, Mario attacks Bowser from the inside with his needle sword, which forces Bowser to cough out Mario. Mario then cuts off Bowser's horns and eyebrows, making Bowser flee while passersby laugh at him. After thanking Mario, Peach notices a magic wish-granting hammer, which Bowser has dropped, and she then fulfills Mario's wish to be a full-sized human. In the end, the two use a hovercraft to return to home.

Super Mario Shirayuki-hime
Super Mario Shirayuki-hime is the final story of the series, based on . Bowser, as Queen Koopa, is jealous that Princess Peach is declared fairest in the land according to the magic mirror. Queen Koopa orders the Koopalings, Roy, Wendy, Morton and Iggy, to destroy Princess Peach. Mario rescues her and flees to a house containing his friends, the seven dwarves, who are Toads. After Mario tells them what is happening, the Toads promise to protect her while Mario is away. Queen Koopa, meanwhile, tricks Peach into eating a poisoned apple and casts her into a deep sleep. When Mario returns and finds Peach in a deep sleep, the Toads apologize for their failure. Mario then retrieves a potion he has received from a goddess in a foreign land and revives Peach. After Peach explains that she has been given a poisoned apple, Mario concludes that it is Queen Koopa and wants to punish Queen Koopa. With Peach and the Toads following, Mario travels to Queen Koopa's castle and defeats the Goombas there. When he confronts Queen Koopa, the Koopalings attack him with a magical electric blast. The Toads help Mario by giving him a powerup that makes him grow large and knock away the Koopalings. After chasing Queen Koopa, Queen Koopa takes Princess Peach and holds a knife near her neck. Luigi, however, ambushes Queen Koopa and the brothers defeat her by throwing her against the magic mirror. Mario, Peach, Luigi and the Toads then happily leave the castle, concluding the story arc.

Mario Teaches Typing series
Mario helps children type in both Mario Teaches Typing and Mario Teaches Typing 2. By typing correctly, players enable the game to advance. Mario Teaches Typing 2, the sequel, has another story. Mario and Luigi find a Magical Typewriter. The note attached to it explains that it is essential to beat Bowser. If one types the correct sequence into the scroll, a spell is cast and defeats Bowser. If it is used incorrectly, however, the typewriter self-destructs. Mario attempts to type, but he fails and the typewriter explodes, sending its pieces to various regions. The two adventure, retrieving the pieces while improving their typing abilities, eventually restore the typewrite and cause a giant typewriter to fall on top of Bowser's castle.

Super Mario Bros. & Friends: When I Grow Up
Mario appears in various scenes of the virtual coloring book, Super Mario Bros. & Friends: When I Grow Up. He and various other Mario characters (and Link) are shown in various occupations.

Mario is Missing!
Mario was the one needing rescue during the events of Mario is Missing!, which strangely takes place in the Real World. Mario, Luigi, and Yoshi went to stop all his Koopalings from stealing valuable landmark artifacts from famous Earth cities, which Bowser needed to fund his plan: he wanted the money to buy hair dryers to melt Antarctica and flood the world. The Hafta Havit Mail-Order was his source of hair dryers.

Luigi, scared to go into Bowser's Castle, stayed behind with Yoshi, however Mario then got kidnapped. Using the skills of deduction, Mario was saved and Bowser was launched to the center of Antarctica and split in two (although the game's place in the timeline, if it even happened, is questioned. Also, different versions of the game have different endings, Bowser's death being exclusive to the SNES version). The 1992 game Mario is Missing! was the first game in the Mario Discovery Series of Educational Games and set the Mario characters in Earth back to the Real World. When hearing of Bowser's plan to flood the Earth by melting Antarctica's ice with hair dryers, Mario, Luigi, and Yoshi head to Bowser's castle in the Antarctic. Mario is captured, although his capture varies between versions of the game. Although the exact circumstances of his capture vary greatly between the systems the game appeared on.

In the DOS version, Mario enters the castle alone, as Luigi is too scared to follow. Mario meets Bowser, who is in a butler disguise and accepts candy from him, despite Luigi's warning not to take candy from strangers. Bowser uses this as a distraction to trap Mario in a net. Despite his captured status, however, Mario in that version nonetheless manages to give contact to Luigi to guide him to the continents to stop Bowser's plans, as well as update him on the situation. Over the course of the game, Mario tells Luigi that he admitted to Bowser that he has a fear of the dark, which strained communication since Bowser is threatening him with his fear. In the NES version, Mario is captured outside in the snow by a Koopa with a bag. In that version, he also reacts angrily to the title shortly before being captured by the Koopa. In the SNES version, Mario traps into a pitfall outside the castle.

The game centers around Luigi, who rescues Mario from Bowser in the end.

Super Mario-Kun
Mario has played a starring role on a long-running manga series, Super Mario-Kun. As the title implies ("kun" is a Japanese honorific for little boys), Mario is depicted as playful, brave and devoted to his friends, although immature, rash and sometimes mischievous. As the manga series is based on the games, Mario often plays the same role as he did in the games. The manga volumes typically depict Mario along with Yoshi or Luigi, although he sometimes befriends other partners to aid him. There are some major alterations in some portrayals, however, such as the Donkey Kong Country arc, where Mario does make an appearance, or in Super Mario World 2: Yoshi's Island, where Mario and Luigi's adult selves aid Yoshi and Baby Mario to save Baby Luigi.

Yoshi
Mario is featured in the first game of the Yoshi franchise, entitled simply Yoshi (or Mario & Yoshi). The gameplay is similar to Tetris: Mario holds several enemies and must align them vertically to eliminate them and score points. Mario can also match egg halves vertically (even with enemies in between) to create a Yoshi's Egg that hatches a Baby Yoshi, giving Mario fifty points. The Yoshi Mario can hatch is dependent on the enemies between the egg halves.

Yoshi's Cookie
Mario is portrayed as a baker in another puzzle game of the Yoshi franchise, Yoshi's Cookie, along with and its remake in Nintendo Puzzle Collection. The title screen of the NES and Game Boy versions show a small narrative: Mario fails to open a cookie jar, but when he gets an idea and leaves, Yoshi enters and eats the jar. Mario then chases Yoshi with a hammer. When Mario returns with the cookie jar, however, the jar is empty. In the gameplay, Mario must clear rows and columns of cookies by matching them. There are six types of cookies he must match. Mario can also face against Princess Peach, Yoshi, or Bowser in the VS mode of the game, where he must maintain a higher lit fuse than his opponent by clearing rows of cookies. Matching five Yoshi Cookies gives a special move that can disrupt the opponent's playing field.

Yoshi's Safari
Mario used an energy gun called a Super Scope during the events of Yoshi's Safari. Bowser takes over the kingdom of Jewelry Land and steals twelve magical gems. This caused a disturbance in the ground and caused Jewelry Land to split into the Light Realm and the Dark Realm. Princess Peach's good friend, Prince Pine and his father, King Fret, are in trouble along with their kingdom. Mario, riding Yoshi, headed for Jewelry Land with the new weapon Princess Peach gave them.

Mario and Yoshi, riding through many unexplored stages, fought Bowser's Koopalings. Mario wasn't the only one with weapons as each of them possessed their own special weapon. Bowser, all geared up, fought Mario using many cheap tricks such as throwing bombs. Nevertheless, Mario and Yoshi beat him and saved another kingdom of the Mushroom World. In Yoshi's Safari, Mario and Yoshi are sent by Princess Peach to rescue Jewelry Land from Bowser's occupation. In this game, Mario uses a gun called the Super Scope (controlled by the player with said accessory for the Super Nintendo) to shoot enemies while riding on Yoshi's back. Mario fights the Koopalings and Bowser to free King Fret and Prince Pine of Jewelry Land.

Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island tells the story of Mario shortly after his birth. According to the game, Baby Mario and Luigi were brought to the Mushroom World by the stork, but the stork was attacked by Baby Bowser's forces and Luigi got kidnapped. Mario plummeted towards Yoshi's Island, where he met Yoshi. During the game, Mario rides on Yoshi's back. When Yoshi is hit, Mario falls off and is trapped into a bubble. If the Yoshi does not catch the bubble in a short period of time, Mario is kidnapped by Toadies. In that case, the level has to be restarted. Mario can also run around the level when Yoshi collected a Super Star, which turned Mario into Super Baby Mario for a short time. Baby Mario and his brother, Baby Luigi, were flown to Mushroom World by the stork. However, Kamek, fearing the Star Children would ruin the plans of the Koopa Troop, attacked the stork and managed to kidnap Luigi, but left Mario to plummet towards Yoshi's Island in Super Mario World 2: Yoshi's Island. By chance, Yoshi was walking below and cushioned Mario's fall. Confused at the baby's presence, Yoshi consulted his fellow Yoshis and they worked out a plan to trek across the island in an effort to save Luigi and return the babies to their parents.

However, the Koopa Troop soon realized that they had only stolen one of the babies and set out to procure the second one. Mario and the Yoshis were forced to contend not only with the harsh terrain of the island, but also with Kamek's forces, including the Toadies. These minions attempted to steal Baby Mario whenever he fell off of a Yoshi's back. However, thanks to the power of the Stars Yoshi and his friends collected throughout their adventures, Mario was kept safe inside of a bubble until rescued by one of the Yoshis. Baby Mario was able to help in the fight when Yoshi or one of his friends collected a Super Star, turning Mario into Super Baby Mario for a short time.

Finally, the Yoshis confronted Kamek and faced off against his leader, Baby Bowser. Defeating him, the Yoshis discovered Baby Luigi and the Stork and rescued them. The Stork took both babies up into the air and delivered them to their mother and father, who were completely unaware of their babies' status as Star Children or the trials that awaited them. Super Mario World 2: Yoshi's Island tells the story of Mario shortly after his birth. At the beginning of the game, the Stork is delivering newborn Baby Mario and Baby Luigi to their parents, but Kamek, predicting that the brothers will cause problems for Bowser in the future, attempts to capture the stork and babies, but captures only Luigi and the stork. Mario, despite being safe from Kamek, starts to fall, eventually landing on a nearby island, on the back of Yoshi. Yoshi then brings Baby Mario back to his village, where they decide to help Baby Mario in saving his brother.

During the game, Baby Mario rides on Yoshi's back. When Yoshi is hit, Baby Mario falls off and is trapped into a bubble. If the Yoshi does not catch the bubble in a short period of time, Baby Mario is kidnapped by Toadies. In that case, the level has to be restarted. Baby Mario can also run when Yoshi collects a Super Star, which transforms Baby Mario into Superstar Mario for a short time.

At the end of the game, after Kamek and Baby Bowser's defeat and Baby Luigi's rescue, Baby Mario and Baby Luigi are brought to their mother and father.

Yoshi Touch & Go
Yoshi Touch & Go, unlike the other Yoshi games, has no story. Where, when, and how the events took place is unconfirmed. Each level in this game begins with Baby Mario falling from the sky with balloons. The player must guide him with clouds while destroying obstacles with bubbles. Soon, Baby Mario lands on a Yoshi's back, and Yoshi finishes the rest of the level. These events formed the premise for Yoshi Touch & Go. How the events of the video game factor into the story is unconfirmed.

In "Plumbers Academy," Mario claimed that he was born with a [[plunger in his hand. Luigi stated that it was hard on their mother. Mario proved to be a hassle for his parents, as described in "Family Album "The Early Years"." Among the issues his parents had with him, Mario once broke the sink with a wrench while his mother was giving him a bath. Mario's hair grew out to its adult length very quickly. Yoshi Touch & Go, unlike other Yoshi games, has no story. Each level in this game begins with Baby Mario with balloons, falling. The player must guide him with clouds while destroying obstacles with bubbles. Soon, Baby Mario lands on a Yoshi's back and Yoshi finishes the rest of the level.

Yoshi's Island DS
When Mario was a little older, Kamek and his Toadies made a second attempt to ensure a safe future for the Koopa Troop in Yoshi's Island DS. They kidnapped countless babies, searching for all of the Star Children. Mario and Luigi were taken from their home in the night as their parents cried out for them, unable to stop the kidnapping. However, the Stork noticed Kamek and his Toadies taking away several babies. He attacked the Toady holding Mario. The Toady panicked and dropped Mario, who fell again towards Yoshi's Island. Yoshi and his friends again found the baby and sought to defeat the Koopa Troop one more time. In the process, they learned to utilize the abilities that Mario granted to the Yoshi that he rode on. They found Baby Peach, Baby Donkey Kong, Baby Wario, and Baby Bowser along the way, all of whom worked with the Yoshis to defeat the Koopa Troop. As they progressed, Bowser traveled from the future to assist his Koopa Troop of the past. The Yoshis were able to defeat him with the help of the babies. Mario was returned to his parents alongside his brother and the family was reunited. Kamek and his Toadies, searching for all of the star children, kidnap several babies in Yoshi's Island DS. The stars these children contain, Kamek has learned, are apparently powerful enough to control the universe. Baby Mario and Baby Luigi, later revealed to be star children, are one of the many babies that the Toadies have attempted to kidnap. During the kidnapping, the Stork, however, attacks the Toady holding Baby Mario. As a result, the Toady drops Baby Mario, although the other Toadies successfully kidnap Baby Luigi. Yoshi and his friends later find Baby Mario and help rescue Baby Luigi. Baby Mario himself grants the Yoshi the ability to dash, which can be useful when Yoshi needs to outrun obstacles. Baby Mario and the Yoshis also find Baby Peach, Baby Donkey Kong, Baby Wario and Baby Bowser (also later revealed as star children) along the way as additional help for the Yoshis, each with their own traits. As they progressed, Bowser traveled from the future to assist his Koopa Troop of the past. The Yoshis are able to defeat him with the help of the babies and the storks help carry the Yoshis and the babies back to their respective homes.

Yoshi's New Island
Yoshi's New Island, taking place chronologically after Super Mario World 2: Yoshi's Island, explains that the Stork has misplaced Baby Mario and Baby Luigi in the wrong family. Kamek and his Koopa Troop subsequently kidnap Baby Luigi, while Baby Mario adventures with Yoshi to track and rescue Baby Luigi. Throughout their adventure, however, the two encounter a live Warp Pipe named Mr. Pipe. He helps them by giving them needed items. After the credits roll, this Warp Pipe stops and an adult Mario emerges. He eventually vanishes, presumably going back to his own time period.

WarioWare series
Mario didn't make a big appearance in the WarioWare series, but he made small cameos in some microgames in WarioWare: Touched!. He appeared as a blackboard drawing in Jimmy T.'s microgame Chalk Full, and appeared in Wario-Man's microgame You Scratch Mine, alongside Wario and even Toad.

Super Mario Adventures
Super Mario Adventures features Mario and Luigi attempting to rescue Princess Peach, and it features characters and other elements from Super Mario World. In the beginning, Mario and Luigi arrive at Peach's castle to work. A party is scheduled, but Mario and Luigi find a tangle of pipes, so the two set to work. Mario notices an unfamiliar green pipe. It, and several other green pipes spawn enemies, and Mario and Luigi flee outside, where they find many green pipes. Bowser, with the Koopalings, then appears and blackmails Princess Peach. If she does marry him, he turns Peach's kingdom into stone. He demonstrates by transforming several Toads to stone. Later, when the Toads try to reach to Mario and Luigi, it is revealed that Mario has been turned to stone. Princess Peach, defiant, pursues Bowser for a negotiation. The Toad attendants call the Minister of Massage to restore Mario to normal, which he accomplishes after one week. After Toads tell him what has happened, Mario and Luigi decide to chase Bowser, so they enter the large green pipe. Below, however, is the sky, and Mario and Luigi plummet.

After Mario pulls Luigi from the ground, Mario sees Luigi holding to an egg. They try to cook it, but it hatches into a Yoshi. Mario and Luigi, who is unfamiliar with Yoshi, try to flee, believing that the Yoshi will eat them. Mario hides in a bush and beckons Luigi to follow. Luigi tries to, but he panics after sitting on a Wiggler. Mario stomps on its head, enraging it and giving it chase to the brothers. They then spot Yoshi still following them, and they brace themselves. The Yoshi and the Wiggler fight, and Mario and Luigi try to sneak away. They then see the Yoshi eat the Wiggler, and they hear it talk and beckon Mario and Luigi to give it a ride. The two decide that it is friendly, so they ride it. Yoshi takes them to a Yoshi village. Still uncertain, they wonder if the Yoshis are going to prepare them as part of a meal. They find Friendly Floyd, a traveling salesman. He informs them that they are in a Yoshi village and thanks them for rescuing Yoshi. They ask why was Yoshi sealed in an egg, and he explains that it was Bowser's curse inflicted on him while he was setting out to rescue Yoshis from Bowser. Floyd offers to sell them a Yoshi interpreter book, though Mario and Luigi convince him to lower the price. After buying the book, however, they discover that it is useless. They then find one Peach's guards, from Peach's expedition to Bowser's castle, who tells them that Princess Peach is captured.

Mario and Luigi soon arrive at the castle and see it covered in the moat. Mario attempts to swim through it, but is attacked by Urchins, Fish Bones, and Porcupuffers. They see Friendly Floyd, but try to ignore him. Luigi sits on a Bill Blaster, but Mario panics and tries to knock off Luigi. The blaster fires a Bullet Bill, catching Mario. He zooms past Princess Peach flying with her cape, who has escaped in the meantime. Mario crash lands in the castle and is promptly captured. While he is sitting in his cell, Luigi is given blackmail to give the princess or watch Mario suffer. Luigi, with help from Friendly Floyd, disguises himself as Princess Peach, and he successfully tricks Bowser. Luigi visits Mario in his cell, causing Mario to snicker. Wendy finds Luigi and tells both that she is going to feed Mario to the piranhas. Luigi hastily changes the subject and tells the Koopalings that he orders pizza. The pizza arrives, and it turns out to be Princess Peach in Luigi's clothes, and, with several bombs, threatens the Koopalings to blow up the castle. Luigi then reveals himself. Wendy believes it is a bluff, though the Koopalings charge. Luigi steals the keys from Roy. He jumps too high, however, and he drops the keys. The Toad catches the key and rides on Yoshi. He quietly passes the keys to Luigi while the Koopalings are chasing him and Yoshi. Luigi goes to Mario's cell and struggles to open both the cell keys and the prison chain keys. While Yoshi, Toad, and Peach are cornered, Mario is free and takes out the enemies. Wendy opens a trapdoor and sends Mario, Luigi, Toad, Peach, and Yoshi into a pit. The fires from the Reznors in the pit set off Peach's bomb, and there is a massive explosion.

After landing safely, Luigi and Peach swap their clothes to normal, and Mario, Luigi, Peach, and Toad feel their adventure is done. They, however, quickly realize that they must re-enter the pipe from the sky, the pipe they fell from. Toad gets and idea and borrows Princess Peach's cape to fly and send rescue units. He leaves, and after a while, Mario spots units and a ladder coming from the pipe. They attempt to climb the ladder. The leading Toad, however, kicks Mario below, and he slices off the ladder below him. The rescue unit is revealed to be Bowser and his troops, disguised, and the real Toad has been captured. Bowser sends Paratroops after them. Yoshi eats a blue shell and starts flying, but loses Bowser and his troops. Yoshi spits out his shell, and Mario and Luigi crash into a dark forest.

Mario hesitates to enter the Ghost House (it is actually a trap set by Bowser), but Luigi is hit with hunger pangs. While Mario argues with him, they smell cheese coming from the house and Luigi runs in. Mario and Yoshi chase him, but Yoshi is hit by the door and throws Mario inside. Bowser activates the door to be shut, leaving Yoshi outside. While getting attacked by Boos, Mario searches for Luigi. He finds Luigi in a room with a big chunk of cheese. He alerts Luigi to Boos, and Luigi flees with Mario. Mario tells Luigi to stick to the walls. Without realizing it, however, they slip in front of a hallway with Big Boo inside, and they are exposed from behind. Luigi falls backward and sees the Big Boo and yells. Mario turns around, and the Boos they were facing attacks them. This leads to a stand-off that lasts for a while. Mario gets tired, but has a plan, so he leads Luigi into an empty room. When the Boos enter, they are greeted by Mario, dressed as a psychologist, with Luigi as a nurse. Mario tells the Boo that it is scared of humans and asks it to talk about its past. He successfully cheers up the Boo by telling it about the massive universe they are in. He then tells it to go outside. The Boo thanks him, and it answers Mario's question as to where Bowser's castle is. Mario, Luigi, and Yoshi then head there.

Looking at the beginning of the wedding ceremony, Mario notes the tight security. They try entering a pipe they believe will take them inside. In the tunnel, they reach a lava chamber. They encounter Thwomps and Blarggs that attack him. While Luigi and Yoshi are on a rock island, Mario reaches a pipe. Exiting the pipe, which leads outside the wedding cake, Mario tries to crash the wedding ceremony. He seems surprised to see Peach (not realizing she is hypnotized) calling Bowser her "darling", but he grabs her and tries to escape. He promptly gets beaten and tied up. Meanwhile, however, Luigi and Yoshi find an alternate route. Mario then sees escaped Yoshis (which Luigi and Yoshi have freed from their eggs) stampeding. They trample the Magikoopa hypnotist, breaking the spell. Princess Peach unties Mario, and Mario snags Bowser with the rope, who tries to flee. Bowser hides in the cake, but the Yoshis start eating it. Mario finds him, but Bowser tries charging into him. Realizing that the cake will collapse, Mario gets off the cake, and the cake collapses, defeating Bowser. Princess Peach kisses Mario, and the Yoshis are freed. Mario, Luigi, and Peach return to the Mushroom Kingdom for rest and celebration until their next adventure.

Mario Kart series
"Welcome to Mario Kart!"

- Mario

Mario has even started his own series of racing tournaments, starting with Super Mario Kart. Mario is an average weighted driver, making him very versatile and usable in many situations. Mario's stats are very similar to his brother, Luigi. His karts are usually based on his red color and have average stats resembling him. In Mario Kart Arcade GP, Mario had a new look to his kart. He raced with a couple other key Mario Kart characters, plus Pac-Man series characters. In the series of Mario Kart games, starting with Super Mario Kart, Mario has always been a playable character. In games where characters are divided into weight groups, Mario is always a middleweight character. Numerous tracks throughout the series have been called Mario Circuit, or something with the name "Mario" in it. In the series of Mario Kart games, starting with Super Mario Kart, Mario has always been a playable character. In games where characters are divided into weight groups, Mario is always a middleweight character. In Mario Kart: Double Dash!!, he is grouped with Luigi by default, and their special item is the Fireball. His kart is the Red Fire. In Mario Kart DS, his cars are B Dasher, the Standard MR, and the Shooting Star. In Mario Kart Arcade GP, he is an all-around type and shares his special character items with Luigi. Numerous tracks throughout the series have been called Mario Circuit.

Mario appears in the Mario Kart series in the first installment: Super Mario Kart. Mario is average in all categories. When used by a computer, he sometimes uses star power, which gives him invincibility. Mario is used again for Mario Kart 64, where he is featured as a middleweight average-stats character. In Mario Kart: Super Circuit, Mario is once again used as middleweight characters with average speed and weight.

In Mario Kart: Double Dash!!, he is grouped with Luigi by default and their special item is the Fireball. His kart is the Red Fire, which is an all-around average kart. His baby version, Baby Mario, also makes his debut.

Mario once again returns as a character in Mario Kart DS. His karts are the B Dasher, the Standard MR and the Shooting Star. After beating the game, Mario can race in any of the karts. He also fights two bosses in Mission Mode: Eyerok in Level 2 and Wiggler in Level 7. Mario later returns as a character for Mario Kart Wii. Unlike the previous installment, in Mario Kart Wii, Mario can ride on any of the medium Karts and Bikes. Mario also provides a small boost to handling, weight and acceleration on any vehicle he drives. Mario returns as a playable character in Mario Kart 7. Like in the previous titles, he is a medium class racer and most of his stat boosts are around average levels. Mario's metallic rival, Metal Mario, also makes his debut in the Mario Kart series.

In Mario Kart 8, Mario is yet again a middleweight, sharing this distinction with not just Luigi, but also Ludwig von Koopa and Iggy Koopa. His stats, however, are not perfectly balanced. His top speed and traction are his strongest stats while his acceleration is his weakest stat. If Mario drives certain vehicles, they are colored red to match Mario's dominant color, the exceptions are the GLA and City Tripper. Unlike in Mario Kart Wii, Mario can ride on any vehicle in the game. As with every character playable in Mario Kart 8, Mario is playable again in Mario Kart 8 Deluxe.



In Mario Kart Arcade GP, Pac-Man appears as a playable character. It has been stated by Mario creator, Shigeru Miyamoto that Pac-Man is his favorite video game character, Mario being a close second. Pac-Man is a playable character but clearly shares a rivalry with Mario. He is an all-around type and shares his special character items with Luigi. His special items are a star, which gives Mario invincibility; a fireball, which can be shot forward or backward to damage a kart; the hammer, which can hit a rival, giving them damage; and the Chain Chomp, which provides damage to any kart it hits. Mario then appeared in Mario Kart Arcade GP 2, the sequel to the original. Mario, as Luigi, Pac-Man and Waluigi, is an all-around racer. Mario reappears in Mario Kart Arcade GP DX as yet again a balanced middleweight character. His personal kart is the Lightning Champ. He also receives a Fire Mario alternate palette swap. Mario appear once again as an all-around racer in Mario Kart Arcade GP 2. Where he was the same as he was in Mario Kart Arcade GP as well as his racing courses. As a spin-off of the Mario Kart series, the Mario Kart Arcade GP series features Mario with many crossover characters, such as Pac-Man and Mametchi.

In Mario Kart Arcade GP, Mario appears in the first Mario Kart for the arcade. He appeared as a all-around type playable racer. He along with Luigi both share the same special character items. Mario's racing courses in were the Mario Highway and the Mario Beach. Mario appears once again as an all-around racer in Mario Kart Arcade GP 2, where he was the same as he was in Mario Kart Arcade GP as well as his racing courses.

Mario Paint
Mario played a minor role in Mario Paint. He appears in the interactive title screen, although he also makes appearances for a few icons. In the game, players can paint, create sprites, create music and animate. Mario's icon during music mode indicates a piano-like instrument.

Mario's Time Machine
Mario went to the Real World back in time during the events of Mario's Time Machine. Note that the game is very different for the Nintendo Entertainment System and the Super Nintendo Entertainment System. Bowser stole valuable artifacts from the past in the Real World to build a great "Museum". He, however doesn't realize that it might alter the present forever if not returned immediately. Mario had to stop Bowser from stealing more artifacts and returned the ones he already has to their proper locations, using his own Time Machine. In the Nintendo Entertainment System version, Mario was accompanied by Yoshi, but in the Super Nintendo Entertainment System, Yoshi didn't appear at all.

Mario first went to Bowser's Museum in Bowser's Castle and took back all the artifacts he has stolen. After meeting many historical figures and returning the artifacts to their proper places, Mario went to stop Bowser. Mario ended up victorious and the world is saved by Mario. In Mario's Time Machine, Bowser uses a time machine to steal various artifacts from different time periods of human history in order to display them at his museum. Mario goes on a mission to return all objects of Bowser's museum to their original time periods in order to prevent history from being altered. Additionally, Mario had to rescue Yoshi from Bowser in the NES version of the game. Mario's Time Machine is one of the few games in which Mario talks.

In the NES version, the player has to play an altered version of Mario Bros. to defeat Koopa Troopas, who drop the stolen objects when defeated. Mario then has to travel back in time to return the objects to their proper place in a side-scrolling mission.

In the SNES version, Mario has to pick a stolen object from the museum and then go to a "Time Surfing" level to collect enough Mushrooms to make a time jump, then return the objects to their proper place.

Mario & Wario
In Mario & Wario, Wario blinded Mario by dropping a bucket on Mario's head. Wanda, a fairy, had to guide Mario safely through hazards and traps until Mario reached Luigi. Luigi would then take off the bucket. Eventually, Wario had to resort driving a plane. Nevertheless, Wanda emerged victorious and blasted Wario away. In Mario & Wario, Mario is a passive character. Wario drops buckets or barrels or similar objects on his head, blinding him. The fairy Wanda has to guide Mario safely to Luigi through hazards and traps in each level. When arriving at the end of the level, Luigi frees Mario from the sight-blocking object. Mario is only one of the characters that have to be guided through levels by Wanda like this in the game. The other characters are Princess Peach and Yoshi. Mario walks at a medium speed, while Peach is slow and Yoshi is fast.

Mario's Early Years! series
Mario has appeared in Mario's Early Years! series, which consists of three games. Mario, by traveling to different worlds, teaches basic learning skills to younger players such as counting, recognizing shapes and basic spelling. Mario is controlled by a cursor interacting with an object.

Mario's Picross series
Mario's Super Picross, was a Super Famicom successor to Mario's Picross, followed the same aspects of the original game, but with more and larger puzzles. The game starred both Mario and Wario in continuation of the archaeology theme that was present in Mario's Picross with more streamlined graphics, music, and controls. Picross 2 was released on Game Boy as the direct sequel to Mario's Picross. It further increased puzzle size and count and is often deemed as the most tedious title to complete in the Mario's Picross series. Due to the lack of commercial success of Mario's Picross in the West, neither Mario's Super Picross or Picross 2 saw a release outside of Japan until Mario's Super Picross was released on Virtual Console in Europe in 2007. In Mario's Picross, a puzzle game, the player has to reveal a hidden picture in a grid by scraping a certain amount of squares. The picture revealed could a part of the Mario series, such as a Mushroom, a Bullet Bill, and Mario.

There was a sequel, called Picross 2. It returned most aspects from the previous game and it featured Wario in it. It was released only in Japan. Mario is featured as an archaeologist in Mario's Picross. Mario Picross is a puzzle game where Mario must scrape squares according to the numbered indicators on each column and row. Completing the puzzle correctly usually shows an image, sometimes referring to earlier games in the Mario series. During the gameplay, Mario is also given hints such as an entire row being scraped correctly or a roulette that determines which lines are revealed. Mario reappears in the sequel, Picross 2, where now, he must match boxes and link them to form specific images. Mario again appears in Mario's Super Picross, on the Super Famicom. As in Picross 2, Wario also appears in it. Mario is given a set of rules, where he works under a time limit and gets penalized if he makes a mistake. Wario, on the other hand, has no time limit, but mistakes are not apparent and no hints are given.

Hotel Mario
Both Mario and Luigi received an invitation from Princess Peach for a picnic during the events of Hotel Mario. Both went to the Mushroom Kingdom, only to find a note written by Bowser stating that he and the Koopalings had turned the Kingdom into their own personal resorts and retained Peach as a "permanent guest" in one of his seven Koopa Hotels. After destroying most of the Koopaling hotels, Mario fought Bowser in his own hotel and defeated him. He then received a kiss from Princess Peach, then congratulated the player as 'The best ever'. In Hotel Mario, Mario and Luigi travel to the Mushroom Kingdom after an invitation for a picnic by Princess Peach. Upon arriving, the two find out that Peach has been kidnapped by Bowser, who has made her a "permanent guest" in one of his seven Koopa Hotels. Mario and Luigi travel from one Koopaling's hotel to the next, with Peach being brought to a new hotel every time the brothers have searched through the last one. After destroying most of the Koopaling hotels, Mario fights Bowser in his own hotel and defeats him. He then receives a kiss from Princess Peach, then congratulates the player as 'The best ever'.

In the game, Mario has to close all doors in a hotel in order to proceed. Mario can stomp on enemies to defeat them, similar to the Super Mario series. He can also hide in open doors and take elevators to change his level. On a side note, Mario has four fingers instead of the normal five in this game.

Excitebike: Bun Bun Mario Battle Stadium
Mario is a playable character in a Mario-styled remake of Excitebike in Excitebike: Bun Bun Mario Battle Stadium. He competes with other racers to try to place third or higher. He appears to have no differences from the other racers.

Mario's FUNdamentals
Mario has also appeared in Mario's FUNdamentals. Here, Mario plays several games with younger players such as "Go Fish", "Checkers", "Backgammon", "Dominoes", or "Yahtzee." This game is also the first game where Charles Martinet, the current voice actor for Mario, provided voices for Mario.

Mario Tennis series
Mario is a playable character in all games of the Mario Tennis series, starting with Mario's Tennis. In Mario Tennis for the Nintendo 64 and Mario Power Tennis in both the Nintendo GameCube and Game Boy Advance versions, Mario is an all-around character. In Mario Tennis for the Game Boy Color, Mario can be unlocked by completing the Singles Mario Tour.

Mario is a playable character in all games of the Mario Tennis series. In all direct games in the series - Mario Tennis for the Nintendo 64, Mario Power Tennis for the Nintendo GameCube and Wii, Mario Tennis: Power Tour for the Game Boy Advance, Mario Tennis Open for the Nintendo 3DS, Mario Tennis: Ultra Smash for the Wii U, and Mario Tennis Aces for the Nintendo Switch - he is an all-around character. In Mario Tennis for the Game Boy Color, Mario is an unlockable character, unlocked by completing the Singles Mario Tour.

In the intro for the game Mario Tennis for the Nintendo 64, Mario is one of the participants of the tournament. Here, he defeats Donkey Kong to gain access to the semi-finals. In the semifinals, he defeats Yoshi and moves on to the finals against Luigi. While the two brothers are looking for the missing tennis ball prior to the match, Wario and his partner Waluigi appear and cause mischief. After this, Bowser and a Boo appear. Everyone stands back in fear thinking that the two came to cause trouble as well. But Bowser and Boo reveal that they simply want to play a nice game of tennis, to which Mario exclaims, "Let's all play!" and all of them agree and cheer. Initially unknown to the cast however, a Bob-omb walks on to the court and explodes. In this game, Mario is the referee who wears different outfits depending on the tournament. If he is playing, a clone of him sits on the referee's chair and wears a blue version of Mario's cap. He reads "0" as "oh" during tiebreakers.



In Mario Power Tennis, Mario and Luigi are the only all-around characters. Unlike in other games, Mario and Luigi have subtle differences within each other. While they have nearly identical movement speed, Mario has more power while Luigi has slightly more reach and more control. Mario, when compared to other characters, has a slightly below-average reach and lunge because of his short stature. Mario is stronger than most non-power characters. All his other stats are average. Mario's Offensive Power Shot has his racket transform into a giant mallet, which enables him to hit the ball with high speed and force; opponents that return the ball may get blasted to the back of the court. Mario's Defensive Power Shot is a simple spin that allows him to reach lobs and faraway balls quickly, but it is one of the few Defensive Power Shots that fail when the ball is too far away. Mario's taunt is him waving and saying "Come on!".

Mario has appeared occasionally in several trophy-earning cutscenes in Mario Power Tennis. While Mario has appeared more than most characters in these cutscenes, Luigi appears in most trophy-earning cutscenes.

In Mario Tennis Open, Mario shares nearly identical stats from Mario Power Tennis. Mario's metal form, Metal Mario, also appears as a Power character. Miis in the game can wear tennis clothing based on Mario, and if they win the singles Final Cup, they can wear his costume as well.

In Mario Tennis: Ultra Smash Mario's tennis racket color is slightly different in this game; rather than being a solid blue, Mario's racket is predominantly red and blue with some white.

In Mario Tennis Aces, Mario by default wears a new tennis outfit. However, his standard outfit can be unlocked by players who participated in the online tournament demo. Also, Mario was among the characters that could be played as in the online tournament demo. During the game's adventure mode, Mario is, for most of the missions, the playable character as the player must collect the five Power Stones to stop Lucien.

Mario Clash
Mario shoots at Koopas and various other enemies in Mario Clash, a game for the Virtual Boy. Mario has to knock enemies away with Koopa Shells mainly at the side. The game's gameplay is similar to the style of Mario Bros., but Luigi did not make an appearance.

Super Mario RPG: Legend of the Seven Stars
Mario battled strange machine-like creatures from another dimension during the events of Super Mario RPG: Legend of the Seven Stars. Many things have changed, Mario even gets his own house. Mario first went to confront Bowser who had again captured Princess Peach (which by now is a recurring event). Mario walked to Bowser's Keep (Bowser's Castle) which is strangely located near Mario's Pad in this game. Mario battles Bowser atop a Kinklink and rescues Peach. Then a huge sword called Exor struck the castle from atop and knocked them all to various spots in the Mushroom Kingdom. Fortunately, Mario fell through the Pipe on top Pipe House (Mario's Pad) and landed right on his bed.

Mario discovered that the Star Pieces that grants dreams had been stolen by a group called the Smithy Gang run by Smithy. These criminals had not only stolen the Star Shards, they had caused much trouble to the Mushroom Kingdom. On this quest Mario was joined by Mallow, Geno, Peach, and even Bowser. They traveled through much of the Mushroom Kingdom in search of the Star Shards protected by the Smithy Gang's strongest members. After all Star Shards were collected, Mario had to go to Smithy's dimension and fight him once and for all. Mario of course had to reach it through Bowser's Keep which was inaccessible when Exor destroyed the bridge. With the help of Mallow's parents, King and Queen Nimbus, Mario had passage through a special cloud bus. When they finally got there, Mario defeated Exor and went to Smithy's dimension via Exor's mouth.

Mario's journey wasn't over as Smithy had even more minions at his disposal. After many grueling battles Mario faced Smithy, who was inevitably defeated and once again the Mushroom Kingdom was saved by Mario. Mario appears as the main protagonist in Super Mario RPG: Legend of the Seven Stars. Mario first arrives to confront Bowser who has again captured Princess Peach (which by now is a recurring event). Mario battles Bowser atop a Kinklink and rescues Peach. Then a huge sword, Exor, strikes the castle from atop and knocks them all to various spots in the Mushroom Kingdom. Mario falls through the Pipe on top of his house and lands on his bed.

Mario discovers that the Star Pieces that grants dreams are stolen by a group called the Smithy Gang runned by Smithy. These criminals had not only stolen the Star Shards, but have also caused much trouble to the Mushroom Kingdom. On this adventure quest, Mario was joined by Mallow, Geno, Princess Peach, and even Bowser. They traveled through much of the Mushroom Kingdom finding Star Shards, which are protected by the Smithy Gang's strongest members. After all the Star Shards were collected, Mario had to go to Smithy's dimension and fight him once and for all. Mario of course had to reach it through Bowser's Keep, which is inaccessible when Exor destroyed the bridge. With the help of Mallow's parents, King and Queen Nimbus, Mario has passage through a special cloud bus. When they finally arrived, Mario defeats Exor and goes to Smithy's dimension via Exor's mouth.

Mario's journey wasn't over as Smithy had even more minions at his disposal. After many grueling battles Mario faced Smithy, who was inevitably defeated and once again the Mushroom Kingdom was saved by Mario. Mario's journey is not over since Smithy has even more minions at his disposal. After many battles, Mario faces and defeats Smithy, saving the Mushroom Kingdom.

Mario Party series
"I've-a got an idea! We'll all throw a Mario Party together to fill the Star Bank!"

- Mario

Mario is one of the playable characters in the Mario Party series, appearing in all games thus far. He is always represented by his trademark red color. Mario can compete in minigames to win coins (or Mini Stars, in Mario Party 9 and in Star-Crossed Skyway in Mario Party: Island Tour), which ultimately can help him earn Stars. The mini-games test Mario's luck, skill, and endurance and reward him with coins. In the first three Mario Party games, Mario aims to become the superstar, the character with the most Stars, coins being the tiebreaker. Though Mario has no distinguishable traits from the other Mario Party characters, the most notable difference is Mario's ability to use the Fireball Orb in Mario Party 7. Additionally, Mario's default Duel Mode partner is Koopa Troopa in Mario Party 3 and the booklet says that his favorite item is the Golden Mushroom, which increases the likelihood of his purchasing one if he is CPU-controlled. In Mario Party 3, he also challenges the player for the Courage Star Stamp if he is not used. Mario reappears in Super Mario Party as a playable character. The mini-games test Mario's luck, skill, and endurance and reward him with coins. In the first three Mario Party games, Mario aimed to become the superstar. Though Mario doesn't have many distinguishable abilities from the other Mario Party characters, the most notable difference is Mario's ability to use the Fireball Orb in Mario Party 7. Whenever Mario used an Orb on a space, the space would have Mario's "M" insignia. As revealed in the official artwork of Mario Party 4, Mario's item of choice is the Mega Mushroom. Mario's Duel Mode partner is the defensive Koopa Troopa in Mario Party 3, and the booklet says that his favorite item is the Golden Mushroom. He also challenged the player for the Courage Star Stamp if he was not selected. Throughout the series, Mario's famed jumping ability is also evened out with the other characters, leveling the playing field. This also shows Mario's chemistry between other player when they team up.

Super Smash Bros. series

 * Main articles: SmashWiki:Mario (SSB), SmashWiki:Mario (SSBM), SmashWiki:Mario (SSBB)



Mario has been playable in every Super Smash Bros. game to date. Mario is usually portrayed as a "main" character alongside Link, Kirby, and Pikachu. Mario has retained his balanced abilities even when fighting characters from other series. Due to his balanced playstyle, Mario's skill is reflected by the player, as mentioned by the Adventure mode Mario trophy. Also, as a result of his balanced design, Mario is also typically chosen for the "template" character; in Super Smash Bros., as well as all subsequent Super Smash Bros. installments, he is shown in the "How to Play" video; in Super Smash Bros. Brawl players use him when testing changes in Stage Creator and in Super Smash Bros. for Nintendo 3DS / Wii U, his silhouette is an opponent character for special move demonstrations. He is also used for controller mapping testing and is part of the gauge when players select the level of intensity in Classic Mode. Mario's moveset consists of quick short-ranged attacks such as punches, kicks and even head attacks. Mario's weight in Super Smash Bros. and Super Smash Bros. Melee is 100 units; starting from Super Smash Bros. Brawl, his weight is decreased to 98 units.

Mario's standard moveset is inspired from Super Mario 64; his standard attack is the Punch + Punch + Kick combo; his dash attack is the Slide Kick; his down smash is the Sweep Kick (until Super Smash Bros. Ultimate); and lastly, his back throw is the same throw he uses against Bowser. Most of Mario's moveset remains the same throughout the games, though his forward smash has been altered from a fist-inflating punch to an explosive palm blast (used from Super Smash Bros. Melee onwards). Additionally, his spinning kick forward aerial is replaced with a downward from Melee onwards, while the Mario Tornado has been used as his down aerial since Brawl.

Mario's special moves are Fireball, a bouncing fireball; Cape, a cape swipe that reflects projectiles; Super Jump Punch, which has him jump, causing coins to fly out when in contact with enemies; and Mario Tornado, which has him spinning rapidly (since Super Smash Bros. Brawl, it was replaced by F.L.U.D.D., a machine that sprays water which can push opponents). His Final Smash is Mario Finale, which consists him unleashing a two-streamed blast of fire.

In Super Smash Bros. for Nintendo 3DS / Wii U, Mario, as any character, can use equipment to boost his stats at the cost of others. In addition to generic badges, Mario can wear certain additional equipment including shoes (speed), overalls (defense) and gloves (attack). Finally, Mario can use alternate special moves, provided that these moves are found during normal gameplay. One exception, in the Nintendo 3DS version, the Explosive Punch, which is unlocked only if the player has a combined score of 200000 points in Target Blast and the third Challenge Panel has been revealed.

Mario's alter-egos Dr. Mario and Metal Mario have also made appearances, with Dr. Mario being playable in Super Smash Bros. Melee, Super Smash Bros. for Nintendo 3DS / Wii U, and the upcoming Super Smash Bros. Ultimate. Mario made also additional trophy and sticker appearances such as his Strikers incarnation, his Raccoon form and him driving a vehicle.

Like every other character previously playable in the series, Mario returns in Super Smash Bros. Ultimate as a playable character. Mario appeared in the game's reveal teaser trailer, alongside Link (in his design from The Legend of Zelda: Breath of the Wild), and new fighter Inkling. Mario's fire-based attacks, such as his sweetspotted forward smash, Fireball, and Mario Finale have brighter, flashier effects, including the appearance of smoke. Mario also has Cappy right alongside him, though he seems to be limited to aesthetic. Most of his moves are unaltered, though his Super Jump Punch now has a random chance of producing regional coins found in the Metro Kingdom from Super Mario Odyssey. In addition, Mario's Fire Mario and Wario-based costumes were replaced with the Wedding and Builder outfits from Super Mario Odyssey. One of these two costumes, the Builder Outfit, was first used for Mario's artworks for Super Mario Maker. In Super Smash Bros. Ultimate, three more of Mario's standard attacks receive names: his up smash is the Lead Headbutt, his forward air is the Meteor Knuckle, and his back throw is the Airplane Swing.

In Super Smash Bros. Ultimate's Adventure mode, Mario is seen when the fighters oppose Galeem for the first time. He, like every fighter except Kirby, is hit by one of Galeem's beams of light and imprisoned in the World of Light, where a Galeem-serving Puppet Fighter (copy) of him is created. Mario is the first imprisoned fighter saved (being rescued following Kirby's defeat of the Mario Puppet Fighter), and once rescued, joins Kirby against Galeem and later Dharkon. In Mario's Classic Mode route, it is possible to unlock Sonic, Bayonetta, Little Mac, Ike, Luigi, Roy, Dr. Mario, or Olimar.

Mario as he appears in Mario Tennis Aces is a spirit in Super Smash Bros. Ultimate.

Role in the Subspace Emissary
In the beginning, a trophy of Mario and Kirby are thrown into an arena. The two come to life and fight. The player chooses the one to play with. If Mario is chosen, the opponent is Kirby. After the battle between the two, Mario resurrects Kirby. This scenario happens the other way around if the player chooses Kirby instead. The Subspace Army then ambushes the two. Peach and Zelda come to help and they are all confronted by the Ancient Minister. After seeing the two R.O.B.s setting up a Subspace Bomb, Mario runs to try and stop it, only to be blasted away by Petey Piranha. Afterwards, he meets Pit after the latter has descended from Skyworld. They team up and reach land and give chase to the Ancient Minister, but they lose him.



Eventually, Mario sees Peach's trophy form apparently dissolving. Thinking Link and Yoshi have done this, Mario and Pit attack them, only to be defeated and stolen by King Dedede. Kirby, however, saves them both and Pit shoots an arrow at the Cargo that Dedede was driving, blowing its engine out. Keep note that this only happens if Peach was rescued from Petey Piranha.



If Zelda is rescued, Mario and Pit end up facing a False Zelda, with Pit destroying her Dark Cannon that she was about to fire at Link and Yoshi. Link sees the Zelda trophy dissolve and he and Yoshi attack Mario and Pit. Mario and Pit defeat them, but Mario sees the Peach trophy in the Cargo before Dedede takes Yoshi and Link. When Kirby saves them, Link is the one that blows out the engine.

Regardless, Mario and his team chase Dedede through a cave and into his castle, only to find his throne room a mess and himself and the trophies he had nowhere to be found. They go through a secret passage and see Bowser trying to get away. Mario attacks, only to find that he has the princess not rescued from Petey Piranha. Pit fires an arrow, but Bowser dodges and the badge that the princess was wearing falls. Bowser gets away and Kirby eats the badge.

Mario and his team encounter the Ancient Minister again later and chase him through the Wilds, but the R.O.B.s stop them and detonate the Subspace Bomb that the Ancient Minister was carrying. Mario and his team escape and end up fighting the Subspace Army at the Canyon where they meet the Ice Climbers, Marth, Lucas, the Pokémon Trainer and Ike. For the rest of the adventure, Mario fights with his increasing group until he and his allies defeat Tabuu and restore the world to normal.

Paper Mario
Mario once again is invited to Princess Peach's Castle during the events of Paper Mario. However, this time Mario is invited to a party in the castle. Mario had rushed to the castle, made his way through the bustling party guests, and was chatting with Princess Peach in the throne room. However, Bowser and Kammy Koopa break in to the castle through the window and using the power of the Star Rod, defeats Mario. He then usurps the castle, bringing it high in the air. He then tosses Mario out of the shattered window. Mario lands in a small jungle forest located on the outskirts of Goomba Village. Goombas, being a proficient enemy in many of his quests, surprises Mario with their hospitality. Mario gives his many thanks and heads back to Toad Town via Goomba Road, together with the Goomba's families eldest child, the young adventurer Goombario.

Mario hears a Star Spirit called Eldstar asking for his help. The Star Spirit requests that he speak to him on Shooting Star Summit, in which he has more strength to speak better. Once there, Mario meets many other Star Spirits asking for his help. He learns that Bowser had imprisoned them in special cards and has given them to his strongest minions. Mario then sets out on a quest in search of the Star Spirits. Mario makes many new friends and partners on his long grueling journey and eventually collects all seven Star Spirits. Mario returns to Shooting Star Summit where he gains access to Star Way. Mario acquiers a new ability called Star Beam and is transported to Bowser's Castle from the Star Shrine. While Mario and his team are at Bowser's Castle, they save the many prisoners and fight Bowser at the top of the castle.

Using his dirty tactics, Bowser breaks all routes of escape and uses his Star Rod to fight. Mario and the team cannot defeat Bowser while he is using the Star Rod, so they instead use Star Beam to weaken his power. The reluctant Bowser is unaffected by it and shakes the beam's power off. Watching the team's defeat, Peach asks the people of the Mushroom Kingdom to help Mario and his friends fight through their wishes. Twink helps her convey this message of hope through her wish and suddenly Mario wakes up from his fainted status. He recovers all of his health, and learns a new upgraded version of the Star Beam called Peach Beam. Mario and company, fresh and ready to go, face Bowser to round two. Mario shoots the Peach Beam at Bowser, leaving him defenseless and ready for a fair fight. Mario and his friends defeat the evil Bowser and once again save the Mushroom Kingdom. The castle returns to ground from where it came from and another party is held there later. The power of wishes is restored and once again the Mushroom Kingdom is saved by Mario and company. After a parade led by Luigi, Mario takes Peach to his place where they watch the fire works. Mario once again is invited to a party in Princess Peach's Castle in Paper Mario. Bowser interrupts, uprooting the castle and lifting it into the air. He and Kammy Koopa use the power of the Star Rod and defeat Mario. Bowser then tosses Mario out the castle. Mario lands in a small forest located on the outskirts of Goomba Village. Mario befriends Goombario, his first partner, and heads to Toad Town via Goomba Road.

Mario hears a Star Spirit called Eldstar asking for his help. The Star Spirit requests that he speak to him on Shooting Star Summit, in which he has more strength to speak better. Once there, Mario meets many other Star Spirits asking for his help. He learns that Bowser had imprisoned them in special cards and has given them to his strongest minions. Mario then sets out on a quest in search of the Star Spirits. Mario makes many new friends and partners, eventually collecting all seven Star Spirits. Mario returns to Shooting Star Summit where he gains access to Star Way. Mario acquires a new ability called Star Beam and is transported to Bowser's Castle from the Star Shrine. While Mario and his team are at Bowser's Castle, they save the many captives and fight Bowser at the top of the castle.

Bowser breaks the bridge Mario came from, ensuring that Mario cannot escape and uses his Star Rod to fight. Mario, knowing the Star Rod's counter this time, uses Star Beam to weaken his power. The reluctant Bowser is unaffected by it and shakes the beam's power off. Watching the team's losing, Peach and Twink fight Kammy, who's responsible for creating the Power Platform that strengthens Bowser's Star Rod. They defeat Kammy and teach the Peach Beam while fully restoring Mario's party. Mario and company use the Peach Beam at Bowser the penetrate the Star Rod's shield, leaving him open to attack. Mario and his friends eventually defeat Bowser and once again, save the Mushroom Kingdom. The castle returns to ground from where it came from and another party is held there later while the power of wishes is restored. After a parade led by Luigi, Mario takes Peach to his house, where they watch the fireworks.

During the events of this game, Toad Town News traces Mario as he tries to save the Star Spirits and posts news about his progress.

Tattle
When Mario and his partner are battling in the dojo, Lee may transform into Goombario and use his tattle ability in battle.

"It's Mario, silly! He's here to save Princess Peach, who was kidnapped by Bowser. Remember? He fights until the bitter end, no matter what enemies attack."

- Lee

Paper Mario: The Thousand-Year Door
Peach asked Mario to come to a land called Rogueport during the events of Paper Mario: The Thousand-Year Door. She found a treasure map leading to powerful artifacts called Crystal Stars. By the time he got there, Peach had been kidnapped by a group known as the Secret Society of X-Nauts. They needed to use her as a vessel for the Shadow Queen so that the leader of the X-Nauts, Sir Grodus, can use her power to aid him in world domination. Mario met an intelligent Goomba called Professor Frankly. He told Mario the history of Rogueport and revealed the secret of The Thousand-Year Door.

The Shadow Queen once took control of Rogueport, enslaving and killing many of its citizens. To achieve this, she created the Crystal Stars and used them to give her great power. The Four Legendary Heroes used the power of the Crystal Stars against her and she was imprisoned in the Thousand Year Door for a millennium. Mario set out to collect all seven Crystal Stars. Gaining many new partners and finding all Crystal Stars, Mario went through the Thousand Year Door. There he found Sir Grodus standing before the Shadow Queen's room. Mario defeated Sir Grodus, but was then ambushed by Bowser and Kammy Koopa. This gave Grodus time to escape with Peach to the Shadow Queen's room. When Mario got there, Grodus had awakened the Shadow Queen herself, taking control of Peach's body. Mario had to fight her possessed form and using the help of the Rogueport citizens' wishes, Mario prevailed.

In the Glitz Pit, Mario and his partner's team was named "The Great Gonzales" (in Japanese: 『じごくかちまた しょけいにん』グレート・ゴンザレス) by Grubba. Peach invites Mario to Rogueport in Paper Mario: The Thousand-Year Door to share a treasure map leading to powerful artifacts called Crystal Stars. By the time Mario arrives, the X-Nauts have kidnapped her. The X-Nauts need to use her as a vessel for the Shadow Queen so the leader of the X-Nauts, Sir Grodus, can use her power to aid him in world domination.

Mario meets Professor Frankly, who tells him the history of Rogueport and reveals the secret of The Thousand-Year Door. The Shadow Queen has once controlled Rogueport and trapped many of its citizens after Crystal Stars granted her power. The Four Legendary Heroes have used the power of the Crystal Stars against her imprisoned her in the Thousand Year Door for a millennium. After learning this story, Mario sets out to collect all seven Crystal Stars. Gaining many new partners and finding all Crystal Stars, Mario enters the Thousand Year Door. There he finds Sir Grodus standing before the Shadow Queen's room. Mario defeats Sir Grodus, but is then ambushed by Bowser and Kammy Koopa. This gives Grodus time to escape with Peach to the Shadow Queen's room. When Mario arrives, Grodus has awakened the Shadow Queen herself, taking control of Peach's body. Mario has to fight her possessed form and using the help of the Rogueport citizens' wishes, Mario prevails.

In the Glitz Pit, Mario and his partner's team is named "The Great Gonzales" (in Japanese: 『じごくかちまた しょけいにん』グレート・ゴンザレス) by Grubba. Additionally in the Glitz Pit, when Mario optionally returns to the Glitz Pit to fight Rawk Hawk a second time, someone in the crowd yells, "Jumpman! Wait. Who?", referencing to Mario's alternate name in Donkey Kong arcade materials.

Super Paper Mario
Mario and Luigi are once again called into action in Super Paper Mario. Mario and Luigi sit in their house one day when they hear the news that Princess Peach has been kidnapped. The Mario Bros. rush to Bowser's Castle, thinking that he has the princess, but he didn't an assumption to be proven wrong. Later, a strange new antagonist named Count Bleck shows up and kidnaps Luigi and Bowser. It also turns out that Count Bleck has Princess Peach, too.

Mario is transported to Flipside, a strange town between dimensions. Mario later finds Bowser and Princess Peach who decide to join with Mario in his quest to stop Count Bleck. Mario must go through eight chapters to get eight Pure Hearts, which can counter the Chaos Heart. Mario also encounters new enemies such as O'Chunks, Dimentio, Mimi, Nastasia, and even his brother Luigi, now called Mr. L because Nastasia, an assistant of Count Bleck, has brainwashed him (however, he joined Mario once he is freed by Dimentio and sent to The Underwhere).

After collecting the eight Pure Hearts, Mario, Princess Peach, Bowser, Luigi, and some Pixls face Count Bleck. After defeating Bleck, Dimentio, a former minion of Bleck, betrays Bleck, turns on him, and teleports him to Dimension D to deal with him later. Then Dimentio, the Chaos Heart and Luigi merge together to form Super Dimentio as the final boss. After Mario has defeated Super Dimentio, Count Bleck and Tippi get married to stop the Void. Mario is mentioned to be the first of the Heroes of Light!.

Paper Mario: Sticker Star
In the fourth installment of the Paper Mario series, Paper Mario: Sticker Star, Mario, along with Princess Peach and many Toads, is celebrating Sticker Fest, a holiday where six Royal Stickers ride in on a comet and it allows wishes to come true. Bowser, however, takes the comet for himself, releasing its Royal Stickers to him and his minions. Mario attempts to jump on him, but his efforts fail and Mario is knocked out. Shortly after waking up, he meets a sticker guardian named Kersti and with her help, saves some Toads hidden around the town and takes back the Royal Stickers. Mario then pursues Bowser by traveling through various worlds. Along the way, Mario must collect various stickers to aid him in defeating enemies and progress through levels.

After getting five of the six Royal Stickers, Mario is allowed to enter Bowser's Sky Castle. Bowser is defeated by Mario and he gets the last Royal Sticker, but Kersti is destroyed in the process. He releases Peach, who thanks Mario for his efforts and allows him to make a wish on the Sticker Star. He wishes for the return of Kersti and the Sticker Fest is saved.

Paper Mario: Color Splash
Paper Mario: Color Splash, the fifth installment of the Paper Mario series, sends Mario, Peach and Toad to Prism Island, which got drained by its color. Here, he meets a paint can guardian named Huey and with his help, saves the Big Paint Stars and restore color to the island by collecting them in each level while defeating enemies with his Paint Hammer and Battle Cards.

After getting all six Big Paint Stars, Mario is ready to face Bowser by entering Black Bowser's Castle but, he can't walk up the rainbow road path. Luigi came in with his kart and the duo drives off to face Bowser. Mario and Huey defeats Bowser and paints Peach back, who thanks Mario for his efforts. They leave the castle but Huey decides to stay behind to drain the castle and sends the black paint far away. That night, a celebration was held for the return of all of the colors in Prism Island. Peach thanks Mario for everything and realized that Huey will be alright after everything they've done.

Luigi's Mansion
Mario plays his third role as a captive during the events of Luigi's Mansion. Mario went to check out a mansion that Luigi has mysteriously won. There, a huge Boo called King Boo overpowers Mario with his many Boos and imprisons him within a portrait. King Boo is apparently mad at Mario for harassing his kind during his past adventures. Luigi comes later to discover why his brother didn't come back. Luigi overcomes his cowardice and captures all Boos using his Poltergust 3000. He then faced King Boo, who had possessed a Bowser suit. After defeating King Boo, Luigi takes Mario's portrait and reverts the plumber back to his original form using Professor Elvin Gadd's Ghost Portrificationizer in reverse. He is left dizzy in the remains of the picture Frame while Luigi laughs at him. Mario is left dizzy in the picture frame while Luigi laughs at him.

Luigi's Mansion: Dark Moon
While Mario reappears in Luigi's Mansion: Dark Moon, he plays a relatively minor role in the game. Prior to the final boss battle, Mario is found trapped as a sketch in a painting again. Mario is not directly referenced or seen until in Haunted Towers, where Luigi sees the Boos holding an upside-down portrait of his being trapped. There, only his feet are showing. Later, King Boo reveals that he trapped him and engages Luigi in battle. After King Boo is defeated, Luigi frees Mario with his Dark-Light Device, after which he, Mario, E. Gadd, several ghosts and several Toads pose for a picture.

WarioWare series
Mario didn't make a big appearance in the WarioWare series, but he made small cameos in some microgames in WarioWare: Touched!. He appeared as a blackboard drawing in Jimmy T.'s microgame Chalk Full, and appeared in Wario-Man's microgame You Scratch Mine, alongside Wario and even Toad. Mario has made only minor, albeit occasional, appearances in the WarioWare series, being small cameos in some microgames. In WarioWare, Inc.: Mega Microgame$!, Mario is the "judge" in the microgame Ultra Machine. He and Bowser are also parodied in Classic Clash I, Classic Clash II and Classic Clash III. Mario also appears in the microgames Rock Paper Scissors in which the player must beat him in a game of the same name, in Grow Wario Grow where Wario must grab the mushroom and not let it go to Mario, and in the Wario Bros. starting at Level 2 where Wario must grab the coin before Mario does. In WarioWare: Twisted!, Wario must greet him in the microgame Burying the Hatchet. In WarioWare: Touched!, he appears as a blackboard drawing in Jimmy T.'s microgame Chalk Full. Mario also appears in Wario-Man's microgames You Scratch Mine, alongside Wario and even Toad. In Where's Wario, he appears alongside Luigi. Mario frequently appears in 9-Volt's classic microgames, like Super Mario Bros. and Super Mario Sunshine. In Game & Wario, one of the microgames in the Gamer minigame, Sole Man, involves Mario, in the third level of difficulty. Here, the player's character, dressed as a Goomba, must avoid getting stomped by him.

Mario & Luigi series
Mario appears as one of the titular characters in the Mario &amp; Luigi series, alongside his brother Luigi. Throughout the series, the brothers embark on various adventures across the Mushroom Kingdom and beyond, often tasked with defeating threats not native to the Mushroom Kingdom. Mario is shown to be headstrong when given a task, eager to help those who asked for it and usually drags Luigi along with him, be it by accident or by force. In terms of battle abilities, Mario is almost always portrayed as a powerful character with a high attack and speed stat, but trails behind in his defense and HP when compared to Luigi.

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
After Mario's vacation, Mario ventured with his brother Luigi through strange lands during the events of Mario & Luigi: Superstar Saga. An ambassador from the Beanbean Kingdom came to visit Princess Peach. However, the ambassador was actually a fake and was one of the most wanted criminals in the Beanbean Kingdom. Cackletta was this wicked impersonator who stole Princess Peach's voice during the visit. Toad came running to Mario's Pad warning him about Princess Peach's voice dilemma. As soon as Mario came out of his bathroom, he sped to the castle, dragging Luigi behind him. There they met Bowser, adding more to their troubles. Mario fought Bowser, but Peach spoke and interrupted their fight. As she spoke, explosives dropped from her mouth and shook up the castle. Bowser, outraged that another villain has stolen his spotlight, suggested that they go to the Beanbean Kingdom with his Koopa Cruiser.

Cackletta's apprentice, Fawful caused the Koopa Cruiser to crash causing Mario and Luigi to land on the Beanbean Borderlands. Mario and Luigi went to the Beanbean Castle after rescuing Prince Peasley from his horrible transformation. After saving Queen Bean, they went to the Beanbean International Airport expecting Princess Peach. Clearing the Airport of a few Piranhas, Peach's Plane landed on the runway. Mario, surprised to see Princess Peach talking in her normal voice, asked how she got her voice back. After the Princess's visit, Princess Peach requested to go to Little Fungitown. During their short stay, she got kidnapped. At Beanbean Castle, they heard from Bowletta (Cackletta's possessive body of Bowser), that the Beanstar has been scattered after the second battle with Popple and Rookie (Bowser as Popple's second-hand man). So Mario headed out to find the four scattered Beanstar Pieces. Going through a long journey around the Beanbean Kingdom, they managed to get all Beanstar Pieces. After that, they returned to the castle, and Bowletta again sent a message to deliver the restored Beanstar to Joke's End, with Peach in return. Peasley gave the bros. 99.999.999 Mushroom Coins, which are actually worth 99 Beanbean Coins. Then Mario went to Joke's End to save Peach. They saved her by using a clever trick to let appear a "second" Peach, who actually was Luigi. Bowletta discovered this in her somehow-repaired Koopa Cruiser, but Luigi managed to escape.

However, Bowletta also took over Bowser's Castle and attacked the Beanbean Castle Town. Mario and Luigi asked Blanbladon to take them to the flying fortress in the sky. After defeating many Koopalings and strong enemies, they reached the throne room. When they defeated Bowletta she sucked them into her body where they had to fight Cackletta's Spirit. Mario and Luigi finally finished Cackletta and her spirit. They escaped from the castle (which was set to blow up) in time, saving the Beanbean Kingdom. Mario ventures with Luigi through Beanbean Kingdom in Mario & Luigi: Superstar Saga to stop Cackletta from taking over Beanbean Kingdom. An ambassador from the Beanbean Kingdom visits Princess Peach. However, the ambassador is actually Cackletta in disguise and she steals Princess Peach's voice during the visit. Toad runs to his house, warning him about Princess Peach's voice dilemma. Mario rushes to the castle, dragging Luigi. There, Mario fights Bowser, but Peach speaks and interrupts their fight. As she speaks, explosives drop from her mouth and shake the castle. Bowser, outraged that another villain has stolen his spotlight, suggests that Mario and Luigi go to the Beanbean Kingdom with his Koopa Cruiser.

Cackletta's apprentice, Fawful causes the Koopa Cruiser to crash, causing Mario and Luigi to land on the Beanbean Borderlands while Bowser eventually ends up getting brainwashed by Popple and goes under the Rookie alias. Mario and Luigi frequently fight these two throughout their adventure. In the meantime, Mario and Luigi rescue Prince Peasley from Cackletta's spell in Hoohoo Mountain, who grants passage to Beanbean Castle. At the Beanbean Castle, however, Mario and Luigi are tricked into disabling the castle's security, allowing Cackletta and Fawful to steal the Beanstar. They learn that the Beanstar grants anyone that possesses a pure voice, which is why Cackletta has stolen Princess Peach's voice. Meanwhile, Queen Bean has been infected with a Belly Blech worm and Mario and Luigi must retrieve the Chuckola Reserve at the Chateau de Chucklehuck for her to recover. Once Queen Bean is healed, they learn about Cackletta's hideout in Woohoo Hooniversity. Mario and Luigi confront Cackletta and Fawful, who attempt to use Peach-bots to awaken the Beanstar, but only enrages it. After Mario and Luigi defeat Cackletta, Prince Peasley knocks Fawful and Cackletta's life essence away. When the two attempt to retrieve the Beanstar, they fight Popple and Rookie, although a partially functioning Peach-bot enrages this Beanstar once more. With Mario, Luigi, Popple and Rookie hanging on (while Rookie realizes his true identity), they blast away from Woohoo Hooniversity, but the Beanstar shatters into four pieces. Mario and Luigi crash land at Oho Oasis, but they make their way back to the Beanbean mainland after Prince Peasley informs them of Peach's presence at the Beanbean International Airport.

Mario and Luigi arrive at the Beanbean International Airport, expecting Princess Peach. Clearing the Airport of a few Piranhas, the Toad Express lands on the runway. Mario and Luigi, surprised to see Princess Peach talking in her normal voice, ask how she has gotten her voice back. Princess Peach explains that the Peach that has her voice stolen is a decoy. After the Princess's visit, Princess Peach requests to go to Little Fungitown. Mario contracts Bean Fever after consuming an Invincishroom, but when Luigi is about to cure Mario, Bowletta appears and kidnaps Princess Peach. Bowletta is Cackletta's possessing Bowser's body; Fawful has inserted Cackletta's life essence into Bowser after the fight at Woohoo Hooniversity. At Beanbean Castle, Mario and Luigi hear from Bowletta that the Beanstar has been scattered. Mario and Luigi then travel to find the four scattered Beanstar Pieces in Gwarhar Lagoon, from Harhall, at the Yoshi Theater and at the Winkle Colosseum. After receiving all four pieces, they return to the castle, where Bowletta again sends a message to deliver the restored Beanstar to Joke's End, with Peach in return. At Joke's End, they save Peach by disguising Luigi as her. Bowletta discovers this in her somehow-repaired Koopa Cruiser, but Luigi manages to escape safely.

Despite this, Bowletta also takes over Bowser's Castle and attacks the Beanbean Castle Town. Mario and Luigi ask Blanbladon to take them to the Bowser's Castle. After defeating many Koopalings and strong enemies and eventually Fawful. When they defeat Bowletta at the throne room, she sucks them into her body where they have to fight Cackletta's Spirit. Mario and Luigi finally destroy Cackletta and her spirit. They escape from the castle (which is set to explode) in time, saving the Beanbean Kingdom.

Mario & Luigi: Partners in Time
Mario and his brother Luigi took a trip back in time during the events of Mario & Luigi: Partners in Time. Mario and Luigi were at Princess Peach's Castle, watching Princess Peach take a trip to the past using Professor E. Gadd's Time Machine powered by the Cobalt Star. Toadsworth got overworried about the princess' return, and fainted. Mario therefore went over to Toadsworth's Room to get the Refreshroom and revived Toadsworth from his fainted state. However a few minutes later the Time Machine returned, but not with Princess Peach. A large green fungus called the Junior Shrooboid attacks Mario and Luigi. They managed to beat the monster. Afterwards, a Time Hole appeared in the center court of the castle.

Mario and Luigi looked at it in awe, when Toadsworth came and accidentally knocked Luigi into the Time Hole. Mario went in to save him and they went back in time. They landed on the starting road to Hollijolli Village, fighting more and more strange creatures. They saw the village damaged and ruined by many Shroobs and Shroob UFOs. Mario and Luigi helped the Hollijolli Mayor out of a chimney he got stuck in while he was trying to escape. They then got assaulted by a wave of Shroobs and Shroob UFOs. They then left the two brothers lying on the ground. Meanwhile, Baby Mario and Baby Luigi came to their rescue and finished the remaining Shroob foes.

Baby Bowser helped them escape for because of Baby Peach's incessant crying. They boarded his Koopa Cruiser and crash landed into Bowser's Castle as a result of the Shroob UFOs aerial attacks. Mario and Luigi looked for their younger selves and headed for Baby Bowser's room. There, a Time Hole was located and the four Mario Bros. headed back to the Princess Peach's Castle of the future. Professor E. Gadd spoke to them and advises that they go find pieces of the Cobalt Star Shards.

Mario and the others noticed the new Time Holes that sprung up around the castle. They met Toadiko and Toadbert who told them about the Shroobs and the Princess Shroob. They finally collected all five Cobalt Star Shards, and broke the barrier of the Shroob Castle (previously Princess Peach's Castle) and went for the Shroob Princess. The Mario Bros. defeated the Shroob Princess and even the Elder Princess Shroob and prevailed. Professor E. Gadd discovered that the chemical makeup of the babies' tears can revert all of the Shroob's Shroobification. Thus, all the victims of the Shroobs were saved by the four Mario Bros. Mario and his brother Luigi travel back in time in Mario & Luigi: Partners in Time. Mario and Luigi are at Princess Peach's Castle, watching Princess Peach go to the past using Professor E. Gadd's Time Machine powered by the Cobalt Star. A few minutes later, however, the Time Machine returns, but without Princess Peach. A Junior Shrooboid attacks Mario and Luigi. They manage to beat it, allowing E. Gadd study it. Afterward, a Time Hole appears in the center court of the castle.

Mario and Luigi look at it in awe, when Toadsworth comes and accidentally knocks Luigi into the Time Hole. Mario enters it to save Luigi and they travel back in time. They land on the starting road to Hollijolli Village, fighting more and more enemies. They see the village damaged and ruined by many Shroobs and Shroob UFOs. They then get assaulted and nearly defeated by a wave of Shroobs and Shroob UFOs. Meanwhile, Baby Mario and Baby Luigi rescues them by defeating the remaining Shroob foes.

Baby Bowser helps them escape from Baby Peach's incessant crying. They board his Koopa Cruiser and crash landed into Bowser's Castle as a result of the Shroob UFOs aerial attacks. Mario and Luigi look for their younger selves and head for Baby Bowser's room. There, a Time Hole is located and the four Mario Bros. head back to the Princess Peach's Castle of the present. Professor E. Gadd speaks to them and advises that they go find pieces of the Cobalt Star Shards.

Mario and the others notice the new Time Holes that appear around the castle. They meet Toadiko and Toadbert who tell them about the Shroobs and the Princess Shroob. They finally collect all five Cobalt Star Shards and break the barrier of the Shroob Castle (previously Princess Peach's Castle) and go for the Shroob Princess. The Mario Bros. defeat the Shroob Princess and even the Elder Princess Shroob and prevail. Professor E. Gadd discovers that the chemical makeup of the babies' tears can revert all of the Shroobified people. Thus, all the victims of the Shroobs are saved by the four Mario brothers.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Mario and Luigi appear again in Mario & Luigi: Bowser's Inside Story. A new disease, the blorbs, which make Toads grow to a giant size, has affected the Mushroom Kindgom citizens from Fawful, who is selling Blorb Mushrooms. Mario and Luigi attend a meeting that is disrupted when Bowser barges in. Bowser then fights Mario. After defeated, Bowser receives a Vacuum Mushroom from Fawful. The mushroom makes Bowser inhale everything, including Mario, Luigi, Starlow, and the Princess.

Mario and Luigi are found inside Bowser, who is knocked out in Cavi Cape. The Bros. and Starlow help Bowser get his castle back from Fawful. Along the way, Bowser meets Broque Monsieur and Broggy and gets the ability of the Vacuum block. Mario, Luigi, and Starlow aids Bowser in his trips, while they travel to various parts of his body. When Bowser finally reaches his castle and reclaims it, Bowser is grown fat from eating high-calorie foods from the Boos after winning the fight against Midbus, a giant pig armadillo hybrid.

While Bowser is fat, Mario and Luigi find Peach in the Flab Zone, who is attacked and kidnapped in front of them by Alpha Kretin. After a long chase, Mario and Luigi trap and defeat Alpha and Beta Kretin, freeing the Princess. Peach, after the boss battle, tells them that Fawful probably wants the Dark Star, so he can control the Mushroom Kingdom. She also explains that Peach herself is necessary for this process. As they get to the end of the Flab Zone and find an exit, Peach is taken out of Bowser's Body by Fawful and is once again kidnapped. Meanwhile, Midbus gives Bowser a treadmill to lose his extra pounds on.

As the rest of the adventure slides, Mario and Luigi travel until they find Bowser knocked out in a island of trash. After fighting Junker, they go back into Bowser, and wake him up from his back pain. After going through the castle all to finding the Dark Star awakening and Fawful becoming Dark Fawful, who is sent flying by Bowser. Dark Star enters Bowser, who copies his DNA, but is incomplete thanks to the Mario Bros. and combines with Dark Fawful to create Dark Bowser.

After Mario and Luigi defeat Dark Star Core and Bowser defeats Dark Bowser, Fawful explodes, destroying himself, and expelling everyone else from Bowser's body, freeing them. After realizing that the Mario's were inside Bowser, Bowser and Mario & Luigi fight, which ends the story. At the end, it is revealed that Mario and Luigi win yet again and Bowser is back at his ruined castle, recovering from the injuries that he sustained in their fight.

Mario & Luigi: Dream Team
Mario reappears along with Luigi in the fourth installment of the Mario & Luigi series, Mario & Luigi: Dream Team, where he, his brother, Princess Peach, Toadsworth, and the Toads are invited to Pi'illo Island by Dr. Snoozemore through a message that was delivered by his Broggy. Mario & Luigi follow the two through the ruins and find Peach and Toadsworth surrounded by a group of Smoldergeist, which flee when the Bros. arrive. Here they find a Pi'illo, which later turns out to be Prince Dreambert. This action causes the Smoldergeist to come back and attack the Bros.. After beating the group and leaving the ruins, the Bros. come to a collection room. Here Luigi takes a nap on the pillow. After everyone gathers in the collection room, a Dream Portal opens a portal to a place called the Dream World. This allows Antasma, unknown by anyone, to pull Princess Peach into the world against her will. After Mario chases after Peach into Dreamy Pi'illo Castle, with the help of Dreamy Broque Monsieur, he meets Dreamy Luigi, Luigi's dream representation, who assists Mario in the Dream World. Later in the game, it is revealed that while Luigi can open a portal to the Dream World, Mario cannot.

Mario & Luigi: Paper Jam
In the fifth installment of the Mario &amp; Luigi series, Mario & Luigi: Paper Jam, Luigi accidentally releases the Paper Mario universe into the Mario & Luigi universe. Mario meets Paper Peach and agrees to work with her to find the Paper Toads that have spread across the the kingdom. However, Bowser teams up with his paper counterpart and kidnap both princesses. In Sunbeam Plains, Mario and Luigi find Paper Mario and learn the kidnappings of the princesses. Bowser sends Petey Piranha to attack the trio, but they defeat Petey. When Kamek blocks the exit of Sunbeam Plains with a Papercraft Goomba, Toadette builds Papercraft Mario to help destroy it. In Doop Doop Dunes where they spot Bowser's Castle in the distance. After defeating two Pokeys, they encounter Kamek and his latest Papercraft. Toadette builds another Papercraft that defeats the Kamek duo. Later in Bowser's Castle, Bowser defeats them, trapping them in a dungeon where they lose the book containing the Paper Mario world. They escape, however, retrieving their items and the trio return to Peach's Castle.

There, Paper Toads report they saw the princesses at Mount Brrr. After traversing Gloomy Woods to reach Mount Brrr, the trio encounters the Kamek duo and defeats them. After reaching Mount Brrr with Flutter's help, the trio encounters King Bob-omb and some of the Koopalings, who set enemies in their path. Despite this, they overcome the enemies and build Papercraft Peach that defeats Papercraft Bowser Jr.. However, the Bowser Jr.s escape with the princesses and the book unharmed. They leave a Red Medallion behind which opens the door to the Twinsy Tropics Dungeon, but the trio must travel through Doop Doop Dunes again. Before leaving the Dunes, they have to face the Chargin' Chuck Corps who arrested them earlier. After this, they battle with two of the Koopalings before reaching Bowser's Castle. At Bowser's Castle, they find the Kamek duo and the new Papercraft King Boo. Toadette arrives with Papercraft Yoshi who defeats Papercraft King Boo. This time however, Kamek kidnaps Toadette to prevent more Papercrafts from being built. Kamek then plans to build his own Papercraft Bowser with the help of his paper form. A Fly Guy helps the the trio rescue Toadette and the trio encounters the Bowser Jr.s on guard duty.

The princesses escape and greet the team, but are caught by Bowser Jr.. Before fighting, however, they realize they forgot to hide the book and then flee. The trio catches them and they receive a fake book which fools the trio, allowing the princesses to be recaptured. Despite this, the trio defeats them and rescues the princesses. In retaliation, the Koopa Troop blows up Peach's Castle. The princesses return to the castle and trio continue to fight Paper Bowser, knowing the princesses are safe. Toadette realizes they can build a staircase to the top of Mount Brrr, where the newly built Neo Bowser Castle is located. They travel through the Gloomy Woods once again but end up on the haunted side. Both Marios are kidnapped by Boos, leaving Luigi alone to find them. Once Luigi has defeated King Boo and rescued them, they meet Toadette and the remaining Paper Toads at Mount Brrr. The Toads build a staircase and the trio climbs to the castle. Iggy signals the rest of the Koopalings that the team has arrived. They encounter Nabbit and help him collect the coins around the area, Nabbit rewards them with the remaining Bros. Attacks. They find Toadette, who is defending the Papercraft creations, but the Kamek duo unleashes Papercraft Bowser, who burns all the Papercraft. Toadette, however, uses fire ore to build Papercraft Fire Mario. The new Papercraft defeats the Papercraft Bowser. The Koopalings try to retaliate and set a timer to blow up any remains of Peach's Castle, but the Mario Bros. stop the timer. The trio face the Kamek duo and the Koopalings and promptly defeat them. When they finally reach Bowser and his paper counterpart, the Bowsers merge and form Shiny RoboBowser. However, the Mario Bros. defeat the new boss and trap Paper Bowser inside the Paper Mario book and Bowser falls to the bottom of Mount Brrr.

The team returns to Peach's Castle that the princesses reassembled. Princess Peach and her paper counterpart congratulate the team for banishing Paper Bowser and Toadette leads a Papercraft parade in the credits. Afterward, Paper Mario and Paper Peach return to the Paper Mario world when Paper Bowser begins wrecking havoc. The game ends with Bowser trying to retaliate and attack Peach's Castle.

Game Boy Donkey Kong
The game Donkey Kong on the Game Boy is not only a remake of the original Donkey Kong game, but also expands the game greatly with additional 9 worlds. These offer a gameplay very different from both the original Donkey Kong game and the Super Mario series, mostly in the way that Mario is controlled. The story is similar to the original game: Mario's girlfriend Pauline is kidnapped by Donkey Kong, and Mario chases after Donkey Kong in order to save her. In the end, Mario defeats Donkey Kong and rescues Pauline. Mario can perform a Handstand move which protects him from any objects falling on him from above. From the handstand position, Mario can also perform the High Jump. The game also features the Back Flip and ropes on which Mario can spin to catapult himself high in the air. Another essential part of his moveset, taken from Super Mario Bros. 2, is Mario's abilities to pick up enemies and objects and lifting them over his head to throw them. This is also one of the few Mario series where Mario takes damage and can die from falling down too far. When he dies, the game displays Mario crumbled and sometimes charred, with a halo over his head.

In most stages, Mario has to find the key and take it to the locked door in order to procede to the next level. As long as Mario holds the key, he has an additional hit point, although he loses the key when being hit. He uses Hammers as seen in the original Donkey Kong, and constructs temporary Ladders and Roads in order to pass through the levels. Other levels are boss fights versus Donkey Kong Jr. and Donkey Kong.

Mario vs. Donkey Kong series
The Mario vs. Donkey Kong series revisits the old Donkey Kong series, pitting Mario against a misbehaving Donkey Kong. The original Mario vs. Donkey Kong game, released in 2004, gave Mario the same moveset as 1994's Donkey Kong for the Game Boy and introduced the wind-up toys known as Mini Marios. The Mini Marios replaced Mario as the playable character in the three later subsequent games, Mario vs. Donkey Kong 2: March of the Minis, Mario vs. Donkey Kong: Minis March Again!, Mario vs. Donkey Kong: Mini-Land Mayhem!, and Mario and Donkey Kong: Minis on the Move, although Mario is still present in the storylines, as is Pauline.

Mario vs. Donkey Kong
Mario, the famous superstar of the Mushroom Kingdom, gets his own toy company during the events of Mario vs. Donkey Kong. Donkey Kong was watching television and saw an ad for the super-famous Mini Mario Toys. Donkey went to all stores, but they were all sold out. Ever so furious and frustrated, Donkey Kong stole the Mini Mario Toys from the Mario Toy Company itself.

Mario attempted to chase his old rival down and saved the Mini Mario Toys. After saving all of his toys and putting them in the Toy Chests, Mario taught Donkey Kong a lesson (but out of pity, gave him a Mini Mario of his own). The Mario Toy Company was then saved by the founder himself, Mario. Mario vs. Donkey Kong is a sequel to Game Boy Donkey Kong, which gives Mario the same moveset as its predecessor. In Mario vs. Donkey Kong, Mario's objective is to recover the stolen Mini Marios from Donkey Kong. Mario has access to his moveset from Donkey Kong on the Game Boy, being able to perform Handstands and Wire Jumps. This is one of the few games where Mario speaks in full sentences.

In the first area of the main levels, as well as in the Expert Levels, Mario needs to carry a Key to a locked door in order to progress, solving puzzles along the way. In the second are of the main levels, Mario needs to rescue a captured Mini Mario while dodging enemies and obstacles. Once Mario completes six levels in a world, he has to lead the six Mini Marios into a toy box and then fight Donkey Kong. In the Plus Levels, Mario has to lead a single Mini Mario with a Key attached to it to the locked door. Mario vs. Donkey Kong gives Mario the same moveset as in Donkey Kong for the Game Boy. Donkey Kong has stolen a lot of Mini Mario toys from the Mario Toy Company, and Mario chases after him to bring the toys back. Donkey Kong also kidnaps three Toads that Mario rescues. Mario vs. Donkey Kong is another game in which Mario speaks in full sentences.

All basic stages of the game are split into two rooms. In the first room, Mario has to find the key and take it to the looked door, just as in Donkey Kong. In the second room, Mario has to get to the Mini Mario, which is locked into a bubble, and free it. The seventh level of each world is a Mini Mario level, in which Mario has to guide six Mini Marios into the Toy Box, which will only open after the Mini Marios have collected the lettery T, O and Y. The Mini Marios follow Mario wherever he goes. For each Mini Mario brought into the Toy Box this way, Mario gets an additional hit point for the boss battle versus Donkey Kong, which always marks the eighth level of a world. In the game's plus levels, which only consist of one room each, the Mini Marios hold a key, and follow Mario as soon as he approaches them. Mario has to safely guide it to the door in order to unlock it. There is no "Mini Mario level" in the plus worlds, and Mario enters the Donkey Kong boss fights with 6 hit points by default.

Mario vs. Donkey Kong 2: March of the Minis
Mario vs. Donkey Kong 2: March of the Minis starts with Mario and Pauline cutting the premiere ribbon of the Super Mini Mario World Theme Park. After Pauline takes a Mini Mario toy from Mario, Donkey Kong kidnaps her. Mario chases after Donkey Kong to rescue Pauline, but his path is blocked. Instead of Mario, the playable characters in this game and all the following installments of the Mario vs. Donkey Kong series are the Mini Marios. They clear the way for Mario to get to Pauline. Mario and Pauline feel sorry for Donkey Kong, and the three celebrate the opening of the theme park. In Mario vs. Donkey Kong: Minis March Again! and Mario vs. Donkey Kong: Mini-Land Mayhem!, after Pauline's repeated kidnapping at the hands of Donkey Kong, Mario is requiring the help of the Mini Marios again. His role is unchanged. Mario's Mini Mario Toys were so successful that Mario opened a theme park for them during the events of Mario vs. Donkey Kong 2: March of the Minis. Mario is launching the opening of the Super Mini Mario World Theme Park along with the new Mini Peach, Mini Toad, and Mini Donkey Kong toys. Pauline made an appearance, having the honor of cutting the premiere ribbon of the Super Mini Mario World Theme Park. Donkey Kong was immediately smitten with her. Donkey Kong ran up to her and presented her with a Mini Donkey Kong toy. She instead accepted Mario's Mini-Mario Toy and Donkey Kong was left heart broken. Donkey Kong kidnapped her and went up the elevator of the Mario Toy Company. Mario sent the small Mini Mario Toys after him and the march of the minis began.

The Mini Mario Toys cleared the paths for Mario, liberating the elevators and allowing Mario to go up floors. When Mario reached the final floor, he saw Pauline sitting in comfort and drinking tea. Donkey Kong came and instead of fighting Mario, felt guilty. Pauline and Mario felt sorry for Donkey Kong so the three celebrated the opening of Super Mini Mario World Theme Park together. Mario vs. Donkey Kong 2: March of the Minis starts with Mario and Pauline cutting the premier ribbon of the Super Mini Mario World theme park. After Pauline takes a Mini Mario toy from Mario, Donkey Kong kidnaps her. Mario chases after Donkey Kong to rescue Pauline, but his path is blocked. Instead of Mario, the playable characters in this game and all following installments of the Mario vs. Donkey Kong series are the Mini Marios. They clear the way for Mario to get to Pauline. Mario and Pauline feel sorry for Donkey Kong, and the three celebrate the opening of the theme park together. Mario vs. Donkey Kong 2: March of the Minis introduces the Super Mini Mario World Theme Park, which features Mini Peach, Mini Toad and Mini Donkey Kong toys alongside Mini Marios. In the beginning of the game, Mario and Pauline cut the premiere ribbon of the theme park. Donkey Kong, in the crowd for the premiere celebration, falls in love with Pauline and wants to give her a Mini Donkey Kong toy. However, Pauline instead takes a Mini Mario toy from Mario, infuriating Donkey Kong. Donkey Kong then kidnaps Pauline. Mario was unable to help her, but the Mini Marios cleared the way for him. Mario himself is not a playable character in this game. The Mini Mario Toys clear the paths for Mario, clearing the elevators and allowing Mario to go up floors. When Mario reaches the final floor, he sees Pauline sitting in comfort and drinking tea. Donkey Kong is seen feeling guilty for causing trouble, and Mario and Pauline feel sorry for Donkey Kong. The three then celebrate the opening of the theme park.

Mario vs. Donkey Kong: Minis March Again!
In Mario vs. Donkey Kong: Minis March Again!, after Pauline's repeated kidnapping at the hands of Donkey Kong, Mario is requiring the help of the Mini Marios again. His role is unchanged, the game's story begins when Mario and Pauline open the Super Mini Mario World Theme Park. It shows a crowd of Toads and Donkey Kong in line to get in the theme park. As Donkey Kong reaches the front of the line, he discovers the tickets are sold out. Due to this, Donkey Kong bursts into anger, and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing, and ripping the fringe of her dress. As Mario lies on the ground, a few Mini Marios come towards him, volunteering to help save Pauline. Again, Mario is not playable.

Later on, when Mario reaches to the top of the tower. He finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline, once again. Mario and the Mini Marios jump out of the tower after Donkey Kong. Leading them to more floors.

After all the trouble. Mario once again opens the door and sees Donkey Kong, Pauline and two Mini Mario's, confused by this, Mario then sees Pauline with a clipboard,showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis. Mario vs. Donkey Kong: Minis March Again! begins once again with Mario and Pauline opening an expansion to Super Mini Mario World, with numerous Toads and Donkey Kong waiting to get in. However, as Donkey Kong reaches the ticket counter, he sees that tickets are sold out and, out of rage, kidnaps Pauline. Mario tries to save her, only to end up ripping off part of her dress allowing DK to escape. Two Mini Marios then approach him and Mario decides to use them to help save Pauline.

Eventually, Mario reaches the top of the building, where he finds Pauline in a room with one window. As they are about to hug, Donkey Kong flips the light switch off, grabs Pauline and leaps out the window, Mario and the minis following him.

After much more toil, Mario once again enters the room, where he finds DK, Pauline, two Toads (one blue and one green) and two Mini Marios. Confused, Pauline reveals that the entire adventure was to test the Mini Mario product and the group decides to celebrate.

Mario vs. Donkey Kong: Mini-Land Mayhem!
In Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario and Pauline are once again opening a theme park, but this time, he is giving away Mini Pauline toys to the first 100 guests. Donkey Kong, wanting a Mini Pauline, charges through the line to get to the front, but finds out that he is visitor 101. When he learns from Mario that the toys are out of stock, he goes into yet another fit of rage, capturing Pauline. Mario once must again rely on his minis to help get Pauline back.

After much journeying, Mario defeats DK and tries to hug Pauline, but Donkey Kong captures her again, leaving Mario to chase after him again.

Mario once again defeats Donkey Kong, after many more challenges. As Donkey is about to capture Pauline again, Mario offers him a Mini Pauline. Donkey Kong accepts this gift and, happy again, the entire group decides to ride the ferris wheel. In Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario is opening his third theme park with Pauline and as an opening gift he is giving Mini Pauline toys to the first 100 guests to arrive at the park. Donkey Kong desperately wants a Mini Pauline and charges through the line of Toads to get to the front, only to find out that he is the 101st guest to arrive and Mario tells him they are all out of toys. Donkey Kong gets incredibly mad and, in his rage, kidnaps Pauline leaving Mario and his force of Mini Marios to rescue her. As with the previous two games, Mario is not a playable character. After venturing through many attractions, the minis reach the Final Ferris Wheel and defeat Donkey Kong. Pauline is then freed and Mario runs to hug her. However, Donkey Kong jumps and kidnaps her again, which allows the player to play the Plus Mode. In the second ending, when Donkey Kong is about to kidnap Pauline again, Mario offers him a Mini Pauline. Happy, Donkey Kong takes it and gets into the ferris wheel along with Mario, Pauline and some other minis.

Mario and Donkey Kong: Minis on the Move
The Mini-Marios again play a major role in Mario and Donkey Kong: Minis on the Move. Unlike the other Mario vs. Donkey Kong games, this game has little story and Mario makes only a minor appearance.

Mario vs. Donkey Kong: Tipping Stars
Mario appears once again in Mario vs. Donkey Kong: Tipping Stars. Pauline is once again kidnapped by Donkey Kong and Mario chases them down with his Mini Mario toys. Mario has to free cursed Mini Mario toys along the way. When Mario catches up to them he finds out they have thrown him a surprise party. Mario continues on to the bonus worlds afterwards.

Yakuman DS
Mario appears in Japanese-exclusive game of mah-jong in Yakuman DS as a playable character or rival. He is a default character as usual in the Mario spin-offs. As a rival, he has normal difficulty and relies on a balanced playstyle.

NBA Street V3
Mario, along with Luigi and Princess Peach, as a result of the Nintendo and partnership, makes a fully playable guest appearance exclusive to the Nintendo Gamecube version of NBA Street V3. The three are part of a team entitled "Nintendo All-Stars", alongside other all-star basketball teams. Mario's team additionally has a special basketball court.

Dance Dance Revolution: Mario Mix
Mario danced to save the Mushroom Kingdom during the events of Dance Dance Revolution: Mario Mix. Waluigi went to Truffle Tower to gain Music Keys and grant him the power to "hypnotize the rhythm less masses". However, after he opened the door, all but one key flew to various locations in the Mushroom Kingdom. One of the music Keys went down the sea, another one to Mushroom Park and another one to Freeze Mountain. Toad, who saw this occur, rushed to tell Mario. If all keys were not returned, they could fall into the wrong hands. Ever the hero, Mario set out to find all four Music Keys, along with Toad. Using his S.S. Brass to navigate, Mario challenged the key owners to dance-offs. Mario then faced Waluigi (and other creatures) to a dance-off and got all four Music Keys back. Mario in Dance Dance Revolution: Mario Mix has to win in dance-offs to help save Mushroom Kingdom from being controlled by the Music Keys. In the beginning, Waluigi goes to Truffle Tower to gain Music Keys and grant him the power to "hypnotize the rhythm-less masses". However, after he opens the door, all but one key fly to various locations in the Mushroom Kingdom. One of the music Keys are found in the sea, another one in Wario's Carnival and another in Freeze Mountain. Toad, who sees this occur, rushes to tell Mario (or Luigi). If all keys are not returned, they can be exploited by anyone.

Mario responds by setting out to find all four Music Keys, along with Toad. Using his SS Brass to navigate, Mario challenges the key owners to dance-offs. Mario then faces Waluigi (and other enemies) to dance-offs and gets all four Music Keys back. Mario challenged the key owners to dance-offs. Mario then faced Waluigi (and other creatures) to a dance-off and got all four Music Keys back. After Mario wins the keys, however, Bowser steals them. Bowser then goes to his castle and Mario follows him with the SS Brass. Mario performs the "Final Dance Off" with him and gets the Music Keys back. Bowser reveals his intentions of stealing the keys: to help cure his tone-deafness. Mario and Toad decide to use the keys to change Bowser's castle and the surrounding area into a paradise. From this, though, some music has been implemented into their souls, so they cannot stop dancing. These keys then are all returned to the Truffle Tower.

Mario Baseball series
The multi-talented plumber has also played baseball in Mario Superstar Baseball and Mario Super Sluggers. Again, Mario is a balanced character although Mario is a bit of a slow runner in the first game. Mario's special ball is the classic Fireball, which dazzles other players with smoky speed. Mario's abilities are very similar to Luigi's. Mario's default team is the Mario Sunshines in Mario Superstar Baseball which mostly consists of the non-playable characters from Super Mario Sunshine. In Mario Super Sluggers, his team is called the Mario Fireballs, which consists of the Mario Bros., the Baby Mario Bros., Piantas, Nokis, and a Blooper. Mario is also playable in Mario Superstar Baseball and Mario Super Sluggers. Again, Mario is a balanced character, although his running is only average in the first game. Mario's special ball is the classic Fireball, which dazzles other players with smoky speed. Mario's abilities are very similar to Luigi's. Mario's default team is the Mario Sunshines in Mario Superstar Baseball which mostly consists of the non-playable characters from Super Mario Sunshine.

Mario's special abilities include Wall Jump, which can help Mario catch fly balls at the edge of the field and an improved Sliding Catch.

In Mario Super Sluggers, Mario's team is called the Mario Fireballs, which consists of the Mario Bros., the Baby Mario Bros., Piantas, Nokis, a Monty Mole and a Blooper. Mario also had his batting and running skills improved, while his pitching and fielding remain the same. Mario's ability is Enlarge, which enables him to knock away third base and home base players and possibly the baseball if he succeeds a close play.

SSX on Tour
Mario, Luigi, and Peach, as with NBA Street V3, make another playable guest appearance in the Nintendo GameCube version of SSX on Tour, stemming from the same partnership with Nintendo and EA. In SSX on Tour, Mario snowboards in a mountain and performs various stunts to earn points.

Super Princess Peach
Mario was once again a Damsel-in-Distress during the events of Super Princess Peach. Bowser sent an army of Hammer Bros. and Goombas to invade Princess Peach's castle. Mario, Luigi, and the Toads, busy defending the castle, were caught by a bunch of Hammer Brothers. Princess Peach and a special umbrella named Perry given to her by Toadsworth, escaped in the nick of time. Mario and the others were sent to Vibe Island, the source of the enemies power. There they had no power to escape so Princess Peach went there to rescue him. Princess Peach defeated Bowser using her new "emotional" powers and this time, was the hero. Towards the end when Mario is rescued, he picks Peach into his arms and gives her some flowers. Mario once again ends up needing rescue during the events of Super Princess Peach. Bowser sends an army of Hammer Bros. (led by Army Hammer Bro) and Goombas to invade Princess Peach's castle. Mario, Luigi and the Toads, busy defending the castle, are subdued by the power of the Vibe Scepter and captured by a group of Hammer Brothers. Princess Peach is not in the castle at the time and so escaped the attack. Mario and the others are sent to Vibe Island, the source of the enemies' power. There they have no power to escape so Princess Peach, along with a magical umbrella named Perry given to her by Toadsworth, go there to rescue them. After defeating many of Bowser's minions and rescuing Luigi and a number of Toads, Princess Peach defeats Bowser using emotional powers called Vibes and Mario escapes himself. Princess Peach kisses him and he gives her a bunch of flowers.

Mario Hoops 3-on-3
In Mario Hoops 3-on-3, Mario is seen playing a sport that was not part of the series until then; basketball. His Special Shot was the Fire Shot, which involved Mario dribbling the ball around him in the shape of an M, and then either alley-oop or dunk a flaming red basketball into the hoop. To execute this move, the player must tap the touchscreen in the shape of the letter M. Like the other sports games Mario has appeared in, he is classified as a balanced character. In Mario Hoops 3-on-3, Mario is a default character seen playing a sport that was not part of the series until then; basketball. His Special Shot was the Fire Shot, which involved Mario dribbling the ball around him in the shape of an M, and then either alley-oop or dunk a flaming red basketball into the hoop. To execute this move, the player must tap the touchscreen in the shape of the letter M. Like the other sports games Mario has appeared in, he is classified as a balanced character. Mario is a default character. His Special Shot was the Fire Shot, which involves Mario dribbling the ball around him in the shape of an M and then either alley-oop or dunk a flaming red basketball into the hoop. To execute this move, the player must tap the touchscreen in the shape of the letter M. Mario is classified as a balanced character.

Mario Football Strikers series
In the Mario Strikers (or Mario Football in the PAL regions) series, Mario takes on yet another sport, soccer (also known as football). His stats are all-around in both games, Super Mario Strikers and Mario Strikers Charged. His Super Strike in Super Mario Strikers is the Fire Strike. His Super Ability in Mario Strikers Charged Football is Super Mario!. Unlike previous sports games, where Mario stayed in his usual traditional outfit, in the Mario Strikers series, he is seen wearing different gear, including different clothes and wearing cleats. In either game, Mario's team number is 1 and captain type is Balanced.

Mario & Sonic series
Mario also appears in Mario & Sonic at the Olympic Games, Mario & Sonic at the Olympic Winter Games, Mario & Sonic at the London 2012 Olympic Games, and Mario & Sonic at the Sochi 2014 Olympic Winter Games. In all the four games in the series, Mario is classified as an "All Around" character. He participates in a variety of Olympic events, such as swimming, track & field, and archery. In the Adventure Tour of the DS version of Mario & Sonic at the Olympic Winter Games, he joins forces with Sonic the Hedgehog to save the Snow Spirits from Bowser and Dr. Eggman. Here, he finds fellow characters and completes their challenges so they can form a team to defeat Bowser and Dr. Eggman.

In Mario & Sonic at the London 2012 Games, specifically from the one for the Nintendo 3DS, Mario is a part of the "Heroes" group, which includes him, Luigi, Sonic and Tails. He can participate in events only when it involves this particular group. In the story mode, a thick fog has engulfed London, which has prevented events from happening, a scheme of Bowser and Eggman. Mario and his group also encounter foggy clones of themselves that challenge them to certain events. After the clones are defeated, the Heroes find machines responsible for the fog and destroys each of them. Bowser and Eggman resort to the fog to make themselves invincible, but the Heroes eventually beat them.

Mario reappears in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Since there is no handheld version of the game, Mario does not participate in a specific story.

Mario reappears in Mario & Sonic at the Rio 2016 Olympic Games, as once again an All-Around type character. In the Nintendo 3DS version, along with Sonic, he is the only character that can be used for all events.

Throughout the games, Miis can don several costumes. Some resemble Mario's forms, such as Bee Mario, Propeller Mario and Fire Mario.

Mario Sports Mix
Mario appears in Mario Sports Mix, along with the Final Fantasy characters. He is an All-Rounder type character and all of his stats are average. His stadium in the game is Mario Stadium. Most of his attacks involve spinning. In Basketball, he spins into his opponent if he is blocking his opponent for too long. In Hockey, his hits involve a two hit combo followed by a spin. In dodgeball, he rolls forward to avoid any incoming hit. In Volleyball, he spins when he spikes. In all the sports, his special move is a fire blast that is so powerful that opponents have to resist the force while sliding backwards if they do not want Mario to score.

Fortune Street
Mario is a default character in Fortune Street, although he is playable only in the multiplayer mode, as all Mario and Dragon Quest characters in the game. As an opponent, he is Rank A, sharing with Bowser and Bowser Jr., making him the second-most difficult opponent to face. Also, as an opponent, he is able to speak in full sentences, a rare trait in the video games.

Captain Toad: Treasure Tracker
In Captain Toad: Treasure Tracker, Mario makes a brief cameo at the fiftieth and final room of Mummy-Me Maze Forever on a poster. Tapping the poster gives a single coin. In the Wii U version of the game, he also appears in the post-credits cutscene, which is the same as the cutscene shown at the beginning of Super Mario 3D World.

Puzzle & Dragons: Super Mario Bros. Edition
The story in Puzzle & Dragons: Super Mario Bros. Edition is similar ones in the more traditional Mario platformers. Princess Peach invites Mario to her castle to show him some bright Orbs that have appeared. When Mario arrives, however, Bowser abducts Peach and Kamek steals the power of these Orbs, causing more Orbs to scatter in the Mushroom Kingdom. Mario and Red Toad set out to rescue Peach by using these Orbs to attack enemies along the way. In the meantime, Mario can recruit enemies from Baddie Blocks and allies, such as Yoshis, that have been captured by Bowser. At Bowser's Castle, Mario defeats Bowser Jr. and Kamek several times. When Mario reaches and defeats Bowser, Bowser uses the Koopalings and Bowser Jr. together to attempt to beat Mario, but fails. Mario eventually rescues Peach.

Mario is among the first usable team members in Puzzle & Dragons: Super Mario Bros. Edition and either he, Luigi, or the duo's power-up forms (including Small Mario, Super Mario, Ice Mario, Raccoon Mario, Fire Mario, Boo Mario, Penguin Mario, Flying Squirrel Mario, Bee Mario, Statue Mario, Cat Mario and White Tanooki Mario) can serve as leaders of the team. All of Mario and his various forms have the fire attribute in common.

The Cat Mario Show
The Cat Mario Show is a video series depicting Mario and Princess Peach (in their Cat powerups from Super Mario 3D World). The two present general information on upcoming games for the Nintendo 3DS, Wii U, and the Switch, show tips and tricks on particular games and quiz viewers.

Super Mario Run
Mario reappears in Super Mario Run as a playable character along with Luigi, Princess Peach, Toad, Toadette, the colored Yoshis, and Princess Daisy. Mario is the only playable character at the start of the game, but the others are unlocked as the player progresses through the game. Along with Luigi, Mario has a small form, allowing him to be hit twice before dying. Statues of Mario can also be bought at the shop and built in Kingdom Builder. A golden Mario statue is also available for purchase via My Nintendo.

Mario Sports Superstars
Mario appears in Mario Sports Superstars, where he is a Balance type character in most sports; in tennis, he is classified as the similar All-Around type. As a result, Mario has few weak stats, but by the same token he does not excel in any stat in particular. His special shots involve hitting the ball with a fiery streak. In golf, Mario's default drive is 220 yards, and his shots travel straight and high.

Other Mario-branded games
Mario has been featured as a titular character in educational games like Mario Teaches Typing, the Mario's Early Years games, as well as Mario Paint. Mario is also seen on the cover art of Alleyway, where he is seen controlling the paddle. The Mario's Picross series depicts Mario as an archeologist. Though Mario has yet to star in his own game for the Nintendo 3DS, he is featured in the built-in Augmented Reality Games as a Character Card, a traceable image, and a stamp.

Other Appearances Outside of Electronic Media
Mario has made several appearances within his own series but outside as well. Mario has several small appearances within his series and related Nintendo games as well. Mario makes an appearance in Punch-Out!! for the NES. In the game, he is only a referee for matches, just like in  for the NES. In Kirby Super Star and its remake, Mario makes a cameo as one of the several formations of the Stone ability, and is also seen in the crowd when Kirby is fighting King Dedede or participating in Megaton Punch Contest. Mario, voiced by Charles Martinet, is heard narrating He is also featured in the built-in Augmented Reality Games as a Character Card, a traceable image, and a stamp. Mario makes a cameo as a stamp for photos in the Game Boy Camera peripheral. It is seen also on the title screen dancing. His nose with his moustache also do make a cameo as a separate stamp. A Super Mario Mash-Up Pack, released for the Wii U and Nintendo Switch versions of Minecraft, features a playable Mario in the style of the game. It also features Mario's other forms as playable characters, including Dr. Mario, Tanooki Mario, Propeller Mario, Fire Mario, Mario with F.L.U.D.D., Boomerang Mario, and Cat Mario.

A piece of concept artwork from Donkey Kong Country Returns hides a large 8-bit sprite of Mario made out of various parts on the right side of the machinery.

Although Mario is Nintendo's biggest icon, he and his series receive considerably less merchandising compared to other icons such as Mickey Mouse. Nevertheless, Mario has several merchandising lines ranging from a Japanese plush series by San-ei, to a 2014 series of articulate action figures by Bandai Tamashii Nations SH Figuarts. Mario is also featured in a few food packaging, including Campbell's and gummies. Mario has been featured many times outside of the videogame, television, and film world. Mario has a neon sign that depicts him. Mario T-shirts, toys, and alike have also been produced, and McDonald's released a chain of toys based on the popular Mario video game Super Mario Bros. 3, as seen here. Another prominent non-electronic source where Mario is found is comics and cartoons. Super Mario Kun, a currently running comic book series in Japan, has been running for more than 20 years

Mario is also featured in a few non-video games that promote Nintendo, including Nintendo Monopoly, where he costs $400, replacing the Boardwalk, the most expensive space in the game. On the ? Block and Coin Block (later Block) cards, he replaced Mr. Monopoly. He is also one of the four base Characters in the Standard Edition (five in the Collector's Edition) of Monopoly Gamer. Mario is also featured in Super Mario branded games, including but not limited to Super Mario Chess (the king) and Super Mario Checkers & Tic Tac Toe.

Cultural impact
Mario is often said to be the most famous video game character in history. A Q Score survey made in the early nineties showed Mario was even more popular than, and he has the only wax statue of a video game character, which stands in the.

The Mario series is the best-selling video game franchise in history; the sales include 528.534 million, whereas the next best-selling franchise, Pokémon, totals 300 million. Even with subseries excluded, the main Mario series has sold 311.46 million games (as of September 2015). Furthermore, Mario is the flagship series of Nintendo and Mario is the company's mascot, furthering his publicity even more. According to the Guinness World Records’ 2008 edition, Mario has appeared in a total of 116 separate games, which is more than any other video game character, and more recent sources such as the Game On 2.0 travelling exhibit place the number at over 200.

Physical description
Mario's distinctive look is due to technology restrictions in the mid-1980s. With a limited number of pixels and colors, the game developers, including Mario's creator, Shigeru Miyamoto, could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color, so they gave Mario overalls. The developers additionally did not have the space to give him a mouth, the result of Mario's mustache. Finally, they used a cap to bypass the problem of animating and drawing hair.

Mario has undergone major changes since his initial appearance in Donkey Kong up until Super Mario Bros. Although he has the general features such as the clothing and the mustache, it is not until Super Mario Bros. where he resembles as he is today. In Donkey Kong, Mario appears lankier with a more-realistic-looking red nose. In some portrayals in Donkey Kong Jr., however, he appears stouter with a round nose, which resembles more closely to Mario's current design, although some promotional art retains Mario's original Donkey Kong design. The stubbier design is retained in Mario Bros., with a few changes.

Since Super Mario Bros., however, Mario is depicted as a stocky young man, though he was originally imagined as middle-aged. His age has been approximated to be about 26 years old, while Shigeru Miyamoto later placed it at either 24 or 25. Mario wears a trademark cap, brown hair (although the DiC cartoons sometimes depict it as black), a black or dark-brown mustache, and overalls who is 155 cm (5 ft, 1 in) tall. A contradicting source, however, has crossover artwork depicting Sonic the Hedgehog (who stands at 3'3") to be at least two or three inches taller. Merchandise for the original Donkey Kong showed Mario as balding, although most media depict Mario with a full set of hair. The most notable change Mario has received over the years since Super Mario Bros. (omitting stylistic variations such as depictions in Paper Mario) is his change in stature; Mario is shown to be much stubbier in his earlier appearances compared to his more recent appearances, starting with Super Mario 64. Mario's legs and arms have grown longer over the years, giving him a slimmer look. This may have been the result of Shigeru Miyamoto's response to their "cute" appearances, who considered redesigning them to "become a bit more grown-up" in the GameCube era, for instance, by removing their trademark.

Mario from his Super Mario 64 appearance is depicted with darker blue overalls and bigger eyes than in his current appearance based from the one in Luigi's Mansion. He has a slightly darker skin and his ears are also rounder. His overall straps are longer and his cap is less round. Mario is overall less defined in the game artworks of the time due to the older software used to design him. The differences in Mario's 3D art over time, as a result, is more pronounced than the differences in Mario's 2-D art since Super Mario Bros. Ever since Luigi's Mansion, however, Mario has received only minor changes to his general appearance, such as added detail in his shoes, eyes, and cap emblem in most game artworks since Super Mario 3D World.

Mario has a few stylistic variations across some games, sometimes within series. One variation is Mario's overall appearance in Paper Mario games is generally the same, with black dots for eyes and no eyebrows, although he has a shorter stature. Since Paper Mario: The Thousand-Year Door, however, Mario's body is more simplistic, with legless feet, a rounder face and a full outline around the arms. Another variation is Mario's depiction in the Mario & Luigi games, although it is more subtle, where Mario is given black eyes rather than blue.

The Super Smash Bros. series also has Mario's appearance change between games. In Super Smash Bros., Mario's appearance is deirved from Super Mario 64, but with minor alterations, such as a slimmer appearance. In Super Smash Bros. Melee, Mario's design incorporates elements from Mario Kart 64, which is evidenced by his tanned complexion. Mario's hair and clothing have more detail in them, with his overalls particularly sporting back pockets and having denim textures. In Super Smash Bros. Brawl, Mario's back pockets return, but his overall design is updated to resemble his appearances in Super Mario Sunshine, Mario Party 4, Mario Kart: Double Dash!!, Mario Kart DS, and Super Mario Galaxy. However, Mario's color scheme is darker than before, while his hair and clothing have more realistic detailing. In Super Smash Bros. for Nintendo 3DS / Wii U, Mario's design is slimmer and more vibrant, matching his appearances in games like Super Mario 3D Land, Mario Kart 7, Super Mario 3D World, and Mario Kart 8. As an accompaniment, Mario's hair and clothing have much less detailing. In Super Smash Bros. Ultimate, Mario's design is mostly the same, aside from a more subdued color scheme and simple detailing in his hair and clothing, but not to the same extent as Melee and Brawl.

Clothing
Mario is typically shown wearing his trademark outfit wherever he goes. He has a long-sleeved red shirt (short-sleeved in Super Mario Sunshine) which is tucked under a pair of white gloves and has a noticeable collar at the neck. Layered over the shirt is a pair of blue overalls with yellow buttons. On his feet is a pair of light brown work shoes. In the Paper Mario series, these are known as boots and it is shown to have a rim on the top, although Mario's shoes in most media do not have this rim. In Super Smash Bros. Melee and Super Smash Bros. Brawl, Mario's dungarees are more realistic, resembling denim, and have additional details such as back pockets.

Originally, Mario wore red overalls on top of a blue shirt - nearly the opposite colors of what he wears now. The Famicom version of Mario Bros. is the first game to depict Mario with blue overalls and a red undershirt (although on the boxart, he is depicted entirely in blue), but Super Mario Bros. 2 standardized Mario's current colors.

Mario's trademark is his red cap with his red "M" insignia. Mario's cap is sometimes an important and even mandatory accessory in some games, such as in Super Mario 64, where he takes more damage without his cap. In Super Mario Sunshine, if Mario loses his cap, he acquires damage over time from the heat of the sun. In most media, however, Mario's cap is treated as a mere accessory and Mario can go capless in some games without any additional effect, such as in New Super Mario Bros. Wii. In some games, such as in Super Mario 3D Land, if Mario is in small form, he is seen without his cap, although it is no different from the other incarnations of the small form. In Super Mario Odyssey, Mario's default cap is replaced with Cappy, which can be replaced with other hats in the Crazy Cap stores as well. Additionally, Mario has over 40 outfits available to wear, which can range from recolors to resemble Luigi, Wario, or Waluigi, to entirely unique outfits that see Mario dressed as a pirate, astronaut, knight, or musician.

Mario has seen some variations to his outfit in the games. In Super Mario Sunshine, for instance, Mario has shorter sleeves. In addition, Mario can wear a tropical shirt over his normal shirt, along with sunglasses that darkens the screen, if he talks to the Sunglasses vendor. Mario also usually gains alternate outfits when using powerups, from simple recolors to covering his whole body such as Fire Mario, Tanooki Mario, Propeller Mario, Flying Squirrel Mario, and Cat Mario. Finally, Mario can resemble different characters, even outside the Mario series, by using a Mystery Mushroom to change into one of the various forms of Costume Mario in Super Mario Maker. Mario is shown to be able to wear different outfits from the Crazy Cap stores in Super Mario Odyssey.

Although mostly seen with his default plumber attire, Mario has also worn several alternate outfits in the spin-off games, including but not limited to Dr. Mario, the Mario Strikers games, Mario's Picross, and NES Open Tournament Golf.

Within the Super Smash Bros. series, Mario has a total of eight different costumes to choose from in battle (5 in Super Smash Bros. and Super Smash Bros. Melee, 6 in Super Smash Bros. Brawl, and 8 in Super Smash Bros. for 3DS / Wii U and Super Smash Bros. Ultimate). Mario's first alternate costume consists of red overalls and a blue cap and undershirt, being a reversal of his current color scheme, which was previously used in the DIC Entertainment Mario cartoons. Mario's second alternate costume consists of tiger-orange overalls and a green cap and undershirt, resembling his appearance in the Japanese boxart for Wrecking Crew, as well as Luigi's in-game appearance from the arcade version of Mario Bros. (but with swapped colors). Mario's third alternate costume consists of brown overalls and cap, with a white undershirt, being inspired by Foreman Spike. Mario's fourth alternate costume consists of purple overalls and a yellow undershirt and cap, being derived from Wario's appearance. In Brawl, Mario gains a fifth alternate costume in the form of red overalls and a white cap and undershirt, derived from Fire Mario's current colors. In 3DS / Wii U, Mario's reversed red and blue costume is replaced by one with a pink undershirt and cyan overalls and cap, derived from his appearance on the Japanese boxart of Mario Bros.; he also gains a costume with dark indigo overalls and a purple undershirt and cap, based off of Waluigi; lastly, Mario gains a seventh alternate costume in the form of red-and-white striped overalls and cap, and a blue undershirt with white stars, based off his appearance in NES Open Tournament Golf. In Ultimate, Mario's Fire Mario and Wario costumes are replaced with his Builder and Wedding oufits from Super Mario Odyssey.

Name
Mario's family name is given as "Mario" in The Super Mario Bros. Super Show! and made popular in the live-action Super Mario Bros. movie. This occasionally occurs in other media - for instance, the Prima guidebook for Mario Party 2 lists his name as Mario Mario in a note section, and the Prima guide for Mario & Luigi: Superstar Saga similarly shows Mario's full name as Mario Mario in the list of major characters. Also, when people asked Mario (voiced by Charles Martinet) what his last name was at 2012, he had responded with this: "What's my last name? Ah, that's a very good question! ...That's right! It's-a Mario. My name-a Mario Mario. Of course, my brother name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario, and my grandpapa Grandpa- et cetera, et cetera. Yeah, first name Mario, last name-a Mario. Yahoo!" However, Nintendo of America earlier claimed that "there are no last names." This was later stated by Nintendo president Satoru Iwata. Additionally, Shigeru Miyamoto has previously stated that Mario and Luigi do not have last names "just like Mickey Mouse" contrary to their depiction in the movie, although he has later redacted that stance, confirming at the Super Mario Bros. 30th Anniversary festival in September 2015 that Mario's and Luigi's last names are indeed "Mario."

Personality
Mario is known for being kind, cheerful, playful, courageous, and headstrong and is also eager and cocky in certain occasions. Officially, however, Nintendo producers have stated that Mario's biography is kept simple in order to make the character versatile and reusable in many different games and situations. Mario is indeed one of the most underdeveloped characters in the Mario series. In fact, his brother, Luigi, has even gained a bit more of a personality in recent games. In most media and some games, though, Mario is depicted as an Italian plumber from Brooklyn who stands for what is right and has a love for Italian food. Mario has proven himself to be a competent fighter, all-around sports player, and party lover in Mario spin-off titles. Mario shows generally good sportsmanship for his wins and losses, even complimenting his opponent if he fails to be first, such as instances in Mario Kart 8 and Fortune Street. At a few other times, however, such as in Mario Kart 64, he is shown wiping a tear, and in Mario Golf: Toadstool Tour, he throws a small fit. Finally, it has been said that Mario loves animals, especially the most unusual ones, and he also enjoys music, particularly opera or new-wave Europop, although there is no further comment for these statements.

Mario has been shown on various occasions to have an almost overbearing attitude towards his brother, such as certain cutscenes in Mario Power Tennis, but most often in Super Mario-Kun. However, this could also just be Mario's outgoing "big brother" personality interacting with Luigi's more introverted nature. Additionally, Mario is much more impulsive and aggressive than his brother, Luigi, and is willing to enter dangerous situations all alone. Mario often attempts to quickly solve a problem with his actions. In Super Mario RPG: Legend of the Seven Stars, Mallow even had to physically restrain Mario from brawling several times, such as before the battle with Bowyer, so that the heroes could figure out what exactly was happening to their world. While Mario accepts help and even partners during his adventures, at times he may also resent the implication that he needs the help in the first place. Despite this, he seems to enjoy their company. In Super Mario-Kun, Mario is short-tempered and resorts to yelling at his friends for failing or making uncalled-for actions, and is not above in certain vulgar actions, such as farting to taunt his opponents or urinating on Yoshi, and he also cross-dresses several times. The title itself and the art style of the Super Mario-Kun manga also depict Mario with a childish personality. "Kun" is a generally masculine Japanese honorific for juniors such as boys or teenagers.

The Super Smash Bros. series makes Mario a much more serious character than his typical playful depiction, whereas his younger brother is made into somewhat of a "comical and childish, yet depressive" character. This is evident in Mario's actions, since all of his attacks are "straightforward and serious", while his brother looks unwilling, hesitant, or too drowsy to be on the offense. Mario also keeps a straight face or firm expression when battling, unlike Luigi. Mario's other facial expressions aren't wild or gloomy like his brother's, since he will appropriately smile during his side taunt and victory poses, appear surprised or shocked when grabbed, pummeled, or launched, or appear angry when hanging onto ledges or attacking. However, Mario's personality does not change drastically, since he is still a person who values fairness. This is evident in his losing animation, where he claps for his opponent with a smile. In the Subspace Emissary, Mario assumes a leadership role, since he makes it his job to unite the playable roster of Brawl to combat the evil Tabuu and the Subspace Army. Mario is friendly, since he is able to bond with most characters, including Kirby and Pit, and is very happy to cooperate with them. However, one of Mario's aggressive tendencies arises, where he and Pit witness Link and Yoshi defeat False Peach (thinking she's the real Peach), and decides to fight them. In Super Smash Bros. Ultimate, Mario is more whimsical or happy during battle. One of his new taunts has him flash a thumbs up.

Mario seems to have a small fixation with food. This is most notably seen in the DiC cartoon trilogy, which may also be the origin of this trait, where Mario is almost constantly hungry and fascinated with Italian food (mostly pizza and pasta), typically wanting to stop Bowser's latest scheme simply so he could eat and going to nearly any length to do so. In fact, in the The Super Mario Bros. Super Show! episode "Koopenstein", when Princess Peach asked him if he ever thought about anything besides food, Mario, with pure honesty, replied, "What else is there?" As in Super Mario 64 and its remake, the original reason Mario came to the castle is that Peach was baking him a cake, which becomes a recurring trend in future games, such as in Super Mario Galaxy 2 and New Super Mario Bros. Wii, although Mario, as well as his friends, has also fallen for false invitations to a big feast, shown in Mario Party DS. Mario also dreams of pasta when he falls asleep in Super Mario 64, Super Mario Odyssey and in the Game Over screen of Mario vs. Donkey Kong. In the opening of Super Mario Sunshine, Mario is apparently daydreaming about seafood. In Fortune Street, he offers Yoshi to help by finding Yoshi's cookies, but before playfully saying, "just give me a second to brush these cookie crumbs out of my mustache!" Quite a few characters in other games also advised Mario to refrain from eating much. For instance, when Mario holds on to Hoot for too long, Hoot may complain about Mario's eating habits before getting exhausted and letting him go. Additionally, the Star Gate from Mario & Luigi: Partners in Time, while praising Mario for his pure heart, has criticized his diet, advising him to limit the Alfredo sauce and carbora in tandem with more exercising.

Speech
Like many other protagonists of Nintendo games, Mario rarely speaks, his dialogue being primarily limited to numerous grunts and yells. When he does speak, he speaks English with a heavy Italian accent, often referring to himself in the third person. With Charles Martinet as his most recurring voice actor, Mario's voice is soft and high-pitched, but in a few other games and in the cartoons, Mario has a gruff voice usually associated with a Brooklyn accent. In the Mario vs. Donkey Kong titles, Mario speaks fully, shouting sentences such as "Come back here, you big monkey!" He can be clearly heard shouting, "Welcome! Welcome, new galaxy!" in the ending of Super Mario Galaxy, as well as saying, "Thank you so much for playing my game!" after the credits of several games. Mario has also been given full dialogue in Itadaki Street DS and Fortune Street. Despite Nintendo's emphasis on Mario as a silent protagonist, Mario is the most often heard speaking in full sentences, if occurrences outside the games (especially in special events in real life) are counted. In the Super Smash Bros. series, Mario is far less vocal than in the Mario games; specifically in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, Mario is portrayed with a much deeper voice.

In some cases, Mario is a true silent protagonist, or he does not speak in English. In Super Mario RPG: Legend of the Seven Stars, Mario is completely silent, communicating solely through pantomime. In the Paper Mario titles, he mainly communicates through simple nodding and hand gestures; while he is completely silent in Paper Mario, however, he is given grunts in the latter games. Mario is also silent during dialogue scenes in the Mario Baseball and Mario & Sonic series, although he can technically talk. In the Mario & Luigi titles, he and Luigi speak in unintelligible gibberish that the other characters can understand. In Super Mario Sunshine, Mario is "heard" speaking in the opening scenes, but his dialogue is completely inaudible, although this is present only in the American version of the game. In other versions, Mario is heard speaking coherently, such as saying, "Looks like Mario's gonna have to find a job!" to Toadsworth after landing on Delfino Airstrip.

He has full speech capabilities demonstrated in some sports titles, and other games (including when being portrayed in real life), and he also speaks regularly in such mediums like the DiC cartoon trilogy, though he speaks perfect English with a Brooklyn accent in the latter. Mario has been shown to be able to speak in full sentences in promotional videos, like a press conference released for Mario Sports Mix. Also, people can communicate with Mario by asking various questions; there, too, Mario can fully speak, although his Italian accent mostly disappears. In the games, other characters speak for him, mainly Lakitu and Toad.

Powers and abilities
Mario's most notable ability is his Jump, which is his basic move he relies on to defeat enemies, avoid obstacles, and activate helpful items such as ? Blocks and P Switches. Although Luigi has superior jumping, Mario is more well-known. He is also capable of several acrobatic maneuvers, including the Long Jump, Backflip, Spin Jump, and Wall Jump, with the Wall Jump being one of his most recurring abilities. Mario can also use a variety of basic martial arts attacks, including punching and kicking, although he uses these moves the most in Super Smash Bros. games; in most games, jumping is his main form of attack. Mario's main weapon is the Hammer in Donkey Kong, although Mario often uses the Hammer as a weapon in Mario RPGs.

Mario is usually associated with fire in the spin-offs, based on his Fire Mario form from Super Mario Bros. Mario can, in some games, such as Super Mario RPG: Legend of the Seven Stars, control fire without a Fire Flower power-up, although the first game where he actually starts using this power regularly is Super Smash Bros. Melee.

Mario has been shown to possess superhuman strength. In Super Mario World, he is seen lifting a fortress out of the ground and then kicking it away. In Super Mario 64, he can carry and throw King Bob-omb, although with some difficulty. During the battles with Bowser, Mario can grab him by the tail, spin him, and throw him. His strength is also shown in Super Mario Galaxy, where he can easily stun a Mega Goomba with a Star Spin despite its great size and can knock Bowser around during battles with him. In Bowser's Inside Story, although he is visibly straining, he is able to lift and throw a swelled Luigi when using the Snack Basket move. In the spinoffs, Mario, although usually balanced, boasts generally slightly higher-than-average power.

Mario has been designed to be a versatile character deliberately. As a result, whenever he appears in a game, his emphasis is always, in both spinoffs and mainstream games, a balanced playstyle, allowing him to participate and perform well in many situations. Indeed, his bios have frequently and consistently described him as a "jack of all trades." Another result of his versatility is the number of occupations he holds, including his most notable and iconic identity of being a plumber.

Mario can also take advantage of several powerups and transformations.
 * Mario has fourteen power-ups that allow him to fly: the Wing, the Super Leaf, the Tanooki Suit, the P-Wing, the Cape Feather, the Power Balloon, the Wing Cap, the Power Flower, the Bee Mushroom, the Boo Mushroom, the Red Star, the Propeller Mushroom, the Invincibility Leaf and the Super Acorn. On The Super Mario Bros. Super Show!, Mario can fly even after powering up with a Fire Flower.
 * In Super Mario Bros. 3, Mario can transform into a Hammer Bro with the ability to throw hammers at his enemies or a Frog which let him swim faster and jump higher.
 * Mario has three other caps he can wear, the Metal Cap, Wing Cap and Vanish Cap, which turn him into Metal Mario, make him fly and make him invisible and intangible, respectively.
 * In Paper Mario: The Thousand-Year Door, Mario becomes more paper-like and can become Flat Mario, Paper Tube Mario, Paper Airplane Mario and Paper Boat Mario as a result of the "curses" cast upon him by the Black Chest Demons.
 * In Super Paper Mario, Mario was given the ability to flip between dimensions.
 * In Super Mario World, Mario has the ability to run up walls and pipes.
 * In Super Mario Odyssey, Mario can throw Cappy to "capture" sentient creatures and objects such as Goombas, Chain Chomps, Hammer Bros and Bullet Bills, allowing the player to fully control the captured target.

Occupations
Mario is typically known as a plumber since Mario Bros., although he started as a carpenter in Donkey Kong. Although he is best known for being a plumber, the games rarely portray Mario being directly involved in plumbing. Other media, such as The Super Mario Bros. Super Show!, however, put a much bigger emphasis on Mario's job. According to the live-action segments in The Super Mario Bros. Super Show!, Mario works a menial job at Mario Brothers Plumbing in Brooklyn, just barely able to make enough money and sometimes complains about a dull life. Despite this, he and Luigi seem to excel at their jobs, as it is stated that they have one of the best plumbing in New York City. Also according to the show, Mario has received his plumber training from the Brooklyn Plumbers Academy, founded by Salvador Drainado, whom Mario holds to great respect. Mario is also skilled with various plumbing tools throughout the show's episodes, such as the All Purpose Portable Plumber's Helper and Plumber's Putty, which he uses to assist him and his friends in some hazardous situations. In 2016, a bio on the Kids section of Nintendo Co., Ltd. site indicates that plumbing was Mario's former occupation, the bio on Mario Portal reconfirmed this.

In addition to plumbing, Mario has dabbled in various other occupations. One of his most notable recurring alternate careers is in medicine, as his alter-ego Dr. Mario, who stars in an entire spin-off series and is even a separate character in the Super Smash Bros. games. Mario is also known for his participation in a wide variety of spin-off sports games including, but not limited to: golf, tennis, basketball, hockey, soccer and both kart and motocross racing. He also participates in a wide array of Olympic events and has even made a cameo as a referee in Mike Tyson's Punch Out!! Another subseries-specific recurring role Mario takes is as the president of the Mario Toy Company in the Mario vs. Donkey Kong games.

In addition to these, he has also had numerous one-off jobs, again including, but not limited to: a demolition worker in Wrecking Crew, an archaeologist in Mario's Picross, a baker in Yoshi's Cookie, a factory worker in Mario's Cement Factory and Mario Bros. for the Game & Watch, a soldier who delivers bombs in Mario's Bombs Away, a grocery worker in Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, a psychotherapist in Super Mario Adventures (albeit as a gag), and potentially a in Super Mario RPG: Legend of the Seven Stars. Finally, Super Mario Bros. & Friends: When I Grow Up depicts Mario in various occupations, intending to educate children on several careers they can explore.

Family
Luigi is Mario's younger twin brother. Luigi often joins Mario on his adventures and the two of them are normally paired together in sports titles and spin-offs. They have a strong brotherly bond and stop at nothing to help each other when one is in trouble, as seen in games such as Luigi's Mansion. It is stated in the 1993 official Nintendo Character Manual that Mario, when he retires, plans to give his plumbing business to Luigi (while also implying a distinct age contrast, which conflicts with the idea that they are twins).

While they love each other, in Paper Mario, Luigi admits that he also feels jealousy towards his brother at times and has also expressed that he is "tired of being Player 2," for despite being a hero in his own right, he is often overshadowed by Mario. While Mario states that Luigi's quote of being Player 2 is taken out of context, adding that "Luigi loves being [his] sidekick" in the Mario Sports Mix press conference, in Mario & Luigi: Bowser's Inside Story, he is quick to give Luigi proper credit for defeating the Shroobs in the previous game. At times, Mario does exhibit a competitive sibling attitude toward Luigi, such as when he intentionally steps and squirms on Luigi's foot when Luigi receives a trophy in Mario Power Tennis. In volume 36 of Super Mario-Kun, he also apparently ditches Luigi when Luigi is trapped in the Star Gate, much to Luigi's dismay, only to return quickly to see Luigi break into tears. Overall, however, he acts as a good brother and role model for Luigi, notably shown in the Mario & Luigi series.

The rest of Mario's family have not been extensively explored, especially outside the games. Mario and Luigi's supposed parents make a cameo at the end of Super Mario World 2: Yoshi's Island, although their faces are not seen and their names are not given, same as in their appearances in Family Album "The Early Years" and Super Mario Issun-bōshi. Furthermore, Yoshi's New Island has stated that these two are not Mario and Luigi's parents. The Super Mario Bros. Super Show!, on the other hand, mentioned or featured Mama Mario in a number of episodes, depicting her as a strict woman who loves her boys very much. Their father did not appear in the show and very little is known about him. The Super Mario Bros. Super Show! and the comics also make references or depict various other relatives of Mario, including aunts, uncles, and cousins, although none have appeared in any games.

Friends and love interests
One of Mario's earliest friends is Yoshi, who, along with other Yoshis, saved him and Luigi from the Koopas when they were still babies. In Yoshi's New Island, Mario has also reciprocated by traveling to the past to help Baby Mario and Yoshi save Baby Luigi. In the present day, Yoshi continues to help Mario against Bowser, usually serving as his steed. However, Super Mario Kun depicted Mario in a more childish, aggressive manner, where he would yell at Yoshi for his mistakes, or even urinate on him as a punishment; this would often upset the latter. Overall, Mario and Yoshi get along well, and they always support each other through tough times. Another good friend of Mario's is Toad, who occasionally goes on adventures with him, as in Super Mario Bros. 2, various Mario cartoons, and the Nintendo Comics System, where he is seen to be Mario's loyal and trusted sidekick. Toad trusts that Mario always saves the day and, even when not fighting alongside him, is quick to offer advice and encouragement. In Mario & Luigi: Partners in Time, Mario has also shown to be a caring parental figure over Baby Mario, but he also steps in if any of his teammates misbehave. Mario appears to enjoy the babies' company. When Baby Mario finally returns to his own time period, he gives Mario his hammer as a parting gift, showing his pleasure to be with his adult self.

Mario saves Princess Peach quite often, and she usually rewards him with a kiss upon her rescue and often bakes him a cake as well. They share good chemistry in sports games and have been good friends since childhood. The German Club Nintendo comic "Warios Weihnachtsmärchen," it is even revealed that they spent their graduation ball in school together, and in the official guide of Yoshi's Island DS, the description for the level Baby Mario and Baby Peach: Dynamic Duo states they have teamed up as babies to stop evil before the "romantic entanglements" of their adult lives. While both Mario and Luigi deny a relationship when Luvbi asks if Peach was Mario's "lady friend," Luvbi also comments that the princess "looms large in his regard" and then wonders if Mario had a "one-sided crush." Many other sources, however, do portray Mario and Peach as having an ongoing romantic relationship, such as the official European Mario website listing Peach as Mario's girlfriend and Mario Party 5 calling Peach and Mario's team "Cutest Couple." In Super Mario Odyssey, Mario is shown to be visibly distressed when Bowser attempts to propose to Princess Peach once more at the end of the game. Mario then proposes to Peach as well, with the two rivals closing in on the monarch. Peach refuses the red plumber and the Koopa King, leaving both distraught. However, immediately afterward, she invites them both to go home back to the Mushroom Kingdom.

Peach has not been Mario's only romantic interest, however. In the original Donkey Kong, Pauline was Mario's first girlfriend and damsel-in-distress, but while he still has to occasionally rescue her in the Mario vs. Donkey Kong series, the two are considered just friends now. In addition, when Mario saved Princess Daisy in her debut appearance in Super Mario Land, a heart appeared overhead, implying a romantic connection. This was never explored further, however, and while Mario Party 4 gave them the team name "Nice Couple," most games link Daisy with Luigi instead, with her and Mario simply being friends, not even sharing any player chemistry in the Mario Baseball series.

Throughout his adventure, Mario has also befriended numerous characters, notably his partners in the Paper Mario series. His partners are loyal to him and some, such as Vivian, even have developed somewhat of a crush on him, whereas Ms. Mowz often flirts with him. Several other characters, especially in the Mario RPGs, including Toadette are also wooed by Mario's heroic antics, although Mario himself has shown little interest. Mario has also made friends with characters outside the Mario series. For instance, he teamed up with Kirby, Link, and even Mega Man in the German Club Nintendo comics. Pit in Super Smash Bros. for Wii U even happily recalls his past adventure with Mario back in Super Smash Bros. Brawl and shows admiration for him and wants his autograph.

Mario has also befriended and teamed up with variants of himself, showing kinship and/or being in-sync.

Foes and rivals
Bowser is Mario's arch-nemesis, and the two are locked in a never-ending cycle of conflict. Bowser constantly tries to take over the Mushroom Kingdom and/or kidnap Peach. Each time Bowser upsets the peace, Mario stops at nothing to defeat him and set things right. Bowser often calls Mario a variety of disparaging nicknames, especially in the cartoons. Mario sometimes returns the insults, but such retorts are usually restricted to the cartoons and other non-game media, since Mario is portrayed as silent if not more cheerful and polite. When Mario does lose to Bowser, he acknowledges it in good nature, such as in Fortune Street, although he expects himself to be a competent adversary for Bowser. Occasionally the two team up to defeat greater evils, such as in Super Mario RPG: Legend of the Seven Stars, Mario & Luigi: Superstar Saga, and Super Paper Mario, and while Bowser openly hates Mario and resents him for his close relationship with Peach, for his part, Mario has never truly shown hatred nor contempt against Bowser, and he is often more than happy to forgive Bowser after he defeats him, such as in Mario Party DS, where they enjoy playing Triangle Twisters together.

Bowser is not Mario's only foe, however, and in the original Donkey Kong, it was Donkey Kong (later known as Cranky Kong) that Mario had to defeat. The current Donkey Kong and Mario are on much better terms and often participate in sports and spin-offs together. Although they do maintain a friendly and somewhat competitive rivalry, Mario must defeat Donkey Kong a couple times in the Mario vs. Donkey Kong series because Donkey Kong went into mischief, stemming from his passion and frustration for Mini Marios and Pauline. Even after his victory, after noticing Donkey Kong upset, Mario reconciles by offering his toys.

Mario's archrival is Wario, with various comics depicting their antagonistic relationship starting in childhood, and it is a major theme in the Super Mario-Kun manga. In Wario's first appearance, in Super Mario Land 2: 6 Golden Coins, he stole Mario's castle, and in Mario Super Sluggers, he tried to destroy Mario, although for the most part, their rivalry is far more mild in nature and the two even team up to defeat Bowser in Super Mario 64 DS. Finally, according to Wario in Wario's Warehouse, both Wario and Waluigi hang out with him, although Mario frequently peeks at Wario's Warehouse. Wario has shown mostly contempt for Mario, but he does not have the same level of dislike as Bowser, whereas Mario, although he has been initially bitter and even called Wario an "evil creep," maintains his cheerful and positive attitude as he does with most of his enemies.

Mario appears to be friendly rivals with Sonic the Hedgehog, as the two have teamed up several times to stop Bowser and Dr. Eggman. They appear to be extremely competitive in sports and events. According to an informal conversation with Mario, Mario stated in response that he likes Sonic and views him as a friendly archrival than an enemy.

Bowser
Main article: Bowser

Bowser is Mario's archnemisis and main enemy. Bowser and Mario have had a long history of antagonism and rivalry for Princess Peach. Bowser is much bigger than Mario, dwarfing him in size. However, Mario almost always defeats Bowser one way or another. Bowser always tries to find a way to take Peach from Mario and have to her all for himself. Bowser is jealous of Peach's friendship with Mario, as he admits in Super Paper Mario. Their rivalry intesifies in Super Mario Galaxy. Occasionally, Bowser is on the same side as Mario when they shared a common enemy, as shown in Super Mario RPG: Legend of the Seven Stars, Mario & Luigi: Superstar Saga, Super Paper Mario and Mario & Luigi: Bowser's Inside Story. Oddly enough, Bowser has saved Mario from a few obstacles, as shown in the last cinema in Mario Super Sluggers; Bowser stops a Bullet Bill from taking out Mario. Of course, Bowser's only reason for saving Mario is so that he needs a rival and he wants to destroy Mario by himself. Mario (along with Luigi and Yoshi) is also one of the three main heroes that Bowser absolutely hates, as they always get in the way of his plans.

Donkey Kong
Main article: Donkey Kong

Donkey Kong is the son of Mario's old enemy from the Donkey Kong Jr. era, in which DK's father was just a kid. Because of this, Mario is much older than Donkey Kong than it appears. Mario is developing a new rivalry with Donkey Kong as witnessed in the Mario VS. Donkey Kong series. However, Donkey Kong does take part in numerous sports with Mario. Despite Mario's old conflicts with DK's grandfather, now known as Cranky Kong, he has developed a friendly and somewhat competitive rivalry with Donkey Kong as witnessed in the Mario vs. Donkey Kong series. Donkey Kong regularly takes part in numerous sports with Mario and his friends, often bringing along his eager nephew, Diddy Kong.

Mario is always seen in a heroic nature. He is willing to risk his life to save the lives of millions from a multiple amount of evil.

Luigi
Main article: Luigi

Luigi is Mario's one and only twin brother. His abilities are very similar (if not better) to Mario's, however, he still admires Mario as a role model. Unlike Mario, his personality is being quirky and a coward. Mario usually goes on his adventures without him, leaving him behind. Luigi often joins Mario in missions to save Peach, but Mario tends to go on adventures without him. Luigi usually joins and accompanies Mario on his adventures, serving as the secondary protagonist (although Mario has been known to go on adventures by himself). Through the years, Mario and Luigi have always maintained a unique "brotherly love" for each other which is further proven in Luigi's Mansion and the Mario & Luigi series. In addition, the two of them are normally paired together in sports titles and spin-offs and although Luigi has shown to be slightly jealous of Mario at times (as he admits in Paper Mario), he loves his brother very much and looks up to him as a positive role model. For his part, Mario seems to allow his sibling rivalry to get the best of him when competing directly with Luigi; when Luigi receives a trophy in Mario Power Tennis, Mario is shown stepping on his toe, although this could be unintentional. Mario is shown slapping Luigi's back and stepping on Luigi's foot intentionally. In the Mario Sports Mix press conference, Mario has stated that "Luigi loves being [his] sidekick", despite Luigi's complaining that he is "tired of being Player 2" and that it is his "time to shine". However, the Nintendo comics and games like Paper Mario have shown Luigi may slightly resent his brother for taking all the credit, as well as running into things without thinking, but the two are still very competitive. Mario exhibited a level of aggression towards him in Mario Power Tennis when Luigi won a singles trophy. As Luigi celebrated on stage, Mario came over to congratulate him, slapping him on the back until Luigi doubled over and then stepping on his foot, all while maintaining composure.

Pauline
Pauline was Mario's first girlfriend and damsel-in-distress. In Donkey Kong, he rescued her from Donkey Kong (or Cranky Kong as Donkey Kong Country indicated). In Mario vs. Donkey Kong 2: March of the Minis, she was no longer Mario's love interest. Several sources claim that, in an inconsistency of The Saturday Supercade, Pauline was portrayed as Mario's niece. However, believers of this theory has yet to cite specific proof due to the difficulty in finding episodes of the television show.

Princess Daisy
Daisy was rescued by Mario from the clutches of Tatanga in Super Mario Land, and she rewarded him with a kiss upon her rescue. This may be considered odd when the player takes into count Daisy has never actually kissed her rumored love, Luigi. At the same time though it was probably done simply to keep a classical Mario game ending scene. Mario has never explicitly expressed an interest in her, and other than the kiss Daisy hasn't expressed an interest in him either. The two seem to be nothing more than good friends. However, in Mario Party 6, Mario and Daisy are given the name "Nice Couple" when paired together, implying that Daisy and Mario could make a good match, or that they are just simply friends considering they do not share chemistry at all in Mario Superstar Baseball. The two are nothing more than good friends. Also the two do not share dialogue. However, in Mario Party 5, Mario and Daisy are given the name "Nice Couple" when paired together, implying that Daisy and Mario could make a good match. They do not share player chemistry at all in Mario Superstar Baseball or its sequel, meaning that the two are not close and also not as compatible as they are with other characters; this is similar to Luigi and Peach. Regardless, Daisy and Mario have been officially stated to be good friends.

Princess Peach
Main article: Princess Peach

Princess Peach is Mario's assumed romantic love interest and girlfriend, Mario and Princess Peach have been heavily implied to be in love. She usually plays as "Damsel-in-Distress" and is usually saved by her hero, Mario. She usually gives Mario a kiss when he rescues her. Although Princess Peach is not as great at jumping as he is, she can float farther than Mario and reach ledges that Mario couldn't. Princess Peach also saves Mario on occasion by using her wits. Princess Peach is shown to be Mario's close companion since childhood. Mario saves Peach quite often and she usually will bake him a cake or kiss him upon her rescue. Since Peach's debut appearance, the two have been largely speculated to be in a romantic relationship. This is confirmed in the official European Mario website, in which Peach is listed as Mario's girlfriend. There are also other implications from the games that reach the same conclusion. Pauline, his ex-girlfriend, now views Mario as a purely platonic friend. And the only latest appearance he has had was in Mario VS. Donkey Kong: March of the Minis.

Therefore, Mario has spent much more time with Peach and has a closer relationship. She was his girlfriend in Donkey Kong, and merely a good friend of his in Mario vs. Donkey Kong 2: March of the Minis. Therefore Mario has spent much more time with Peach and has a closer relationship. It should also be noted, that Mario told Peach he loved her in a victory scene in Mario Power Tennis. Also in Mario Party 5, they are called 'Cutest Couple'. They also share chemistry in Mario Superstar Baseball. Along with that, hints are often dropped in the Mario Kart series. Many characters in the series believe they are dating. Sir Grodus for example may have realized this, and cruelly used it to his advantage against Mario. In Super Mario Galaxy, Mario's relationship with Peach was more explicitly showed. Princess Rosalina even referred to Peach as a his 'special one'. In the official Nintendo Power guide for Yoshi's Island DS, Nintendo even talked about the romantic relationship between the two. More recently Mario was showed to be enraged when he thought Peach was killed in Super Smash Bros. Brawl.

In Luigi's Mansion, she sends Toad to help Luigi search for his brother, and in Mario Party 5, Peach and Mario are called "Cutest Couple". They also share chemistry together in Mario Superstar Baseball, as they are "buddy players". Mario Power Tennis even goes as far as showing Mario himself telling Peach of his love for her in Peach's victory scene. Peach responded with a smile and blew a kiss. Also, in Mario's victory scene in Mario Power Tennis, Peach gives him a small kiss on his cheek. They both show deep devotion to each other as depicted in many of the games, especially in the Paper Mario series. In the comic "Warios Weihnachtsmärchen", published in the German Club Nintendo magazine, it is even revealed that they spent their graduation ball in school together, and that Peach decided in favor of Mario and against Wario. Mario and Peach are the Secret Staff Ghosts for Rainbow Road in Mario Kart: Double Dash!!. The official guide describe them at this: Aw, isn’t that cute? Mario and Peach are together again, zipping down the Rainbow Road and leaving the player coughing up their dust.

In the first Paper Mario, one of the Toads tells Mario to take Peach on a date to Shooting Star Summit. For the official guide of Yoshi's Island DS, in the description for the level Baby Mario and Baby Peach: Dynamic Duo, Nintendo mentioned that before the "romantic entanglements" in their adult lives, they teamed up as babies to stop evil. Also the official guide for Mario Party 8 stated that Peach is apple of Mario's eye. Princess Rosalina in Super Mario Galaxy even referred to Peach as Mario's 'Special One'.

Rosalina
Rosalina befriended Mario in Super Mario Galaxy. She trusted him enough to help her restore the Comet Observatory; and in return she helped him to get Bowser's sun and defeat him.

Toad
Main article: Toad

Toad is shown to be Mario's short good friend. Toad usually helps Mario with supporting roles and gives him advice. He did play a playable role in Super Mario Bros. 2 in which his abilities were very close to Mario's. He does seem more of a "helper" than a friend though. Interestingly, fans viewed the Toads as annoying in the first because the "Our princess is in another castle" comment. Though, in the Mario cartoons, Toad was shown to be a close friend of both Mario and Luigi's, and he would commonly be seen assisting them in stopping King Koopa's evil plots, or even helping in domestic situations, alongside Princess Toadstool Peach. Throughout the issues of the Nintendo Comics System, the comics often portrayed Toad to being Mario's loyal and trusted sidekick. In Super Mario 64 and its DS remake, Toad completely trusted Mario throughout his adventure. In the Super Mario Galaxy games, Toad often relied on Mario to back him and his brigade up in various situations during the adventure.

Wario
Main article: Wario

Wario is Mario's alleged doppelganger and rival, though he is a considerably less dangerous foe than Bowser. Their clothing looks very similar, however Wario is more driven by greed than by vengeance. Lately, he hasn't shown much rivalry towards Mario. In fact, he participates with him in numerous sports. Their relationship started out very violent with such acts as Wario stealing Mario's Castle in the Super Mario Land games, but their rivalry has settled down in the later games. The two even teamed together in Super Mario 64 DS (though they did attack each other possibly for fun in the intro). Nintendo Power has stated that Wario is Mario's cousin, but this is unconfirmed. In the Super Mario Kun comics, the rivalry between the two characters is frequently a theme.

Yoshi
Main article: Yoshi

Yoshi is one of Mario's oldest friends. They have gone on many adventures together. Yoshi was basically Mario's mentor and taught him many abilities such as Ground-Pounding and jumping. Not to mention he (along with the other Yoshi species) saved and helped Mario when he was a baby. Mario occasionally rides Yoshi, although Yoshi has been known to be as good as Mario on his own two feet. He has helped Mario by being kind of like a horse. The only time Yoshi and Mario fought was in the Subspace Emmisary in Brawl and that was only for a little bit. Mario and Yoshi are often seen together trying to foil Bowser's plans, but if anyone even attempts to defeat Mario and Yoshi when they're working together, then they would immediately fail because the pair are never defeated when it comes to saving the world. Due to all of these events, Mario and Yoshi have developed a friendship far stronger than anyone else's, and they're friendship is about to get even greater in Super Mario Galaxy 2.

Sonic
Mario and Sonic are both the world's top video game heroes. They both seem to have a competitive relationship with each other since Sonic was created, being Sonic Sega's mascot, and therefore, Mario's "rival".

Sonic appears to be Mario's friend instead of a complete rival, but they both have issues with ending conflict with each other (show in Mario & Sonic at the Olympic games TV ads). Example: In the first TV spot, Sonic figures out that Mario gets intimidated by him making fun of him on TV. In the second TV spot, Mario tries wetting poor Sonic up with the hose, knowing that Sonic hates water. This still continues on in TV spots 3 through 6. But they still appear to be good friends.

Ever since his debut in the video gaming industry, Mario and Sonic were considerably brutal business rivals. However, when SEGA, Sonic's company, was reduced to a gaming software company, the rivalry was considerably simmered.

Their first appearance in a game together was Mario and Sonic at the Olympic Games, where Sonic, once again was considered Mario's rival. They appeared together again in games like Super Smash Bros. Brawl and in the Olympic Game sequel, Mario and Sonic at the Olympic Winter Games. Mario and Sonic's relationship is more of a friendly rivalry, as they get along quite well in the games they appeared in. In fact, they joined forces in the DS version of the aforementioned game.

Petey Piranha
Mario doesn't really have a rivalry with this Mutated Piranha Plant, but in many games Petey takes the role as a Boss (First in Super Mario Sunshine) so Mario must fight him. It is possible that Petey only fights with Mario because in his mind he looks very tasty. Another possibility is that Petey just attacks anything in his way.

King Boo
Since King Boo is a ally of Bowser he despises Mario. In Luigi's Mansion, he captured Mario for all the trouble he had giving him in the past and trapped him in a painting so Luigi had to rescue him. Mario has also had to fight King Boo in Super Mario Sunshine.

Diddy Kong
Mario is aquainted with Diddy Kong, and they appear to be on friendly terms. The two were seen together in Mario Power Tennis, and also in the ending cutscene for Mario Superstar Baseball Diddy was giving Mario encouragement.

Others
Mario conflicts with Bowser Jr. often. Junior dislikes him, and when challenging him in Mario Superstar Baseball, he said he was going to beat Mario to a pulp. Toadette is another good friend of Mario who helps him out at times. It was hinted she may have a crush on him. They are called 'Marionettes' in Mario Party 8. Mario also befriended Rosalina in Super Mario Galaxy, who helped him find Peach. Mario gains many allies and friends during his adventures also. Pauline was Mario's first girlfriend and damsel-in-distress. Since Donkey Kong, Mario has rescued her on different occassions from the clutches of Donkey Kong and his father. Princess Daisy and Mario have been officially stated to be good friends. She was rescued by Mario from the clutches of Tatanga in Super Mario Land; at the time it was implied the two had a romantic interest equal to that of Mario and Peach's. In later games, Mario and Daisy are given the team name "Nice Couple" when paired together. In the Mario Baseball series, the two do not share player chemistry; this is similar to Luigi and Peach. Rosalina befriended Mario in Super Mario Galaxy. She trusted him enough to help her restore the Comet Observatory; and in return she helped him to defeat Bowser.

Friends

 * Luigi
 * Princess Peach
 * Princess Daisy
 * Wario
 * Waluigi
 * Yoshi
 * Birdo
 * Toad
 * Toadette
 * Toadsworth
 * Donkey Kong
 * Diddy Kong
 * Dixie Kong
 * Goomba
 * Paragoomba
 * Koopa Troopa
 * Koopa Paratroopa
 * Boo
 * F.L.U.D.D
 * Rosalina
 * Pauline
 * Baby Mario
 * Baby Luigi
 * Baby Peach
 * Baby Daisy
 * Lakitu
 * Sonic the Hedgehog
 * Tails
 * Knuckles the Echidna
 * Shadow the Hedgehog
 * Silver the Hedgehog
 * Amy Rose
 * Blaze the Cat
 * Vector
 * Pink Yoshi
 * Blue Yoshi


 * Red Yoshi
 * Light Blue Yoshi
 * Black Yoshi
 * Purple Yoshi
 * White Yoshi
 * Orange Yoshi
 * Link
 * Shy Guy
 * Fly Guy
 * Wiggler
 * Blue Toad
 * Yellow Toad
 * Pianta
 * Noki
 * Baby Donkey Kong
 * Monty Mole

Enemies

 * Bowser
 * Bowser Jr.
 * Baby Bowser


 * Roy Koopa
 * Morton Koopa Jr.
 * Wendy O. Koopa
 * Iggy Koopa
 * Lemmy Koopa
 * Goomba
 * Koopa Troopa
 * Paragoomba
 * Koopa Paratroopa
 * Giant Goomba
 * Magikoopa
 * Kamek
 * Boo
 * Bullet Bill
 * Banzai Bill
 * Cheep-Cheep
 * King Boo
 * Pink Boo
 * Pokey
 * Monty Mole
 * Wiggler
 * Big Boo
 * Boolossus
 * Wario
 * Waluigi
 * Piranha Plant
 * Petey Piranha
 * Dr. Eggman
 * Lakitu
 * Spiny
 * Buzzy Beetle
 * Broozer
 * Heavy Parabeetle
 * Donkey Kong
 * Birdo
 * Bob-Omb
 * Spike
 * Mega Cheep-Cheep
 * Deep-Cheep
 * Mega Deep-Cheep
 * Chain Chomp
 * Shy Guy
 * Fly Guy
 * Monty Tank
 * Sushi
 * Mecha-Koopa
 * Dry Bones
 * Dry Bowser
 * Metal Sonic
 * Red and Blue Goomba
 * Dark Goomba
 * Dark Bones

Playable Role Appearances/List of game appearances
This is a list of game appearances for Mario. Minor appearances, including cameos, are not counted. Mario has been playable in the majority of the titles in the Mario series. These games include:

Catch Card



 * Card Type: Rare


 * Card Description: Our hero is so busy he barely has time to wax his 'stache! He's always leaping between worlds to save the day.

Super Smash Bros. Profile
''Although best known as the mustachioed plumber who battles the Turtle Tribe with his distinct jumping action, this internationally-famous hero has also acted as a referee, a driver, and even a doctor! He's been linked to Princess Peach of Mushroom Kingdom for years, but to this day their true relationship remains a mystery''.

Trophy Information for Metal Mario
Mario was in for a surprise the first time he hit a Metal Box in Super Mario'' 64. The metal cap that popped out transformed Mario into living metal, giving him great stamina, a heavy tread, and the ability to walk underwater. In Super Smash Bros., Metal Mario showed up as an incredibly stubborn mid-level boss''.

Trophy Information for Paper Mario
''The Star Rod: Bowser stole it, and Mario wants it back. Bowser vs. Mario is familiar for Mario aficionados, but Paper Mario is novel. What this game brings to the 3D polygon-filled gaming world is its art style: everything is wafer thin! What the visuals lack in realism, they more than make up for in unique artistry''.

Mario Party
Mario starts the ever popular trend of the Annual Mario Party games!

Mario Party 2
Stated as the best Mario Party game, Mario himself is fitted into different costumes in each level. His most notable is his Cowboy one. He and the other characters have their regular attire in the ending Bowser level.

Mario Party 3
Introducing his other damsel in distress, Daisy, another princess.

Mario Party 4
Mario's friends (and Enemies) give everyone Birthday presents!


 * Mario's Room:


 * Mario's TV: A blue television.


 * How To Unlock: Defeat Toad in Story Mode with Mario


 * Mario's Table: A small, round gold table.


 * How To Unlock: Defeat Goomba in Story Mode with Mario


 * Mario's Sofa: Basically just a pink sofa, nothing really special at all.


 * How To Unlock: Defeat Shy Guy in Story Mode with Mario


 * Mario's Fridge: A yellow refrigerator with green handles.


 * How To Unlock: Defeat Boo in Story Mode with Mario


 * Mario Doll: A rather plump doll of Mario.


 * How To Unlock: Defeat Koopa in Story Mode with Mario


 * Bowser Vase: A vase shaped like Bowser's head.


 * How To Unlock: Defeat Bowser in Story Mode with Mario

Mario Party 5
Mario and Co. get there items replaced by Orbs


 * Bio Quote: "Let's a' all have fun!"


 * Bio: The Brooklyn kid who made good is back again for Mario Party 5. Mario's great attitude and luck will do him well in these events. Who knew pumping pipes in New York could lead to a gig like this?

Mario Party 6
Mario and Co. can now be controlled with a Mic in certain mini-games.

Mario Party DS

 * Collection Info:


 * Character Figure Info:


 * Description:


 * Badge Info:


 * Badge Name:


 * Description:


 * Team Names:


 * Character Voices Info:


 * 1 Happy:ya-ha!""


 * 2 Sad:oh-no!""


 * 3 Superstar: "im the super-star"


 * 4 Oomph: "huh!"


 * 5 Ouch!:oo!""


 * Bio: He's back, sporting his red-shirt, blue-overalls look. You simply can't have a Mario Party without Mario!

Super Mario Kart
Mario's first battle for first with every Big Eight member (except Wario)



Mario Kart 64
Mario appears once more as the star of the Karts, with friends and foes alike to race for the finish line FIRST! He has his usual red Kart.

Mario Kart Super Circuit Information

 * Speed: *** **


 * Weight: *** **

Mario Kart DS Information


Mario has three karts that belong to him in the game, but as the game progresses, you can place him in any kart, be it Standard or Special!


 * Default Karts: B Dasher, Standard MR


 * Unlockable Kart: Shooting Star


 * Standard Mario


 * Bio: "He lent his name to the sport, so it's no surprise that Mario has been at the forefront of the karting scene since it began in 1993. He is the perfect all-rounder; his karts representing the best balance of top speed, acceleration, weight and handling."

Mario Kart Wii

 * Size: Medium


 * Actual Bonuses


 * Weight: +2


 * Acceleration: +1


 * Handling: +1


 * Drift: +1

Mario Kart Arcade GP
Mario has a new look to his car, round, and obviously red. He races with a couple other key Mario Kart characters, plus Pac-Man series characters!

Mario Kart: Double Dash!! Information
Mario can ride the middle or the heavy cars, making his choices more wide-spread than heavyweights
 * Partner: Luigi
 * Class: Middleweight
 * Personal Kart: Red Fire
 * Special Item: Fireball


 * Course Owner:


 * Acceleration: ***


 * Speed: ***


 * Weight: ***


 * Bio: "You Know Him, you love him - the one and only Mario! He's returned to the GRAND PRIX with fireballs in mind"

Mario Party 7 Information
Partner: Luigi

Special Orb: Fireball/Fire Orb

Mario Party 8

 * Bio:Mario has been Nintendo’s leading man for well over two decades, headlining such seminal adventures as the world’s bestselling video game, Super Mario Bros. for the original Nintendo Entertainment System. Mario has been collecting coins for most of his life, so scouring the boards in the Star Carnival for cash shouldn’t be too difficult for this hero.


 * Team Names:


 * Luigi: Mario Bros.


 * Peach: Power Players


 * Yoshi: Fan Favorites


 * Wario: Big Starrios


 * Daisy: Flower Players


 * Waluigi: 'Stache Clashers


 * Toad: Fungi Fun Guys


 * Boo: Soul Bros.


 * Toadette: Marionettes


 * Birdo: Super Snozzios


 * Dry Bones: BBQ Ribs


 * Blooper: 'Stache Splashers


 * Hammer Bro: Heavy-Blow Bros.

Super Mario Strikers Information
Type: Balanced.

Super Strike: Fire Strike.

===Mario Tennis
 * Type: All-Around


 * Bio: "With a bushel basket of power, decent speed and the ability to play effectively anywhere on the court, Mario is indeed a weapon".


 * Instruction Booklet Bio: His fancy footwork lets him cover the court easily.

Mario Power Tennis Information
Type: All-Around.

Defensive Power Shot: Spin Jump Return Offensive Power Shot: Iron Hammer.


 * Stats:


 * Power: 2.5/5


 * Speed: 2.5/5


 * Reach: 2.5/5


 * Serve: 3/5


 * Lunge: 3/5


 * Control: 3/5


 * Bio: [Booklet] A versatile player. Mario's steady performance lets him handle anything.


 * Bio 2: [Site]


 * Doubles Partner: Luigi

Mario Superstar Baseball Information Bio

 * Teams: Mario Heroes, Mario Fireballs, Mario Sunshines, Mario All-Stars


 * Type: Balanced


 * Starting Team Players: Luigi, Monty Mole, Pianta, Noki


 * Status: Team Captain


 * Stats:


 * Batting: 3/5


 * Pitching: 3/5


 * Fielding: 3/5


 * Running: 2.5/5


 * Player Profile:


 * Strong Point: Might


 * Special Talents: Wall Jump, Sliding Catch


 * Trajectory:


 * Field: Center


 * Height: Normal


 * Special Ball: Fireball


 * Default Batting Position: Right


 * Default Throwing Arm: Right


 * Sweet Spot: The "M" on the bat


 * Compatible Relationships: Luigi, Peach, Yoshi

Bio: "Everyone's favorite hero. When Peach is in trouble, he always saves the day!" A kart racer, tennis player, golf enthusiast, docter...the list goes on and on, showing that he's a jack-of-all-trades. His trademark fireball will help him in his first foray into baseball".

Mario Hoops 3-on-3 Information
Baller Name: The Jumpman. Type: All-Around. Special Shot: Fire Shot


 * Letter to Tap: M


 * Bio: [Booklet]

Online Collectible Card Bio
''As Captain of the Mario Fireballs, Mario has a lot to live up to. But he's always ready to be a hero, so whether he's on the mound, at the plate or heading for home you know he'll do whatever it takes to save the day''.

Mario Strikers Charged

 * Character Type: Balanced


 * Mega Strike: Mario turns into a fiery Metal Mario before mashing the ball.


 * Super Ability: Super Mario!


 * Deke: Mario rolls forward a short distance.


 * Uniform: Mario wears red armor with blue and white accents.


 * Team Emblem: Signature “M” emblem with flames surrounding it.


 * Team Number: 1


 * Away Entrance: Mario runs up to the opposing sidekicks and tips his hat combatively.


 * Home Entrance: Mario falls from the sky, arms outstretched, making a perfect landing when he reaches the field and saying "Come on".


 * Theme: Alternative Rock


 * Bio: "A mix of fitness, speed and power, Mario brings his heart and determination to every match! His ability to become Super Mario can change the face of any game!"


 * Stats:


 * Movement: 6


 * Shooting: 6
 * Passing: 6


 * Defense: 6

Profile
''This persistent little plumber developed his skills chasing down a big ape. Now he's taking his All-Around skills to the Olympic Games, where his running and jumping experience should come in more than handy in events like the high jump and hurdles''.

Bio
''Mario is the world's most famous plumber who has travelled from the Mushroom Kingdom to meet Sonic in Vancouver and compete in the Olympic Winter Games. Amongst a number of his abilities, Mario brings with him his unique Spin on the Wii and the Spinning Jump and Fire Dash on the DS, and is expected to show an outstanding performance in every event as an all-round player''.

Mario Party Info
Partner: Luigi Special Orb: Fireball

New Super Mario Bros. Wii Trading Card
Description: ''Does this hero ever get a break? When Mario attends Peach's birthday party, he suddenly finds himself thrust into one of Bowser's dastardly plots and sets off on a great adventure to rescue the kidnapped Princess. Mario travels many worlds in a relentless effort to save the day once again. From Propeller Mushrooms to Penguin Suits-whatever it takes, our favorite hero will restore peace in the Mushroom Kingdom!''

Card Number: 1 (Normal), FI (Silver), F34 (Gold)

Initial Stats in Super Mario RPG: Legend of the Seven Stars

 * Level 1
 * HP: 20
 * FP: 10
 * Speed: 20
 * Attack: 20
 * Defense: 0


 * Magic Attack: 10
 * Magic Defense: 2
 * Special Attacks:
 * Jump:
 * FP Used: 3


 * Magic Power: 25


 * Description: Mario jumps on one enemy. Right before he stomps, push the "Y" button.

Bio from The Adventures of Super Mario Bros. 3 Writers Bible
''Don't let Mario's looks fool you. He may be the shortest, chubbiest, most comedic-looking superhero ever to have his own show, but he always finds an ingenious way to overcome the most overwhelming obstacles in his path, and somehow, save the day. Even if it takes turning into a flying raccoon with superpowers, the irrespressible Mario will cleverly and bravely do his best to outwit the villainous Koopa Clan. He continues the quest when wiser heads would quit. Like the spirit of a true plumber, he will show up at any hour of the day or night, to solve a crisis that ordinary men refuse to even touch. No matter how many times he's tricked, trapped, or defeated, Mario bounces back. His greatest strength is his unconquerable spirit and his willingness to fling himself selflessly into any situation if justice is at stake''.

Official profiles and statistics
Mario has consistently and frequently appeared in every game as a balanced player designed to be mastered easily. The only notable exceptions are the Mario Golf games, where he has a high drive, higher than most of the cast, including known-power characters such as Wario and Donkey Kong (in Mario Golf: World Tour, for instance, his drive is surpassed only by Bowser, Rosalina and Donkey Kong). Otherwise, since Mario is designed as a versatile character, his stats reflect the "jack of all trades" quality. In games where Mario's stats are not equally balanced, he generally leans slightly toward power. While Mario is fairly nimble in games such as Super Smash Bros., Mario Super Sluggers, the Mario & Luigi series and in the Mario & Sonic series, he is sometimes portrayed with average or even below-average mobility in other games including Mario Superstar Baseball, Mario Tennis games and Mario Strikers Charged.

Most bios have described Mario as a well-known icon in Mushroom Kingdom, Nintendo and in video gaming in general. They may also celebrate his numerous accomplishments or his previous forays.

Mario's most frequent associated color scheme has been red, although his scheme may sport blue or white motifs. His logo is his trademark M cap.

Portrayals
Mario has been voiced/portrayed by the following people:
 * Larry Moran - "Donkey Kong Cereal" commercials
 * Peter Cullen - The Saturday Supercade
 * Tōru Furuya - Super Mario OVAs, The Great Mission to Save Princess Peach, who has played many other roles including Tuxedo Mask in Sailor Moon and Yamcha in Dragonball/Z, Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, Amada Anime Series: Super Mario Bros., Super Mario World: Mario to Yoshi no Bōken Land, Satellaview games.
 * Ex-wrestler Captain Lou Albano - The Super Mario Bros. Super Show!
 * Walker Boone - The Adventures of Super Mario Bros. 3, Super Mario World
 * Ronald B. Ruben - Mario Teaches Typing
 * Takeshi Aono - Mario Paint commercial
 * Bob Hoskins - Super Mario Bros.
 * Marc Graue - Hotel Mario
 * Nick Glaeser - Mario is Missing! (MS-DOS, CD-ROM Deluxe)
 * Charles Martinet - Super Mario Bros. pinball machine, Mario's Game Gallery 1995-present in most of the video games beginning with Mario's Game Gallery
 * Gorō Inagaki - 2003 "Hot Mario" commercial
 * Takashi Okamura - 2005-2006 "Hot Mario Bros." commercials
 * Kazunari Ninomiya - 2011 Super Mario 3D Land and Mario Kart 7 commercials

Cameos

 * See this page for more.

Mario has made cameos in many games. In Punch Out!! for the NES, Mario appears in the audience, and in its remake, Mike Tyson's Punch-Out!!, he is the boxing referee. He, Donkey Kong, and Pauline appeared in a bonus stage of Pinball for the NES, snagged a cameo in Alleyway, waved a checkered flag in F-1 Race, and appeared in many other games. He and many other Mario characters can be found in the Legend of Zelda series, and pieces of furniture, outfits, and wallpaper and carpeting devoted to him can be found in Animal Crossing for the Nintendo GameCube.

Mario makes a cameo appearance at the end of Donkey Kong Country 2: Diddy's Kong Quest (as well as Donkey Kong Land 2), as the very best of Cranky's top three video game heroes (Yoshi and Link being the other two). However, if Diddy Kong and his girlfriend, Dixie collect enough DK Coins on their adventure, Diddy Kong can steal the top spot.

Mario along with Luigi, Peach, Wario and several Toads also makes a cameo appearance in Kirby: Super Star Ultra in the audience in the fight with King Dedede. Also when Kirby has stone power, he sometimes may change into a gold statue of Mario.

Mario's image and other Nintendo characters also appear in WiiFit during the running exercise; on the side of a house wall, on a bridge and a windmill. Look close or you may miss them as you run by. They are very fast so one must look closely or may miss them as they run by.

Plumbers resembling Mario and Luigi appear in ''Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2'' trying to fix some pipes.

Mario's Occupations
Mario's had many jobs and occupations in the past. Here's a list of them.


 * Carpenter


 * Plumber


 * Doctor


 * Musician


 * Artist


 * Toy Maker


 * Golfer


 * Racer


 * Tennis Player


 * Construction Site Worker


 * Pilot


 * Electrician


 * Teacher


 * Bike Racer


 * Basketball Player


 * Snowboarder


 * Soccer Player


 * Baseball Player


 * Juggler


 * Cement Factory Worker


 * Hockey Player

Roles
Mario usually takes on the role of the hero, however, he was the main villain in Donkey Kong Jr., and a damsel in distress in Mario is Missing!, Super Mario 64 DS, Luigi's Mansion, and Super Princess Peach.

Personal Details
Mario is always seen in a heroic nature. He is willing to risk his life to save the lives of millions from a multiple amount of evil.

Supporting Roles
Mario hasn't always been playable in every game. He has had supporting roles in these games: Yoshi's Safari, Super Mario World 2: Yoshi's Island, Luigi's Mansion, Super Princess Peach, Mario vs. Donkey Kong 2: March of the Minis, and Yoshi's Island DS.

Clothing
Mario wears many clothing, throughout his many adventures.


 * Hat - The red hat Mario wears, it is really important for him because if he loses it he takes more damage. He has had the hat since he was born. He gets another hat when he is Fire Mario and a different one when he's Ice Mario. In Super Mario Sunshine, if he lost the hat, he would lose health no matter what due to the extreme heat.


 * Gloves - Mario wears two gloves. He never seems to take them off. A pair of white gloves that he is rarely seen without, most likely for plumbing.


 * Shoes - Mario has two shoes. They are brown. A simple pair of brown work shoes. In the Paper Mario series, these are known as the Boots.


 * Overalls - Mario is typically depicted wearing nondescript blue overalls with yellow buttons. Mario can use Badges to change his overalls in Mario & Luigi: Superstar Saga, Mario & Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story, and Paper Mario: The Thousand Year Door. The overalls turn red when he powers up into Fire Mario, and originally, the overalls were always red while the shirt was blue. In Super Smash Bros. Brawl, the overalls are made of denim and the buttons are golden.


 * Shirt - Mario usually wears a red long-sleeved shirt under his overalls, although he wore a short-sleeved version in Super Mario Sunshine and can wear different coloured clothing to look like Luigi, Wario or Waluigi in Paper Mario: The Thousand-Year Door.


 * Shirt - Mario has a red shirt that he always wears.


 * Badges - In RPG games, Mario wears badges that give him new attacks or abilities.

Image Gallery
For more pictures, see character's Gallery. 

Aliases
Throughout his illustrious history, Mario has been referred to as various names besides "Mario". Here is a listing of his aliases from Mario games and The Super Mario Bros. Super Show!!.

Quotes
Main article: Mario (quotes).

Notable quotes from our hero, Mario, has said from the cartoons, movies, or games.

Games

 * "Lets-a play!" - Mario Tennis: Power Tour/New Super Mario Bros. Wii/Super Mario 3D Land
 * "It's-a me, Mario!" - Super Mario 64
 * "Niiintendo! Wahoo!" - Mario Kart: Double Dash!!
 * "Let's-a-go!" - Super Mario 64
 * "Press Start to play." - Super Mario 64
 * "Mamma mia!" - Super Mario 64
 * "Thank you so much for to playing-a my game!" - Super Mario 64/Super Mario 64 DS/Galaxy/Galaxy 2
 * "Welcome to Mario Kart!" - Mario Kart 64/Double Dash!!
 * "Get me outta here!" - Luigi's Mansion
 * "Just what I needed!" - Super Mario Advance 2: Super Mario World
 * "The horror!" - Super Mario Sunshine
 * "Crikey!" - Super Mario Sunshine
 * "It's-a-Mario Time!" - Mario Kart: Double Dash!!
 * "Come back here you!" - Mario vs. Donkey Kong 2: March of the Minis
 * "Come back Here You Big-a Monkey!" - Mario vs. Donkey Kong 2: March of the Minis
 * "I love this game!" - Mario vs. Donkey Kong 2: March of the Minis
 * "So long, King Bowser!" - Super Mario 64
 * "Mario Kart Wii" - Mario Kart Wii
 * "Yay for me!" - Mario Hoops 3-on-3
 * "It's-a me! I've been on fire lately, but I hope you'll challenge me!" - Mario Golf: Toadstool Tour
 * "Yahoo for-a me, the winner!"  - Mario Superstar Baseball
 * "Woo-Hoo! Bravo, Mario!" - Super Mario Advance 2: Super Mario World
 * "Gotcha!" - Super Mario Advance 2: Super Mario World
 * "Let's-a go, little guys!" - Mario vs. Donkey Kong
 * "Don't forget Mr. Miyamoto!" - Mario vs. Donkey Kong
 * "Well, that sure was fun, I had a great time!" - Mario vs. Donkey Kong
 * "Ah that Charles Martinet, nice Italian boy!"- Mario vs. Donkey Kong
 * "It's OK, don't cry!" - Mario vs. Donkey Kong
 * "Here we go! Again? Again?" - [[Mario vs. Donkey Kong
 * "Fantastico!" - Mario Hoops 3-on-3
 * "Erto abatelo berto! - gibberish from Mario & Luigi: Partners in Time
 * "Lucky!" - Mario & Luigi: Superstar Saga
 * "Let's-a get-a going!" - Mario vs. Donkey Kong
 * "Here I go!" - New Super Mario Bros.
 * "Nice of the Princess to invide us over a picnic, ay Luigi?" - Hotel Mario
 * "Remember. Where there's smoke..." - Hotel Mario
 * "You're the best player ever!" - Hotel Mario
 * "If you need instructions on how to get through the hotels, check out the enclosed instruction book." - Hotel Mario
 * "You know what they say: All toasters toast toast!" - Hotel Mario
 * "Luigi, look! It's from Bowser!" - Hotel Mario
 * "No". - Hotel Mario''
 * "Maybe there's a switch in one of the rooms. Remind me to check!" - Hotel Mario''
 * *reading aloud* "Dear pesky plumbers. The Koopalings and I have taken over the Mushroom Kingdom. The Princess is now a permanent guest at one of my seven Koopa hotels. I dare ya to find her if you can." - Hotel Mario
 * "We gotta find the Princess!" - Hotel Mario
 * "Where is the Princess?" - Hotel Mario
 * "THIS IS IT, LUIGI!!!!!" - Hotel Mario''
 * "Be careful! When you pinch Wendy's pennies, they pinch back!" - Hotel Mario
 * "Boy, that Sony. It's fantastic!" - E3
 * "Frankly, Scarlett-a, I don't give a *1-Up sound* - E3
 * "I'm not gonna hurt you, Wendy. I'm just gonna break you *coin sound* ...neck. - E3
 * "Oh, that's alright, I don't give a *coin sound* ...gold coin. - E3
 * "Lukee..... come and join the Dark Side of the force!"


 * "No thank you."


 * "Lukee.... I'm-a-your-papa!"


 * "Noooooo, you not my papa!"


 * "Yesh, I'm-a-your-papa!"


 * "Noooooo, you not my papa!"


 * "I'm-a-your-papa!"
 * "You-not-a-my-papa!"


 * "I'm-a-your-papa!"


 * "You-not-a-my-papa!"


 * "I'm-a-your-papa!"


 * "You-not-a-my-papa!"


 * "Stop saying I'm not your papa you little brat, I'm gonna chop off your head with my saber-sword! Chop!"


 * "Aww papa! Why you chop off my hand with your laser sword! Wahaha!" - E3

"Mario's number one! Yahoo!" - New Super Mario Bros. Wii
 * "Hey stinky!" - Mario Party 7
 * "Come on!" - Mario Party 8
 * "I'm the SuperStar!" - Mario Party DS
 * "Oh No!" - Mario Party DS
 * "Yahah!" - Mario Party DS
 * "Doh!" - Super Mario 64, *Super Mario 64 DS
 * "Luigi! What's the hold up!" - Luigi's Mansion
 * "Welcome...Welcome new galaxy!!" - Super Mario Galaxy
 * "I'm-a hungry! Could you order me any food?" - Mario Teaches Typing 2
 * "Welcome to Mario Teaches-a typing!"-Mario Teaches Typing
 * "Hello! It's a me, Mario! Thank you for starting me up!" - Mario Teaches Typing 2
 * "Woo-hoo! Just what I needed!" - Super Mario Advance
 * "Ooh! Mario's Tunnel of a-Doom! Very scary! - Mario Teaches Typing 2
 * "Oh yeah! Heeyaaaa!" - Super Smash Bros. Brawl
 * *gasps* "Hay! Come back here!" - Mario Tennis
 * "Oh yeah! Mario Time!" - New Super Mario Bros. Wii
 * "It's-a go time!" - New Super Mario Bros. Wii
 * "Woo-hoo, right this way!" - New Super Mario Bros. Wii
 * "Stop it!" - Mario Tennis
 * "New Super Mario Brothers, Weeeeheee!!!" - New Super Mario Bros. Wii
 * "Super Mario Galaxy!" - Super Mario Galaxy
 * "Super Mario Galaxy! Wahoo!" - Super Mario Galaxy 2
 * "Ow! my head!" - Mario vs. Donkey Kong: Mini-Land Mayhem!
 * "Here we go!" - Mario vs. Donkey Kong
 * "Mario Sports Mix! Wahoo!" - Mario Sports Mix

Quotes in The Super Mario Bros. Super Show!

 * "I hate to run on an empty stomach!" - "The Bird! The Bird! / Neatness Counts"
 * "Must be a beehive nearby, and when there's bees; there's Raviolis smuffened with honey" - "King Mario of Cramalot / Day of the Orphan"
 * "If Toad doesn't get us outta here soon, I'm gonna eat this mattress!" - "Butch Mario & the Luigi Kid / All Steamed Up"
 * "Wake up, Luigi! The only time plumbers sleep on the job, is when we're working by the hour!" - "Butch Mario & the Luigi Kid / All Steamed Up"
 * "Catfish pizza? This may be a first, but I'm not hungry!" - "Rolling Down the River / The Mario Monster Mash"
 * "Excuse my brother, he gets nervous around guys six times bigger than him." - "The Great Gladiator Gig / Bonkers from Yonkers"
 * "We can fix anything if there's spaghetti involved!" - "The Great Gladiator Gig"
 * "Hey, Koopa! I hope your Big and Tall shop blows up, with you in it!" - "Mario and the Beanstalk / Bats in the Basement"
 * "Those ain't wedding bells in your tower! They're bats in your belfry!" - "Love 'Em and Leave 'Em / Will the Real Elvis Please Shut Up!"
 * "Hey! Where'd you learn how to ride a bike!?" - "The Great BMX Race"
 * "Get back here, Koopa! Don't you know vegetables are good for you?" - "The Great BMX Race / Mama Mia Mario"
 * "Not on my melted mozarrella! - "Stars in Their Eyes / Alligator Dundee"
 * "If food isn't pasta, it doesn't count!" - "Jungle Fever / Dance"
 * "Unstoppable? We're plumbers! If we can unstop a stop, we can stop the unstoppable!" - "The Fire of Hercufleas / The Marios Fight Back"
 * "Magnifico! You're stronger than Grandma Mia's garlic chip cookies!" - "The Fire of Hercufleas / The Marios Fight Back"
 * "Faster than a vanishing clog! More powerful than an electric drainsnake! It's Super Mario!" - "Pirates of Koopa / Do You Believe in Magic?"
 * "*singing*Hush, little Princes, don't you cry. I'm gonna buy you a pizza pie. And if that pizza pie gets ate, Luigi'll buy you a New York steak." - "Two Plumbers and a Baby / Lost Dog"
 * "This is the first time my lunch ever took a bite out of me!" - "The Adventures of Sherlock Mario / Plumbers of the Year"
 * "I just love food that's spicy!" - "On Her Majesty's Sewer Service / 9001: A Mario Odyssey"
 * "I always cry at wedding feasts!" - "Mario and Joliet / Fake Bro"
 * "Koopa's gonna take a trip he didn't plan on!" - "Too Hot to Handle / Time Out Luigi"
 * "I hope the food's better than the furniture!" - "Mighty McMario and the Pot of Gold / Heart Throb"
 * "As we say in Brooklyn; Bonzai!" - "Mario Meets Koop-zilla / Fortune Teller"
 * "Save the spaghetti! Save the spaghetti!" - "Mario and the Red Baron Koopa / Gorilla My Dreams"
 * "Koopone, you've Kooped your last Koop!" - "The Unzappables / George Washington Slept Here"
 * "It doesn't look good for the good guys, Luigi!" - "The Mark of Zero / Toupee"
 * "I guess Mexican food doesn't agree with El Koopitan!" - "The Mark of Zero / Toupee"
 * "When Luigi's unfrozen, he's goin' on a diet!" - "The Koopas Are Coming! The Koopas Are Coming! / Zenned Out Mario"
 * "It's ugly, but it floats!" - "The Trojan Koopa / Texas Tea"
 * "What? Only one pizza?" - "Quest for Pizza / The Painting"
 * "The Mushroom People get the mine, and Koopa gets the shaft!" - "The Great Gold Coin Rush / Game Show Host"
 * "When the plumbing gets tough, the tough get plumbing!" - "Plumbers Academy / Glasnuts"
 * "Me Marzan! King of the jungle!" - "Mario of the Apes / Chippie Chipmunks"
 * "Can't we discuss this man to Mouser?" - "Princess, I Shrunk the Mario Brothers / A Basement Divided"
 * "First, we'd better get inside by a fire, before we turn into pastasicles!" - "Little Red Riding Princess / No Way to Treat a Queenie"
 * "The Provolone Ranger is ready to ride. High ho, Ostro, away!" - "The Provolone Ranger / Goodbye Mr. Fish"
 * "Help, help! There's a big, ugly spider in here! Help! My yelling's gonna keep you up all night, unless you get this spider outta here!" - "Escape from Koopatraz / French"
 * "Luigi, are you a man or a Mouser?" - "Mario of the Deep / Two Bums from Brooklyn"
 * "I guess someday, even Super Mario can't think of everything!" - "Flatbush Koopa / Opera"
 * "Don't count your reptiles before they're hatched, lizard lips!" - "Raiders of the Lost Mushroom / Cyrano de Mario"
 * "I was hoping we'd have lunch, not be lunch!" - "Crocodile Mario / Rowdy Roddy's Rotten Pipes"
 * "I just love playin' Koopa in the middle!" - "Crocodile Mario / Rowdy Roddy's Rotten Pipes"
 * "I just had the strangest dream. I was a TV dinner!" - "Star Koopa / Santa Claus Is Coming to Flatbush"
 * "He's showing a plumber how a garbage disposal works?" - "Star Koopa / Santa Claus Is Coming to Flatbush"
 * "Watch it, gang! His toes are loaded!" - "Robo Koopa / Captain Lou is Missing"

Quotes in The Adventures of Super Mario Bros. 3

 * "Ahh! Reptile breath tornado! I'm a goner!" - "Sneaky Lying Cheating Giant Ninja Koopas"
 * "You're not taking over any land, you Bowser Koopa!" - "Sneaky Lying Cheating Giant Ninja Koopas"
 * "Just what we need, a Miserable Squawking Angry Giant Ninja Parrot." - "Sneaky Lying Cheating Giant Ninja Koopas"
 * "We better get that mummy back where it belongs, before it scares the pasta outta everybody!" - "Mind Your Mummy Mommy, Mario"
 * "Yuck! A hug from her could be bad for my health! I'd better scram!" - "Mind Your Mummy Mommy, Mario"
 * "I like long naps, but not that long!" - "Mind Your Mummy Mommy, Mario"
 * "I can't sleep for ten-thousand years, I'll get too hungry!" - "Mind Your Mummy Mommy, Mario"
 * "Wrench attack, Luigi! Let's tool on outta here!" - "Princess Toadstool for President"
 * "No more Mr. Nice Guy!" - "Princess Toadstool for President"
 * "Bob-ombs! Next to Koopa himself, they're my most unfavorite things!" - "Never Koop a Koopa"
 * "Give it up! We already flew the Koopa!" - "Never Koop a Koopa"
 * "Tea? With Koopa? Princess, how can you be so nice to Bowser Koopa?" - "Reign Storm"
 * "Don't be a baby, Luigi." - "Toddler Terrors of Time Travel"
 * "Invincible Stars? Invincible timing, Princess!" - "Tag Team Trouble"
 * "Looks like I'm plumber out of luck!" - "Oh, Brother!"
 * "Brothers. Ya can't live with 'em. Ya can't live without 'em. - "Oh, Brother!"
 * "Aw, meatballs! The TV's on the blink! - "Misadventure of Mighty Plumber"
 * "Take a look, Toad. One Super Mario turn of the wrench, and all that stopped up water will run out of your tub faster than Invincible Mario!" - "A Toadally Magical Adventure"
 * "Let's show that big bad Boom Boom some of our patented Super Mario super moves!" - "Misadventures in Babysitting"
 * "QUIET! You wanna wake the dead? You don't want Koopa to find out we're in his kingdom, do ya?" - "Do the Koopa"
 * "I never saw so many tonsils in all my life!" - "Kootie Pie Rocks"
 * "Sounds like you Mushroomers are spreading mush-rumors." - "Mush-Rumors"
 * "I'd rather face a thousand Koopas than one mermaid mackerel with marraiage on her mind! But you can't run from your problems forever!" - "The Ugly Mermaid"
 * "I'd rather marry a fish than swim with one, Luigi." - "The Ugly Mermaid"
 * "I'm just too chicken to be a frog!" - "The Ugly Mermaid"
 * "Brave men die a single death; cowards marry fish-head mermaids!" - "The Ugly Mermaid"
 * "We have been king-sized colossal jerks!" - "True Colors"
 * "Garbage, garbage, on our stoopa, get out of here and go back to Koopa!" - "Recycled Koopa"
 * "Hey, Luigi. Never challenge me to a game of underwater horseshoes." - "The Venice Menace"
 * "This is no time to be Italian, Luigi! Be Polish!" - "The Venice Menace"
 * "Aww, without super powers, we're no match for Super Koopa!" - "Super Koopa"

Quotes in Super Mario World

 * "It's a stone, Luigi! You didn't make it!" - Upon seeing Luigi's "Football", "The Yoshi Shuffle"
 * "And there's this nice guy named Santa Claus, who brings presents to all the kids who've been good!" - "The Night Before Cave Christmas"
 * "Now go home and eat some vegetables, Dr. Mario's orders!" - "King Scoopa Koopa"
 * "Ugh. Now I know how meatball feels..." - Upon being eaten by Yoshi, "Mama Luigi"
 * "You didn't tell me you were bringing a secret weapon, Luigi!" - "Mama Luigi"

Quotes in Mario Comics

 * "When the going gets tough, the tough read Dirk Drain-Head!" - "Bedtime for Drain-Head"
 * "Tea hea... I mean, tee hee!" - "Cloud Nine"
 * "But I've got drains to drain! Clogs to unclog! Remember... the noble plumber always comes through? Besides, this coat is turning my hair brown!" - "The Doctor Is In... Over His Head"
 * "Eat cake, shell scum!" - "Super Mario Adventures"
 * "I wish Luigi were here, I could blame him!" - "You Again?"
 * "Oh, no! The Princess is being forced to listen to a debate by two Fryguys about the names for the little things on the end of your shoelaces!" - "You Again?"
 * "Stay away, you guys. I overslept, and I have to save the Princess!" - "You Again?"

Quotes in Other Media

 * gasps* "Mama-mia! The cruel meatball of war has-a fallen down in to our laps!" - Futurama

Appearances Outside of Electronic Media


Mario has been featured many times outside of the videogame, television, and film world. For instance, McDonald's released a chain of toys based on the popular Mario videogame Super Mario Bros 3, and an ad for it can be seen here. There have also been instances were there was a person in a Mario-suit. Mario T-shirts, toys and alike have also been produced. Another prominent non-elctronic source where Mario is found is comics and cartoons. Super Mario Kun, a currently running comic book series in Japan, has been running for more than 20 years. Mario also appeared as the best purchasable character in Nintendo Monopoly. Costing $400, he replaced the Boardwalk.

Mario's name in other languages
Since Mario has appeared in so many countries, his name is translated into many languages. Here is a list of his name in other languages. Chinese: é©¬åŠ›æ¬§ Japanese: ãƒžãƒªã‚ª Attention: Please add other languages to this page if you know it!!!!

Names in the Games

 * Jumpman (Mario first name in the Japanese arcade version of Donkey Kong. He was renamed for the American release)


 * Mario (Mario's standard name)


 * Doctor Mario (Mario 2nd name of The Same Name when he assumes her medical persona)


 * Super Mario (Mario third and currte of the Mario Games when he grows large from a Super Mushroom)


 * Fiery Mario (Mario when he grabs a Fire Flower)


 * The Great Gonzales (Mario's fighter name in the [[Glitz Pit)


 * Mario Mario (Mario's full name)

Names That Bowser Calls Mario

 * Note that some of these names may be used in conjunction with Luigi.

Trivia

 * When Mario preforms his Mega Strike in Mario Strikers Charged, he shoots himself into the air like a rocket, (even with fire trailing behind him), and when suspended in midair in front of the ball, he begins to turn into Metal Mario. After the transformation is complete, which is made official by the fire in his eyes, he would kick the ball down at the field, toward the goalie, with amazing speeds.
 * Mario's Super Mario Strikers jersey number is 1. This might actually be a reference to Mario's status in the series, as only goalkeepers wear number 1 jerseys in actual soccer/football.
 * Mario appeared as the best purchasable character in Nintendo Monopoly. He costs $400, and replaced the Boardwalk. Mario has a neon sign that depicts him.
 * When Mario optionally returns to the Glitz Pit to fight Rawk Hawk a second time, someone in the crowd yells, "Jumpman! Wait. Who?" Mario's name in Donkey Kong was Jumpman.
 * Mario's full name is referred to as "Mario Mario", as set forth by the Super Mario Bros. movie. This appears to apply to all continuities in the series, however, because Mario and Luigi are called the "Mario Bros." The box of the Super Mario Bros. Super Show DVD "Mario's Movie Madness" even describes Mario as Mario Skywalker when referring to the episode "Star Koopa", though this Luke Skywalker reference was perhaps not meant to be taken at face value, and should not be considered canon to the games anyway. This is enfourced by the Prima Edition of the Mario & Luigi: Superstar Saga Guide book, where, in the character section, Mario is referred to as Mario Mario and Luigi as Luigi Mario. Despite this, however, Nintendo has said that Mario and Luigi do not have last names. Thus, the aforementioned last name is non-canon. In a few isolated cases, this has leaked into the game continuity - for instance, the Prima Edition of the Mario & Luigi: Superstar Saga Guide book lists to the characters as Mario Mario and Luigi as Luigi Mario. However, Nintendo of America has stated that "there are no last names".
 * Mario's emblem in various games is his trademark M except in the Super Smash Bros. series, where it is a Mushroom.
 * Mario's emblem in the Super Smash Bros. Series is a Mushroom.
 * Mario and Luigi's last name is Mario.
 * In an episode of Fish Hooks called "Fish Out of Water" the character Oscar makes a reference to Mario by telling Bea that he is a plumber (Mario) and she is his princess (Peach) that he must rescue from a Monkey that throws barrels (Donkey Kong). In the same episode Oscar can be seen playing a game heavily resembling the original Mario.
 * Mario has also appeared in Tomytec's Dots.
 * A Mario-statue, completely made out of wax stands in the Hollywood Wax Museum. This is currently the only wax-statue of a video game character.
 * In the first Animal Crossing game, Mario appeared as a furniture piece named Mario Statue. Additionally, there were many other items related to the Mario series that served as furniture pieces, such as a Fire Flower, a Warp Pipe and even a Flagpole.
 * A Nintendo Power magazine states that Mario is a plumber because Nintendo wanted him to be seen as a character that works very hard.
 * According to the Guinness World Records’ 2008 edition, Mario has appeared in a total of 116 separate games, more than any other video game character.
 * Coincidentally out of the 116 games Mario has appeared in, only Donkey Kong Jr. portrayed him as a villain.
 * A Q Score survey made in the early nineties, showed Mario was more popular than Mickey Mouse.
 * Before he was known as "Jumpman" in Donkey Kong, Mario was referred to as "Mr. Video". Before that, he was originally named "Ossan", (which is the Japanese term meaning for middle-aged man).
 * Since Mario and Luigi are Italian it it possibly they are Catholic.
 * Despite a life-size poster measuring at 5'1", crossover artwork shows Sonic (who stands at 3'3") to be at least two or three inches taller.
 * Before the release of Super Mario Bros. 3, Mario was originally depicted in artwork with red overalls and a blue shirt. The same goes for Luigi except the overalls are green instead of red. However, in the game version of Super Mario Bros. 2, Mario has his traditional red shirt and blue overalls.
 * Before Mario, Shigeru Miyamoto was making a Popeye game! It didn't come out. So he took it, and made Popeye Mario, Olive Peach, and Bluto became Donkey Kong. So there was the birth of Mario.
 * In Issue 263 of Nintendo Power: Article, Resolution Revolution, Mario's Resolution was to learn Google Earth to find out which castle the princess is in.
 * In The Legend of Zelda: a Link to the Past, some locations have a Mario's picture on the wall.
 * Mario and Luigi's signature colors (Red and Green) are opposite colors. Like how Wario and Waluigi's signatures colors (Yellow and Purple) are opposite.
 * Mario is indirectly referenced in the Rare game Banjo-Tooie, where Kazooie suggests that he could perhaps unblock Loggo the toilet. Loggo replies by stating that he doesn't think Mario "does that kind of work anymore". There is also a reference to him in a later game of the same series, called Banjo-Kazooie: Nuts & Bolts, where L.O.G. tells Banjo and Kazooie that they are second rate gamers. When Kazooie replies by saying that they've been in lots of games before, L.O.G. remarks, "...but not nearly as many as that Italian gentleman...".
 * Mario is named after the landlord of a Nintendo of America warehouse.
 * Mario is 155 cm tall, or 5'1".
 * Luigi has almost all the same powers as Mario including power-ups.
 * Mario did appear in all the Mario games as a playable character, but he didn't appear in Wario's Wood. He wasn't playable in Luigi's Mansion and Super Princess Peach.
 * Mario's horn in Mario Kart Wii plays the first six notes of the Super Mario Bros. overworld theme.
 * In the recent games, Mario's colors are lighter than his colors in 2002 to 2006.
 * The Mario Party 3 instruction booklet claims that Mario's favorite item is the Golden Mushroom.
 * Mario made the first pitch in a Seattle Mariners' 2008 season game, as publicity for Mario Super Sluggers. Nintendo is the owner of the said ball club.
 * The Star Gate from Mario & Luigi: Partners in Time says that the reason Mario is so fat is because he eats a lot of Alfredo Sauce.
 * Mario being called the 'Human Blur' by Koopa The Quick is a reference to Sonic the Hedgehog being called the 'Blue Blur'.
 * In the Subspace Emissary, if the player chooses to use Kirby to fight Mario at the Midair Stadium, and then rescues Princess Peach during the Petey Piranha battle, Mario would be the character turned into a trophy the most times, being a total of four.
 * Mario would only be turned into a trophy twice if the player chooses him to fight Kirby, and then rescues Zelda from Petey.
 * On an episode of the TV show South Park, called "Imaginationland", Mario is represented as one of the "Good imaginary characters". On the following episode "Imaginationland II", Wario and Bowser are represented as some of the "evil side of the imagination".
 * In the 2009 Disney/Pixar movie Up, Carl Fredricksen (the main character) has a large, round nose similar to Mario, he also have squared-shaped finger tips similar to Wario.
 * In the original arcade Donkey Kong game, Mario was called Jumpman and he was a carpenter, not a plumber.
 * Mario is said to be famous for being able to jump high, but his brother Luigi is greatly ignored despite being able to jump higher than Mario. The reason for this has never been explained.
 * Mario's costumes in Super Smash Bros. Melee include a balloon fighter, retro Wario, and retro Luigi recolors.
 * One of his color changes in Super Smash Bros. Melee is the clothes of the balloon fighter.
 * In two of his first games, Donkey Kong and Donkey Kong Jr., he fought against Donkey Kong. However, according to later games, the Donkey Kong that appeared in the arcade games was actually Cranky Kong, which is the modern Donkey Kong (Donkey Kong Jr. in the arcade games) grandpa or dad. This means, since the modern Donkey Kong and Mario looks identical to the arcade games "Donkey Kong" and "Mario", and the first of them was the dad or grandpa of the "real" Donkey Kong, it is possible that it was, in fact, Mario's dad or grandpa was, in fact, the "Mario" or Jumpman" in Donkey Kong.
 * The 1993 Nintendo Character Guide classifies Mario under the species "homo nintendonus".
 * According to the Insiders' Calendar included in the second issue of Nintendo Power, Mario's birthday is October 11th.
 * There is a nuclear bunker in Nebraska, called Foxtrot-01, that has murals of Mario, Wario, Bowser, and Princess Peach.
 * There was some controversy to Mario as well as the NES version of Super Mario Bros., with Mario in particular being noted as having a slight physical similarity to the Soviet dictator Josef Stalin as well as replacing the Koopa flag with a flag that resembled the Soviet Red Star. Nintendo Power addressed this issue by trying to put Mario's moustache on Ivan Drago from Rocky IV and denying there was any intentional resemblance.
 * Since Mario and Luigi are Italian it is possible that they are Catholic.